org.rococoa.cocoa.opengl
Interface OpenGLLibrary

All Superinterfaces:
Library

public interface OpenGLLibrary
extends Library

JNA Wrapper for library OpenGL
This file was autogenerated by JNAerator,
a tool written by Olivier Chafik that uses a few opensource projects..
For help, please visit NativeLibs4Java, Rococoa, or JNA.


Nested Class Summary
static class OpenGLLibrary.__GLIContextRec
           
static class OpenGLLibrary._CGLPBufferObject
           
static class OpenGLLibrary._CGLPixelFormatObject
           
static class OpenGLLibrary._CGLPrivateObject
           
static class OpenGLLibrary._CGLRendererInfoObject
           
static interface OpenGLLibrary.CGLContextEnable
           
static interface OpenGLLibrary.CGLContextParameter
           
static interface OpenGLLibrary.CGLError
           
static interface OpenGLLibrary.CGLGlobalOption
           
static interface OpenGLLibrary.CGLPixelFormatAttribute
           
static interface OpenGLLibrary.CGLProfilerFunctionEnum
           
static interface OpenGLLibrary.CGLRendererProperty
           
static class OpenGLLibrary.GLUnurbs
           
static class OpenGLLibrary.GLUquadric
           
static class OpenGLLibrary.GLUtesselator
           
static class OpenGLLibrary.GLvoid
           
 
Nested classes/interfaces inherited from interface com.sun.jna.Library
Library.Handler
 
Field Summary
static int CGL_VERSION_1_0
           
static int CGL_VERSION_1_1
           
static int CGL_VERSION_1_2
           
static int GL_2_BYTES
           
static int GL_2D
           
static int GL_3_BYTES
           
static int GL_3D
           
static int GL_3D_COLOR
           
static int GL_3D_COLOR_TEXTURE
           
static int GL_4_BYTES
           
static int GL_4D_COLOR_TEXTURE
           
static int GL_ABGR_EXT
           
static int GL_ACCUM
           
static int GL_ACCUM_ALPHA_BITS
           
static int GL_ACCUM_BLUE_BITS
           
static int GL_ACCUM_BUFFER_BIT
           
static int GL_ACCUM_CLEAR_VALUE
           
static int GL_ACCUM_GREEN_BITS
           
static int GL_ACCUM_RED_BITS
           
static int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
           
static int GL_ACTIVE_ATTRIBUTES
           
static int GL_ACTIVE_STENCIL_FACE_EXT
           
static int GL_ACTIVE_TEXTURE
           
static int GL_ACTIVE_TEXTURE_ARB
           
static int GL_ACTIVE_UNIFORM_MAX_LENGTH
           
static int GL_ACTIVE_UNIFORMS
           
static int GL_ACTIVE_VERTEX_UNITS_ARB
           
static int GL_ADD
           
static int GL_ADD_SIGNED
           
static int GL_ADD_SIGNED_ARB
           
static int GL_ALIASED_LINE_WIDTH_RANGE
           
static int GL_ALIASED_POINT_SIZE_RANGE
           
static int GL_ALL_ATTRIB_BITS
           
static int GL_ALPHA
           
static int GL_ALPHA_BIAS
           
static int GL_ALPHA_BITS
           
static int GL_ALPHA_BLEND_EQUATION_ATI
           
static int GL_ALPHA_FLOAT16_APPLE
           
static int GL_ALPHA_FLOAT16_ATI
           
static int GL_ALPHA_FLOAT32_APPLE
           
static int GL_ALPHA_FLOAT32_ATI
           
static int GL_ALPHA_INTEGER_EXT
           
static int GL_ALPHA_SCALE
           
static int GL_ALPHA_TEST
           
static int GL_ALPHA_TEST_FUNC
           
static int GL_ALPHA_TEST_REF
           
static int GL_ALPHA12
           
static int GL_ALPHA16
           
static int GL_ALPHA16F_ARB
           
static int GL_ALPHA16I_EXT
           
static int GL_ALPHA16UI_EXT
           
static int GL_ALPHA32F_ARB
           
static int GL_ALPHA32I_EXT
           
static int GL_ALPHA32UI_EXT
           
static int GL_ALPHA4
           
static int GL_ALPHA8
           
static int GL_ALPHA8I_EXT
           
static int GL_ALPHA8UI_EXT
           
static int GL_ALWAYS
           
static int GL_AMBIENT
           
static int GL_AMBIENT_AND_DIFFUSE
           
static int GL_AND
           
static int GL_AND_INVERTED
           
static int GL_AND_REVERSE
           
static int GL_APPLE_aux_depth_stencil
           
static int GL_APPLE_client_storage
           
static int GL_APPLE_element_array
           
static int GL_APPLE_fence
           
static int GL_APPLE_float_pixels
           
static int GL_APPLE_flush_buffer_range
           
static int GL_APPLE_flush_render
           
static int GL_APPLE_object_purgeable
           
static int GL_APPLE_packed_pixels
           
static int GL_APPLE_pixel_buffer
           
static int GL_APPLE_row_bytes
           
static int GL_APPLE_specular_vector
           
static int GL_APPLE_texture_range
           
static int GL_APPLE_transform_hint
           
static int GL_APPLE_vertex_array_object
           
static int GL_APPLE_vertex_array_range
           
static int GL_APPLE_vertex_program_evaluators
           
static int GL_APPLE_ycbcr_422
           
static int GL_ARB_depth_texture
           
static int GL_ARB_draw_buffers
           
static int GL_ARB_fragment_program
           
static int GL_ARB_fragment_program_shadow
           
static int GL_ARB_fragment_shader
           
static int GL_ARB_half_float_pixel
           
static int GL_ARB_imaging
           
static int GL_ARB_multisample
           
static int GL_ARB_multitexture
           
static int GL_ARB_occlusion_query
           
static int GL_ARB_pixel_buffer_object
           
static int GL_ARB_point_parameters
           
static int GL_ARB_point_sprite
           
static int GL_ARB_shader_objects
           
static int GL_ARB_shader_texture_lod
           
static int GL_ARB_shading_language_100
           
static int GL_ARB_shadow
           
static int GL_ARB_shadow_ambient
           
static int GL_ARB_texture_border_clamp
           
static int GL_ARB_texture_compression
           
static int GL_ARB_texture_cube_map
           
static int GL_ARB_texture_env_add
           
static int GL_ARB_texture_env_combine
           
static int GL_ARB_texture_env_crossbar
           
static int GL_ARB_texture_env_dot3
           
static int GL_ARB_texture_float
           
static int GL_ARB_texture_mirrored_repeat
           
static int GL_ARB_texture_non_power_of_two
           
static int GL_ARB_texture_rectangle
           
static int GL_ARB_transpose_matrix
           
static int GL_ARB_vertex_blend
           
static int GL_ARB_vertex_buffer_object
           
static int GL_ARB_vertex_program
           
static int GL_ARB_vertex_shader
           
static int GL_ARB_window_pos
           
static int GL_ARRAY_BUFFER
           
static int GL_ARRAY_BUFFER_ARB
           
static int GL_ARRAY_BUFFER_BINDING
           
static int GL_ARRAY_BUFFER_BINDING_ARB
           
static int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
           
static int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
           
static int GL_ARRAY_REV_COMPS_IN_4_BYTES_ATI
           
static int GL_ATI_array_rev_comps_in_4_bytes
           
static int GL_ATI_blend_equation_separate
           
static int GL_ATI_blend_weighted_minmax
           
static int GL_ATI_pn_triangles
           
static int GL_ATI_point_cull_mode
           
static int GL_ATI_separate_stencil
           
static int GL_ATI_text_fragment_shader
           
static int GL_ATI_texture_compression_3dc
           
static int GL_ATI_texture_env_combine3
           
static int GL_ATI_texture_float
           
static int GL_ATI_texture_mirror_once
           
static int GL_ATIX_pn_triangles
           
static int GL_ATTACHED_SHADERS
           
static int GL_ATTRIB_STACK_DEPTH
           
static int GL_AUTO_NORMAL
           
static int GL_AUX_BUFFERS
           
static int GL_AUX_DEPTH_STENCIL_APPLE
           
static int GL_AUX0
           
static int GL_AUX1
           
static int GL_AUX2
           
static int GL_AUX3
           
static int GL_BACK
           
static int GL_BACK_LEFT
           
static int GL_BACK_RIGHT
           
static int GL_BGR
           
static int GL_BGR_EXT
           
static int GL_BGR_INTEGER_EXT
           
static int GL_BGRA
           
static int GL_BGRA_EXT
           
static int GL_BGRA_INTEGER_EXT
           
static int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV
           
static int GL_BITMAP
           
static int GL_BITMAP_TOKEN
           
static int GL_BLEND
           
static int GL_BLEND_COLOR
           
static int GL_BLEND_COLOR_EXT
           
static int GL_BLEND_DST
           
static int GL_BLEND_DST_ALPHA
           
static int GL_BLEND_DST_ALPHA_EXT
           
static int GL_BLEND_DST_RGB
           
static int GL_BLEND_DST_RGB_EXT
           
static int GL_BLEND_EQUATION
           
static int GL_BLEND_EQUATION_ALPHA
           
static int GL_BLEND_EQUATION_ALPHA_EXT
           
static int GL_BLEND_EQUATION_EXT
           
static int GL_BLEND_EQUATION_RGB
           
static int GL_BLEND_EQUATION_RGB_EXT
           
static int GL_BLEND_SRC
           
static int GL_BLEND_SRC_ALPHA
           
static int GL_BLEND_SRC_ALPHA_EXT
           
static int GL_BLEND_SRC_RGB
           
static int GL_BLEND_SRC_RGB_EXT
           
static int GL_BLUE
           
static int GL_BLUE_BIAS
           
static int GL_BLUE_BITS
           
static int GL_BLUE_INTEGER_EXT
           
static int GL_BLUE_SCALE
           
static int GL_BOOL
           
static int GL_BOOL_ARB
           
static int GL_BOOL_VEC2
           
static int GL_BOOL_VEC2_ARB
           
static int GL_BOOL_VEC3
           
static int GL_BOOL_VEC3_ARB
           
static int GL_BOOL_VEC4
           
static int GL_BOOL_VEC4_ARB
           
static int GL_BUFFER_ACCESS
           
static int GL_BUFFER_ACCESS_ARB
           
static int GL_BUFFER_FLUSHING_UNMAP_APPLE
           
static int GL_BUFFER_MAP_POINTER
           
static int GL_BUFFER_MAP_POINTER_ARB
           
static int GL_BUFFER_MAPPED
           
static int GL_BUFFER_MAPPED_ARB
           
static int GL_BUFFER_OBJECT_APPLE
           
static int GL_BUFFER_SERIALIZED_MODIFY_APPLE
           
static int GL_BUFFER_SIZE
           
static int GL_BUFFER_SIZE_ARB
           
static int GL_BUFFER_USAGE
           
static int GL_BUFFER_USAGE_ARB
           
static int GL_BYTE
           
static int GL_C3F_V3F
           
static int GL_C4F_N3F_V3F
           
static int GL_C4UB_V2F
           
static int GL_C4UB_V3F
           
static int GL_CCW
           
static int GL_CLAMP
           
static int GL_CLAMP_TO_BORDER
           
static int GL_CLAMP_TO_BORDER_ARB
           
static int GL_CLAMP_TO_EDGE
           
static int GL_CLAMP_TO_EDGE_SGIS
           
static int GL_CLEAR
           
static int GL_CLIENT_ACTIVE_TEXTURE
           
static int GL_CLIENT_ACTIVE_TEXTURE_ARB
           
static int GL_CLIENT_ALL_ATTRIB_BITS
           
static int GL_CLIENT_ATTRIB_STACK_DEPTH
           
static int GL_CLIENT_PIXEL_STORE_BIT
           
static int GL_CLIENT_VERTEX_ARRAY_BIT
           
static int GL_CLIP_PLANE0
           
static int GL_CLIP_PLANE1
           
static int GL_CLIP_PLANE2
           
static int GL_CLIP_PLANE3
           
static int GL_CLIP_PLANE4
           
static int GL_CLIP_PLANE5
           
static int GL_CLIP_VOLUME_CLIPPING_HINT_EXT
           
static int GL_COEFF
           
static int GL_COLOR
           
static int GL_COLOR_ARRAY
           
static int GL_COLOR_ARRAY_BUFFER_BINDING
           
static int GL_COLOR_ARRAY_BUFFER_BINDING_ARB
           
static int GL_COLOR_ARRAY_POINTER
           
static int GL_COLOR_ARRAY_SIZE
           
static int GL_COLOR_ARRAY_STRIDE
           
static int GL_COLOR_ARRAY_TYPE
           
static int GL_COLOR_ATTACHMENT0_EXT
           
static int GL_COLOR_ATTACHMENT1_EXT
           
static int GL_COLOR_ATTACHMENT10_EXT
           
static int GL_COLOR_ATTACHMENT11_EXT
           
static int GL_COLOR_ATTACHMENT12_EXT
           
static int GL_COLOR_ATTACHMENT13_EXT
           
static int GL_COLOR_ATTACHMENT14_EXT
           
static int GL_COLOR_ATTACHMENT15_EXT
           
static int GL_COLOR_ATTACHMENT2_EXT
           
static int GL_COLOR_ATTACHMENT3_EXT
           
static int GL_COLOR_ATTACHMENT4_EXT
           
static int GL_COLOR_ATTACHMENT5_EXT
           
static int GL_COLOR_ATTACHMENT6_EXT
           
static int GL_COLOR_ATTACHMENT7_EXT
           
static int GL_COLOR_ATTACHMENT8_EXT
           
static int GL_COLOR_ATTACHMENT9_EXT
           
static int GL_COLOR_BUFFER_BIT
           
static int GL_COLOR_CLEAR_VALUE
           
static int GL_COLOR_FLOAT_APPLE
           
static int GL_COLOR_INDEX
           
static int GL_COLOR_INDEX1_EXT
           
static int GL_COLOR_INDEX12_EXT
           
static int GL_COLOR_INDEX16_EXT
           
static int GL_COLOR_INDEX2_EXT
           
static int GL_COLOR_INDEX4_EXT
           
static int GL_COLOR_INDEX8_EXT
           
static int GL_COLOR_INDEXES
           
static int GL_COLOR_LOGIC_OP
           
static int GL_COLOR_MATERIAL
           
static int GL_COLOR_MATERIAL_FACE
           
static int GL_COLOR_MATERIAL_PARAMETER
           
static int GL_COLOR_MATRIX
           
static int GL_COLOR_MATRIX_SGI
           
static int GL_COLOR_MATRIX_STACK_DEPTH
           
static int GL_COLOR_MATRIX_STACK_DEPTH_SGI
           
static int GL_COLOR_SUM
           
static int GL_COLOR_SUM_ARB
           
static int GL_COLOR_SUM_CLAMP_NV
           
static int GL_COLOR_SUM_EXT
           
static int GL_COLOR_TABLE
           
static int GL_COLOR_TABLE_ALPHA_SIZE
           
static int GL_COLOR_TABLE_BIAS
           
static int GL_COLOR_TABLE_BLUE_SIZE
           
static int GL_COLOR_TABLE_FORMAT
           
static int GL_COLOR_TABLE_GREEN_SIZE
           
static int GL_COLOR_TABLE_INTENSITY_SIZE
           
static int GL_COLOR_TABLE_LUMINANCE_SIZE
           
static int GL_COLOR_TABLE_RED_SIZE
           
static int GL_COLOR_TABLE_SCALE
           
static int GL_COLOR_TABLE_WIDTH
           
static int GL_COLOR_WRITEMASK
           
static int GL_COMBINE
           
static int GL_COMBINE_ALPHA
           
static int GL_COMBINE_ALPHA_ARB
           
static int GL_COMBINE_ARB
           
static int GL_COMBINE_RGB
           
static int GL_COMBINE_RGB_ARB
           
static int GL_COMBINER_AB_DOT_PRODUCT_NV
           
static int GL_COMBINER_AB_OUTPUT_NV
           
static int GL_COMBINER_BIAS_NV
           
static int GL_COMBINER_CD_DOT_PRODUCT_NV
           
static int GL_COMBINER_CD_OUTPUT_NV
           
static int GL_COMBINER_COMPONENT_USAGE_NV
           
static int GL_COMBINER_INPUT_NV
           
static int GL_COMBINER_MAPPING_NV
           
static int GL_COMBINER_MUX_SUM_NV
           
static int GL_COMBINER_SCALE_NV
           
static int GL_COMBINER_SUM_OUTPUT_NV
           
static int GL_COMBINER0_NV
           
static int GL_COMBINER1_NV
           
static int GL_COMBINER2_NV
           
static int GL_COMBINER3_NV
           
static int GL_COMBINER4_NV
           
static int GL_COMBINER5_NV
           
static int GL_COMBINER6_NV
           
static int GL_COMBINER7_NV
           
static int GL_COMPARE_R_TO_TEXTURE
           
static int GL_COMPARE_R_TO_TEXTURE_ARB
           
static int GL_COMPILE
           
static int GL_COMPILE_AND_EXECUTE
           
static int GL_COMPILE_STATUS
           
static int GL_COMPRESSED_ALPHA
           
static int GL_COMPRESSED_ALPHA_ARB
           
static int GL_COMPRESSED_INTENSITY
           
static int GL_COMPRESSED_INTENSITY_ARB
           
static int GL_COMPRESSED_LUMINANCE
           
static int GL_COMPRESSED_LUMINANCE_ALPHA
           
static int GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI
           
static int GL_COMPRESSED_LUMINANCE_ALPHA_ARB
           
static int GL_COMPRESSED_LUMINANCE_ARB
           
static int GL_COMPRESSED_RGB
           
static int GL_COMPRESSED_RGB_ARB
           
static int GL_COMPRESSED_RGB_S3TC_DXT1_EXT
           
static int GL_COMPRESSED_RGBA
           
static int GL_COMPRESSED_RGBA_ARB
           
static int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
           
static int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
           
static int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
           
static int GL_COMPRESSED_SLUMINANCE
           
static int GL_COMPRESSED_SLUMINANCE_ALPHA
           
static int GL_COMPRESSED_SLUMINANCE_ALPHA_EXT
           
static int GL_COMPRESSED_SLUMINANCE_EXT
           
static int GL_COMPRESSED_SRGB
           
static int GL_COMPRESSED_SRGB_ALPHA
           
static int GL_COMPRESSED_SRGB_ALPHA_EXT
           
static int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
           
static int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
           
static int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
           
static int GL_COMPRESSED_SRGB_EXT
           
static int GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
           
static int GL_COMPRESSED_TEXTURE_FORMATS
           
static int GL_COMPRESSED_TEXTURE_FORMATS_ARB
           
static int GL_CONST_EYE_NV
           
static int GL_CONSTANT
           
static int GL_CONSTANT_ALPHA
           
static int GL_CONSTANT_ALPHA_EXT
           
static int GL_CONSTANT_ARB
           
static int GL_CONSTANT_ATTENUATION
           
static int GL_CONSTANT_BORDER
           
static int GL_CONSTANT_COLOR
           
static int GL_CONSTANT_COLOR_EXT
           
static int GL_CONSTANT_COLOR0_NV
           
static int GL_CONSTANT_COLOR1_NV
           
static int GL_CONVOLUTION_1D
           
static int GL_CONVOLUTION_2D
           
static int GL_CONVOLUTION_BORDER_COLOR
           
static int GL_CONVOLUTION_BORDER_MODE
           
static int GL_CONVOLUTION_FILTER_BIAS
           
static int GL_CONVOLUTION_FILTER_SCALE
           
static int GL_CONVOLUTION_FORMAT
           
static int GL_CONVOLUTION_HEIGHT
           
static int GL_CONVOLUTION_WIDTH
           
static int GL_COORD_REPLACE
           
static int GL_COORD_REPLACE_ARB
           
static int GL_COORD_REPLACE_NV
           
static int GL_COPY
           
static int GL_COPY_INVERTED
           
static int GL_COPY_PIXEL_TOKEN
           
static int GL_CULL_FACE
           
static int GL_CULL_FACE_MODE
           
static int GL_CULL_FRAGMENT_NV
           
static int GL_CULL_MODES_NV
           
static int GL_CURRENT_BIT
           
static int GL_CURRENT_COLOR
           
static int GL_CURRENT_FOG_COORD
           
static int GL_CURRENT_FOG_COORDINATE
           
static int GL_CURRENT_FOG_COORDINATE_EXT
           
static int GL_CURRENT_INDEX
           
static int GL_CURRENT_MATRIX_ARB
           
static int GL_CURRENT_MATRIX_STACK_DEPTH_ARB
           
static int GL_CURRENT_NORMAL
           
static int GL_CURRENT_PROGRAM
           
static int GL_CURRENT_QUERY
           
static int GL_CURRENT_QUERY_ARB
           
static int GL_CURRENT_RASTER_COLOR
           
static int GL_CURRENT_RASTER_DISTANCE
           
static int GL_CURRENT_RASTER_INDEX
           
static int GL_CURRENT_RASTER_POSITION
           
static int GL_CURRENT_RASTER_POSITION_VALID
           
static int GL_CURRENT_RASTER_SECONDARY_COLOR
           
static int GL_CURRENT_RASTER_TEXTURE_COORDS
           
static int GL_CURRENT_SECONDARY_COLOR
           
static int GL_CURRENT_SECONDARY_COLOR_EXT
           
static int GL_CURRENT_TEXTURE_COORDS
           
static int GL_CURRENT_VERTEX_ATTRIB
           
static int GL_CURRENT_VERTEX_ATTRIB_ARB
           
static int GL_CURRENT_WEIGHT_ARB
           
static int GL_CW
           
static int GL_DECAL
           
static int GL_DECR
           
static int GL_DECR_WRAP
           
static int GL_DECR_WRAP_EXT
           
static int GL_DELETE_STATUS
           
static int GL_DEPENDENT_AR_TEXTURE_2D_NV
           
static int GL_DEPENDENT_GB_TEXTURE_2D_NV
           
static int GL_DEPENDENT_HILO_TEXTURE_2D_NV
           
static int GL_DEPENDENT_RGB_TEXTURE_3D_NV
           
static int GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV
           
static int GL_DEPTH
           
static int GL_DEPTH_ATTACHMENT_EXT
           
static int GL_DEPTH_BIAS
           
static int GL_DEPTH_BITS
           
static int GL_DEPTH_BOUNDS_EXT
           
static int GL_DEPTH_BOUNDS_TEST_EXT
           
static int GL_DEPTH_BUFFER_BIT
           
static int GL_DEPTH_CLAMP_NV
           
static int GL_DEPTH_CLEAR_VALUE
           
static int GL_DEPTH_COMPONENT
           
static int GL_DEPTH_COMPONENT16
           
static int GL_DEPTH_COMPONENT16_ARB
           
static int GL_DEPTH_COMPONENT24
           
static int GL_DEPTH_COMPONENT24_ARB
           
static int GL_DEPTH_COMPONENT32
           
static int GL_DEPTH_COMPONENT32_ARB
           
static int GL_DEPTH_FUNC
           
static int GL_DEPTH_RANGE
           
static int GL_DEPTH_SCALE
           
static int GL_DEPTH_STENCIL_EXT
           
static int GL_DEPTH_TEST
           
static int GL_DEPTH_TEXTURE_MODE
           
static int GL_DEPTH_TEXTURE_MODE_ARB
           
static int GL_DEPTH_WRITEMASK
           
static int GL_DEPTH24_STENCIL8_EXT
           
static int GL_DIFFUSE
           
static int GL_DISCARD_NV
           
static int GL_DITHER
           
static int GL_DOMAIN
           
static int GL_DONT_CARE
           
static int GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV
           
static int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV
           
static int GL_DOT_PRODUCT_DEPTH_REPLACE_NV
           
static int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV
           
static int GL_DOT_PRODUCT_NV
           
static int GL_DOT_PRODUCT_PASS_THROUGH_NV
           
static int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV
           
static int GL_DOT_PRODUCT_TEXTURE_1D_NV
           
static int GL_DOT_PRODUCT_TEXTURE_2D_NV
           
static int GL_DOT_PRODUCT_TEXTURE_3D_NV
           
static int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV
           
static int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV
           
static int GL_DOT3_RGB
           
static int GL_DOT3_RGB_ARB
           
static int GL_DOT3_RGBA
           
static int GL_DOT3_RGBA_ARB
           
static int GL_DOUBLE
           
static int GL_DOUBLEBUFFER
           
static int GL_DRAW_BUFFER
           
static int GL_DRAW_BUFFER0
           
static int GL_DRAW_BUFFER0_ARB
           
static int GL_DRAW_BUFFER1
           
static int GL_DRAW_BUFFER1_ARB
           
static int GL_DRAW_BUFFER10
           
static int GL_DRAW_BUFFER10_ARB
           
static int GL_DRAW_BUFFER11
           
static int GL_DRAW_BUFFER11_ARB
           
static int GL_DRAW_BUFFER12
           
static int GL_DRAW_BUFFER12_ARB
           
static int GL_DRAW_BUFFER13
           
static int GL_DRAW_BUFFER13_ARB
           
static int GL_DRAW_BUFFER14
           
static int GL_DRAW_BUFFER14_ARB
           
static int GL_DRAW_BUFFER15
           
static int GL_DRAW_BUFFER15_ARB
           
static int GL_DRAW_BUFFER2
           
static int GL_DRAW_BUFFER2_ARB
           
static int GL_DRAW_BUFFER3
           
static int GL_DRAW_BUFFER3_ARB
           
static int GL_DRAW_BUFFER4
           
static int GL_DRAW_BUFFER4_ARB
           
static int GL_DRAW_BUFFER5
           
static int GL_DRAW_BUFFER5_ARB
           
static int GL_DRAW_BUFFER6
           
static int GL_DRAW_BUFFER6_ARB
           
static int GL_DRAW_BUFFER7
           
static int GL_DRAW_BUFFER7_ARB
           
static int GL_DRAW_BUFFER8
           
static int GL_DRAW_BUFFER8_ARB
           
static int GL_DRAW_BUFFER9
           
static int GL_DRAW_BUFFER9_ARB
           
static int GL_DRAW_FRAMEBUFFER_BINDING_EXT
           
static int GL_DRAW_FRAMEBUFFER_EXT
           
static int GL_DRAW_PIXEL_TOKEN
           
static int GL_DRAW_PIXELS_APPLE
           
static int GL_DS_BIAS_NV
           
static int GL_DS_SCALE_NV
           
static int GL_DSDT_MAG_INTENSITY_NV
           
static int GL_DSDT_MAG_NV
           
static int GL_DSDT_MAG_VIB_NV
           
static int GL_DSDT_NV
           
static int GL_DSDT8_MAG8_INTENSITY8_NV
           
static int GL_DSDT8_MAG8_NV
           
static int GL_DSDT8_NV
           
static int GL_DST_ALPHA
           
static int GL_DST_COLOR
           
static int GL_DT_BIAS_NV
           
static int GL_DT_SCALE_NV
           
static int GL_DYNAMIC_COPY
           
static int GL_DYNAMIC_COPY_ARB
           
static int GL_DYNAMIC_DRAW
           
static int GL_DYNAMIC_DRAW_ARB
           
static int GL_DYNAMIC_READ
           
static int GL_DYNAMIC_READ_ARB
           
static int GL_E_TIMES_F_NV
           
static int GL_EDGE_FLAG
           
static int GL_EDGE_FLAG_ARRAY
           
static int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
           
static int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB
           
static int GL_EDGE_FLAG_ARRAY_POINTER
           
static int GL_EDGE_FLAG_ARRAY_STRIDE
           
static int GL_ELEMENT_ARRAY_APPLE
           
static int GL_ELEMENT_ARRAY_BUFFER
           
static int GL_ELEMENT_ARRAY_BUFFER_ARB
           
static int GL_ELEMENT_ARRAY_BUFFER_BINDING
           
static int GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB
           
static int GL_ELEMENT_ARRAY_POINTER_APPLE
           
static int GL_ELEMENT_ARRAY_TYPE_APPLE
           
static int GL_ELEMENT_BUFFER_BINDING_APPLE
           
static int GL_EMISSION
           
static int GL_ENABLE_BIT
           
static int GL_EQUAL
           
static int GL_EQUIV
           
static int GL_EVAL_BIT
           
static int GL_EXP
           
static int GL_EXP2
           
static int GL_EXPAND_NEGATE_NV
           
static int GL_EXPAND_NORMAL_NV
           
static int GL_EXT_abgr
           
static int GL_EXT_bgra
           
static int GL_EXT_bindable_uniform
           
static int GL_EXT_blend_color
           
static int GL_EXT_blend_equation_separate
           
static int GL_EXT_blend_func_separate
           
static int GL_EXT_blend_minmax
           
static int GL_EXT_blend_subtract
           
static int GL_EXT_clip_volume_hint
           
static int GL_EXT_compiled_vertex_array
           
static int GL_EXT_depth_bounds_test
           
static int GL_EXT_draw_range_elements
           
static int GL_EXT_fog_coord
           
static int GL_EXT_framebuffer_blit
           
static int GL_EXT_framebuffer_multisample
           
static int GL_EXT_framebuffer_object
           
static int GL_EXT_geometry_shader4
           
static int GL_EXT_gpu_program_parameters
           
static int GL_EXT_gpu_shader4
           
static int GL_EXT_multi_draw_arrays
           
static int GL_EXT_packed_depth_stencil
           
static int GL_EXT_paletted_texture
           
static int GL_EXT_rescale_normal
           
static int GL_EXT_secondary_color
           
static int GL_EXT_separate_specular_color
           
static int GL_EXT_shadow_funcs
           
static int GL_EXT_stencil_two_side
           
static int GL_EXT_stencil_wrap
           
static int GL_EXT_texture_compression_dxt1
           
static int GL_EXT_texture_compression_s3tc
           
static int GL_EXT_texture_env_add
           
static int GL_EXT_texture_filter_anisotropic
           
static int GL_EXT_texture_integer
           
static int GL_EXT_texture_lod_bias
           
static int GL_EXT_texture_mirror_clamp
           
static int GL_EXT_texture_rectangle
           
static int GL_EXT_texture_sRGB
           
static int GL_EXT_transform_feedback
           
static int GL_EXTENSIONS
           
static int GL_EYE_LINEAR
           
static int GL_EYE_PLANE
           
static int GL_EYE_PLANE_ABSOLUTE_NV
           
static int GL_EYE_RADIAL_NV
           
static int GL_FALSE
           
static int GL_FASTEST
           
static int GL_FEEDBACK
           
static int GL_FEEDBACK_BUFFER_POINTER
           
static int GL_FEEDBACK_BUFFER_SIZE
           
static int GL_FEEDBACK_BUFFER_TYPE
           
static int GL_FENCE_APPLE
           
static int GL_FILL
           
static int GL_FLAT
           
static int GL_FLOAT
           
static int GL_FLOAT_MAT2
           
static int GL_FLOAT_MAT2_ARB
           
static int GL_FLOAT_MAT2x3
           
static int GL_FLOAT_MAT2x4
           
static int GL_FLOAT_MAT3
           
static int GL_FLOAT_MAT3_ARB
           
static int GL_FLOAT_MAT3x2
           
static int GL_FLOAT_MAT3x4
           
static int GL_FLOAT_MAT4
           
static int GL_FLOAT_MAT4_ARB
           
static int GL_FLOAT_MAT4x2
           
static int GL_FLOAT_MAT4x3
           
static int GL_FLOAT_VEC2
           
static int GL_FLOAT_VEC2_ARB
           
static int GL_FLOAT_VEC3
           
static int GL_FLOAT_VEC3_ARB
           
static int GL_FLOAT_VEC4
           
static int GL_FLOAT_VEC4_ARB
           
static int GL_FOG
           
static int GL_FOG_BIT
           
static int GL_FOG_COLOR
           
static int GL_FOG_COORD
           
static int GL_FOG_COORD_ARRAY
           
static int GL_FOG_COORD_ARRAY_BUFFER_BINDING
           
static int GL_FOG_COORD_ARRAY_BUFFER_BINDING_ARB
           
static int GL_FOG_COORD_ARRAY_POINTER
           
static int GL_FOG_COORD_ARRAY_STRIDE
           
static int GL_FOG_COORD_ARRAY_TYPE
           
static int GL_FOG_COORD_SRC
           
static int GL_FOG_COORDINATE
           
static int GL_FOG_COORDINATE_ARRAY
           
static int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
           
static int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB
           
static int GL_FOG_COORDINATE_ARRAY_EXT
           
static int GL_FOG_COORDINATE_ARRAY_POINTER
           
static int GL_FOG_COORDINATE_ARRAY_POINTER_EXT
           
static int GL_FOG_COORDINATE_ARRAY_STRIDE
           
static int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT
           
static int GL_FOG_COORDINATE_ARRAY_TYPE
           
static int GL_FOG_COORDINATE_ARRAY_TYPE_EXT
           
static int GL_FOG_COORDINATE_EXT
           
static int GL_FOG_COORDINATE_SOURCE
           
static int GL_FOG_COORDINATE_SOURCE_EXT
           
static int GL_FOG_DENSITY
           
static int GL_FOG_DISTANCE_MODE_NV
           
static int GL_FOG_END
           
static int GL_FOG_HINT
           
static int GL_FOG_INDEX
           
static int GL_FOG_MODE
           
static int GL_FOG_START
           
static int GL_FORCE_BLUE_TO_ONE_NV
           
static int GL_FRAGMENT_DEPTH
           
static int GL_FRAGMENT_DEPTH_EXT
           
static int GL_FRAGMENT_PROGRAM_ARB
           
static int GL_FRAGMENT_SHADER
           
static int GL_FRAGMENT_SHADER_ARB
           
static int GL_FRAGMENT_SHADER_DERIVATIVE_HINT
           
static int GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
           
static int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
           
static int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT
           
static int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT
           
static int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
           
static int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT
           
static int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
           
static int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT
           
static int GL_FRAMEBUFFER_BINDING_EXT
           
static int GL_FRAMEBUFFER_COMPLETE_EXT
           
static int GL_FRAMEBUFFER_EXT
           
static int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
           
static int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
           
static int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
           
static int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
           
static int GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT
           
static int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
           
static int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
           
static int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
           
static int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT
           
static int GL_FRAMEBUFFER_UNSUPPORTED_EXT
           
static int GL_FRONT
           
static int GL_FRONT_AND_BACK
           
static int GL_FRONT_FACE
           
static int GL_FRONT_LEFT
           
static int GL_FRONT_RIGHT
           
static int GL_FUNC_ADD
           
static int GL_FUNC_ADD_EXT
           
static int GL_FUNC_REVERSE_SUBTRACT
           
static int GL_FUNC_REVERSE_SUBTRACT_EXT
           
static int GL_FUNC_SUBTRACT
           
static int GL_FUNC_SUBTRACT_EXT
           
static int GL_GENERATE_MIPMAP
           
static int GL_GENERATE_MIPMAP_HINT
           
static int GL_GENERATE_MIPMAP_HINT_SGIS
           
static int GL_GENERATE_MIPMAP_SGIS
           
static int GL_GEOMETRY_INPUT_TYPE_EXT
           
static int GL_GEOMETRY_OUTPUT_TYPE_EXT
           
static int GL_GEOMETRY_SHADER_EXT
           
static int GL_GEOMETRY_VERTICES_OUT_EXT
           
static int GL_GEQUAL
           
static int GL_GLEXT_VERSION
           
static int GL_GREATER
           
static int GL_GREEN
           
static int GL_GREEN_BIAS
           
static int GL_GREEN_BITS
           
static int GL_GREEN_INTEGER_EXT
           
static int GL_GREEN_SCALE
           
static int GL_HALF_APPLE
           
static int GL_HALF_BIAS_NEGATE_NV
           
static int GL_HALF_BIAS_NORMAL_NV
           
static int GL_HALF_FLOAT_ARB
           
static int GL_HI_BIAS_NV
           
static int GL_HI_SCALE_NV
           
static int GL_HILO_NV
           
static int GL_HILO16_NV
           
static int GL_HILO8_NV
           
static int GL_HINT_BIT
           
static int GL_HISTOGRAM
           
static int GL_HISTOGRAM_ALPHA_SIZE
           
static int GL_HISTOGRAM_BLUE_SIZE
           
static int GL_HISTOGRAM_FORMAT
           
static int GL_HISTOGRAM_GREEN_SIZE
           
static int GL_HISTOGRAM_LUMINANCE_SIZE
           
static int GL_HISTOGRAM_RED_SIZE
           
static int GL_HISTOGRAM_SINK
           
static int GL_HISTOGRAM_WIDTH
           
static int GL_IBM_rasterpos_clip
           
static int GL_INCR
           
static int GL_INCR_WRAP
           
static int GL_INCR_WRAP_EXT
           
static int GL_INDEX_ARRAY
           
static int GL_INDEX_ARRAY_BUFFER_BINDING
           
static int GL_INDEX_ARRAY_BUFFER_BINDING_ARB
           
static int GL_INDEX_ARRAY_POINTER
           
static int GL_INDEX_ARRAY_STRIDE
           
static int GL_INDEX_ARRAY_TYPE
           
static int GL_INDEX_BITS
           
static int GL_INDEX_CLEAR_VALUE
           
static int GL_INDEX_LOGIC_OP
           
static int GL_INDEX_MODE
           
static int GL_INDEX_OFFSET
           
static int GL_INDEX_SHIFT
           
static int GL_INDEX_WRITEMASK
           
static int GL_INFO_LOG_LENGTH
           
static int GL_INT
           
static int GL_INT_SAMPLER_1D_ARRAY_EXT
           
static int GL_INT_SAMPLER_1D_EXT
           
static int GL_INT_SAMPLER_2D_ARRAY_EXT
           
static int GL_INT_SAMPLER_2D_EXT
           
static int GL_INT_SAMPLER_2D_RECT_EXT
           
static int GL_INT_SAMPLER_3D_EXT
           
static int GL_INT_SAMPLER_BUFFER_EXT
           
static int GL_INT_SAMPLER_CUBE_EXT
           
static int GL_INT_VEC2
           
static int GL_INT_VEC2_ARB
           
static int GL_INT_VEC3
           
static int GL_INT_VEC3_ARB
           
static int GL_INT_VEC4
           
static int GL_INT_VEC4_ARB
           
static int GL_INTENSITY
           
static int GL_INTENSITY_FLOAT16_APPLE
           
static int GL_INTENSITY_FLOAT16_ATI
           
static int GL_INTENSITY_FLOAT32_APPLE
           
static int GL_INTENSITY_FLOAT32_ATI
           
static int GL_INTENSITY12
           
static int GL_INTENSITY16
           
static int GL_INTENSITY16F_ARB
           
static int GL_INTENSITY16I_EXT
           
static int GL_INTENSITY16UI_EXT
           
static int GL_INTENSITY32F_ARB
           
static int GL_INTENSITY32I_EXT
           
static int GL_INTENSITY32UI_EXT
           
static int GL_INTENSITY4
           
static int GL_INTENSITY8
           
static int GL_INTENSITY8I_EXT
           
static int GL_INTENSITY8UI_EXT
           
static int GL_INTERLEAVED_ATTRIBS_EXT
           
static int GL_INTERPOLATE
           
static int GL_INTERPOLATE_ARB
           
static int GL_INVALID_ENUM
           
static int GL_INVALID_FRAMEBUFFER_OPERATION_EXT
           
static int GL_INVALID_OPERATION
           
static int GL_INVALID_VALUE
           
static int GL_INVERT
           
static int GL_KEEP
           
static int GL_LEFT
           
static int GL_LEQUAL
           
static int GL_LESS
           
static int GL_LIGHT_MODEL_AMBIENT
           
static int GL_LIGHT_MODEL_COLOR_CONTROL
           
static int GL_LIGHT_MODEL_COLOR_CONTROL_EXT
           
static int GL_LIGHT_MODEL_LOCAL_VIEWER
           
static int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE
           
static int GL_LIGHT_MODEL_TWO_SIDE
           
static int GL_LIGHT0
           
static int GL_LIGHT1
           
static int GL_LIGHT2
           
static int GL_LIGHT3
           
static int GL_LIGHT4
           
static int GL_LIGHT5
           
static int GL_LIGHT6
           
static int GL_LIGHT7
           
static int GL_LIGHTING
           
static int GL_LIGHTING_BIT
           
static int GL_LINE
           
static int GL_LINE_BIT
           
static int GL_LINE_LOOP
           
static int GL_LINE_RESET_TOKEN
           
static int GL_LINE_SMOOTH
           
static int GL_LINE_SMOOTH_HINT
           
static int GL_LINE_STIPPLE
           
static int GL_LINE_STIPPLE_PATTERN
           
static int GL_LINE_STIPPLE_REPEAT
           
static int GL_LINE_STRIP
           
static int GL_LINE_STRIP_ADJACENCY_EXT
           
static int GL_LINE_TOKEN
           
static int GL_LINE_WIDTH
           
static int GL_LINE_WIDTH_GRANULARITY
           
static int GL_LINE_WIDTH_RANGE
           
static int GL_LINEAR
           
static int GL_LINEAR_ATTENUATION
           
static int GL_LINEAR_MIPMAP_LINEAR
           
static int GL_LINEAR_MIPMAP_NEAREST
           
static int GL_LINES
           
static int GL_LINES_ADJACENCY_EXT
           
static int GL_LINK_STATUS
           
static int GL_LIST_BASE
           
static int GL_LIST_BIT
           
static int GL_LIST_INDEX
           
static int GL_LIST_MODE
           
static int GL_LO_BIAS_NV
           
static int GL_LO_SCALE_NV
           
static int GL_LOAD
           
static int GL_LOGIC_OP_MODE
           
static int GL_LOWER_LEFT
           
static int GL_LUMINANCE
           
static int GL_LUMINANCE_ALPHA
           
static int GL_LUMINANCE_ALPHA_FLOAT16_APPLE
           
static int GL_LUMINANCE_ALPHA_FLOAT16_ATI
           
static int GL_LUMINANCE_ALPHA_FLOAT32_APPLE
           
static int GL_LUMINANCE_ALPHA_FLOAT32_ATI
           
static int GL_LUMINANCE_ALPHA_INTEGER_EXT
           
static int GL_LUMINANCE_ALPHA16F_ARB
           
static int GL_LUMINANCE_ALPHA16I_EXT
           
static int GL_LUMINANCE_ALPHA16UI_EXT
           
static int GL_LUMINANCE_ALPHA32F_ARB
           
static int GL_LUMINANCE_ALPHA32I_EXT
           
static int GL_LUMINANCE_ALPHA32UI_EXT
           
static int GL_LUMINANCE_ALPHA8I_EXT
           
static int GL_LUMINANCE_ALPHA8UI_EXT
           
static int GL_LUMINANCE_FLOAT16_APPLE
           
static int GL_LUMINANCE_FLOAT16_ATI
           
static int GL_LUMINANCE_FLOAT32_APPLE
           
static int GL_LUMINANCE_FLOAT32_ATI
           
static int GL_LUMINANCE_INTEGER_EXT
           
static int GL_LUMINANCE12
           
static int GL_LUMINANCE12_ALPHA12
           
static int GL_LUMINANCE12_ALPHA4
           
static int GL_LUMINANCE16
           
static int GL_LUMINANCE16_ALPHA16
           
static int GL_LUMINANCE16F_ARB
           
static int GL_LUMINANCE16I_EXT
           
static int GL_LUMINANCE16UI_EXT
           
static int GL_LUMINANCE32F_ARB
           
static int GL_LUMINANCE32I_EXT
           
static int GL_LUMINANCE32UI_EXT
           
static int GL_LUMINANCE4
           
static int GL_LUMINANCE4_ALPHA4
           
static int GL_LUMINANCE6_ALPHA2
           
static int GL_LUMINANCE8
           
static int GL_LUMINANCE8_ALPHA8
           
static int GL_LUMINANCE8I_EXT
           
static int GL_LUMINANCE8UI_EXT
           
static int GL_MAGNITUDE_BIAS_NV
           
static int GL_MAGNITUDE_SCALE_NV
           
static int GL_MAP_COLOR
           
static int GL_MAP_STENCIL
           
static int GL_MAP1_COLOR_4
           
static int GL_MAP1_GRID_DOMAIN
           
static int GL_MAP1_GRID_SEGMENTS
           
static int GL_MAP1_INDEX
           
static int GL_MAP1_NORMAL
           
static int GL_MAP1_TEXTURE_COORD_1
           
static int GL_MAP1_TEXTURE_COORD_2
           
static int GL_MAP1_TEXTURE_COORD_3
           
static int GL_MAP1_TEXTURE_COORD_4
           
static int GL_MAP1_VERTEX_3
           
static int GL_MAP1_VERTEX_4
           
static int GL_MAP2_COLOR_4
           
static int GL_MAP2_GRID_DOMAIN
           
static int GL_MAP2_GRID_SEGMENTS
           
static int GL_MAP2_INDEX
           
static int GL_MAP2_NORMAL
           
static int GL_MAP2_TEXTURE_COORD_1
           
static int GL_MAP2_TEXTURE_COORD_2
           
static int GL_MAP2_TEXTURE_COORD_3
           
static int GL_MAP2_TEXTURE_COORD_4
           
static int GL_MAP2_VERTEX_3
           
static int GL_MAP2_VERTEX_4
           
static int GL_MATRIX_MODE
           
static int GL_MATRIX0_ARB
           
static int GL_MATRIX1_ARB
           
static int GL_MATRIX10_ARB
           
static int GL_MATRIX11_ARB
           
static int GL_MATRIX12_ARB
           
static int GL_MATRIX13_ARB
           
static int GL_MATRIX14_ARB
           
static int GL_MATRIX15_ARB
           
static int GL_MATRIX16_ARB
           
static int GL_MATRIX17_ARB
           
static int GL_MATRIX18_ARB
           
static int GL_MATRIX19_ARB
           
static int GL_MATRIX2_ARB
           
static int GL_MATRIX20_ARB
           
static int GL_MATRIX21_ARB
           
static int GL_MATRIX22_ARB
           
static int GL_MATRIX23_ARB
           
static int GL_MATRIX24_ARB
           
static int GL_MATRIX25_ARB
           
static int GL_MATRIX26_ARB
           
static int GL_MATRIX27_ARB
           
static int GL_MATRIX28_ARB
           
static int GL_MATRIX29_ARB
           
static int GL_MATRIX3_ARB
           
static int GL_MATRIX30_ARB
           
static int GL_MATRIX31_ARB
           
static int GL_MATRIX4_ARB
           
static int GL_MATRIX5_ARB
           
static int GL_MATRIX6_ARB
           
static int GL_MATRIX7_ARB
           
static int GL_MATRIX8_ARB
           
static int GL_MATRIX9_ARB
           
static int GL_MAX
           
static int GL_MAX_3D_TEXTURE_SIZE
           
static int GL_MAX_ATTRIB_STACK_DEPTH
           
static int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT
           
static int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
           
static int GL_MAX_CLIP_PLANES
           
static int GL_MAX_COLOR_ATTACHMENTS_EXT
           
static int GL_MAX_COLOR_MATRIX_STACK_DEPTH
           
static int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI
           
static int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
           
static int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB
           
static int GL_MAX_CONVOLUTION_HEIGHT
           
static int GL_MAX_CONVOLUTION_WIDTH
           
static int GL_MAX_CUBE_MAP_TEXTURE_SIZE
           
static int GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB
           
static int GL_MAX_DRAW_BUFFERS
           
static int GL_MAX_DRAW_BUFFERS_ARB
           
static int GL_MAX_ELEMENTS_INDICES
           
static int GL_MAX_ELEMENTS_INDICES_EXT
           
static int GL_MAX_ELEMENTS_VERTICES
           
static int GL_MAX_ELEMENTS_VERTICES_EXT
           
static int GL_MAX_EVAL_ORDER
           
static int GL_MAX_EXT
           
static int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT
           
static int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
           
static int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB
           
static int GL_MAX_GENERAL_COMBINERS_NV
           
static int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT
           
static int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT
           
static int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
           
static int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT
           
static int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT
           
static int GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT
           
static int GL_MAX_LIGHTS
           
static int GL_MAX_LIST_NESTING
           
static int GL_MAX_MODELVIEW_STACK_DEPTH
           
static int GL_MAX_NAME_STACK_DEPTH
           
static int GL_MAX_PIXEL_MAP_TABLE
           
static int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI
           
static int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATIX
           
static int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
           
static int GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
           
static int GL_MAX_PROGRAM_ATTRIBS_ARB
           
static int GL_MAX_PROGRAM_CALL_DEPTH_NV
           
static int GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
           
static int GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV
           
static int GL_MAX_PROGRAM_IF_DEPTH_NV
           
static int GL_MAX_PROGRAM_INSTRUCTIONS_ARB
           
static int GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
           
static int GL_MAX_PROGRAM_LOOP_COUNT_NV
           
static int GL_MAX_PROGRAM_LOOP_DEPTH_NV
           
static int GL_MAX_PROGRAM_MATRICES_ARB
           
static int GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
           
static int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
           
static int GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
           
static int GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
           
static int GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
           
static int GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
           
static int GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
           
static int GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
           
static int GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
           
static int GL_MAX_PROGRAM_PARAMETERS_ARB
           
static int GL_MAX_PROGRAM_TEMPORARIES_ARB
           
static int GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
           
static int GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
           
static int GL_MAX_PROGRAM_TEXEL_OFFSET_EXT
           
static int GL_MAX_PROJECTION_STACK_DEPTH
           
static int GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB
           
static int GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT
           
static int GL_MAX_RENDERBUFFER_SIZE_EXT
           
static int GL_MAX_SAMPLES_EXT
           
static int GL_MAX_SHININESS_NV
           
static int GL_MAX_SPOT_EXPONENT_NV
           
static int GL_MAX_TEXTURE_COORDS
           
static int GL_MAX_TEXTURE_COORDS_ARB
           
static int GL_MAX_TEXTURE_IMAGE_UNITS
           
static int GL_MAX_TEXTURE_IMAGE_UNITS_ARB
           
static int GL_MAX_TEXTURE_LOD_BIAS
           
static int GL_MAX_TEXTURE_LOD_BIAS_EXT
           
static int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
           
static int GL_MAX_TEXTURE_SIZE
           
static int GL_MAX_TEXTURE_STACK_DEPTH
           
static int GL_MAX_TEXTURE_UNITS
           
static int GL_MAX_TEXTURE_UNITS_ARB
           
static int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT
           
static int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT
           
static int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT
           
static int GL_MAX_VARYING_COMPONENTS_EXT
           
static int GL_MAX_VARYING_FLOATS
           
static int GL_MAX_VARYING_FLOATS_ARB
           
static int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE
           
static int GL_MAX_VERTEX_ATTRIBS
           
static int GL_MAX_VERTEX_ATTRIBS_ARB
           
static int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT
           
static int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
           
static int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
           
static int GL_MAX_VERTEX_UNIFORM_COMPONENTS
           
static int GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB
           
static int GL_MAX_VERTEX_UNITS_ARB
           
static int GL_MAX_VERTEX_VARYING_COMPONENTS_EXT
           
static int GL_MAX_VIEWPORT_DIMS
           
static int GL_MAX_WEIGHTED_ATI
           
static int GL_MIN
           
static int GL_MIN_EXT
           
static int GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE
           
static int GL_MIN_PROGRAM_TEXEL_OFFSET_EXT
           
static int GL_MIN_WEIGHTED_ATI
           
static int GL_MINMAX
           
static int GL_MINMAX_FORMAT
           
static int GL_MINMAX_SINK
           
static int GL_MIRROR_CLAMP_ATI
           
static int GL_MIRROR_CLAMP_EXT
           
static int GL_MIRROR_CLAMP_TO_BORDER_EXT
           
static int GL_MIRROR_CLAMP_TO_EDGE_ATI
           
static int GL_MIRROR_CLAMP_TO_EDGE_EXT
           
static int GL_MIRRORED_REPEAT
           
static int GL_MIRRORED_REPEAT_ARB
           
static int GL_MODELVIEW
           
static int GL_MODELVIEW_MATRIX
           
static int GL_MODELVIEW_STACK_DEPTH
           
static int GL_MODELVIEW0_ARB
           
static int GL_MODELVIEW1_ARB
           
static int GL_MODELVIEW10_ARB
           
static int GL_MODELVIEW11_ARB
           
static int GL_MODELVIEW12_ARB
           
static int GL_MODELVIEW13_ARB
           
static int GL_MODELVIEW14_ARB
           
static int GL_MODELVIEW15_ARB
           
static int GL_MODELVIEW16_ARB
           
static int GL_MODELVIEW17_ARB
           
static int GL_MODELVIEW18_ARB
           
static int GL_MODELVIEW19_ARB
           
static int GL_MODELVIEW2_ARB
           
static int GL_MODELVIEW20_ARB
           
static int GL_MODELVIEW21_ARB
           
static int GL_MODELVIEW22_ARB
           
static int GL_MODELVIEW23_ARB
           
static int GL_MODELVIEW24_ARB
           
static int GL_MODELVIEW25_ARB
           
static int GL_MODELVIEW26_ARB
           
static int GL_MODELVIEW27_ARB
           
static int GL_MODELVIEW28_ARB
           
static int GL_MODELVIEW29_ARB
           
static int GL_MODELVIEW3_ARB
           
static int GL_MODELVIEW30_ARB
           
static int GL_MODELVIEW31_ARB
           
static int GL_MODELVIEW4_ARB
           
static int GL_MODELVIEW5_ARB
           
static int GL_MODELVIEW6_ARB
           
static int GL_MODELVIEW7_ARB
           
static int GL_MODELVIEW8_ARB
           
static int GL_MODELVIEW9_ARB
           
static int GL_MODULATE
           
static int GL_MODULATE_ADD_ATI
           
static int GL_MODULATE_SIGNED_ADD_ATI
           
static int GL_MODULATE_SUBTRACT_ATI
           
static int GL_MULT
           
static int GL_MULTISAMPLE
           
static int GL_MULTISAMPLE_ARB
           
static int GL_MULTISAMPLE_BIT
           
static int GL_MULTISAMPLE_BIT_ARB
           
static int GL_MULTISAMPLE_FILTER_HINT_NV
           
static int GL_N3F_V3F
           
static int GL_NAME_STACK_DEPTH
           
static int GL_NAND
           
static int GL_NEAREST
           
static int GL_NEAREST_MIPMAP_LINEAR
           
static int GL_NEAREST_MIPMAP_NEAREST
           
static int GL_NEVER
           
static int GL_NICEST
           
static int GL_NO_ERROR
           
static int GL_NONE
           
static int GL_NOOP
           
static int GL_NOR
           
static int GL_NORMAL_ARRAY
           
static int GL_NORMAL_ARRAY_BUFFER_BINDING
           
static int GL_NORMAL_ARRAY_BUFFER_BINDING_ARB
           
static int GL_NORMAL_ARRAY_POINTER
           
static int GL_NORMAL_ARRAY_STRIDE
           
static int GL_NORMAL_ARRAY_TYPE
           
static int GL_NORMAL_MAP
           
static int GL_NORMAL_MAP_ARB
           
static int GL_NORMAL_MAP_NV
           
static int GL_NORMALIZE
           
static int GL_NOTEQUAL
           
static int GL_NUM_COMPRESSED_TEXTURE_FORMATS
           
static int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
           
static int GL_NUM_GENERAL_COMBINERS_NV
           
static int GL_NV_blend_square
           
static int GL_NV_depth_clamp
           
static int GL_NV_fog_distance
           
static int GL_NV_fragment_program_option
           
static int GL_NV_fragment_program2
           
static int GL_NV_light_max_exponent
           
static int GL_NV_multisample_filter_hint
           
static int GL_NV_point_sprite
           
static int GL_NV_register_combiners
           
static int GL_NV_register_combiners2
           
static int GL_NV_texgen_reflection
           
static int GL_NV_texture_shader
           
static int GL_NV_texture_shader2
           
static int GL_NV_texture_shader3
           
static int GL_NV_vertex_program2_option
           
static int GL_NV_vertex_program3
           
static int GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB
           
static int GL_OBJECT_ACTIVE_ATTRIBUTES_ARB
           
static int GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
           
static int GL_OBJECT_ACTIVE_UNIFORMS_ARB
           
static int GL_OBJECT_ATTACHED_OBJECTS_ARB
           
static int GL_OBJECT_COMPILE_STATUS_ARB
           
static int GL_OBJECT_DELETE_STATUS_ARB
           
static int GL_OBJECT_INFO_LOG_LENGTH_ARB
           
static int GL_OBJECT_LINEAR
           
static int GL_OBJECT_LINK_STATUS_ARB
           
static int GL_OBJECT_PLANE
           
static int GL_OBJECT_SHADER_SOURCE_LENGTH_ARB
           
static int GL_OBJECT_SUBTYPE_ARB
           
static int GL_OBJECT_TYPE_ARB
           
static int GL_OBJECT_VALIDATE_STATUS_ARB
           
static int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV
           
static int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV
           
static int GL_OFFSET_HILO_TEXTURE_2D_NV
           
static int GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV
           
static int GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV
           
static int GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV
           
static int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV
           
static int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV
           
static int GL_OFFSET_TEXTURE_2D_NV
           
static int GL_OFFSET_TEXTURE_BIAS_NV
           
static int GL_OFFSET_TEXTURE_MATRIX_NV
           
static int GL_OFFSET_TEXTURE_RECTANGLE_NV
           
static int GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV
           
static int GL_OFFSET_TEXTURE_SCALE_NV
           
static int GL_ONE
           
static int GL_ONE_MINUS_CONSTANT_ALPHA
           
static int GL_ONE_MINUS_CONSTANT_ALPHA_EXT
           
static int GL_ONE_MINUS_CONSTANT_COLOR
           
static int GL_ONE_MINUS_CONSTANT_COLOR_EXT
           
static int GL_ONE_MINUS_DST_ALPHA
           
static int GL_ONE_MINUS_DST_COLOR
           
static int GL_ONE_MINUS_SRC_ALPHA
           
static int GL_ONE_MINUS_SRC_COLOR
           
static int GL_OPERAND0_ALPHA
           
static int GL_OPERAND0_ALPHA_ARB
           
static int GL_OPERAND0_RGB
           
static int GL_OPERAND0_RGB_ARB
           
static int GL_OPERAND1_ALPHA
           
static int GL_OPERAND1_ALPHA_ARB
           
static int GL_OPERAND1_RGB
           
static int GL_OPERAND1_RGB_ARB
           
static int GL_OPERAND2_ALPHA
           
static int GL_OPERAND2_ALPHA_ARB
           
static int GL_OPERAND2_RGB
           
static int GL_OPERAND2_RGB_ARB
           
static int GL_OPERAND3_ALPHA
           
static int GL_OPERAND3_ALPHA_ARB
           
static int GL_OPERAND3_RGB
           
static int GL_OPERAND3_RGB_ARB
           
static int GL_OPERAND4_ALPHA
           
static int GL_OPERAND4_ALPHA_ARB
           
static int GL_OPERAND4_RGB
           
static int GL_OPERAND4_RGB_ARB
           
static int GL_OPERAND5_ALPHA
           
static int GL_OPERAND5_ALPHA_ARB
           
static int GL_OPERAND5_RGB
           
static int GL_OPERAND5_RGB_ARB
           
static int GL_OPERAND6_ALPHA
           
static int GL_OPERAND6_ALPHA_ARB
           
static int GL_OPERAND6_RGB
           
static int GL_OPERAND6_RGB_ARB
           
static int GL_OPERAND7_ALPHA
           
static int GL_OPERAND7_ALPHA_ARB
           
static int GL_OPERAND7_RGB
           
static int GL_OPERAND7_RGB_ARB
           
static int GL_OR
           
static int GL_OR_INVERTED
           
static int GL_OR_REVERSE
           
static int GL_ORDER
           
static int GL_OUT_OF_MEMORY
           
static int GL_PACK_ALIGNMENT
           
static int GL_PACK_IMAGE_BYTES_APPLE
           
static int GL_PACK_IMAGE_HEIGHT
           
static int GL_PACK_LSB_FIRST
           
static int GL_PACK_ROW_BYTES_APPLE
           
static int GL_PACK_ROW_LENGTH
           
static int GL_PACK_SKIP_IMAGES
           
static int GL_PACK_SKIP_PIXELS
           
static int GL_PACK_SKIP_ROWS
           
static int GL_PACK_SWAP_BYTES
           
static int GL_PASS_THROUGH_NV
           
static int GL_PASS_THROUGH_TOKEN
           
static int GL_PER_STAGE_CONSTANTS_NV
           
static int GL_PERSPECTIVE_CORRECTION_HINT
           
static int GL_PIXEL_MAP_A_TO_A
           
static int GL_PIXEL_MAP_A_TO_A_SIZE
           
static int GL_PIXEL_MAP_B_TO_B
           
static int GL_PIXEL_MAP_B_TO_B_SIZE
           
static int GL_PIXEL_MAP_G_TO_G
           
static int GL_PIXEL_MAP_G_TO_G_SIZE
           
static int GL_PIXEL_MAP_I_TO_A
           
static int GL_PIXEL_MAP_I_TO_A_SIZE
           
static int GL_PIXEL_MAP_I_TO_B
           
static int GL_PIXEL_MAP_I_TO_B_SIZE
           
static int GL_PIXEL_MAP_I_TO_G
           
static int GL_PIXEL_MAP_I_TO_G_SIZE
           
static int GL_PIXEL_MAP_I_TO_I
           
static int GL_PIXEL_MAP_I_TO_I_SIZE
           
static int GL_PIXEL_MAP_I_TO_R
           
static int GL_PIXEL_MAP_I_TO_R_SIZE
           
static int GL_PIXEL_MAP_R_TO_R
           
static int GL_PIXEL_MAP_R_TO_R_SIZE
           
static int GL_PIXEL_MAP_S_TO_S
           
static int GL_PIXEL_MAP_S_TO_S_SIZE
           
static int GL_PIXEL_MODE_BIT
           
static int GL_PIXEL_PACK_BUFFER
           
static int GL_PIXEL_PACK_BUFFER_ARB
           
static int GL_PIXEL_PACK_BUFFER_BINDING
           
static int GL_PIXEL_PACK_BUFFER_BINDING_ARB
           
static int GL_PIXEL_UNPACK_BUFFER
           
static int GL_PIXEL_UNPACK_BUFFER_ARB
           
static int GL_PIXEL_UNPACK_BUFFER_BINDING
           
static int GL_PIXEL_UNPACK_BUFFER_BINDING_ARB
           
static int GL_PN_TRIANGLES_ATI
           
static int GL_PN_TRIANGLES_ATIX
           
static int GL_PN_TRIANGLES_NORMAL_MODE_ATI
           
static int GL_PN_TRIANGLES_NORMAL_MODE_ATIX
           
static int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI
           
static int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATIX
           
static int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI
           
static int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATIX
           
static int GL_PN_TRIANGLES_POINT_MODE_ATI
           
static int GL_PN_TRIANGLES_POINT_MODE_ATIX
           
static int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI
           
static int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATIX
           
static int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI
           
static int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATIX
           
static int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI
           
static int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATIX
           
static int GL_POINT
           
static int GL_POINT_BIT
           
static int GL_POINT_CULL_CENTER_ATI
           
static int GL_POINT_CULL_CLIP_ATI
           
static int GL_POINT_CULL_MODE_ATI
           
static int GL_POINT_DISTANCE_ATTENUATION
           
static int GL_POINT_DISTANCE_ATTENUATION_ARB
           
static int GL_POINT_FADE_THRESHOLD_SIZE
           
static int GL_POINT_FADE_THRESHOLD_SIZE_ARB
           
static int GL_POINT_SIZE
           
static int GL_POINT_SIZE_GRANULARITY
           
static int GL_POINT_SIZE_MAX
           
static int GL_POINT_SIZE_MAX_ARB
           
static int GL_POINT_SIZE_MIN
           
static int GL_POINT_SIZE_MIN_ARB
           
static int GL_POINT_SIZE_RANGE
           
static int GL_POINT_SMOOTH
           
static int GL_POINT_SMOOTH_HINT
           
static int GL_POINT_SPRITE
           
static int GL_POINT_SPRITE_ARB
           
static int GL_POINT_SPRITE_COORD_ORIGIN
           
static int GL_POINT_SPRITE_NV
           
static int GL_POINT_SPRITE_R_MODE_NV
           
static int GL_POINT_TOKEN
           
static int GL_POINTS
           
static int GL_POLYGON
           
static int GL_POLYGON_BIT
           
static int GL_POLYGON_MODE
           
static int GL_POLYGON_OFFSET_FACTOR
           
static int GL_POLYGON_OFFSET_FILL
           
static int GL_POLYGON_OFFSET_LINE
           
static int GL_POLYGON_OFFSET_POINT
           
static int GL_POLYGON_OFFSET_UNITS
           
static int GL_POLYGON_SMOOTH
           
static int GL_POLYGON_SMOOTH_HINT
           
static int GL_POLYGON_STIPPLE
           
static int GL_POLYGON_STIPPLE_BIT
           
static int GL_POLYGON_TOKEN
           
static int GL_POSITION
           
static int GL_POST_COLOR_MATRIX_ALPHA_BIAS
           
static int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI
           
static int GL_POST_COLOR_MATRIX_ALPHA_SCALE
           
static int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI
           
static int GL_POST_COLOR_MATRIX_BLUE_BIAS
           
static int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI
           
static int GL_POST_COLOR_MATRIX_BLUE_SCALE
           
static int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI
           
static int GL_POST_COLOR_MATRIX_COLOR_TABLE
           
static int GL_POST_COLOR_MATRIX_GREEN_BIAS
           
static int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI
           
static int GL_POST_COLOR_MATRIX_GREEN_SCALE
           
static int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI
           
static int GL_POST_COLOR_MATRIX_RED_BIAS
           
static int GL_POST_COLOR_MATRIX_RED_BIAS_SGI
           
static int GL_POST_COLOR_MATRIX_RED_SCALE
           
static int GL_POST_COLOR_MATRIX_RED_SCALE_SGI
           
static int GL_POST_CONVOLUTION_ALPHA_BIAS
           
static int GL_POST_CONVOLUTION_ALPHA_SCALE
           
static int GL_POST_CONVOLUTION_BLUE_BIAS
           
static int GL_POST_CONVOLUTION_BLUE_SCALE
           
static int GL_POST_CONVOLUTION_COLOR_TABLE
           
static int GL_POST_CONVOLUTION_GREEN_BIAS
           
static int GL_POST_CONVOLUTION_GREEN_SCALE
           
static int GL_POST_CONVOLUTION_RED_BIAS
           
static int GL_POST_CONVOLUTION_RED_SCALE
           
static int GL_PREVIOUS
           
static int GL_PREVIOUS_ARB
           
static int GL_PREVIOUS_TEXTURE_INPUT_NV
           
static int GL_PRIMARY_COLOR
           
static int GL_PRIMARY_COLOR_ARB
           
static int GL_PRIMARY_COLOR_NV
           
static int GL_PRIMITIVES_GENERATED_EXT
           
static int GL_PROGRAM_ADDRESS_REGISTERS_ARB
           
static int GL_PROGRAM_ALU_INSTRUCTIONS_ARB
           
static int GL_PROGRAM_ATTRIBS_ARB
           
static int GL_PROGRAM_BINDING_ARB
           
static int GL_PROGRAM_ERROR_POSITION_ARB
           
static int GL_PROGRAM_ERROR_STRING_ARB
           
static int GL_PROGRAM_FORMAT_ARB
           
static int GL_PROGRAM_FORMAT_ASCII_ARB
           
static int GL_PROGRAM_INSTRUCTIONS_ARB
           
static int GL_PROGRAM_LENGTH_ARB
           
static int GL_PROGRAM_NAME_ARB
           
static int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
           
static int GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
           
static int GL_PROGRAM_NATIVE_ATTRIBS_ARB
           
static int GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB
           
static int GL_PROGRAM_NATIVE_PARAMETERS_ARB
           
static int GL_PROGRAM_NATIVE_TEMPORARIES_ARB
           
static int GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
           
static int GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
           
static int GL_PROGRAM_OBJECT_ARB
           
static int GL_PROGRAM_PARAMETERS_ARB
           
static int GL_PROGRAM_POINT_SIZE_EXT
           
static int GL_PROGRAM_STRING_ARB
           
static int GL_PROGRAM_TEMPORARIES_ARB
           
static int GL_PROGRAM_TEX_INDIRECTIONS_ARB
           
static int GL_PROGRAM_TEX_INSTRUCTIONS_ARB
           
static int GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB
           
static int GL_PROJECTION
           
static int GL_PROJECTION_MATRIX
           
static int GL_PROJECTION_STACK_DEPTH
           
static int GL_PROXY_COLOR_TABLE
           
static int GL_PROXY_HISTOGRAM
           
static int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
           
static int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
           
static int GL_PROXY_TEXTURE_1D
           
static int GL_PROXY_TEXTURE_2D
           
static int GL_PROXY_TEXTURE_3D
           
static int GL_PROXY_TEXTURE_CUBE_MAP
           
static int GL_PROXY_TEXTURE_CUBE_MAP_ARB
           
static int GL_PROXY_TEXTURE_RECTANGLE_ARB
           
static int GL_PROXY_TEXTURE_RECTANGLE_EXT
           
static int GL_PURGEABLE_APPLE
           
static int GL_Q
           
static int GL_QUAD_STRIP
           
static int GL_QUADRATIC_ATTENUATION
           
static int GL_QUADS
           
static int GL_QUERY_COUNTER_BITS
           
static int GL_QUERY_COUNTER_BITS_ARB
           
static int GL_QUERY_RESULT
           
static int GL_QUERY_RESULT_ARB
           
static int GL_QUERY_RESULT_AVAILABLE
           
static int GL_QUERY_RESULT_AVAILABLE_ARB
           
static int GL_R
           
static int GL_R3_G3_B2
           
static int GL_RASTER_POSITION_UNCLIPPED_IBM
           
static int GL_RASTERIZER_DISCARD_EXT
           
static int GL_READ_BUFFER
           
static int GL_READ_FRAMEBUFFER_BINDING_EXT
           
static int GL_READ_FRAMEBUFFER_EXT
           
static int GL_READ_ONLY
           
static int GL_READ_ONLY_ARB
           
static int GL_READ_WRITE
           
static int GL_READ_WRITE_ARB
           
static int GL_RED
           
static int GL_RED_BIAS
           
static int GL_RED_BITS
           
static int GL_RED_INTEGER_EXT
           
static int GL_RED_SCALE
           
static int GL_REDUCE
           
static int GL_REFLECTION_MAP
           
static int GL_REFLECTION_MAP_ARB
           
static int GL_REFLECTION_MAP_NV
           
static int GL_REGISTER_COMBINERS_NV
           
static int GL_RELEASED_APPLE
           
static int GL_RENDER
           
static int GL_RENDER_MODE
           
static int GL_RENDERBUFFER_ALPHA_SIZE_EXT
           
static int GL_RENDERBUFFER_BINDING_EXT
           
static int GL_RENDERBUFFER_BLUE_SIZE_EXT
           
static int GL_RENDERBUFFER_DEPTH_SIZE_EXT
           
static int GL_RENDERBUFFER_EXT
           
static int GL_RENDERBUFFER_GREEN_SIZE_EXT
           
static int GL_RENDERBUFFER_HEIGHT_EXT
           
static int GL_RENDERBUFFER_INTERNAL_FORMAT_EXT
           
static int GL_RENDERBUFFER_RED_SIZE_EXT
           
static int GL_RENDERBUFFER_SAMPLES_EXT
           
static int GL_RENDERBUFFER_STENCIL_SIZE_EXT
           
static int GL_RENDERBUFFER_WIDTH_EXT
           
static int GL_RENDERER
           
static int GL_REPEAT
           
static int GL_REPLACE
           
static int GL_REPLICATE_BORDER
           
static int GL_RESCALE_NORMAL
           
static int GL_RESCALE_NORMAL_EXT
           
static int GL_RETAINED_APPLE
           
static int GL_RETURN
           
static int GL_RGB
           
static int GL_RGB_FLOAT16_APPLE
           
static int GL_RGB_FLOAT16_ATI
           
static int GL_RGB_FLOAT32_APPLE
           
static int GL_RGB_FLOAT32_ATI
           
static int GL_RGB_INTEGER_EXT
           
static int GL_RGB_SCALE
           
static int GL_RGB_SCALE_ARB
           
static int GL_RGB10
           
static int GL_RGB10_A2
           
static int GL_RGB12
           
static int GL_RGB16
           
static int GL_RGB16F_ARB
           
static int GL_RGB16I_EXT
           
static int GL_RGB16UI_EXT
           
static int GL_RGB32F_ARB
           
static int GL_RGB32I_EXT
           
static int GL_RGB32UI_EXT
           
static int GL_RGB4
           
static int GL_RGB5
           
static int GL_RGB5_A1
           
static int GL_RGB8
           
static int GL_RGB8I_EXT
           
static int GL_RGB8UI_EXT
           
static int GL_RGBA
           
static int GL_RGBA_FLOAT16_APPLE
           
static int GL_RGBA_FLOAT16_ATI
           
static int GL_RGBA_FLOAT32_APPLE
           
static int GL_RGBA_FLOAT32_ATI
           
static int GL_RGBA_INTEGER_EXT
           
static int GL_RGBA_INTEGER_MODE_EXT
           
static int GL_RGBA_MODE
           
static int GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV
           
static int GL_RGBA12
           
static int GL_RGBA16
           
static int GL_RGBA16F_ARB
           
static int GL_RGBA16I_EXT
           
static int GL_RGBA16UI_EXT
           
static int GL_RGBA2
           
static int GL_RGBA32F_ARB
           
static int GL_RGBA32I_EXT
           
static int GL_RGBA32UI_EXT
           
static int GL_RGBA4
           
static int GL_RGBA8
           
static int GL_RGBA8I_EXT
           
static int GL_RGBA8UI_EXT
           
static int GL_RIGHT
           
static int GL_S
           
static int GL_SAMPLE_ALPHA_TO_COVERAGE
           
static int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB
           
static int GL_SAMPLE_ALPHA_TO_ONE
           
static int GL_SAMPLE_ALPHA_TO_ONE_ARB
           
static int GL_SAMPLE_BUFFERS
           
static int GL_SAMPLE_BUFFERS_ARB
           
static int GL_SAMPLE_COVERAGE
           
static int GL_SAMPLE_COVERAGE_ARB
           
static int GL_SAMPLE_COVERAGE_INVERT
           
static int GL_SAMPLE_COVERAGE_INVERT_ARB
           
static int GL_SAMPLE_COVERAGE_VALUE
           
static int GL_SAMPLE_COVERAGE_VALUE_ARB
           
static int GL_SAMPLER_1D
           
static int GL_SAMPLER_1D_ARB
           
static int GL_SAMPLER_1D_ARRAY_EXT
           
static int GL_SAMPLER_1D_ARRAY_SHADOW_EXT
           
static int GL_SAMPLER_1D_SHADOW
           
static int GL_SAMPLER_1D_SHADOW_ARB
           
static int GL_SAMPLER_2D
           
static int GL_SAMPLER_2D_ARB
           
static int GL_SAMPLER_2D_ARRAY_EXT
           
static int GL_SAMPLER_2D_ARRAY_SHADOW_EXT
           
static int GL_SAMPLER_2D_RECT_ARB
           
static int GL_SAMPLER_2D_RECT_SHADOW_ARB
           
static int GL_SAMPLER_2D_SHADOW
           
static int GL_SAMPLER_2D_SHADOW_ARB
           
static int GL_SAMPLER_3D
           
static int GL_SAMPLER_3D_ARB
           
static int GL_SAMPLER_BUFFER_EXT
           
static int GL_SAMPLER_CUBE
           
static int GL_SAMPLER_CUBE_ARB
           
static int GL_SAMPLER_CUBE_SHADOW_EXT
           
static int GL_SAMPLES
           
static int GL_SAMPLES_ARB
           
static int GL_SAMPLES_PASSED
           
static int GL_SAMPLES_PASSED_ARB
           
static int GL_SCALE_BY_FOUR_NV
           
static int GL_SCALE_BY_ONE_HALF_NV
           
static int GL_SCALE_BY_TWO_NV
           
static int GL_SCISSOR_BIT
           
static int GL_SCISSOR_BOX
           
static int GL_SCISSOR_TEST
           
static int GL_SECONDARY_COLOR_ARRAY
           
static int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
           
static int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB
           
static int GL_SECONDARY_COLOR_ARRAY_EXT
           
static int GL_SECONDARY_COLOR_ARRAY_POINTER
           
static int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT
           
static int GL_SECONDARY_COLOR_ARRAY_SIZE
           
static int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT
           
static int GL_SECONDARY_COLOR_ARRAY_STRIDE
           
static int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT
           
static int GL_SECONDARY_COLOR_ARRAY_TYPE
           
static int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT
           
static int GL_SECONDARY_COLOR_NV
           
static int GL_SELECT
           
static int GL_SELECTION_BUFFER_POINTER
           
static int GL_SELECTION_BUFFER_SIZE
           
static int GL_SEPARABLE_2D
           
static int GL_SEPARATE_ATTRIBS_EXT
           
static int GL_SEPARATE_SPECULAR_COLOR
           
static int GL_SEPARATE_SPECULAR_COLOR_EXT
           
static int GL_SET
           
static int GL_SGI_color_matrix
           
static int GL_SGIS_generate_mipmap
           
static int GL_SGIS_texture_edge_clamp
           
static int GL_SGIS_texture_lod
           
static int GL_SHADE_MODEL
           
static int GL_SHADER_CONSISTENT_NV
           
static int GL_SHADER_OBJECT_ARB
           
static int GL_SHADER_OPERATION_NV
           
static int GL_SHADER_SOURCE_LENGTH
           
static int GL_SHADER_TYPE
           
static int GL_SHADING_LANGUAGE_VERSION
           
static int GL_SHADING_LANGUAGE_VERSION_ARB
           
static int GL_SHININESS
           
static int GL_SHORT
           
static int GL_SIGNED_ALPHA_NV
           
static int GL_SIGNED_ALPHA8_NV
           
static int GL_SIGNED_HILO_NV
           
static int GL_SIGNED_HILO16_NV
           
static int GL_SIGNED_HILO8_NV
           
static int GL_SIGNED_IDENTITY_NV
           
static int GL_SIGNED_INTENSITY_NV
           
static int GL_SIGNED_INTENSITY8_NV
           
static int GL_SIGNED_LUMINANCE_ALPHA_NV
           
static int GL_SIGNED_LUMINANCE_NV
           
static int GL_SIGNED_LUMINANCE8_ALPHA8_NV
           
static int GL_SIGNED_LUMINANCE8_NV
           
static int GL_SIGNED_NEGATE_NV
           
static int GL_SIGNED_RGB_NV
           
static int GL_SIGNED_RGB_UNSIGNED_ALPHA_NV
           
static int GL_SIGNED_RGB8_NV
           
static int GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV
           
static int GL_SIGNED_RGBA_NV
           
static int GL_SIGNED_RGBA8_NV
           
static int GL_SINGLE_COLOR
           
static int GL_SINGLE_COLOR_EXT
           
static int GL_SLUMINANCE
           
static int GL_SLUMINANCE_ALPHA
           
static int GL_SLUMINANCE_ALPHA_EXT
           
static int GL_SLUMINANCE_EXT
           
static int GL_SLUMINANCE8
           
static int GL_SLUMINANCE8_ALPHA8
           
static int GL_SLUMINANCE8_ALPHA8_EXT
           
static int GL_SLUMINANCE8_EXT
           
static int GL_SMOOTH
           
static int GL_SMOOTH_LINE_WIDTH_GRANULARITY
           
static int GL_SMOOTH_LINE_WIDTH_RANGE
           
static int GL_SMOOTH_POINT_SIZE_GRANULARITY
           
static int GL_SMOOTH_POINT_SIZE_RANGE
           
static int GL_SOURCE0_ALPHA
           
static int GL_SOURCE0_ALPHA_ARB
           
static int GL_SOURCE0_RGB
           
static int GL_SOURCE0_RGB_ARB
           
static int GL_SOURCE1_ALPHA
           
static int GL_SOURCE1_ALPHA_ARB
           
static int GL_SOURCE1_RGB
           
static int GL_SOURCE1_RGB_ARB
           
static int GL_SOURCE2_ALPHA
           
static int GL_SOURCE2_ALPHA_ARB
           
static int GL_SOURCE2_RGB
           
static int GL_SOURCE2_RGB_ARB
           
static int GL_SOURCE3_ALPHA
           
static int GL_SOURCE3_ALPHA_ARB
           
static int GL_SOURCE3_RGB
           
static int GL_SOURCE3_RGB_ARB
           
static int GL_SOURCE4_ALPHA
           
static int GL_SOURCE4_ALPHA_ARB
           
static int GL_SOURCE4_RGB
           
static int GL_SOURCE4_RGB_ARB
           
static int GL_SOURCE5_ALPHA
           
static int GL_SOURCE5_ALPHA_ARB
           
static int GL_SOURCE5_RGB
           
static int GL_SOURCE5_RGB_ARB
           
static int GL_SOURCE6_ALPHA
           
static int GL_SOURCE6_ALPHA_ARB
           
static int GL_SOURCE6_RGB
           
static int GL_SOURCE6_RGB_ARB
           
static int GL_SOURCE7_ALPHA
           
static int GL_SOURCE7_ALPHA_ARB
           
static int GL_SOURCE7_RGB
           
static int GL_SOURCE7_RGB_ARB
           
static int GL_SPARE0_NV
           
static int GL_SPARE0_PLUS_SECONDARY_COLOR_NV
           
static int GL_SPARE1_NV
           
static int GL_SPECULAR
           
static int GL_SPHERE_MAP
           
static int GL_SPOT_CUTOFF
           
static int GL_SPOT_DIRECTION
           
static int GL_SPOT_EXPONENT
           
static int GL_SRC_ALPHA
           
static int GL_SRC_ALPHA_SATURATE
           
static int GL_SRC_COLOR
           
static int GL_SRC0_ALPHA
           
static int GL_SRC0_RGB
           
static int GL_SRC1_ALPHA
           
static int GL_SRC1_RGB
           
static int GL_SRC2_ALPHA
           
static int GL_SRC2_RGB
           
static int GL_SRC3_ALPHA
           
static int GL_SRC3_RGB
           
static int GL_SRC4_ALPHA
           
static int GL_SRC4_RGB
           
static int GL_SRC5_ALPHA
           
static int GL_SRC5_RGB
           
static int GL_SRC6_ALPHA
           
static int GL_SRC6_RGB
           
static int GL_SRC7_ALPHA
           
static int GL_SRC7_RGB
           
static int GL_SRGB
           
static int GL_SRGB_ALPHA
           
static int GL_SRGB_ALPHA_EXT
           
static int GL_SRGB_EXT
           
static int GL_SRGB8
           
static int GL_SRGB8_ALPHA8
           
static int GL_SRGB8_ALPHA8_EXT
           
static int GL_SRGB8_EXT
           
static int GL_STACK_OVERFLOW
           
static int GL_STACK_UNDERFLOW
           
static int GL_STATIC_COPY
           
static int GL_STATIC_COPY_ARB
           
static int GL_STATIC_DRAW
           
static int GL_STATIC_DRAW_ARB
           
static int GL_STATIC_READ
           
static int GL_STATIC_READ_ARB
           
static int GL_STENCIL
           
static int GL_STENCIL_ATTACHMENT_EXT
           
static int GL_STENCIL_BACK_FAIL
           
static int GL_STENCIL_BACK_FAIL_ATI
           
static int GL_STENCIL_BACK_FUNC
           
static int GL_STENCIL_BACK_FUNC_ATI
           
static int GL_STENCIL_BACK_PASS_DEPTH_FAIL
           
static int GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI
           
static int GL_STENCIL_BACK_PASS_DEPTH_PASS
           
static int GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI
           
static int GL_STENCIL_BACK_REF
           
static int GL_STENCIL_BACK_VALUE_MASK
           
static int GL_STENCIL_BACK_WRITEMASK
           
static int GL_STENCIL_BITS
           
static int GL_STENCIL_BUFFER_BIT
           
static int GL_STENCIL_CLEAR_VALUE
           
static int GL_STENCIL_FAIL
           
static int GL_STENCIL_FUNC
           
static int GL_STENCIL_INDEX
           
static int GL_STENCIL_INDEX1_EXT
           
static int GL_STENCIL_INDEX16_EXT
           
static int GL_STENCIL_INDEX4_EXT
           
static int GL_STENCIL_INDEX8_EXT
           
static int GL_STENCIL_PASS_DEPTH_FAIL
           
static int GL_STENCIL_PASS_DEPTH_PASS
           
static int GL_STENCIL_REF
           
static int GL_STENCIL_TEST
           
static int GL_STENCIL_TEST_TWO_SIDE_EXT
           
static int GL_STENCIL_VALUE_MASK
           
static int GL_STENCIL_WRITEMASK
           
static int GL_STEREO
           
static int GL_STORAGE_CACHED_APPLE
           
static int GL_STORAGE_CLIENT_APPLE
           
static int GL_STORAGE_PRIVATE_APPLE
           
static int GL_STORAGE_SHARED_APPLE
           
static int GL_STREAM_COPY
           
static int GL_STREAM_COPY_ARB
           
static int GL_STREAM_DRAW
           
static int GL_STREAM_DRAW_ARB
           
static int GL_STREAM_READ
           
static int GL_STREAM_READ_ARB
           
static int GL_SUBPIXEL_BITS
           
static int GL_SUBTRACT
           
static int GL_SUBTRACT_ARB
           
static int GL_T
           
static int GL_T2F_C3F_V3F
           
static int GL_T2F_C4F_N3F_V3F
           
static int GL_T2F_C4UB_V3F
           
static int GL_T2F_N3F_V3F
           
static int GL_T2F_V3F
           
static int GL_T4F_C4F_N3F_V4F
           
static int GL_T4F_V4F
           
static int GL_TABLE_TOO_LARGE
           
static int GL_TEXT_FRAGMENT_SHADER_ATI
           
static int GL_TEXTURE
           
static int GL_TEXTURE_1D
           
static int GL_TEXTURE_2D
           
static int GL_TEXTURE_3D
           
static int GL_TEXTURE_ALPHA_SIZE
           
static int GL_TEXTURE_ALPHA_TYPE_ARB
           
static int GL_TEXTURE_BASE_LEVEL
           
static int GL_TEXTURE_BASE_LEVEL_SGIS
           
static int GL_TEXTURE_BINDING_1D
           
static int GL_TEXTURE_BINDING_2D
           
static int GL_TEXTURE_BINDING_3D
           
static int GL_TEXTURE_BINDING_CUBE_MAP
           
static int GL_TEXTURE_BINDING_CUBE_MAP_ARB
           
static int GL_TEXTURE_BINDING_RECTANGLE_ARB
           
static int GL_TEXTURE_BINDING_RECTANGLE_EXT
           
static int GL_TEXTURE_BIT
           
static int GL_TEXTURE_BLUE_SIZE
           
static int GL_TEXTURE_BLUE_TYPE_ARB
           
static int GL_TEXTURE_BORDER
           
static int GL_TEXTURE_BORDER_COLOR
           
static int GL_TEXTURE_BORDER_VALUES_NV
           
static int GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
           
static int GL_TEXTURE_COMPARE_FUNC
           
static int GL_TEXTURE_COMPARE_FUNC_ARB
           
static int GL_TEXTURE_COMPARE_MODE
           
static int GL_TEXTURE_COMPARE_MODE_ARB
           
static int GL_TEXTURE_COMPRESSED
           
static int GL_TEXTURE_COMPRESSED_ARB
           
static int GL_TEXTURE_COMPRESSED_IMAGE_SIZE
           
static int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB
           
static int GL_TEXTURE_COMPRESSION_HINT
           
static int GL_TEXTURE_COMPRESSION_HINT_ARB
           
static int GL_TEXTURE_COORD_ARRAY
           
static int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
           
static int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
           
static int GL_TEXTURE_COORD_ARRAY_POINTER
           
static int GL_TEXTURE_COORD_ARRAY_SIZE
           
static int GL_TEXTURE_COORD_ARRAY_STRIDE
           
static int GL_TEXTURE_COORD_ARRAY_TYPE
           
static int GL_TEXTURE_CUBE_MAP
           
static int GL_TEXTURE_CUBE_MAP_ARB
           
static int GL_TEXTURE_CUBE_MAP_NEGATIVE_X
           
static int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB
           
static int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
           
static int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB
           
static int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
           
static int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB
           
static int GL_TEXTURE_CUBE_MAP_POSITIVE_X
           
static int GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB
           
static int GL_TEXTURE_CUBE_MAP_POSITIVE_Y
           
static int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB
           
static int GL_TEXTURE_CUBE_MAP_POSITIVE_Z
           
static int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB
           
static int GL_TEXTURE_DEPTH
           
static int GL_TEXTURE_DEPTH_SIZE
           
static int GL_TEXTURE_DEPTH_SIZE_ARB
           
static int GL_TEXTURE_DEPTH_TYPE_ARB
           
static int GL_TEXTURE_DS_SIZE_NV
           
static int GL_TEXTURE_DT_SIZE_NV
           
static int GL_TEXTURE_ENV
           
static int GL_TEXTURE_ENV_COLOR
           
static int GL_TEXTURE_ENV_MODE
           
static int GL_TEXTURE_FILTER_CONTROL
           
static int GL_TEXTURE_FILTER_CONTROL_EXT
           
static int GL_TEXTURE_GEN_MODE
           
static int GL_TEXTURE_GEN_Q
           
static int GL_TEXTURE_GEN_R
           
static int GL_TEXTURE_GEN_S
           
static int GL_TEXTURE_GEN_T
           
static int GL_TEXTURE_GREEN_SIZE
           
static int GL_TEXTURE_GREEN_TYPE_ARB
           
static int GL_TEXTURE_HEIGHT
           
static int GL_TEXTURE_HI_SIZE_NV
           
static int GL_TEXTURE_INDEX_SIZE_EXT
           
static int GL_TEXTURE_INTENSITY_SIZE
           
static int GL_TEXTURE_INTENSITY_TYPE_ARB
           
static int GL_TEXTURE_INTERNAL_FORMAT
           
static int GL_TEXTURE_LO_SIZE_NV
           
static int GL_TEXTURE_LOD_BIAS
           
static int GL_TEXTURE_LOD_BIAS_EXT
           
static int GL_TEXTURE_LUMINANCE_SIZE
           
static int GL_TEXTURE_LUMINANCE_TYPE_ARB
           
static int GL_TEXTURE_MAG_FILTER
           
static int GL_TEXTURE_MAG_SIZE_NV
           
static int GL_TEXTURE_MATRIX
           
static int GL_TEXTURE_MAX_ANISOTROPY_EXT
           
static int GL_TEXTURE_MAX_LEVEL
           
static int GL_TEXTURE_MAX_LEVEL_SGIS
           
static int GL_TEXTURE_MAX_LOD
           
static int GL_TEXTURE_MAX_LOD_SGIS
           
static int GL_TEXTURE_MIN_FILTER
           
static int GL_TEXTURE_MIN_LOD
           
static int GL_TEXTURE_MIN_LOD_SGIS
           
static int GL_TEXTURE_MINIMIZE_STORAGE_APPLE
           
static int GL_TEXTURE_PRIORITY
           
static int GL_TEXTURE_RANGE_LENGTH_APPLE
           
static int GL_TEXTURE_RANGE_POINTER_APPLE
           
static int GL_TEXTURE_RECTANGLE_ARB
           
static int GL_TEXTURE_RECTANGLE_EXT
           
static int GL_TEXTURE_RED_SIZE
           
static int GL_TEXTURE_RED_TYPE_ARB
           
static int GL_TEXTURE_RESIDENT
           
static int GL_TEXTURE_SHADER_NV
           
static int GL_TEXTURE_STACK_DEPTH
           
static int GL_TEXTURE_STENCIL_SIZE_EXT
           
static int GL_TEXTURE_STORAGE_HINT_APPLE
           
static int GL_TEXTURE_WIDTH
           
static int GL_TEXTURE_WRAP_R
           
static int GL_TEXTURE_WRAP_S
           
static int GL_TEXTURE_WRAP_T
           
static int GL_TEXTURE0
           
static int GL_TEXTURE0_ARB
           
static int GL_TEXTURE1
           
static int GL_TEXTURE1_ARB
           
static int GL_TEXTURE10
           
static int GL_TEXTURE10_ARB
           
static int GL_TEXTURE11
           
static int GL_TEXTURE11_ARB
           
static int GL_TEXTURE12
           
static int GL_TEXTURE12_ARB
           
static int GL_TEXTURE13
           
static int GL_TEXTURE13_ARB
           
static int GL_TEXTURE14
           
static int GL_TEXTURE14_ARB
           
static int GL_TEXTURE15
           
static int GL_TEXTURE15_ARB
           
static int GL_TEXTURE16
           
static int GL_TEXTURE16_ARB
           
static int GL_TEXTURE17
           
static int GL_TEXTURE17_ARB
           
static int GL_TEXTURE18
           
static int GL_TEXTURE18_ARB
           
static int GL_TEXTURE19
           
static int GL_TEXTURE19_ARB
           
static int GL_TEXTURE2
           
static int GL_TEXTURE2_ARB
           
static int GL_TEXTURE20
           
static int GL_TEXTURE20_ARB
           
static int GL_TEXTURE21
           
static int GL_TEXTURE21_ARB
           
static int GL_TEXTURE22
           
static int GL_TEXTURE22_ARB
           
static int GL_TEXTURE23
           
static int GL_TEXTURE23_ARB
           
static int GL_TEXTURE24
           
static int GL_TEXTURE24_ARB
           
static int GL_TEXTURE25
           
static int GL_TEXTURE25_ARB
           
static int GL_TEXTURE26
           
static int GL_TEXTURE26_ARB
           
static int GL_TEXTURE27
           
static int GL_TEXTURE27_ARB
           
static int GL_TEXTURE28
           
static int GL_TEXTURE28_ARB
           
static int GL_TEXTURE29
           
static int GL_TEXTURE29_ARB
           
static int GL_TEXTURE3
           
static int GL_TEXTURE3_ARB
           
static int GL_TEXTURE30
           
static int GL_TEXTURE30_ARB
           
static int GL_TEXTURE31
           
static int GL_TEXTURE31_ARB
           
static int GL_TEXTURE4
           
static int GL_TEXTURE4_ARB
           
static int GL_TEXTURE5
           
static int GL_TEXTURE5_ARB
           
static int GL_TEXTURE6
           
static int GL_TEXTURE6_ARB
           
static int GL_TEXTURE7
           
static int GL_TEXTURE7_ARB
           
static int GL_TEXTURE8
           
static int GL_TEXTURE8_ARB
           
static int GL_TEXTURE9
           
static int GL_TEXTURE9_ARB
           
static int GL_TRANSFORM_BIT
           
static int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT
           
static int GL_TRANSFORM_FEEDBACK_BUFFER_EXT
           
static int GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT
           
static int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT
           
static int GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT
           
static int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT
           
static int GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT
           
static int GL_TRANSFORM_FEEDBACK_VARYINGS_EXT
           
static int GL_TRANSFORM_HINT_APPLE
           
static int GL_TRANSPOSE_COLOR_MATRIX
           
static int GL_TRANSPOSE_COLOR_MATRIX_ARB
           
static int GL_TRANSPOSE_CURRENT_MATRIX_ARB
           
static int GL_TRANSPOSE_MODELVIEW_MATRIX
           
static int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB
           
static int GL_TRANSPOSE_PROJECTION_MATRIX
           
static int GL_TRANSPOSE_PROJECTION_MATRIX_ARB
           
static int GL_TRANSPOSE_TEXTURE_MATRIX
           
static int GL_TRANSPOSE_TEXTURE_MATRIX_ARB
           
static int GL_TRIANGLE_FAN
           
static int GL_TRIANGLE_STRIP
           
static int GL_TRIANGLE_STRIP_ADJACENCY_EXT
           
static int GL_TRIANGLES
           
static int GL_TRIANGLES_ADJACENCY_EXT
           
static int GL_TRUE
           
static int GL_UNDEFINED_APPLE
           
static int GL_UNIFORM_BUFFER_BINDING_EXT
           
static int GL_UNIFORM_BUFFER_EXT
           
static int GL_UNPACK_ALIGNMENT
           
static int GL_UNPACK_CLIENT_STORAGE_APPLE
           
static int GL_UNPACK_IMAGE_BYTES_APPLE
           
static int GL_UNPACK_IMAGE_HEIGHT
           
static int GL_UNPACK_LSB_FIRST
           
static int GL_UNPACK_ROW_BYTES_APPLE
           
static int GL_UNPACK_ROW_LENGTH
           
static int GL_UNPACK_SKIP_IMAGES
           
static int GL_UNPACK_SKIP_PIXELS
           
static int GL_UNPACK_SKIP_ROWS
           
static int GL_UNPACK_SWAP_BYTES
           
static int GL_UNSIGNED_BYTE
           
static int GL_UNSIGNED_BYTE_2_3_3_REV
           
static int GL_UNSIGNED_BYTE_3_3_2
           
static int GL_UNSIGNED_IDENTITY_NV
           
static int GL_UNSIGNED_INT
           
static int GL_UNSIGNED_INT_10_10_10_2
           
static int GL_UNSIGNED_INT_2_10_10_10_REV
           
static int GL_UNSIGNED_INT_24_8_EXT
           
static int GL_UNSIGNED_INT_8_8_8_8
           
static int GL_UNSIGNED_INT_8_8_8_8_REV
           
static int GL_UNSIGNED_INT_8_8_S8_S8_REV_NV
           
static int GL_UNSIGNED_INT_S8_S8_8_8_NV
           
static int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT
           
static int GL_UNSIGNED_INT_SAMPLER_1D_EXT
           
static int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT
           
static int GL_UNSIGNED_INT_SAMPLER_2D_EXT
           
static int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT
           
static int GL_UNSIGNED_INT_SAMPLER_3D_EXT
           
static int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
           
static int GL_UNSIGNED_INT_SAMPLER_CUBE_EXT
           
static int GL_UNSIGNED_INT_VEC2_EXT
           
static int GL_UNSIGNED_INT_VEC3_EXT
           
static int GL_UNSIGNED_INT_VEC4_EXT
           
static int GL_UNSIGNED_INVERT_NV
           
static int GL_UNSIGNED_NORMALIZED_ARB
           
static int GL_UNSIGNED_SHORT
           
static int GL_UNSIGNED_SHORT_1_5_5_5_REV
           
static int GL_UNSIGNED_SHORT_4_4_4_4
           
static int GL_UNSIGNED_SHORT_4_4_4_4_REV
           
static int GL_UNSIGNED_SHORT_5_5_5_1
           
static int GL_UNSIGNED_SHORT_5_6_5
           
static int GL_UNSIGNED_SHORT_5_6_5_REV
           
static int GL_UNSIGNED_SHORT_8_8_APPLE
           
static int GL_UNSIGNED_SHORT_8_8_REV_APPLE
           
static int GL_UPPER_LEFT
           
static int GL_V2F
           
static int GL_V3F
           
static int GL_VALIDATE_STATUS
           
static int GL_VARIABLE_A_NV
           
static int GL_VARIABLE_B_NV
           
static int GL_VARIABLE_C_NV
           
static int GL_VARIABLE_D_NV
           
static int GL_VARIABLE_E_NV
           
static int GL_VARIABLE_F_NV
           
static int GL_VARIABLE_G_NV
           
static int GL_VENDOR
           
static int GL_VERSION
           
static int GL_VERSION_1_1
           
static int GL_VERSION_1_2
           
static int GL_VERSION_1_3
           
static int GL_VERSION_1_4
           
static int GL_VERSION_1_5
           
static int GL_VERSION_2_0
           
static int GL_VERSION_2_1
           
static int GL_VERTEX_ARRAY
           
static int GL_VERTEX_ARRAY_BINDING_APPLE
           
static int GL_VERTEX_ARRAY_BUFFER_BINDING
           
static int GL_VERTEX_ARRAY_BUFFER_BINDING_ARB
           
static int GL_VERTEX_ARRAY_POINTER
           
static int GL_VERTEX_ARRAY_RANGE_APPLE
           
static int GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE
           
static int GL_VERTEX_ARRAY_RANGE_POINTER_APPLE
           
static int GL_VERTEX_ARRAY_SIZE
           
static int GL_VERTEX_ARRAY_STORAGE_HINT_APPLE
           
static int GL_VERTEX_ARRAY_STRIDE
           
static int GL_VERTEX_ARRAY_TYPE
           
static int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
           
static int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
           
static int GL_VERTEX_ATTRIB_ARRAY_ENABLED
           
static int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
           
static int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT
           
static int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
           
static int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
           
static int GL_VERTEX_ATTRIB_ARRAY_POINTER
           
static int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
           
static int GL_VERTEX_ATTRIB_ARRAY_SIZE
           
static int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
           
static int GL_VERTEX_ATTRIB_ARRAY_STRIDE
           
static int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
           
static int GL_VERTEX_ATTRIB_ARRAY_TYPE
           
static int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
           
static int GL_VERTEX_ATTRIB_MAP1_APPLE
           
static int GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE
           
static int GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE
           
static int GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE
           
static int GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE
           
static int GL_VERTEX_ATTRIB_MAP2_APPLE
           
static int GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE
           
static int GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE
           
static int GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE
           
static int GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE
           
static int GL_VERTEX_BLEND_ARB
           
static int GL_VERTEX_PROGRAM_ARB
           
static int GL_VERTEX_PROGRAM_POINT_SIZE
           
static int GL_VERTEX_PROGRAM_POINT_SIZE_ARB
           
static int GL_VERTEX_PROGRAM_TWO_SIDE
           
static int GL_VERTEX_PROGRAM_TWO_SIDE_ARB
           
static int GL_VERTEX_SHADER
           
static int GL_VERTEX_SHADER_ARB
           
static int GL_VIBRANCE_BIAS_NV
           
static int GL_VIBRANCE_SCALE_NV
           
static int GL_VIEWPORT
           
static int GL_VIEWPORT_BIT
           
static int GL_VOLATILE_APPLE
           
static int GL_WEIGHT_ARRAY_ARB
           
static int GL_WEIGHT_ARRAY_BUFFER_BINDING
           
static int GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB
           
static int GL_WEIGHT_ARRAY_POINTER_ARB
           
static int GL_WEIGHT_ARRAY_SIZE_ARB
           
static int GL_WEIGHT_ARRAY_STRIDE_ARB
           
static int GL_WEIGHT_ARRAY_TYPE_ARB
           
static int GL_WEIGHT_SUM_UNITY_ARB
           
static int GL_WRITE_ONLY
           
static int GL_WRITE_ONLY_ARB
           
static int GL_XOR
           
static int GL_YCBCR_422_APPLE
           
static int GL_ZERO
           
static int GL_ZOOM_X
           
static int GL_ZOOM_Y
           
static int GLU_AUTO_LOAD_MATRIX
           
static int GLU_BEGIN
           
static int GLU_CCW
           
static int GLU_CULLING
           
static int GLU_CW
           
static int GLU_DISPLAY_MODE
           
static int GLU_DOMAIN_DISTANCE
           
static int GLU_EDGE_FLAG
           
static int GLU_END
           
static int GLU_ERROR
           
static int GLU_EXT_nurbs_tessellator
           
static int GLU_EXT_object_space_tess
           
static int GLU_EXTENSIONS
           
static int GLU_EXTERIOR
           
static int GLU_FALSE
           
static int GLU_FILL
           
static int GLU_FLAT
           
static int GLU_INCOMPATIBLE_GL_VERSION
           
static int GLU_INSIDE
           
static int GLU_INTERIOR
           
static int GLU_INVALID_ENUM
           
static int GLU_INVALID_OPERATION
           
static int GLU_INVALID_VALUE
           
static int GLU_LINE
           
static int GLU_MAP1_TRIM_2
           
static int GLU_MAP1_TRIM_3
           
static int GLU_NONE
           
static int GLU_NURBS_BEGIN
           
static int GLU_NURBS_BEGIN_DATA
           
static int GLU_NURBS_BEGIN_DATA_EXT
           
static int GLU_NURBS_BEGIN_EXT
           
static int GLU_NURBS_COLOR
           
static int GLU_NURBS_COLOR_DATA
           
static int GLU_NURBS_COLOR_DATA_EXT
           
static int GLU_NURBS_COLOR_EXT
           
static int GLU_NURBS_END
           
static int GLU_NURBS_END_DATA
           
static int GLU_NURBS_END_DATA_EXT
           
static int GLU_NURBS_END_EXT
           
static int GLU_NURBS_ERROR
           
static int GLU_NURBS_ERROR1
           
static int GLU_NURBS_ERROR10
           
static int GLU_NURBS_ERROR11
           
static int GLU_NURBS_ERROR12
           
static int GLU_NURBS_ERROR13
           
static int GLU_NURBS_ERROR14
           
static int GLU_NURBS_ERROR15
           
static int GLU_NURBS_ERROR16
           
static int GLU_NURBS_ERROR17
           
static int GLU_NURBS_ERROR18
           
static int GLU_NURBS_ERROR19
           
static int GLU_NURBS_ERROR2
           
static int GLU_NURBS_ERROR20
           
static int GLU_NURBS_ERROR21
           
static int GLU_NURBS_ERROR22
           
static int GLU_NURBS_ERROR23
           
static int GLU_NURBS_ERROR24
           
static int GLU_NURBS_ERROR25
           
static int GLU_NURBS_ERROR26
           
static int GLU_NURBS_ERROR27
           
static int GLU_NURBS_ERROR28
           
static int GLU_NURBS_ERROR29
           
static int GLU_NURBS_ERROR3
           
static int GLU_NURBS_ERROR30
           
static int GLU_NURBS_ERROR31
           
static int GLU_NURBS_ERROR32
           
static int GLU_NURBS_ERROR33
           
static int GLU_NURBS_ERROR34
           
static int GLU_NURBS_ERROR35
           
static int GLU_NURBS_ERROR36
           
static int GLU_NURBS_ERROR37
           
static int GLU_NURBS_ERROR4
           
static int GLU_NURBS_ERROR5
           
static int GLU_NURBS_ERROR6
           
static int GLU_NURBS_ERROR7
           
static int GLU_NURBS_ERROR8
           
static int GLU_NURBS_ERROR9
           
static int GLU_NURBS_MODE
           
static int GLU_NURBS_MODE_EXT
           
static int GLU_NURBS_NORMAL
           
static int GLU_NURBS_NORMAL_DATA
           
static int GLU_NURBS_NORMAL_DATA_EXT
           
static int GLU_NURBS_NORMAL_EXT
           
static int GLU_NURBS_RENDERER
           
static int GLU_NURBS_RENDERER_EXT
           
static int GLU_NURBS_TESSELLATOR
           
static int GLU_NURBS_TESSELLATOR_EXT
           
static int GLU_NURBS_TEX_COORD_DATA_EXT
           
static int GLU_NURBS_TEX_COORD_EXT
           
static int GLU_NURBS_TEXTURE_COORD
           
static int GLU_NURBS_TEXTURE_COORD_DATA
           
static int GLU_NURBS_VERTEX
           
static int GLU_NURBS_VERTEX_DATA
           
static int GLU_NURBS_VERTEX_DATA_EXT
           
static int GLU_NURBS_VERTEX_EXT
           
static int GLU_OBJECT_PARAMETRIC_ERROR
           
static int GLU_OBJECT_PARAMETRIC_ERROR_EXT
           
static int GLU_OBJECT_PATH_LENGTH
           
static int GLU_OBJECT_PATH_LENGTH_EXT
           
static int GLU_OUT_OF_MEMORY
           
static int GLU_OUTLINE_PATCH
           
static int GLU_OUTLINE_POLYGON
           
static int GLU_OUTSIDE
           
static int GLU_PARAMETRIC_ERROR
           
static int GLU_PARAMETRIC_TOLERANCE
           
static int GLU_PATH_LENGTH
           
static int GLU_POINT
           
static int GLU_SAMPLING_METHOD
           
static int GLU_SAMPLING_TOLERANCE
           
static int GLU_SILHOUETTE
           
static int GLU_SMOOTH
           
static int GLU_TESS_BEGIN
           
static int GLU_TESS_BEGIN_DATA
           
static int GLU_TESS_BOUNDARY_ONLY
           
static int GLU_TESS_COMBINE
           
static int GLU_TESS_COMBINE_DATA
           
static int GLU_TESS_COORD_TOO_LARGE
           
static int GLU_TESS_EDGE_FLAG
           
static int GLU_TESS_EDGE_FLAG_DATA
           
static int GLU_TESS_END
           
static int GLU_TESS_END_DATA
           
static int GLU_TESS_ERROR
           
static int GLU_TESS_ERROR_DATA
           
static int GLU_TESS_ERROR1
           
static int GLU_TESS_ERROR2
           
static int GLU_TESS_ERROR3
           
static int GLU_TESS_ERROR4
           
static int GLU_TESS_ERROR5
           
static int GLU_TESS_ERROR6
           
static int GLU_TESS_ERROR7
           
static int GLU_TESS_ERROR8
           
static double GLU_TESS_MAX_COORD
           
static int GLU_TESS_MISSING_BEGIN_CONTOUR
           
static int GLU_TESS_MISSING_BEGIN_POLYGON
           
static int GLU_TESS_MISSING_END_CONTOUR
           
static int GLU_TESS_MISSING_END_POLYGON
           
static int GLU_TESS_NEED_COMBINE_CALLBACK
           
static int GLU_TESS_TOLERANCE
           
static int GLU_TESS_VERTEX
           
static int GLU_TESS_VERTEX_DATA
           
static int GLU_TESS_WINDING_ABS_GEQ_TWO
           
static int GLU_TESS_WINDING_NEGATIVE
           
static int GLU_TESS_WINDING_NONZERO
           
static int GLU_TESS_WINDING_ODD
           
static int GLU_TESS_WINDING_POSITIVE
           
static int GLU_TESS_WINDING_RULE
           
static int GLU_TRUE
           
static int GLU_U_STEP
           
static int GLU_UNKNOWN
           
static int GLU_V_STEP
           
static int GLU_VERSION
           
static int GLU_VERSION_1_1
           
static int GLU_VERSION_1_2
           
static int GLU_VERSION_1_3
           
static int GLU_VERTEX
           
static OpenGLLibrary INSTANCE
           
static int kCGL0Bit
           
static int kCGL10Bit
           
static int kCGL128Bit
           
static int kCGL12Bit
           
static int kCGL16Bit
           
static int kCGL1Bit
           
static int kCGL24Bit
           
static int kCGL2Bit
           
static int kCGL32Bit
           
static int kCGL3Bit
           
static int kCGL48Bit
           
static int kCGL4Bit
           
static int kCGL5Bit
           
static int kCGL64Bit
           
static int kCGL6Bit
           
static int kCGL8Bit
           
static int kCGL96Bit
           
static int kCGLARGB12121212Bit
           
static int kCGLARGB1555Bit
           
static int kCGLARGB2101010Bit
           
static int kCGLARGB4444Bit
           
static int kCGLARGB8888Bit
           
static int kCGLDoubleBufferBit
           
static int kCGLMonoscopicBit
           
static int kCGLMultisampleBit
           
static int kCGLProfBreakAfter
           
static int kCGLProfBreakBefore
           
static int kCGLRendererAppleSWID
           
static int kCGLRendererATIRadeon8500ID
           
static int kCGLRendererATIRadeon9700ID
           
static int kCGLRendererATIRadeonID
           
static int kCGLRendererATIRadeonX1000ID
           
static int kCGLRendererATIRadeonX2000ID
           
static int kCGLRendererATIRage128ID
           
static int kCGLRendererATIRageProID
           
static int kCGLRendererGeForce2MXID
           
static int kCGLRendererGeForce3ID
           
static int kCGLRendererGeForce8xxxID
           
static int kCGLRendererGeForceFXID
           
static int kCGLRendererGenericFloatID
           
static int kCGLRendererGenericID
           
static int kCGLRendererIntel900ID
           
static int kCGLRendererMesa3DFXID
           
static int kCGLRendererVTBladeXP2ID
           
static int kCGLRGB101010_A8Bit
           
static int kCGLRGB101010Bit
           
static int kCGLRGB121212Bit
           
static int kCGLRGB161616Bit
           
static int kCGLRGB444A8Bit
           
static int kCGLRGB444Bit
           
static int kCGLRGB555A8Bit
           
static int kCGLRGB555Bit
           
static int kCGLRGB565A8Bit
           
static int kCGLRGB565Bit
           
static int kCGLRGB888A8Bit
           
static int kCGLRGB888Bit
           
static int kCGLRGBA16161616Bit
           
static int kCGLRGBAFloat128Bit
           
static int kCGLRGBAFloat256Bit
           
static int kCGLRGBAFloat64Bit
           
static int kCGLRGBFloat128Bit
           
static int kCGLRGBFloat256Bit
           
static int kCGLRGBFloat64Bit
           
static int kCGLSingleBufferBit
           
static int kCGLStereoscopicBit
           
static int kCGLSupersampleBit
           
 
Fields inherited from interface com.sun.jna.Library
OPTION_ALLOW_OBJECTS, OPTION_CALLING_CONVENTION, OPTION_FUNCTION_MAPPER, OPTION_INVOCATION_MAPPER, OPTION_STRUCTURE_ALIGNMENT, OPTION_TYPE_MAPPER
 
Method Summary
 int CGLChoosePixelFormat(int attribs, PointerByReference pix, IntBuffer npix)
           
 int CGLChoosePixelFormat(int attribs, PointerByReference pix, IntByReference npix)
          Deprecated. use the safer method CGLChoosePixelFormat(int, com.sun.jna.ptr.PointerByReference, java.nio.IntBuffer) instead
 int CGLClearDrawable(_CGLContextObject ctx)
           
 int CGLCopyContext(_CGLContextObject src, _CGLContextObject dst, int mask)
           
 int CGLCreateContext(OpenGLLibrary._CGLPixelFormatObject pix, _CGLContextObject share, PointerByReference ctx)
           
 int CGLCreatePBuffer(int width, int height, int target, int internalFormat, int max_level, PointerByReference pbuffer)
           
 int CGLDescribePBuffer(OpenGLLibrary._CGLPBufferObject obj, IntBuffer width, IntBuffer height, IntBuffer target, IntBuffer internalFormat, IntBuffer mipmap)
           
 int CGLDescribePBuffer(OpenGLLibrary._CGLPBufferObject obj, IntByReference width, IntByReference height, IntByReference target, IntByReference internalFormat, IntByReference mipmap)
          Deprecated. use the safer method CGLDescribePBuffer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPBufferObject, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer) instead
 int CGLDescribePixelFormat(OpenGLLibrary._CGLPixelFormatObject pix, int pix_num, int attrib, IntBuffer value)
           
 int CGLDescribePixelFormat(OpenGLLibrary._CGLPixelFormatObject pix, int pix_num, int attrib, IntByReference value)
          Deprecated. use the safer method CGLDescribePixelFormat(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPixelFormatObject, int, int, java.nio.IntBuffer) instead
 int CGLDescribeRenderer(OpenGLLibrary._CGLRendererInfoObject rend, int rend_num, int prop, IntBuffer value)
           
 int CGLDescribeRenderer(OpenGLLibrary._CGLRendererInfoObject rend, int rend_num, int prop, IntByReference value)
          Deprecated. use the safer method CGLDescribeRenderer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLRendererInfoObject, int, int, java.nio.IntBuffer) instead
 int CGLDestroyContext(_CGLContextObject ctx)
           
 int CGLDestroyPBuffer(OpenGLLibrary._CGLPBufferObject pbuffer)
           
 int CGLDestroyPixelFormat(OpenGLLibrary._CGLPixelFormatObject pix)
           
 int CGLDestroyRendererInfo(OpenGLLibrary._CGLRendererInfoObject rend)
           
 int CGLDisable(_CGLContextObject ctx, int pname)
           
 int CGLEnable(_CGLContextObject ctx, int pname)
           
 ByteByReference CGLErrorString(int error)
          * Convert an error code to a string
Original signature : char* CGLErrorString(CGLError)
 int CGLFlushDrawable(_CGLContextObject ctx)
           
 int CGLGetContextRetainCount(_CGLContextObject ctx)
           
 _CGLContextObject CGLGetCurrentContext()
           
 int CGLGetOffScreen(_CGLContextObject ctx, IntBuffer width, IntBuffer height, IntBuffer rowbytes, PointerByReference baseaddr)
           
 int CGLGetOffScreen(_CGLContextObject ctx, IntByReference width, IntByReference height, IntByReference rowbytes, PointerByReference baseaddr)
          Deprecated. use the safer method CGLGetOffScreen(org.rococoa.cocoa.opengl._CGLContextObject, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, com.sun.jna.ptr.PointerByReference) instead
 int CGLGetOption(int pname, IntBuffer param)
           
 int CGLGetOption(int pname, IntByReference param)
          Deprecated. use the safer method CGLGetOption(int, java.nio.IntBuffer) instead
 int CGLGetParameter(_CGLContextObject ctx, int pname, IntBuffer params)
           
 int CGLGetParameter(_CGLContextObject ctx, int pname, IntByReference params)
          Deprecated. use the safer method CGLGetParameter(org.rococoa.cocoa.opengl._CGLContextObject, int, java.nio.IntBuffer) instead
 int CGLGetPBuffer(_CGLContextObject ctx, PointerByReference pbuffer, IntBuffer face, IntBuffer level, IntBuffer screen)
           
 int CGLGetPBuffer(_CGLContextObject ctx, PointerByReference pbuffer, IntByReference face, IntByReference level, IntByReference screen)
          Deprecated. use the safer method CGLGetPBuffer(org.rococoa.cocoa.opengl._CGLContextObject, com.sun.jna.ptr.PointerByReference, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer) instead
 int CGLGetPBufferRetainCount(OpenGLLibrary._CGLPBufferObject pbuffer)
           
 OpenGLLibrary._CGLPixelFormatObject CGLGetPixelFormat(_CGLContextObject ctx)
           
 int CGLGetPixelFormatRetainCount(OpenGLLibrary._CGLPixelFormatObject pix)
           
 void CGLGetVersion(IntBuffer majorvers, IntBuffer minorvers)
          * Version numbers
Original signature : void CGLGetVersion(GLint*, GLint*)
 void CGLGetVersion(IntByReference majorvers, IntByReference minorvers)
          Deprecated. use the safer method CGLGetVersion(java.nio.IntBuffer, java.nio.IntBuffer) instead
 int CGLGetVirtualScreen(_CGLContextObject ctx, IntBuffer screen)
           
 int CGLGetVirtualScreen(_CGLContextObject ctx, IntByReference screen)
          Deprecated. use the safer method CGLGetVirtualScreen(org.rococoa.cocoa.opengl._CGLContextObject, java.nio.IntBuffer) instead
 int CGLIsEnabled(_CGLContextObject ctx, int pname, IntBuffer enable)
           
 int CGLIsEnabled(_CGLContextObject ctx, int pname, IntByReference enable)
          Deprecated. use the safer method CGLIsEnabled(org.rococoa.cocoa.opengl._CGLContextObject, int, java.nio.IntBuffer) instead
 int CGLLockContext(_CGLContextObject ctx)
           
 int CGLQueryRendererInfo(int display_mask, PointerByReference rend, IntBuffer nrend)
           
 int CGLQueryRendererInfo(int display_mask, PointerByReference rend, IntByReference nrend)
          Deprecated. use the safer method CGLQueryRendererInfo(int, com.sun.jna.ptr.PointerByReference, java.nio.IntBuffer) instead
 void CGLReleaseContext(_CGLContextObject ctx)
           
 void CGLReleasePBuffer(OpenGLLibrary._CGLPBufferObject pbuffer)
           
 void CGLReleasePixelFormat(OpenGLLibrary._CGLPixelFormatObject pix)
           
 _CGLContextObject CGLRetainContext(_CGLContextObject ctx)
           
 OpenGLLibrary._CGLPBufferObject CGLRetainPBuffer(OpenGLLibrary._CGLPBufferObject pbuffer)
           
 OpenGLLibrary._CGLPixelFormatObject CGLRetainPixelFormat(OpenGLLibrary._CGLPixelFormatObject pix)
           
 int CGLSetCurrentContext(_CGLContextObject ctx)
           
 int CGLSetFullScreen(_CGLContextObject ctx)
           
 int CGLSetOffScreen(_CGLContextObject ctx, int width, int height, int rowbytes, Pointer baseaddr)
           
 int CGLSetOption(int pname, int param)
           
 int CGLSetParameter(_CGLContextObject ctx, int pname, int[] params)
           
 int CGLSetParameter(_CGLContextObject ctx, int pname, IntBuffer params)
           
 int CGLSetParameter(_CGLContextObject ctx, int pname, IntByReference params)
          Deprecated. use the safer methods CGLSetParameter(org.rococoa.cocoa.opengl._CGLContextObject, int, int[]) and CGLSetParameter(org.rococoa.cocoa.opengl._CGLContextObject, int, java.nio.IntBuffer) instead
 int CGLSetPBuffer(_CGLContextObject ctx, OpenGLLibrary._CGLPBufferObject pbuffer, int face, int level, int screen)
           
 int CGLSetVirtualScreen(_CGLContextObject ctx, int screen)
           
 int CGLTexImagePBuffer(_CGLContextObject ctx, OpenGLLibrary._CGLPBufferObject pbuffer, int source)
           
 int CGLUnlockContext(_CGLContextObject ctx)
           
 void glAccum(int op, float value)
           
 void glActiveStencilFaceEXT(int face)
           
 void glActiveTexture(int texture)
           
 void glActiveTextureARB(int GLenum1)
           
 void glAlphaFunc(int func, float ref)
           
 byte glAreTexturesResident(int n, int[] textures, ByteBuffer residences)
           
 byte glAreTexturesResident(int n, IntBuffer textures, ByteBuffer residences)
           
 byte glAreTexturesResident(int n, IntByReference textures, ByteByReference residences)
          Deprecated. use the safer methods glAreTexturesResident(int, int[], java.nio.ByteBuffer) and glAreTexturesResident(int, java.nio.IntBuffer, java.nio.ByteBuffer) instead
 void glArrayElement(int i)
           
 void glAttachObjectARB(Pointer containerObj, Pointer obj)
           
 void glAttachShader(int program, int shader)
           
 void glBegin(int mode)
           
 void glBeginQuery(int target, int id)
           
 void glBeginQueryARB(int target, int id)
           
 void glBeginTransformFeedbackEXT(int primitiveMode)
           
 void glBindAttribLocation(int program, int index, ByteBuffer name)
           
 void glBindAttribLocation(int program, int index, ByteByReference name)
          Deprecated. use the safer method glBindAttribLocation(int, int, java.nio.ByteBuffer) instead
 void glBindAttribLocationARB(Pointer programObj, int index, ByteBuffer name)
           
 void glBindAttribLocationARB(Pointer programObj, int index, ByteByReference name)
          Deprecated. use the safer method glBindAttribLocationARB(com.sun.jna.Pointer, int, java.nio.ByteBuffer) instead
 void glBindBuffer(int target, int buffer)
           
 void glBindBufferARB(int target, int buffer)
           
 void glBindBufferBaseEXT(int target, int index, int buffer)
           
 void glBindBufferOffsetEXT(int target, int index, int buffer, NativeLong offset)
           
 void glBindBufferRangeEXT(int target, int index, int buffer, NativeLong offset, NativeLong size)
           
 void glBindFragDataLocationEXT(int program, int colorNumber, ByteBuffer name)
           
 void glBindFragDataLocationEXT(int program, int colorNumber, ByteByReference name)
          Deprecated. use the safer method glBindFragDataLocationEXT(int, int, java.nio.ByteBuffer) instead
 void glBindFramebufferEXT(int target, int framebuffer)
           
 void glBindProgramARB(int target, int program)
           
 void glBindRenderbufferEXT(int target, int renderbuffer)
           
 void glBindTexture(int target, int texture)
           
 void glBindVertexArrayAPPLE(int id)
           
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, ByteBuffer bitmap)
           
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, ByteByReference bitmap)
          Deprecated. use the safer method glBitmap(int, int, float, float, float, float, java.nio.ByteBuffer) instead
 void glBlendColor(float red, float green, float blue, float alpha)
           
 void glBlendColorEXT()
           
 void glBlendEquation(int mode)
           
 void glBlendEquationEXT(int GLenum1)
           
 void glBlendEquationSeparate(int modeRGB, int modeAlpha)
           
 void glBlendEquationSeparateATI(int equationRGB, int equationAlpha)
           
 void glBlendEquationSeparateEXT(int modeRGB, int modeAlpha)
           
 void glBlendFunc(int sfactor, int dfactor)
           
 void glBlendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
           
 void glBlendFuncSeparateEXT(int GLenum1, int GLenum2, int GLenum3, int GLenum4)
           
 void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
           
 void glBufferData(int target, NativeLong size, OpenGLLibrary.GLvoid data, int usage)
           
 void glBufferDataARB(int target, NativeLong size, OpenGLLibrary.GLvoid data, int usage)
           
 void glBufferParameteriAPPLE(int target, int pname, int param)
           
 void glBufferSubData(int target, NativeLong offset, NativeLong size, OpenGLLibrary.GLvoid data)
           
 void glBufferSubDataARB(int target, NativeLong offset, NativeLong size, OpenGLLibrary.GLvoid data)
           
 void glCallList(int list)
           
 void glCallLists(int n, int type, OpenGLLibrary.GLvoid lists)
           
 int glCheckFramebufferStatusEXT(int target)
           
 void glClear(int mask)
           
 void glClearAccum(float red, float green, float blue, float alpha)
           
 void glClearColor(float red, float green, float blue, float alpha)
           
 void glClearColorIiEXT(int r, int g, int b, int a)
           
 void glClearColorIuiEXT(int r, int g, int b, int a)
           
 void glClearDepth(double depth)
           
 void glClearIndex(float c)
           
 void glClearStencil(int s)
           
 void glClientActiveTexture(int texture)
           
 void glClientActiveTextureARB(int GLenum1)
           
 void glClipPlane(int plane, DoubleBuffer equation)
           
 void glClipPlane(int plane, DoubleByReference equation)
          Deprecated. use the safer method glClipPlane(int, java.nio.DoubleBuffer) instead
 void glColor3b(byte red, byte green, byte blue)
           
 void glColor3bv(ByteBuffer v)
           
 void glColor3bv(ByteByReference v)
          Deprecated. use the safer method glColor3bv(java.nio.ByteBuffer) instead
 void glColor3d(double red, double green, double blue)
           
 void glColor3dv(DoubleBuffer v)
           
 void glColor3dv(DoubleByReference v)
          Deprecated. use the safer method glColor3dv(java.nio.DoubleBuffer) instead
 void glColor3f(float red, float green, float blue)
           
 void glColor3fv(FloatBuffer v)
           
 void glColor3fv(FloatByReference v)
          Deprecated. use the safer method glColor3fv(java.nio.FloatBuffer) instead
 void glColor3i(int red, int green, int blue)
           
 void glColor3iv(int[] v)
           
 void glColor3iv(IntBuffer v)
           
 void glColor3iv(IntByReference v)
          Deprecated. use the safer methods glColor3iv(int[]) and glColor3iv(java.nio.IntBuffer) instead
 void glColor3s(short red, short green, short blue)
           
 void glColor3sv(ShortBuffer v)
           
 void glColor3sv(ShortByReference v)
          Deprecated. use the safer method glColor3sv(java.nio.ShortBuffer) instead
 void glColor3ub(byte red, byte green, byte blue)
           
 void glColor3ubv(ByteBuffer v)
           
 void glColor3ubv(ByteByReference v)
          Deprecated. use the safer method glColor3ubv(java.nio.ByteBuffer) instead
 void glColor3ui(int red, int green, int blue)
           
 void glColor3uiv(int[] v)
           
 void glColor3uiv(IntBuffer v)
           
 void glColor3uiv(IntByReference v)
          Deprecated. use the safer methods glColor3uiv(int[]) and glColor3uiv(java.nio.IntBuffer) instead
 void glColor3us(short red, short green, short blue)
           
 void glColor3usv(ShortBuffer v)
           
 void glColor3usv(ShortByReference v)
          Deprecated. use the safer method glColor3usv(java.nio.ShortBuffer) instead
 void glColor4b(byte red, byte green, byte blue, byte alpha)
           
 void glColor4bv(ByteBuffer v)
           
 void glColor4bv(ByteByReference v)
          Deprecated. use the safer method glColor4bv(java.nio.ByteBuffer) instead
 void glColor4d(double red, double green, double blue, double alpha)
           
 void glColor4dv(DoubleBuffer v)
           
 void glColor4dv(DoubleByReference v)
          Deprecated. use the safer method glColor4dv(java.nio.DoubleBuffer) instead
 void glColor4f(float red, float green, float blue, float alpha)
           
 void glColor4fv(FloatBuffer v)
           
 void glColor4fv(FloatByReference v)
          Deprecated. use the safer method glColor4fv(java.nio.FloatBuffer) instead
 void glColor4i(int red, int green, int blue, int alpha)
           
 void glColor4iv(int[] v)
           
 void glColor4iv(IntBuffer v)
           
 void glColor4iv(IntByReference v)
          Deprecated. use the safer methods glColor4iv(int[]) and glColor4iv(java.nio.IntBuffer) instead
 void glColor4s(short red, short green, short blue, short alpha)
           
 void glColor4sv(ShortBuffer v)
           
 void glColor4sv(ShortByReference v)
          Deprecated. use the safer method glColor4sv(java.nio.ShortBuffer) instead
 void glColor4ub(byte red, byte green, byte blue, byte alpha)
           
 void glColor4ubv(ByteBuffer v)
           
 void glColor4ubv(ByteByReference v)
          Deprecated. use the safer method glColor4ubv(java.nio.ByteBuffer) instead
 void glColor4ui(int red, int green, int blue, int alpha)
           
 void glColor4uiv(int[] v)
           
 void glColor4uiv(IntBuffer v)
           
 void glColor4uiv(IntByReference v)
          Deprecated. use the safer methods glColor4uiv(int[]) and glColor4uiv(java.nio.IntBuffer) instead
 void glColor4us(short red, short green, short blue, short alpha)
           
 void glColor4usv(ShortBuffer v)
           
 void glColor4usv(ShortByReference v)
          Deprecated. use the safer method glColor4usv(java.nio.ShortBuffer) instead
 void glColorMask(byte red, byte green, byte blue, byte alpha)
           
 void glColorMaterial(int face, int mode)
           
 void glColorPointer(int size, int type, int stride, OpenGLLibrary.GLvoid pointer)
           
 void glColorSubTable(int target, int start, int count, int format, int type, OpenGLLibrary.GLvoid data)
           
 void glColorSubTableEXT(int GLenum1, int GLsizei1, int GLsizei2, int GLenum2, int GLenum3, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glColorTable(int target, int internalformat, int width, int format, int type, OpenGLLibrary.GLvoid table)
           
 void glColorTableEXT(int GLenum1, int GLenum2, int GLsizei1, int GLenum3, int GLenum4, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glColorTableParameterfv(int target, int pname, FloatBuffer params)
           
 void glColorTableParameterfv(int target, int pname, FloatByReference params)
          Deprecated. use the safer method glColorTableParameterfv(int, int, java.nio.FloatBuffer) instead
 void glColorTableParameteriv(int target, int pname, int[] params)
           
 void glColorTableParameteriv(int target, int pname, IntBuffer params)
           
 void glColorTableParameteriv(int target, int pname, IntByReference params)
          Deprecated. use the safer methods glColorTableParameteriv(int, int, int[]) and glColorTableParameteriv(int, int, java.nio.IntBuffer) instead
 void glCombinerInputNV(int GLenum1, int GLenum2, int GLenum3, int GLenum4, int GLenum5, int GLenum6)
           
 void glCombinerOutputNV(int GLenum1, int GLenum2, int GLenum3, int GLenum4, int GLenum5, int GLenum6, int GLenum7)
           
 void glCombinerParameterfNV(int GLenum1)
           
 void glCombinerParameterfvNV(int GLenum1, FloatBuffer GLfloatPtr1)
           
 void glCombinerParameterfvNV(int GLenum1, FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glCombinerParameterfvNV(int, java.nio.FloatBuffer) instead
 void glCombinerParameteriNV(int GLenum1, int GLint1)
           
 void glCombinerParameterivNV(int GLenum1, int[] GLintPtr1)
           
 void glCombinerParameterivNV(int GLenum1, IntBuffer GLintPtr1)
           
 void glCombinerParameterivNV(int GLenum1, IntByReference GLintPtr1)
          Deprecated. use the safer methods glCombinerParameterivNV(int, int[]) and glCombinerParameterivNV(int, java.nio.IntBuffer) instead
 void glCombinerStageParameterfvNV(int GLenum1, int GLenum2, FloatBuffer GLfloatPtr1)
           
 void glCombinerStageParameterfvNV(int GLenum1, int GLenum2, FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glCombinerStageParameterfvNV(int, int, java.nio.FloatBuffer) instead
 void glCompileShader(int shader)
           
 void glCompileShaderARB(Pointer shaderObj)
           
 void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, OpenGLLibrary.GLvoid data)
           
 void glCompressedTexImage1DARB(int GLenum1, int GLint1, int GLenum2, int GLsizei1, int GLint2, int GLsizei2, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, OpenGLLibrary.GLvoid data)
           
 void glCompressedTexImage2DARB(int GLenum1, int GLint1, int GLenum2, int GLsizei1, int GLsizei2, int GLint2, int GLsizei3, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, OpenGLLibrary.GLvoid data)
           
 void glCompressedTexImage3DARB(int GLenum1, int GLint1, int GLenum2, int GLsizei1, int GLsizei2, int GLsizei3, int GLint2, int GLsizei4, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, OpenGLLibrary.GLvoid data)
           
 void glCompressedTexSubImage1DARB(int GLenum1, int GLint1, int GLint2, int GLsizei1, int GLenum2, int GLsizei2, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, OpenGLLibrary.GLvoid data)
           
 void glCompressedTexSubImage2DARB(int GLenum1, int GLint1, int GLint2, int GLint3, int GLsizei1, int GLsizei2, int GLenum2, int GLsizei3, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, OpenGLLibrary.GLvoid data)
           
 void glCompressedTexSubImage3DARB(int GLenum1, int GLint1, int GLint2, int GLint3, int GLint4, int GLsizei1, int GLsizei2, int GLsizei3, int GLenum2, int GLsizei4, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, OpenGLLibrary.GLvoid image)
           
 void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, OpenGLLibrary.GLvoid image)
           
 void glConvolutionParameterf(int target, int pname, float params)
           
 void glConvolutionParameterfv(int target, int pname, FloatBuffer params)
           
 void glConvolutionParameterfv(int target, int pname, FloatByReference params)
          Deprecated. use the safer method glConvolutionParameterfv(int, int, java.nio.FloatBuffer) instead
 void glConvolutionParameteri(int target, int pname, int params)
           
 void glConvolutionParameteriv(int target, int pname, int[] params)
           
 void glConvolutionParameteriv(int target, int pname, IntBuffer params)
           
 void glConvolutionParameteriv(int target, int pname, IntByReference params)
          Deprecated. use the safer methods glConvolutionParameteriv(int, int, int[]) and glConvolutionParameteriv(int, int, java.nio.IntBuffer) instead
 void glCopyColorSubTable(int target, int start, int x, int y, int width)
           
 void glCopyColorTable(int target, int internalformat, int x, int y, int width)
           
 void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)
           
 void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)
           
 void glCopyPixels(int x, int y, int width, int height, int type)
           
 void glCopyTexImage1D(int target, int level, int internalformat, int x, int y, int width, int border)
           
 void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
           
 void glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width)
           
 void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
           
 void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
           
 int glCreateProgram()
           
 Pointer glCreateProgramObjectARB()
           
 int glCreateShader(int type)
           
 Pointer glCreateShaderObjectARB(int shaderType)
           
 void glCullFace(int mode)
           
 void glDeleteBuffers(int n, int[] buffers)
           
 void glDeleteBuffers(int n, IntBuffer buffers)
           
 void glDeleteBuffers(int n, IntByReference buffers)
          Deprecated. use the safer methods glDeleteBuffers(int, int[]) and glDeleteBuffers(int, java.nio.IntBuffer) instead
 void glDeleteBuffersARB(int n, int[] buffers)
           
 void glDeleteBuffersARB(int n, IntBuffer buffers)
           
 void glDeleteBuffersARB(int n, IntByReference buffers)
          Deprecated. use the safer methods glDeleteBuffersARB(int, int[]) and glDeleteBuffersARB(int, java.nio.IntBuffer) instead
 void glDeleteFencesAPPLE(int n, int[] fences)
           
 void glDeleteFencesAPPLE(int n, IntBuffer fences)
           
 void glDeleteFencesAPPLE(int n, IntByReference fences)
          Deprecated. use the safer methods glDeleteFencesAPPLE(int, int[]) and glDeleteFencesAPPLE(int, java.nio.IntBuffer) instead
 void glDeleteFramebuffersEXT(int n, int[] framebuffers)
           
 void glDeleteFramebuffersEXT(int n, IntBuffer framebuffers)
           
 void glDeleteFramebuffersEXT(int n, IntByReference framebuffers)
          Deprecated. use the safer methods glDeleteFramebuffersEXT(int, int[]) and glDeleteFramebuffersEXT(int, java.nio.IntBuffer) instead
 void glDeleteLists(int list, int range)
           
 void glDeleteObjectARB(Pointer obj)
           
 void glDeleteProgram(int program)
           
 void glDeleteProgramsARB(int n, int[] programs)
           
 void glDeleteProgramsARB(int n, IntBuffer programs)
           
 void glDeleteProgramsARB(int n, IntByReference programs)
          Deprecated. use the safer methods glDeleteProgramsARB(int, int[]) and glDeleteProgramsARB(int, java.nio.IntBuffer) instead
 void glDeleteQueries(int n, int[] ids)
           
 void glDeleteQueries(int n, IntBuffer ids)
           
 void glDeleteQueries(int n, IntByReference ids)
          Deprecated. use the safer methods glDeleteQueries(int, int[]) and glDeleteQueries(int, java.nio.IntBuffer) instead
 void glDeleteQueriesARB(int n, int[] ids)
           
 void glDeleteQueriesARB(int n, IntBuffer ids)
           
 void glDeleteQueriesARB(int n, IntByReference ids)
          Deprecated. use the safer methods glDeleteQueriesARB(int, int[]) and glDeleteQueriesARB(int, java.nio.IntBuffer) instead
 void glDeleteRenderbuffersEXT(int n, int[] renderbuffers)
           
 void glDeleteRenderbuffersEXT(int n, IntBuffer renderbuffers)
           
 void glDeleteRenderbuffersEXT(int n, IntByReference renderbuffers)
          Deprecated. use the safer methods glDeleteRenderbuffersEXT(int, int[]) and glDeleteRenderbuffersEXT(int, java.nio.IntBuffer) instead
 void glDeleteShader(int shader)
           
 void glDeleteTextures(int n, int[] textures)
           
 void glDeleteTextures(int n, IntBuffer textures)
           
 void glDeleteTextures(int n, IntByReference textures)
          Deprecated. use the safer methods glDeleteTextures(int, int[]) and glDeleteTextures(int, java.nio.IntBuffer) instead
 void glDeleteVertexArraysAPPLE(int n, int[] ids)
           
 void glDeleteVertexArraysAPPLE(int n, IntBuffer ids)
           
 void glDeleteVertexArraysAPPLE(int n, IntByReference ids)
          Deprecated. use the safer methods glDeleteVertexArraysAPPLE(int, int[]) and glDeleteVertexArraysAPPLE(int, java.nio.IntBuffer) instead
 void glDepthBoundsEXT(double zmin, double zmax)
           
 void glDepthFunc(int func)
           
 void glDepthMask(byte flag)
           
 void glDepthRange(double zNear, double zFar)
           
 void glDetachObjectARB(Pointer containerObj, Pointer attachedObj)
           
 void glDetachShader(int program, int shader)
           
 void glDisable(int cap)
           
 void glDisableClientState(int array)
           
 void glDisableVertexAttribAPPLE(int index, int pname)
           
 void glDisableVertexAttribArray(int index)
           
 void glDisableVertexAttribArrayARB(int index)
           
 void glDrawArrays(int mode, int first, int count)
           
 void glDrawBuffer(int mode)
           
 void glDrawBuffers(int n, int[] bufs)
           
 void glDrawBuffers(int n, IntBuffer bufs)
           
 void glDrawBuffers(int n, IntByReference bufs)
          Deprecated. use the safer methods glDrawBuffers(int, int[]) and glDrawBuffers(int, java.nio.IntBuffer) instead
 void glDrawBuffersARB(int n, int[] bufs)
           
 void glDrawBuffersARB(int n, IntBuffer bufs)
           
 void glDrawBuffersARB(int n, IntByReference bufs)
          Deprecated. use the safer methods glDrawBuffersARB(int, int[]) and glDrawBuffersARB(int, java.nio.IntBuffer) instead
 void glDrawElementArrayAPPLE(int mode, int first, int count)
           
 void glDrawElements(int mode, int count, int type, OpenGLLibrary.GLvoid indices)
           
 void glDrawPixels(int width, int height, int format, int type, OpenGLLibrary.GLvoid pixels)
           
 void glDrawRangeElementArrayAPPLE(int mode, int start, int end, int first, int count)
           
 void glDrawRangeElements(int mode, int start, int end, int count, int type, OpenGLLibrary.GLvoid indices)
           
 void glDrawRangeElementsEXT(int GLenum1, int GLuint1, int GLuint2, int GLsizei1, int GLenum2, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glEdgeFlag(byte flag)
           
 void glEdgeFlagPointer(int stride, OpenGLLibrary.GLvoid pointer)
           
 void glEdgeFlagv(ByteBuffer flag)
           
 void glEdgeFlagv(ByteByReference flag)
          Deprecated. use the safer method glEdgeFlagv(java.nio.ByteBuffer) instead
 void glElementPointerAPPLE(int type, OpenGLLibrary.GLvoid pointer)
           
 void glEnable(int cap)
           
 void glEnableClientState(int array)
           
 void glEnableVertexAttribAPPLE(int index, int pname)
           
 void glEnableVertexAttribArray(int index)
           
 void glEnableVertexAttribArrayARB(int index)
           
 void glEnd()
           
 void glEndList()
           
 void glEndQuery(int target)
           
 void glEndQueryARB(int target)
           
 void glEndTransformFeedbackEXT()
           
 void glEvalCoord1d(double u)
           
 void glEvalCoord1dv(DoubleBuffer u)
           
 void glEvalCoord1dv(DoubleByReference u)
          Deprecated. use the safer method glEvalCoord1dv(java.nio.DoubleBuffer) instead
 void glEvalCoord1f(float u)
           
 void glEvalCoord1fv(FloatBuffer u)
           
 void glEvalCoord1fv(FloatByReference u)
          Deprecated. use the safer method glEvalCoord1fv(java.nio.FloatBuffer) instead
 void glEvalCoord2d(double u, double v)
           
 void glEvalCoord2dv(DoubleBuffer u)
           
 void glEvalCoord2dv(DoubleByReference u)
          Deprecated. use the safer method glEvalCoord2dv(java.nio.DoubleBuffer) instead
 void glEvalCoord2f(float u, float v)
           
 void glEvalCoord2fv(FloatBuffer u)
           
 void glEvalCoord2fv(FloatByReference u)
          Deprecated. use the safer method glEvalCoord2fv(java.nio.FloatBuffer) instead
 void glEvalMesh1(int mode, int i1, int i2)
           
 void glEvalMesh2(int mode, int i1, int i2, int j1, int j2)
           
 void glEvalPoint1(int i)
           
 void glEvalPoint2(int i, int j)
           
 void glFeedbackBuffer(int size, int type, FloatBuffer buffer)
           
 void glFeedbackBuffer(int size, int type, FloatByReference buffer)
          Deprecated. use the safer method glFeedbackBuffer(int, int, java.nio.FloatBuffer) instead
 void glFinalCombinerInputNV(int GLenum1, int GLenum2, int GLenum3, int GLenum4)
           
 void glFinish()
           
 void glFinishFenceAPPLE(int fence)
           
 void glFinishObjectAPPLE(int object, int name)
           
 void glFinishRenderAPPLE()
           
 void glFlush()
           
 void glFlushMappedBufferRangeAPPLE(int target, NativeLong offset, NativeLong size)
           
 void glFlushRenderAPPLE()
           
 void glFlushVertexArrayRangeAPPLE(int length, OpenGLLibrary.GLvoid pointer)
           
 void glFogCoordd(double coord)
           
 void glFogCoorddEXT()
           
 void glFogCoorddv(DoubleBuffer coord)
           
 void glFogCoorddv(DoubleByReference coord)
          Deprecated. use the safer method glFogCoorddv(java.nio.DoubleBuffer) instead
 void glFogCoorddvEXT(DoubleBuffer GLdoublePtr1)
           
 void glFogCoorddvEXT(DoubleByReference GLdoublePtr1)
          Deprecated. use the safer method glFogCoorddvEXT(java.nio.DoubleBuffer) instead
 void glFogCoordf(float coord)
           
 void glFogCoordfEXT()
           
 void glFogCoordfv(FloatBuffer coord)
           
 void glFogCoordfv(FloatByReference coord)
          Deprecated. use the safer method glFogCoordfv(java.nio.FloatBuffer) instead
 void glFogCoordfvEXT(FloatBuffer GLfloatPtr1)
           
 void glFogCoordfvEXT(FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glFogCoordfvEXT(java.nio.FloatBuffer) instead
 void glFogCoordPointer(int type, int stride, OpenGLLibrary.GLvoid pointer)
           
 void glFogCoordPointerEXT(int GLenum1, int GLsizei1, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glFogf(int pname, float param)
           
 void glFogfv(int pname, FloatBuffer params)
           
 void glFogfv(int pname, FloatByReference params)
          Deprecated. use the safer method glFogfv(int, java.nio.FloatBuffer) instead
 void glFogi(int pname, int param)
           
 void glFogiv(int pname, int[] params)
           
 void glFogiv(int pname, IntBuffer params)
           
 void glFogiv(int pname, IntByReference params)
          Deprecated. use the safer methods glFogiv(int, int[]) and glFogiv(int, java.nio.IntBuffer) instead
 void glFramebufferRenderbufferEXT(int target, int attachment, int renderbuffertarget, int renderbuffer)
           
 void glFramebufferTexture1DEXT(int target, int attachment, int textarget, int texture, int level)
           
 void glFramebufferTexture2DEXT(int target, int attachment, int textarget, int texture, int level)
           
 void glFramebufferTexture3DEXT(int target, int attachment, int textarget, int texture, int level, int zoffset)
           
 void glFramebufferTextureEXT(int target, int attachment, int texture, int level)
           
 void glFramebufferTextureFaceEXT(int target, int attachment, int texture, int level, int face)
           
 void glFramebufferTextureLayerEXT(int target, int attachment, int texture, int level, int layer)
           
 void glFrontFace(int mode)
           
 void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar)
           
 void glGenBuffers(int n, IntBuffer buffers)
           
 void glGenBuffers(int n, IntByReference buffers)
          Deprecated. use the safer method glGenBuffers(int, java.nio.IntBuffer) instead
 void glGenBuffersARB(int n, IntBuffer buffers)
           
 void glGenBuffersARB(int n, IntByReference buffers)
          Deprecated. use the safer method glGenBuffersARB(int, java.nio.IntBuffer) instead
 void glGenerateMipmapEXT(int target)
           
 void glGenFencesAPPLE(int n, IntBuffer fences)
           
 void glGenFencesAPPLE(int n, IntByReference fences)
          Deprecated. use the safer method glGenFencesAPPLE(int, java.nio.IntBuffer) instead
 void glGenFramebuffersEXT(int n, IntBuffer framebuffers)
           
 void glGenFramebuffersEXT(int n, IntByReference framebuffers)
          Deprecated. use the safer method glGenFramebuffersEXT(int, java.nio.IntBuffer) instead
 int glGenLists(int range)
           
 void glGenProgramsARB(int n, IntBuffer programs)
           
 void glGenProgramsARB(int n, IntByReference programs)
          Deprecated. use the safer method glGenProgramsARB(int, java.nio.IntBuffer) instead
 void glGenQueries(int n, IntBuffer ids)
           
 void glGenQueries(int n, IntByReference ids)
          Deprecated. use the safer method glGenQueries(int, java.nio.IntBuffer) instead
 void glGenQueriesARB(int n, IntBuffer ids)
           
 void glGenQueriesARB(int n, IntByReference ids)
          Deprecated. use the safer method glGenQueriesARB(int, java.nio.IntBuffer) instead
 void glGenRenderbuffersEXT(int n, IntBuffer renderbuffers)
           
 void glGenRenderbuffersEXT(int n, IntByReference renderbuffers)
          Deprecated. use the safer method glGenRenderbuffersEXT(int, java.nio.IntBuffer) instead
 void glGenTextures(int n, IntBuffer textures)
           
 void glGenTextures(int n, IntByReference textures)
          Deprecated. use the safer method glGenTextures(int, java.nio.IntBuffer) instead
 void glGenVertexArraysAPPLE(int n, IntBuffer ids)
           
 void glGenVertexArraysAPPLE(int n, IntByReference ids)
          Deprecated. use the safer method glGenVertexArraysAPPLE(int, java.nio.IntBuffer) instead
 void glGetActiveAttrib(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
           
 void glGetActiveAttrib(int program, int index, int bufSize, IntByReference length, IntByReference size, IntByReference type, ByteByReference name)
          Deprecated. use the safer method glGetActiveAttrib(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) instead
 void glGetActiveAttribARB(Pointer programObj, int index, int maxLength, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
           
 void glGetActiveAttribARB(Pointer programObj, int index, int maxLength, IntByReference length, IntByReference size, IntByReference type, ByteByReference name)
          Deprecated. use the safer method glGetActiveAttribARB(com.sun.jna.Pointer, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) instead
 void glGetActiveUniform(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
           
 void glGetActiveUniform(int program, int index, int bufSize, IntByReference length, IntByReference size, IntByReference type, ByteByReference name)
          Deprecated. use the safer method glGetActiveUniform(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) instead
 void glGetActiveUniformARB(Pointer programObj, int index, int maxLength, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
           
 void glGetActiveUniformARB(Pointer programObj, int index, int maxLength, IntByReference length, IntByReference size, IntByReference type, ByteByReference name)
          Deprecated. use the safer method glGetActiveUniformARB(com.sun.jna.Pointer, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) instead
 void glGetAttachedObjectsARB(Pointer containerObj, int maxCount, IntBuffer count, PointerByReference obj)
           
 void glGetAttachedObjectsARB(Pointer containerObj, int maxCount, IntByReference count, PointerByReference obj)
          Deprecated. use the safer method glGetAttachedObjectsARB(com.sun.jna.Pointer, int, java.nio.IntBuffer, com.sun.jna.ptr.PointerByReference) instead
 void glGetAttachedShaders(int program, int maxCount, IntBuffer count, IntBuffer shaders)
           
 void glGetAttachedShaders(int program, int maxCount, IntByReference count, IntByReference shaders)
          Deprecated. use the safer method glGetAttachedShaders(int, int, java.nio.IntBuffer, java.nio.IntBuffer) instead
 int glGetAttribLocation(int program, ByteBuffer name)
           
 int glGetAttribLocation(int program, ByteByReference name)
          Deprecated. use the safer method glGetAttribLocation(int, java.nio.ByteBuffer) instead
 int glGetAttribLocationARB(Pointer programObj, ByteBuffer name)
           
 int glGetAttribLocationARB(Pointer programObj, ByteByReference name)
          Deprecated. use the safer method glGetAttribLocationARB(com.sun.jna.Pointer, java.nio.ByteBuffer) instead
 void glGetBooleanIndexedvEXT(int param, int index, ByteBuffer values)
           
 void glGetBooleanIndexedvEXT(int param, int index, ByteByReference values)
          Deprecated. use the safer method glGetBooleanIndexedvEXT(int, int, java.nio.ByteBuffer) instead
 void glGetBooleanv(int pname, ByteBuffer params)
           
 void glGetBooleanv(int pname, ByteByReference params)
          Deprecated. use the safer method glGetBooleanv(int, java.nio.ByteBuffer) instead
 void glGetBufferParameteriv(int target, int pname, IntBuffer params)
           
 void glGetBufferParameteriv(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetBufferParameteriv(int, int, java.nio.IntBuffer) instead
 void glGetBufferParameterivARB(int target, int pname, IntBuffer params)
           
 void glGetBufferParameterivARB(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetBufferParameterivARB(int, int, java.nio.IntBuffer) instead
 void glGetBufferPointerv(int target, int pname, PointerByReference params)
           
 void glGetBufferPointervARB(int target, int pname, PointerByReference params)
           
 void glGetBufferSubData(int target, NativeLong offset, NativeLong size, OpenGLLibrary.GLvoid data)
           
 void glGetBufferSubDataARB(int target, NativeLong offset, NativeLong size, OpenGLLibrary.GLvoid data)
           
 void glGetClipPlane(int plane, DoubleBuffer equation)
           
 void glGetClipPlane(int plane, DoubleByReference equation)
          Deprecated. use the safer method glGetClipPlane(int, java.nio.DoubleBuffer) instead
 void glGetColorTable(int target, int format, int type, OpenGLLibrary.GLvoid table)
           
 void glGetColorTableEXT(int GLenum1, int GLenum2, int GLenum3, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glGetColorTableParameterfv(int target, int pname, FloatBuffer params)
           
 void glGetColorTableParameterfv(int target, int pname, FloatByReference params)
          Deprecated. use the safer method glGetColorTableParameterfv(int, int, java.nio.FloatBuffer) instead
 void glGetColorTableParameterfvEXT(int GLenum1, int GLenum2, FloatBuffer GLfloatPtr1)
           
 void glGetColorTableParameterfvEXT(int GLenum1, int GLenum2, FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glGetColorTableParameterfvEXT(int, int, java.nio.FloatBuffer) instead
 void glGetColorTableParameteriv(int target, int pname, IntBuffer params)
           
 void glGetColorTableParameteriv(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetColorTableParameteriv(int, int, java.nio.IntBuffer) instead
 void glGetColorTableParameterivEXT(int GLenum1, int GLenum2, IntBuffer GLintPtr1)
           
 void glGetColorTableParameterivEXT(int GLenum1, int GLenum2, IntByReference GLintPtr1)
          Deprecated. use the safer method glGetColorTableParameterivEXT(int, int, java.nio.IntBuffer) instead
 void glGetCombinerInputParameterfvNV(int GLenum1, int GLenum2, int GLenum3, int GLenum4, FloatBuffer GLfloatPtr1)
           
 void glGetCombinerInputParameterfvNV(int GLenum1, int GLenum2, int GLenum3, int GLenum4, FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glGetCombinerInputParameterfvNV(int, int, int, int, java.nio.FloatBuffer) instead
 void glGetCombinerInputParameterivNV(int GLenum1, int GLenum2, int GLenum3, int GLenum4, IntBuffer GLintPtr1)
           
 void glGetCombinerInputParameterivNV(int GLenum1, int GLenum2, int GLenum3, int GLenum4, IntByReference GLintPtr1)
          Deprecated. use the safer method glGetCombinerInputParameterivNV(int, int, int, int, java.nio.IntBuffer) instead
 void glGetCombinerOutputParameterfvNV(int GLenum1, int GLenum2, int GLenum3, FloatBuffer GLfloatPtr1)
           
 void glGetCombinerOutputParameterfvNV(int GLenum1, int GLenum2, int GLenum3, FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glGetCombinerOutputParameterfvNV(int, int, int, java.nio.FloatBuffer) instead
 void glGetCombinerOutputParameterivNV(int GLenum1, int GLenum2, int GLenum3, IntBuffer GLintPtr1)
           
 void glGetCombinerOutputParameterivNV(int GLenum1, int GLenum2, int GLenum3, IntByReference GLintPtr1)
          Deprecated. use the safer method glGetCombinerOutputParameterivNV(int, int, int, java.nio.IntBuffer) instead
 void glGetCombinerStageParameterfvNV(int GLenum1, int GLenum2, FloatBuffer GLfloatPtr1)
           
 void glGetCombinerStageParameterfvNV(int GLenum1, int GLenum2, FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glGetCombinerStageParameterfvNV(int, int, java.nio.FloatBuffer) instead
 void glGetCompressedTexImage(int target, int lod, OpenGLLibrary.GLvoid img)
           
 void glGetCompressedTexImageARB(int GLenum1, int GLint1, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glGetConvolutionFilter(int target, int format, int type, OpenGLLibrary.GLvoid image)
           
 void glGetConvolutionParameterfv(int target, int pname, FloatBuffer params)
           
 void glGetConvolutionParameterfv(int target, int pname, FloatByReference params)
          Deprecated. use the safer method glGetConvolutionParameterfv(int, int, java.nio.FloatBuffer) instead
 void glGetConvolutionParameteriv(int target, int pname, IntBuffer params)
           
 void glGetConvolutionParameteriv(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetConvolutionParameteriv(int, int, java.nio.IntBuffer) instead
 void glGetDoublev(int pname, DoubleBuffer params)
           
 void glGetDoublev(int pname, DoubleByReference params)
          Deprecated. use the safer method glGetDoublev(int, java.nio.DoubleBuffer) instead
 int glGetError()
           
 void glGetFinalCombinerInputParameterfvNV(int GLenum1, int GLenum2, FloatBuffer GLfloatPtr1)
           
 void glGetFinalCombinerInputParameterfvNV(int GLenum1, int GLenum2, FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glGetFinalCombinerInputParameterfvNV(int, int, java.nio.FloatBuffer) instead
 void glGetFinalCombinerInputParameterivNV(int GLenum1, int GLenum2, IntBuffer GLintPtr1)
           
 void glGetFinalCombinerInputParameterivNV(int GLenum1, int GLenum2, IntByReference GLintPtr1)
          Deprecated. use the safer method glGetFinalCombinerInputParameterivNV(int, int, java.nio.IntBuffer) instead
 void glGetFloatv(int pname, FloatBuffer params)
           
 void glGetFloatv(int pname, FloatByReference params)
          Deprecated. use the safer method glGetFloatv(int, java.nio.FloatBuffer) instead
 int glGetFragDataLocationEXT(int program, ByteBuffer name)
           
 int glGetFragDataLocationEXT(int program, ByteByReference name)
          Deprecated. use the safer method glGetFragDataLocationEXT(int, java.nio.ByteBuffer) instead
 void glGetFramebufferAttachmentParameterivEXT(int target, int attachment, int pname, IntBuffer params)
           
 void glGetFramebufferAttachmentParameterivEXT(int target, int attachment, int pname, IntByReference params)
          Deprecated. use the safer method glGetFramebufferAttachmentParameterivEXT(int, int, int, java.nio.IntBuffer) instead
 Pointer glGetHandleARB(int pname)
           
 void glGetHistogram(int target, byte reset, int format, int type, OpenGLLibrary.GLvoid values)
           
 void glGetHistogramParameterfv(int target, int pname, FloatBuffer params)
           
 void glGetHistogramParameterfv(int target, int pname, FloatByReference params)
          Deprecated. use the safer method glGetHistogramParameterfv(int, int, java.nio.FloatBuffer) instead
 void glGetHistogramParameteriv(int target, int pname, IntBuffer params)
           
 void glGetHistogramParameteriv(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetHistogramParameteriv(int, int, java.nio.IntBuffer) instead
 void glGetInfoLogARB(Pointer obj, int maxLength, IntBuffer length, ByteBuffer infoLog)
           
 void glGetInfoLogARB(Pointer obj, int maxLength, IntByReference length, ByteByReference infoLog)
          Deprecated. use the safer method glGetInfoLogARB(com.sun.jna.Pointer, int, java.nio.IntBuffer, java.nio.ByteBuffer) instead
 void glGetIntegerIndexedvEXT(int param, int index, IntBuffer values)
           
 void glGetIntegerIndexedvEXT(int param, int index, IntByReference values)
          Deprecated. use the safer method glGetIntegerIndexedvEXT(int, int, java.nio.IntBuffer) instead
 void glGetIntegerv(int pname, IntBuffer params)
           
 void glGetIntegerv(int pname, IntByReference params)
          Deprecated. use the safer method glGetIntegerv(int, java.nio.IntBuffer) instead
 void glGetLightfv(int light, int pname, FloatBuffer params)
           
 void glGetLightfv(int light, int pname, FloatByReference params)
          Deprecated. use the safer method glGetLightfv(int, int, java.nio.FloatBuffer) instead
 void glGetLightiv(int light, int pname, IntBuffer params)
           
 void glGetLightiv(int light, int pname, IntByReference params)
          Deprecated. use the safer method glGetLightiv(int, int, java.nio.IntBuffer) instead
 void glGetMapdv(int target, int query, DoubleBuffer v)
           
 void glGetMapdv(int target, int query, DoubleByReference v)
          Deprecated. use the safer method glGetMapdv(int, int, java.nio.DoubleBuffer) instead
 void glGetMapfv(int target, int query, FloatBuffer v)
           
 void glGetMapfv(int target, int query, FloatByReference v)
          Deprecated. use the safer method glGetMapfv(int, int, java.nio.FloatBuffer) instead
 void glGetMapiv(int target, int query, IntBuffer v)
           
 void glGetMapiv(int target, int query, IntByReference v)
          Deprecated. use the safer method glGetMapiv(int, int, java.nio.IntBuffer) instead
 void glGetMaterialfv(int face, int pname, FloatBuffer params)
           
 void glGetMaterialfv(int face, int pname, FloatByReference params)
          Deprecated. use the safer method glGetMaterialfv(int, int, java.nio.FloatBuffer) instead
 void glGetMaterialiv(int face, int pname, IntBuffer params)
           
 void glGetMaterialiv(int face, int pname, IntByReference params)
          Deprecated. use the safer method glGetMaterialiv(int, int, java.nio.IntBuffer) instead
 void glGetMinmax(int target, byte reset, int format, int type, OpenGLLibrary.GLvoid values)
           
 void glGetMinmaxParameterfv(int target, int pname, FloatBuffer params)
           
 void glGetMinmaxParameterfv(int target, int pname, FloatByReference params)
          Deprecated. use the safer method glGetMinmaxParameterfv(int, int, java.nio.FloatBuffer) instead
 void glGetMinmaxParameteriv(int target, int pname, IntBuffer params)
           
 void glGetMinmaxParameteriv(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetMinmaxParameteriv(int, int, java.nio.IntBuffer) instead
 void glGetObjectParameterfvARB(Pointer obj, int pname, FloatBuffer params)
           
 void glGetObjectParameterfvARB(Pointer obj, int pname, FloatByReference params)
          Deprecated. use the safer method glGetObjectParameterfvARB(com.sun.jna.Pointer, int, java.nio.FloatBuffer) instead
 void glGetObjectParameterivAPPLE(int objectType, int name, int pname, IntBuffer params)
           
 void glGetObjectParameterivAPPLE(int objectType, int name, int pname, IntByReference params)
          Deprecated. use the safer method glGetObjectParameterivAPPLE(int, int, int, java.nio.IntBuffer) instead
 void glGetObjectParameterivARB(Pointer obj, int pname, IntBuffer params)
           
 void glGetObjectParameterivARB(Pointer obj, int pname, IntByReference params)
          Deprecated. use the safer method glGetObjectParameterivARB(com.sun.jna.Pointer, int, java.nio.IntBuffer) instead
 void glGetPixelMapfv(int map, FloatBuffer values)
           
 void glGetPixelMapfv(int map, FloatByReference values)
          Deprecated. use the safer method glGetPixelMapfv(int, java.nio.FloatBuffer) instead
 void glGetPixelMapuiv(int map, IntBuffer values)
           
 void glGetPixelMapuiv(int map, IntByReference values)
          Deprecated. use the safer method glGetPixelMapuiv(int, java.nio.IntBuffer) instead
 void glGetPixelMapusv(int map, ShortBuffer values)
           
 void glGetPixelMapusv(int map, ShortByReference values)
          Deprecated. use the safer method glGetPixelMapusv(int, java.nio.ShortBuffer) instead
 void glGetPointerv(int pname, PointerByReference params)
           
 void glGetPolygonStipple(ByteBuffer mask)
           
 void glGetPolygonStipple(ByteByReference mask)
          Deprecated. use the safer method glGetPolygonStipple(java.nio.ByteBuffer) instead
 void glGetProgramEnvParameterdvARB(int target, int index, DoubleBuffer params)
           
 void glGetProgramEnvParameterdvARB(int target, int index, DoubleByReference params)
          Deprecated. use the safer method glGetProgramEnvParameterdvARB(int, int, java.nio.DoubleBuffer) instead
 void glGetProgramEnvParameterfvARB(int target, int index, FloatBuffer params)
           
 void glGetProgramEnvParameterfvARB(int target, int index, FloatByReference params)
          Deprecated. use the safer method glGetProgramEnvParameterfvARB(int, int, java.nio.FloatBuffer) instead
 void glGetProgramInfoLog(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
           
 void glGetProgramInfoLog(int program, int bufSize, IntByReference length, ByteByReference infoLog)
          Deprecated. use the safer method glGetProgramInfoLog(int, int, java.nio.IntBuffer, java.nio.ByteBuffer) instead
 void glGetProgramiv(int program, int pname, IntBuffer params)
           
 void glGetProgramiv(int program, int pname, IntByReference params)
          Deprecated. use the safer method glGetProgramiv(int, int, java.nio.IntBuffer) instead
 void glGetProgramivARB(int target, int pname, IntBuffer params)
           
 void glGetProgramivARB(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetProgramivARB(int, int, java.nio.IntBuffer) instead
 void glGetProgramLocalParameterdvARB(int target, int index, DoubleBuffer params)
           
 void glGetProgramLocalParameterdvARB(int target, int index, DoubleByReference params)
          Deprecated. use the safer method glGetProgramLocalParameterdvARB(int, int, java.nio.DoubleBuffer) instead
 void glGetProgramLocalParameterfvARB(int target, int index, FloatBuffer params)
           
 void glGetProgramLocalParameterfvARB(int target, int index, FloatByReference params)
          Deprecated. use the safer method glGetProgramLocalParameterfvARB(int, int, java.nio.FloatBuffer) instead
 void glGetProgramStringARB(int target, int pname, OpenGLLibrary.GLvoid string)
           
 void glGetQueryiv(int target, int pname, IntBuffer params)
           
 void glGetQueryiv(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetQueryiv(int, int, java.nio.IntBuffer) instead
 void glGetQueryivARB(int target, int pname, IntBuffer params)
           
 void glGetQueryivARB(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetQueryivARB(int, int, java.nio.IntBuffer) instead
 void glGetQueryObjectiv(int id, int pname, IntBuffer params)
           
 void glGetQueryObjectiv(int id, int pname, IntByReference params)
          Deprecated. use the safer method glGetQueryObjectiv(int, int, java.nio.IntBuffer) instead
 void glGetQueryObjectivARB(int id, int pname, IntBuffer params)
           
 void glGetQueryObjectivARB(int id, int pname, IntByReference params)
          Deprecated. use the safer method glGetQueryObjectivARB(int, int, java.nio.IntBuffer) instead
 void glGetQueryObjectuiv(int id, int pname, IntBuffer params)
           
 void glGetQueryObjectuiv(int id, int pname, IntByReference params)
          Deprecated. use the safer method glGetQueryObjectuiv(int, int, java.nio.IntBuffer) instead
 void glGetQueryObjectuivARB(int id, int pname, IntBuffer params)
           
 void glGetQueryObjectuivARB(int id, int pname, IntByReference params)
          Deprecated. use the safer method glGetQueryObjectuivARB(int, int, java.nio.IntBuffer) instead
 void glGetRenderbufferParameterivEXT(int target, int pname, IntBuffer params)
           
 void glGetRenderbufferParameterivEXT(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetRenderbufferParameterivEXT(int, int, java.nio.IntBuffer) instead
 void glGetSeparableFilter(int target, int format, int type, OpenGLLibrary.GLvoid row, OpenGLLibrary.GLvoid column, OpenGLLibrary.GLvoid span)
           
 void glGetShaderInfoLog(int shader, int bufSize, IntBuffer length, ByteBuffer infoLog)
           
 void glGetShaderInfoLog(int shader, int bufSize, IntByReference length, ByteByReference infoLog)
          Deprecated. use the safer method glGetShaderInfoLog(int, int, java.nio.IntBuffer, java.nio.ByteBuffer) instead
 void glGetShaderiv(int shader, int pname, IntBuffer params)
           
 void glGetShaderiv(int shader, int pname, IntByReference params)
          Deprecated. use the safer method glGetShaderiv(int, int, java.nio.IntBuffer) instead
 void glGetShaderSource(int shader, int bufSize, IntBuffer length, ByteBuffer source)
           
 void glGetShaderSource(int shader, int bufSize, IntByReference length, ByteByReference source)
          Deprecated. use the safer method glGetShaderSource(int, int, java.nio.IntBuffer, java.nio.ByteBuffer) instead
 void glGetShaderSourceARB(Pointer obj, int maxLength, IntBuffer length, ByteBuffer source)
           
 void glGetShaderSourceARB(Pointer obj, int maxLength, IntByReference length, ByteByReference source)
          Deprecated. use the safer method glGetShaderSourceARB(com.sun.jna.Pointer, int, java.nio.IntBuffer, java.nio.ByteBuffer) instead
 ByteByReference glGetString(int name)
           
 void glGetTexEnvfv(int target, int pname, FloatBuffer params)
           
 void glGetTexEnvfv(int target, int pname, FloatByReference params)
          Deprecated. use the safer method glGetTexEnvfv(int, int, java.nio.FloatBuffer) instead
 void glGetTexEnviv(int target, int pname, IntBuffer params)
           
 void glGetTexEnviv(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetTexEnviv(int, int, java.nio.IntBuffer) instead
 void glGetTexGendv(int coord, int pname, DoubleBuffer params)
           
 void glGetTexGendv(int coord, int pname, DoubleByReference params)
          Deprecated. use the safer method glGetTexGendv(int, int, java.nio.DoubleBuffer) instead
 void glGetTexGenfv(int coord, int pname, FloatBuffer params)
           
 void glGetTexGenfv(int coord, int pname, FloatByReference params)
          Deprecated. use the safer method glGetTexGenfv(int, int, java.nio.FloatBuffer) instead
 void glGetTexGeniv(int coord, int pname, IntBuffer params)
           
 void glGetTexGeniv(int coord, int pname, IntByReference params)
          Deprecated. use the safer method glGetTexGeniv(int, int, java.nio.IntBuffer) instead
 void glGetTexImage(int target, int level, int format, int type, OpenGLLibrary.GLvoid pixels)
           
 void glGetTexLevelParameterfv(int target, int level, int pname, FloatBuffer params)
           
 void glGetTexLevelParameterfv(int target, int level, int pname, FloatByReference params)
          Deprecated. use the safer method glGetTexLevelParameterfv(int, int, int, java.nio.FloatBuffer) instead
 void glGetTexLevelParameteriv(int target, int level, int pname, IntBuffer params)
           
 void glGetTexLevelParameteriv(int target, int level, int pname, IntByReference params)
          Deprecated. use the safer method glGetTexLevelParameteriv(int, int, int, java.nio.IntBuffer) instead
 void glGetTexParameterfv(int target, int pname, FloatBuffer params)
           
 void glGetTexParameterfv(int target, int pname, FloatByReference params)
          Deprecated. use the safer method glGetTexParameterfv(int, int, java.nio.FloatBuffer) instead
 void glGetTexParameterIiuvEXT(int target, int pname, IntBuffer params)
           
 void glGetTexParameterIiuvEXT(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetTexParameterIiuvEXT(int, int, java.nio.IntBuffer) instead
 void glGetTexParameterIivEXT(int target, int pname, IntBuffer params)
           
 void glGetTexParameterIivEXT(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetTexParameterIivEXT(int, int, java.nio.IntBuffer) instead
 void glGetTexParameteriv(int target, int pname, IntBuffer params)
           
 void glGetTexParameteriv(int target, int pname, IntByReference params)
          Deprecated. use the safer method glGetTexParameteriv(int, int, java.nio.IntBuffer) instead
 void glGetTexParameterPointervAPPLE(int target, int pname, PointerByReference params)
           
 void glGetTransformFeedbackVaryingEXT(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
           
 void glGetTransformFeedbackVaryingEXT(int program, int index, int bufSize, IntByReference length, IntByReference size, IntByReference type, ByteByReference name)
          Deprecated. use the safer method glGetTransformFeedbackVaryingEXT(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) instead
 int glGetUniformBufferSizeEXT(int program, int location)
           
 void glGetUniformfv(int program, int location, FloatBuffer params)
           
 void glGetUniformfv(int program, int location, FloatByReference params)
          Deprecated. use the safer method glGetUniformfv(int, int, java.nio.FloatBuffer) instead
 void glGetUniformfvARB(Pointer programObj, int location, FloatBuffer params)
           
 void glGetUniformfvARB(Pointer programObj, int location, FloatByReference params)
          Deprecated. use the safer method glGetUniformfvARB(com.sun.jna.Pointer, int, java.nio.FloatBuffer) instead
 void glGetUniformiv(int program, int location, IntBuffer params)
           
 void glGetUniformiv(int program, int location, IntByReference params)
          Deprecated. use the safer method glGetUniformiv(int, int, java.nio.IntBuffer) instead
 void glGetUniformivARB(Pointer programObj, int location, IntBuffer params)
           
 void glGetUniformivARB(Pointer programObj, int location, IntByReference params)
          Deprecated. use the safer method glGetUniformivARB(com.sun.jna.Pointer, int, java.nio.IntBuffer) instead
 int glGetUniformLocation(int program, ByteBuffer name)
           
 int glGetUniformLocation(int program, ByteByReference name)
          Deprecated. use the safer method glGetUniformLocation(int, java.nio.ByteBuffer) instead
 int glGetUniformLocationARB(Pointer programObj, ByteBuffer name)
           
 int glGetUniformLocationARB(Pointer programObj, ByteByReference name)
          Deprecated. use the safer method glGetUniformLocationARB(com.sun.jna.Pointer, java.nio.ByteBuffer) instead
 NativeLong glGetUniformOffsetEXT(int program, int location)
           
 void glGetUniformuivEXT(int program, int location, IntBuffer params)
           
 void glGetUniformuivEXT(int program, int location, IntByReference params)
          Deprecated. use the safer method glGetUniformuivEXT(int, int, java.nio.IntBuffer) instead
 void glGetVertexAttribdv(int index, int pname, DoubleBuffer params)
           
 void glGetVertexAttribdv(int index, int pname, DoubleByReference params)
          Deprecated. use the safer method glGetVertexAttribdv(int, int, java.nio.DoubleBuffer) instead
 void glGetVertexAttribdvARB(int index, int pname, DoubleBuffer params)
           
 void glGetVertexAttribdvARB(int index, int pname, DoubleByReference params)
          Deprecated. use the safer method glGetVertexAttribdvARB(int, int, java.nio.DoubleBuffer) instead
 void glGetVertexAttribfv(int index, int pname, FloatBuffer params)
           
 void glGetVertexAttribfv(int index, int pname, FloatByReference params)
          Deprecated. use the safer method glGetVertexAttribfv(int, int, java.nio.FloatBuffer) instead
 void glGetVertexAttribfvARB(int index, int pname, FloatBuffer params)
           
 void glGetVertexAttribfvARB(int index, int pname, FloatByReference params)
          Deprecated. use the safer method glGetVertexAttribfvARB(int, int, java.nio.FloatBuffer) instead
 void glGetVertexAttribIivEXT(int index, int pname, IntBuffer params)
           
 void glGetVertexAttribIivEXT(int index, int pname, IntByReference params)
          Deprecated. use the safer method glGetVertexAttribIivEXT(int, int, java.nio.IntBuffer) instead
 void glGetVertexAttribIuivEXT(int index, int pname, IntBuffer params)
           
 void glGetVertexAttribIuivEXT(int index, int pname, IntByReference params)
          Deprecated. use the safer method glGetVertexAttribIuivEXT(int, int, java.nio.IntBuffer) instead
 void glGetVertexAttribiv(int index, int pname, IntBuffer params)
           
 void glGetVertexAttribiv(int index, int pname, IntByReference params)
          Deprecated. use the safer method glGetVertexAttribiv(int, int, java.nio.IntBuffer) instead
 void glGetVertexAttribivARB(int index, int pname, IntBuffer params)
           
 void glGetVertexAttribivARB(int index, int pname, IntByReference params)
          Deprecated. use the safer method glGetVertexAttribivARB(int, int, java.nio.IntBuffer) instead
 void glGetVertexAttribPointerv(int index, int pname, PointerByReference pointer)
           
 void glGetVertexAttribPointervARB(int index, int pname, PointerByReference pointer)
           
 void glHint(int target, int mode)
           
 void glHistogram(int target, int width, int internalformat, byte sink)
           
 void glIndexd(double c)
           
 void glIndexdv(DoubleBuffer c)
           
 void glIndexdv(DoubleByReference c)
          Deprecated. use the safer method glIndexdv(java.nio.DoubleBuffer) instead
 void glIndexf(float c)
           
 void glIndexfv(FloatBuffer c)
           
 void glIndexfv(FloatByReference c)
          Deprecated. use the safer method glIndexfv(java.nio.FloatBuffer) instead
 void glIndexi(int c)
           
 void glIndexiv(int[] c)
           
 void glIndexiv(IntBuffer c)
           
 void glIndexiv(IntByReference c)
          Deprecated. use the safer methods glIndexiv(int[]) and glIndexiv(java.nio.IntBuffer) instead
 void glIndexMask(int mask)
           
 void glIndexPointer(int type, int stride, OpenGLLibrary.GLvoid pointer)
           
 void glIndexs(short c)
           
 void glIndexsv(ShortBuffer c)
           
 void glIndexsv(ShortByReference c)
          Deprecated. use the safer method glIndexsv(java.nio.ShortBuffer) instead
 void glIndexub(byte c)
           
 void glIndexubv(ByteBuffer c)
           
 void glIndexubv(ByteByReference c)
          Deprecated. use the safer method glIndexubv(java.nio.ByteBuffer) instead
 void glInitNames()
           
 void glInterleavedArrays(int format, int stride, OpenGLLibrary.GLvoid pointer)
           
 byte glIsBuffer(int buffer)
           
 byte glIsBufferARB(int buffer)
           
 byte glIsEnabled(int cap)
           
 byte glIsFenceAPPLE(int fence)
           
 byte glIsFramebufferEXT(int framebuffer)
           
 byte glIsList(int list)
           
 byte glIsProgram(int program)
           
 byte glIsProgramARB(int program)
           
 byte glIsQuery(int id)
           
 byte glIsQueryARB(int id)
           
 byte glIsRenderbufferEXT(int renderbuffer)
           
 byte glIsShader(int shader)
           
 byte glIsTexture(int texture)
           
 byte glIsVertexArrayAPPLE(int id)
           
 byte glIsVertexAttribEnabledAPPLE(int index, int pname)
           
 void glLightf(int light, int pname, float param)
           
 void glLightfv(int light, int pname, FloatBuffer params)
           
 void glLightfv(int light, int pname, FloatByReference params)
          Deprecated. use the safer method glLightfv(int, int, java.nio.FloatBuffer) instead
 void glLighti(int light, int pname, int param)
           
 void glLightiv(int light, int pname, int[] params)
           
 void glLightiv(int light, int pname, IntBuffer params)
           
 void glLightiv(int light, int pname, IntByReference params)
          Deprecated. use the safer methods glLightiv(int, int, int[]) and glLightiv(int, int, java.nio.IntBuffer) instead
 void glLightModelf(int pname, float param)
           
 void glLightModelfv(int pname, FloatBuffer params)
           
 void glLightModelfv(int pname, FloatByReference params)
          Deprecated. use the safer method glLightModelfv(int, java.nio.FloatBuffer) instead
 void glLightModeli(int pname, int param)
           
 void glLightModeliv(int pname, int[] params)
           
 void glLightModeliv(int pname, IntBuffer params)
           
 void glLightModeliv(int pname, IntByReference params)
          Deprecated. use the safer methods glLightModeliv(int, int[]) and glLightModeliv(int, java.nio.IntBuffer) instead
 void glLineStipple(int factor, short pattern)
           
 void glLineWidth(float width)
           
 void glLinkProgram(int program)
           
 void glLinkProgramARB(Pointer programObj)
           
 void glListBase(int base)
           
 void glLoadIdentity()
           
 void glLoadMatrixd(DoubleBuffer m)
           
 void glLoadMatrixd(DoubleByReference m)
          Deprecated. use the safer method glLoadMatrixd(java.nio.DoubleBuffer) instead
 void glLoadMatrixf(FloatBuffer m)
           
 void glLoadMatrixf(FloatByReference m)
          Deprecated. use the safer method glLoadMatrixf(java.nio.FloatBuffer) instead
 void glLoadName(int name)
           
 void glLoadTransposeMatrixd(DoubleBuffer m)
           
 void glLoadTransposeMatrixd(DoubleByReference m)
          Deprecated. use the safer method glLoadTransposeMatrixd(java.nio.DoubleBuffer) instead
 void glLoadTransposeMatrixdARB(DoubleBuffer GLdoublePtr1)
           
 void glLoadTransposeMatrixdARB(DoubleByReference GLdoublePtr1)
          Deprecated. use the safer method glLoadTransposeMatrixdARB(java.nio.DoubleBuffer) instead
 void glLoadTransposeMatrixf(FloatBuffer m)
           
 void glLoadTransposeMatrixf(FloatByReference m)
          Deprecated. use the safer method glLoadTransposeMatrixf(java.nio.FloatBuffer) instead
 void glLoadTransposeMatrixfARB(FloatBuffer GLfloatPtr1)
           
 void glLoadTransposeMatrixfARB(FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glLoadTransposeMatrixfARB(java.nio.FloatBuffer) instead
 void glLockArraysEXT(int GLint1, int GLsizei1)
           
 void glLogicOp(int opcode)
           
 void glMap1d(int target, double u1, double u2, int stride, int order, DoubleBuffer points)
           
 void glMap1d(int target, double u1, double u2, int stride, int order, DoubleByReference points)
          Deprecated. use the safer method glMap1d(int, double, double, int, int, java.nio.DoubleBuffer) instead
 void glMap1f(int target, float u1, float u2, int stride, int order, FloatBuffer points)
           
 void glMap1f(int target, float u1, float u2, int stride, int order, FloatByReference points)
          Deprecated. use the safer method glMap1f(int, float, float, int, int, java.nio.FloatBuffer) instead
 void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
           
 void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleByReference points)
          Deprecated. use the safer method glMap2d(int, double, double, int, int, double, double, int, int, java.nio.DoubleBuffer) instead
 void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
           
 void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatByReference points)
          Deprecated. use the safer method glMap2f(int, float, float, int, int, float, float, int, int, java.nio.FloatBuffer) instead
 OpenGLLibrary.GLvoid glMapBuffer(int target, int access)
           
 OpenGLLibrary.GLvoid glMapBufferARB(int target, int access)
           
 void glMapGrid1d(int un, double u1, double u2)
           
 void glMapGrid1f(int un, float u1, float u2)
           
 void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
           
 void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
           
 void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, DoubleBuffer points)
           
 void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, DoubleByReference points)
          Deprecated. use the safer method glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, java.nio.DoubleBuffer) instead
 void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, FloatBuffer points)
           
 void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, FloatByReference points)
          Deprecated. use the safer method glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, java.nio.FloatBuffer) instead
 void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
           
 void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleByReference points)
          Deprecated. use the safer method glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, java.nio.DoubleBuffer) instead
 void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
           
 void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatByReference points)
          Deprecated. use the safer method glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, java.nio.FloatBuffer) instead
 void glMaterialf(int face, int pname, float param)
           
 void glMaterialfv(int face, int pname, FloatBuffer params)
           
 void glMaterialfv(int face, int pname, FloatByReference params)
          Deprecated. use the safer method glMaterialfv(int, int, java.nio.FloatBuffer) instead
 void glMateriali(int face, int pname, int param)
           
 void glMaterialiv(int face, int pname, int[] params)
           
 void glMaterialiv(int face, int pname, IntBuffer params)
           
 void glMaterialiv(int face, int pname, IntByReference params)
          Deprecated. use the safer methods glMaterialiv(int, int, int[]) and glMaterialiv(int, int, java.nio.IntBuffer) instead
 void glMatrixMode(int mode)
           
 void glMinmax(int target, int internalformat, byte sink)
           
 void glMultiDrawArrays(int mode, int[] first, int[] count, int primcount)
           
 void glMultiDrawArrays(int mode, IntBuffer first, IntBuffer count, int primcount)
           
 void glMultiDrawArrays(int mode, IntByReference first, IntByReference count, int primcount)
          Deprecated. use the safer methods glMultiDrawArrays(int, int[], int[], int) and glMultiDrawArrays(int, java.nio.IntBuffer, java.nio.IntBuffer, int) instead
 void glMultiDrawArraysEXT(int GLenum1, int[] GLintPtr1, int[] GLsizeiPtr1, int GLsizei1)
           
 void glMultiDrawArraysEXT(int GLenum1, IntBuffer GLintPtr1, IntBuffer GLsizeiPtr1, int GLsizei1)
           
 void glMultiDrawArraysEXT(int GLenum1, IntByReference GLintPtr1, IntByReference GLsizeiPtr1, int GLsizei1)
          Deprecated. use the safer methods glMultiDrawArraysEXT(int, int[], int[], int) and glMultiDrawArraysEXT(int, java.nio.IntBuffer, java.nio.IntBuffer, int) instead
 void glMultiDrawElementArrayAPPLE(int mode, int[] first, int[] count, int primcount)
           
 void glMultiDrawElementArrayAPPLE(int mode, IntBuffer first, IntBuffer count, int primcount)
           
 void glMultiDrawElementArrayAPPLE(int mode, IntByReference first, IntByReference count, int primcount)
          Deprecated. use the safer methods glMultiDrawElementArrayAPPLE(int, int[], int[], int) and glMultiDrawElementArrayAPPLE(int, java.nio.IntBuffer, java.nio.IntBuffer, int) instead
 void glMultiDrawElements(int mode, int[] count, int type, PointerByReference indices, int primcount)
           
 void glMultiDrawElements(int mode, IntBuffer count, int type, PointerByReference indices, int primcount)
           
 void glMultiDrawElements(int mode, IntByReference count, int type, PointerByReference indices, int primcount)
          Deprecated. use the safer methods glMultiDrawElements(int, int[], int, com.sun.jna.ptr.PointerByReference, int) and glMultiDrawElements(int, java.nio.IntBuffer, int, com.sun.jna.ptr.PointerByReference, int) instead
 void glMultiDrawElementsEXT(int GLenum1, int[] GLsizeiPtr1, int GLenum2, PointerByReference GLvoidPtrPtr1, int GLsizei1)
           
 void glMultiDrawElementsEXT(int GLenum1, IntBuffer GLsizeiPtr1, int GLenum2, PointerByReference GLvoidPtrPtr1, int GLsizei1)
           
 void glMultiDrawElementsEXT(int GLenum1, IntByReference GLsizeiPtr1, int GLenum2, PointerByReference GLvoidPtrPtr1, int GLsizei1)
          Deprecated. use the safer methods glMultiDrawElementsEXT(int, int[], int, com.sun.jna.ptr.PointerByReference, int) and glMultiDrawElementsEXT(int, java.nio.IntBuffer, int, com.sun.jna.ptr.PointerByReference, int) instead
 void glMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, int[] first, int[] count, int primcount)
           
 void glMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, IntBuffer first, IntBuffer count, int primcount)
           
 void glMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, IntByReference first, IntByReference count, int primcount)
          Deprecated. use the safer methods glMultiDrawRangeElementArrayAPPLE(int, int, int, int[], int[], int) and glMultiDrawRangeElementArrayAPPLE(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, int) instead
 void glMultiTexCoord1d(int target, double s)
           
 void glMultiTexCoord1dARB(int GLenum1)
           
 void glMultiTexCoord1dv(int target, DoubleBuffer v)
           
 void glMultiTexCoord1dv(int target, DoubleByReference v)
          Deprecated. use the safer method glMultiTexCoord1dv(int, java.nio.DoubleBuffer) instead
 void glMultiTexCoord1dvARB(int GLenum1, DoubleBuffer GLdoublePtr1)
           
 void glMultiTexCoord1dvARB(int GLenum1, DoubleByReference GLdoublePtr1)
          Deprecated. use the safer method glMultiTexCoord1dvARB(int, java.nio.DoubleBuffer) instead
 void glMultiTexCoord1f(int target, float s)
           
 void glMultiTexCoord1fARB(int GLenum1)
           
 void glMultiTexCoord1fv(int target, FloatBuffer v)
           
 void glMultiTexCoord1fv(int target, FloatByReference v)
          Deprecated. use the safer method glMultiTexCoord1fv(int, java.nio.FloatBuffer) instead
 void glMultiTexCoord1fvARB(int GLenum1, FloatBuffer GLfloatPtr1)
           
 void glMultiTexCoord1fvARB(int GLenum1, FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glMultiTexCoord1fvARB(int, java.nio.FloatBuffer) instead
 void glMultiTexCoord1i(int target, int s)
           
 void glMultiTexCoord1iARB(int GLenum1, int GLint1)
           
 void glMultiTexCoord1iv(int target, int[] v)
           
 void glMultiTexCoord1iv(int target, IntBuffer v)
           
 void glMultiTexCoord1iv(int target, IntByReference v)
          Deprecated. use the safer methods glMultiTexCoord1iv(int, int[]) and glMultiTexCoord1iv(int, java.nio.IntBuffer) instead
 void glMultiTexCoord1ivARB(int GLenum1, int[] GLintPtr1)
           
 void glMultiTexCoord1ivARB(int GLenum1, IntBuffer GLintPtr1)
           
 void glMultiTexCoord1ivARB(int GLenum1, IntByReference GLintPtr1)
          Deprecated. use the safer methods glMultiTexCoord1ivARB(int, int[]) and glMultiTexCoord1ivARB(int, java.nio.IntBuffer) instead
 void glMultiTexCoord1s(int target, short s)
           
 void glMultiTexCoord1sARB(int GLenum1)
           
 void glMultiTexCoord1sv(int target, ShortBuffer v)
           
 void glMultiTexCoord1sv(int target, ShortByReference v)
          Deprecated. use the safer method glMultiTexCoord1sv(int, java.nio.ShortBuffer) instead
 void glMultiTexCoord1svARB(int GLenum1, ShortBuffer GLshortPtr1)
           
 void glMultiTexCoord1svARB(int GLenum1, ShortByReference GLshortPtr1)
          Deprecated. use the safer method glMultiTexCoord1svARB(int, java.nio.ShortBuffer) instead
 void glMultiTexCoord2d(int target, double s, double t)
           
 void glMultiTexCoord2dARB(int GLenum1)
           
 void glMultiTexCoord2dv(int target, DoubleBuffer v)
           
 void glMultiTexCoord2dv(int target, DoubleByReference v)
          Deprecated. use the safer method glMultiTexCoord2dv(int, java.nio.DoubleBuffer) instead
 void glMultiTexCoord2dvARB(int GLenum1, DoubleBuffer GLdoublePtr1)
           
 void glMultiTexCoord2dvARB(int GLenum1, DoubleByReference GLdoublePtr1)
          Deprecated. use the safer method glMultiTexCoord2dvARB(int, java.nio.DoubleBuffer) instead
 void glMultiTexCoord2f(int target, float s, float t)
           
 void glMultiTexCoord2fARB(int GLenum1)
           
 void glMultiTexCoord2fv(int target, FloatBuffer v)
           
 void glMultiTexCoord2fv(int target, FloatByReference v)
          Deprecated. use the safer method glMultiTexCoord2fv(int, java.nio.FloatBuffer) instead
 void glMultiTexCoord2fvARB(int GLenum1, FloatBuffer GLfloatPtr1)
           
 void glMultiTexCoord2fvARB(int GLenum1, FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glMultiTexCoord2fvARB(int, java.nio.FloatBuffer) instead
 void glMultiTexCoord2i(int target, int s, int t)
           
 void glMultiTexCoord2iARB(int GLenum1, int GLint1, int GLint2)
           
 void glMultiTexCoord2iv(int target, int[] v)
           
 void glMultiTexCoord2iv(int target, IntBuffer v)
           
 void glMultiTexCoord2iv(int target, IntByReference v)
          Deprecated. use the safer methods glMultiTexCoord2iv(int, int[]) and glMultiTexCoord2iv(int, java.nio.IntBuffer) instead
 void glMultiTexCoord2ivARB(int GLenum1, int[] GLintPtr1)
           
 void glMultiTexCoord2ivARB(int GLenum1, IntBuffer GLintPtr1)
           
 void glMultiTexCoord2ivARB(int GLenum1, IntByReference GLintPtr1)
          Deprecated. use the safer methods glMultiTexCoord2ivARB(int, int[]) and glMultiTexCoord2ivARB(int, java.nio.IntBuffer) instead
 void glMultiTexCoord2s(int target, short s, short t)
           
 void glMultiTexCoord2sARB(int GLenum1)
           
 void glMultiTexCoord2sv(int target, ShortBuffer v)
           
 void glMultiTexCoord2sv(int target, ShortByReference v)
          Deprecated. use the safer method glMultiTexCoord2sv(int, java.nio.ShortBuffer) instead
 void glMultiTexCoord2svARB(int GLenum1, ShortBuffer GLshortPtr1)
           
 void glMultiTexCoord2svARB(int GLenum1, ShortByReference GLshortPtr1)
          Deprecated. use the safer method glMultiTexCoord2svARB(int, java.nio.ShortBuffer) instead
 void glMultiTexCoord3d(int target, double s, double t, double r)
           
 void glMultiTexCoord3dARB(int GLenum1)
           
 void glMultiTexCoord3dv(int target, DoubleBuffer v)
           
 void glMultiTexCoord3dv(int target, DoubleByReference v)
          Deprecated. use the safer method glMultiTexCoord3dv(int, java.nio.DoubleBuffer) instead
 void glMultiTexCoord3dvARB(int GLenum1, DoubleBuffer GLdoublePtr1)
           
 void glMultiTexCoord3dvARB(int GLenum1, DoubleByReference GLdoublePtr1)
          Deprecated. use the safer method glMultiTexCoord3dvARB(int, java.nio.DoubleBuffer) instead
 void glMultiTexCoord3f(int target, float s, float t, float r)
           
 void glMultiTexCoord3fARB(int GLenum1)
           
 void glMultiTexCoord3fv(int target, FloatBuffer v)
           
 void glMultiTexCoord3fv(int target, FloatByReference v)
          Deprecated. use the safer method glMultiTexCoord3fv(int, java.nio.FloatBuffer) instead
 void glMultiTexCoord3fvARB(int GLenum1, FloatBuffer GLfloatPtr1)
           
 void glMultiTexCoord3fvARB(int GLenum1, FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glMultiTexCoord3fvARB(int, java.nio.FloatBuffer) instead
 void glMultiTexCoord3i(int target, int s, int t, int r)
           
 void glMultiTexCoord3iARB(int GLenum1, int GLint1, int GLint2, int GLint3)
           
 void glMultiTexCoord3iv(int target, int[] v)
           
 void glMultiTexCoord3iv(int target, IntBuffer v)
           
 void glMultiTexCoord3iv(int target, IntByReference v)
          Deprecated. use the safer methods glMultiTexCoord3iv(int, int[]) and glMultiTexCoord3iv(int, java.nio.IntBuffer) instead
 void glMultiTexCoord3ivARB(int GLenum1, int[] GLintPtr1)
           
 void glMultiTexCoord3ivARB(int GLenum1, IntBuffer GLintPtr1)
           
 void glMultiTexCoord3ivARB(int GLenum1, IntByReference GLintPtr1)
          Deprecated. use the safer methods glMultiTexCoord3ivARB(int, int[]) and glMultiTexCoord3ivARB(int, java.nio.IntBuffer) instead
 void glMultiTexCoord3s(int target, short s, short t, short r)
           
 void glMultiTexCoord3sARB(int GLenum1)
           
 void glMultiTexCoord3sv(int target, ShortBuffer v)
           
 void glMultiTexCoord3sv(int target, ShortByReference v)
          Deprecated. use the safer method glMultiTexCoord3sv(int, java.nio.ShortBuffer) instead
 void glMultiTexCoord3svARB(int GLenum1, ShortBuffer GLshortPtr1)
           
 void glMultiTexCoord3svARB(int GLenum1, ShortByReference GLshortPtr1)
          Deprecated. use the safer method glMultiTexCoord3svARB(int, java.nio.ShortBuffer) instead
 void glMultiTexCoord4d(int target, double s, double t, double r, double q)
           
 void glMultiTexCoord4dARB(int GLenum1)
           
 void glMultiTexCoord4dv(int target, DoubleBuffer v)
           
 void glMultiTexCoord4dv(int target, DoubleByReference v)
          Deprecated. use the safer method glMultiTexCoord4dv(int, java.nio.DoubleBuffer) instead
 void glMultiTexCoord4dvARB(int GLenum1, DoubleBuffer GLdoublePtr1)
           
 void glMultiTexCoord4dvARB(int GLenum1, DoubleByReference GLdoublePtr1)
          Deprecated. use the safer method glMultiTexCoord4dvARB(int, java.nio.DoubleBuffer) instead
 void glMultiTexCoord4f(int target, float s, float t, float r, float q)
           
 void glMultiTexCoord4fARB(int GLenum1)
           
 void glMultiTexCoord4fv(int target, FloatBuffer v)
           
 void glMultiTexCoord4fv(int target, FloatByReference v)
          Deprecated. use the safer method glMultiTexCoord4fv(int, java.nio.FloatBuffer) instead
 void glMultiTexCoord4fvARB(int GLenum1, FloatBuffer GLfloatPtr1)
           
 void glMultiTexCoord4fvARB(int GLenum1, FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glMultiTexCoord4fvARB(int, java.nio.FloatBuffer) instead
 void glMultiTexCoord4i(int target, int GLint1, int s, int t, int r)
           
 void glMultiTexCoord4iARB(int GLenum1, int GLint1, int GLint2, int GLint3, int GLint4)
           
 void glMultiTexCoord4iv(int target, int[] v)
           
 void glMultiTexCoord4iv(int target, IntBuffer v)
           
 void glMultiTexCoord4iv(int target, IntByReference v)
          Deprecated. use the safer methods glMultiTexCoord4iv(int, int[]) and glMultiTexCoord4iv(int, java.nio.IntBuffer) instead
 void glMultiTexCoord4ivARB(int GLenum1, int[] GLintPtr1)
           
 void glMultiTexCoord4ivARB(int GLenum1, IntBuffer GLintPtr1)
           
 void glMultiTexCoord4ivARB(int GLenum1, IntByReference GLintPtr1)
          Deprecated. use the safer methods glMultiTexCoord4ivARB(int, int[]) and glMultiTexCoord4ivARB(int, java.nio.IntBuffer) instead
 void glMultiTexCoord4s(int target, short s, short t, short r, short q)
           
 void glMultiTexCoord4sARB(int GLenum1)
           
 void glMultiTexCoord4sv(int target, ShortBuffer v)
           
 void glMultiTexCoord4sv(int target, ShortByReference v)
          Deprecated. use the safer method glMultiTexCoord4sv(int, java.nio.ShortBuffer) instead
 void glMultiTexCoord4svARB(int GLenum1, ShortBuffer GLshortPtr1)
           
 void glMultiTexCoord4svARB(int GLenum1, ShortByReference GLshortPtr1)
          Deprecated. use the safer method glMultiTexCoord4svARB(int, java.nio.ShortBuffer) instead
 void glMultMatrixd(DoubleBuffer m)
           
 void glMultMatrixd(DoubleByReference m)
          Deprecated. use the safer method glMultMatrixd(java.nio.DoubleBuffer) instead
 void glMultMatrixf(FloatBuffer m)
           
 void glMultMatrixf(FloatByReference m)
          Deprecated. use the safer method glMultMatrixf(java.nio.FloatBuffer) instead
 void glMultTransposeMatrixd(DoubleBuffer m)
           
 void glMultTransposeMatrixd(DoubleByReference m)
          Deprecated. use the safer method glMultTransposeMatrixd(java.nio.DoubleBuffer) instead
 void glMultTransposeMatrixdARB(DoubleBuffer GLdoublePtr1)
           
 void glMultTransposeMatrixdARB(DoubleByReference GLdoublePtr1)
          Deprecated. use the safer method glMultTransposeMatrixdARB(java.nio.DoubleBuffer) instead
 void glMultTransposeMatrixf(FloatBuffer m)
           
 void glMultTransposeMatrixf(FloatByReference m)
          Deprecated. use the safer method glMultTransposeMatrixf(java.nio.FloatBuffer) instead
 void glMultTransposeMatrixfARB(FloatBuffer GLfloatPtr1)
           
 void glMultTransposeMatrixfARB(FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glMultTransposeMatrixfARB(java.nio.FloatBuffer) instead
 void glNewList(int list, int mode)
           
 void glNormal3b(byte nx, byte ny, byte nz)
           
 void glNormal3bv(ByteBuffer v)
           
 void glNormal3bv(ByteByReference v)
          Deprecated. use the safer method glNormal3bv(java.nio.ByteBuffer) instead
 void glNormal3d(double nx, double ny, double nz)
           
 void glNormal3dv(DoubleBuffer v)
           
 void glNormal3dv(DoubleByReference v)
          Deprecated. use the safer method glNormal3dv(java.nio.DoubleBuffer) instead
 void glNormal3f(float nx, float ny, float nz)
           
 void glNormal3fv(FloatBuffer v)
           
 void glNormal3fv(FloatByReference v)
          Deprecated. use the safer method glNormal3fv(java.nio.FloatBuffer) instead
 void glNormal3i(int nx, int ny, int nz)
           
 void glNormal3iv(int[] v)
           
 void glNormal3iv(IntBuffer v)
           
 void glNormal3iv(IntByReference v)
          Deprecated. use the safer methods glNormal3iv(int[]) and glNormal3iv(java.nio.IntBuffer) instead
 void glNormal3s(short nx, short ny, short nz)
           
 void glNormal3sv(ShortBuffer v)
           
 void glNormal3sv(ShortByReference v)
          Deprecated. use the safer method glNormal3sv(java.nio.ShortBuffer) instead
 void glNormalPointer(int type, int stride, OpenGLLibrary.GLvoid pointer)
           
 int glObjectPurgeableAPPLE(int objectType, int name, int option)
           
 int glObjectUnpurgeableAPPLE(int objectType, int name, int option)
           
 void glOrtho(double left, double right, double bottom, double top, double zNear, double zFar)
           
 void glPassThrough(float token)
           
 void glPixelMapfv(int map, int mapsize, FloatBuffer values)
           
 void glPixelMapfv(int map, int mapsize, FloatByReference values)
          Deprecated. use the safer method glPixelMapfv(int, int, java.nio.FloatBuffer) instead
 void glPixelMapuiv(int map, int mapsize, int[] values)
           
 void glPixelMapuiv(int map, int mapsize, IntBuffer values)
           
 void glPixelMapuiv(int map, int mapsize, IntByReference values)
          Deprecated. use the safer methods glPixelMapuiv(int, int, int[]) and glPixelMapuiv(int, int, java.nio.IntBuffer) instead
 void glPixelMapusv(int map, int mapsize, ShortBuffer values)
           
 void glPixelMapusv(int map, int mapsize, ShortByReference values)
          Deprecated. use the safer method glPixelMapusv(int, int, java.nio.ShortBuffer) instead
 void glPixelStoref(int pname, float param)
           
 void glPixelStorei(int pname, int param)
           
 void glPixelTransferf(int pname, float param)
           
 void glPixelTransferi(int pname, int param)
           
 void glPixelZoom(float xfactor, float yfactor)
           
 void glPNTrianglesfATI(int pname, float param)
           
 void glPNTrianglesfATIX(int pname, float param)
           
 void glPNTrianglesiATI(int pname, int param)
           
 void glPNTrianglesiATIX(int pname, int param)
           
 void glPointParameterf(int pname, float param)
           
 void glPointParameterfARB(int pname, float param)
           
 void glPointParameterfv(int pname, FloatBuffer params)
           
 void glPointParameterfv(int pname, FloatByReference params)
          Deprecated. use the safer method glPointParameterfv(int, java.nio.FloatBuffer) instead
 void glPointParameterfvARB(int pname, FloatBuffer params)
           
 void glPointParameterfvARB(int pname, FloatByReference params)
          Deprecated. use the safer method glPointParameterfvARB(int, java.nio.FloatBuffer) instead
 void glPointParameteri(int pname, int param)
           
 void glPointParameteriNV(int pname, int param)
           
 void glPointParameteriv(int pname, int[] params)
           
 void glPointParameteriv(int pname, IntBuffer params)
           
 void glPointParameteriv(int pname, IntByReference params)
          Deprecated. use the safer methods glPointParameteriv(int, int[]) and glPointParameteriv(int, java.nio.IntBuffer) instead
 void glPointParameterivNV(int pname, int[] params)
           
 void glPointParameterivNV(int pname, IntBuffer params)
           
 void glPointParameterivNV(int pname, IntByReference params)
          Deprecated. use the safer methods glPointParameterivNV(int, int[]) and glPointParameterivNV(int, java.nio.IntBuffer) instead
 void glPointSize(float size)
           
 void glPolygonMode(int face, int mode)
           
 void glPolygonOffset(float factor, float units)
           
 void glPolygonStipple(ByteBuffer mask)
           
 void glPolygonStipple(ByteByReference mask)
          Deprecated. use the safer method glPolygonStipple(java.nio.ByteBuffer) instead
 void glPopAttrib()
           
 void glPopClientAttrib()
           
 void glPopMatrix()
           
 void glPopName()
           
 void glPrioritizeTextures(int n, int[] textures, FloatBuffer priorities)
           
 void glPrioritizeTextures(int n, IntBuffer textures, FloatBuffer priorities)
           
 void glPrioritizeTextures(int n, IntByReference textures, FloatByReference priorities)
          Deprecated. use the safer methods glPrioritizeTextures(int, int[], java.nio.FloatBuffer) and glPrioritizeTextures(int, java.nio.IntBuffer, java.nio.FloatBuffer) instead
 void glProgramEnvParameter4dARB(int target, int index, double x, double y, double z, double w)
           
 void glProgramEnvParameter4dvARB(int target, int index, DoubleBuffer params)
           
 void glProgramEnvParameter4dvARB(int target, int index, DoubleByReference params)
          Deprecated. use the safer method glProgramEnvParameter4dvARB(int, int, java.nio.DoubleBuffer) instead
 void glProgramEnvParameter4fARB(int target, int index, float x, float y, float z, float w)
           
 void glProgramEnvParameter4fvARB(int target, int index, FloatBuffer params)
           
 void glProgramEnvParameter4fvARB(int target, int index, FloatByReference params)
          Deprecated. use the safer method glProgramEnvParameter4fvARB(int, int, java.nio.FloatBuffer) instead
 void glProgramEnvParameters4fvEXT(int target, int index, int count, FloatBuffer params)
           
 void glProgramEnvParameters4fvEXT(int target, int index, int count, FloatByReference params)
          Deprecated. use the safer method glProgramEnvParameters4fvEXT(int, int, int, java.nio.FloatBuffer) instead
 void glProgramLocalParameter4dARB(int target, int index, double x, double y, double z, double w)
           
 void glProgramLocalParameter4dvARB(int target, int index, DoubleBuffer params)
           
 void glProgramLocalParameter4dvARB(int target, int index, DoubleByReference params)
          Deprecated. use the safer method glProgramLocalParameter4dvARB(int, int, java.nio.DoubleBuffer) instead
 void glProgramLocalParameter4fARB(int target, int index, float x, float y, float z, float w)
           
 void glProgramLocalParameter4fvARB(int target, int index, FloatBuffer params)
           
 void glProgramLocalParameter4fvARB(int target, int index, FloatByReference params)
          Deprecated. use the safer method glProgramLocalParameter4fvARB(int, int, java.nio.FloatBuffer) instead
 void glProgramLocalParameters4fvEXT(int target, int index, int count, FloatBuffer params)
           
 void glProgramLocalParameters4fvEXT(int target, int index, int count, FloatByReference params)
          Deprecated. use the safer method glProgramLocalParameters4fvEXT(int, int, int, java.nio.FloatBuffer) instead
 void glProgramParameteriEXT(int program, int pname, int value)
           
 void glProgramStringARB(int target, int format, int len, OpenGLLibrary.GLvoid string)
           
 void glPushAttrib(int mask)
           
 void glPushClientAttrib(int mask)
           
 void glPushMatrix()
           
 void glPushName(int name)
           
 void glRasterPos2d(double x, double y)
           
 void glRasterPos2dv(DoubleBuffer v)
           
 void glRasterPos2dv(DoubleByReference v)
          Deprecated. use the safer method glRasterPos2dv(java.nio.DoubleBuffer) instead
 void glRasterPos2f(float x, float y)
           
 void glRasterPos2fv(FloatBuffer v)
           
 void glRasterPos2fv(FloatByReference v)
          Deprecated. use the safer method glRasterPos2fv(java.nio.FloatBuffer) instead
 void glRasterPos2i(int x, int y)
           
 void glRasterPos2iv(int[] v)
           
 void glRasterPos2iv(IntBuffer v)
           
 void glRasterPos2iv(IntByReference v)
          Deprecated. use the safer methods glRasterPos2iv(int[]) and glRasterPos2iv(java.nio.IntBuffer) instead
 void glRasterPos2s(short x, short y)
           
 void glRasterPos2sv(ShortBuffer v)
           
 void glRasterPos2sv(ShortByReference v)
          Deprecated. use the safer method glRasterPos2sv(java.nio.ShortBuffer) instead
 void glRasterPos3d(double x, double y, double z)
           
 void glRasterPos3dv(DoubleBuffer v)
           
 void glRasterPos3dv(DoubleByReference v)
          Deprecated. use the safer method glRasterPos3dv(java.nio.DoubleBuffer) instead
 void glRasterPos3f(float x, float y, float z)
           
 void glRasterPos3fv(FloatBuffer v)
           
 void glRasterPos3fv(FloatByReference v)
          Deprecated. use the safer method glRasterPos3fv(java.nio.FloatBuffer) instead
 void glRasterPos3i(int x, int y, int z)
           
 void glRasterPos3iv(int[] v)
           
 void glRasterPos3iv(IntBuffer v)
           
 void glRasterPos3iv(IntByReference v)
          Deprecated. use the safer methods glRasterPos3iv(int[]) and glRasterPos3iv(java.nio.IntBuffer) instead
 void glRasterPos3s(short x, short y, short z)
           
 void glRasterPos3sv(ShortBuffer v)
           
 void glRasterPos3sv(ShortByReference v)
          Deprecated. use the safer method glRasterPos3sv(java.nio.ShortBuffer) instead
 void glRasterPos4d(double x, double y, double z, double w)
           
 void glRasterPos4dv(DoubleBuffer v)
           
 void glRasterPos4dv(DoubleByReference v)
          Deprecated. use the safer method glRasterPos4dv(java.nio.DoubleBuffer) instead
 void glRasterPos4f(float x, float y, float z, float w)
           
 void glRasterPos4fv(FloatBuffer v)
           
 void glRasterPos4fv(FloatByReference v)
          Deprecated. use the safer method glRasterPos4fv(java.nio.FloatBuffer) instead
 void glRasterPos4i(int x, int y, int z, int w)
           
 void glRasterPos4iv(int[] v)
           
 void glRasterPos4iv(IntBuffer v)
           
 void glRasterPos4iv(IntByReference v)
          Deprecated. use the safer methods glRasterPos4iv(int[]) and glRasterPos4iv(java.nio.IntBuffer) instead
 void glRasterPos4s(short x, short y, short z, short w)
           
 void glRasterPos4sv(ShortBuffer v)
           
 void glRasterPos4sv(ShortByReference v)
          Deprecated. use the safer method glRasterPos4sv(java.nio.ShortBuffer) instead
 void glReadBuffer(int mode)
           
 void glReadPixels(int x, int y, int width, int height, int format, int type, OpenGLLibrary.GLvoid pixels)
           
 void glRectd(double x1, double y1, double x2, double y2)
           
 void glRectdv(DoubleBuffer v1, DoubleBuffer v2)
           
 void glRectdv(DoubleByReference v1, DoubleByReference v2)
          Deprecated. use the safer method glRectdv(java.nio.DoubleBuffer, java.nio.DoubleBuffer) instead
 void glRectf(float x1, float y1, float x2, float y2)
           
 void glRectfv(FloatBuffer v1, FloatBuffer v2)
           
 void glRectfv(FloatByReference v1, FloatByReference v2)
          Deprecated. use the safer method glRectfv(java.nio.FloatBuffer, java.nio.FloatBuffer) instead
 void glRecti(int x1, int y1, int x2, int y2)
           
 void glRectiv(int[] v1, int[] v2)
           
 void glRectiv(IntBuffer v1, IntBuffer v2)
           
 void glRectiv(IntByReference v1, IntByReference v2)
          Deprecated. use the safer methods glRectiv(int[], int[]) and glRectiv(java.nio.IntBuffer, java.nio.IntBuffer) instead
 void glRects(short x1, short y1, short x2, short y2)
           
 void glRectsv(ShortBuffer v1, ShortBuffer v2)
           
 void glRectsv(ShortByReference v1, ShortByReference v2)
          Deprecated. use the safer method glRectsv(java.nio.ShortBuffer, java.nio.ShortBuffer) instead
 void glRenderbufferStorageEXT(int target, int internalformat, int width, int height)
           
 void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height)
           
 int glRenderMode(int mode)
           
 void glResetHistogram(int target)
           
 void glResetMinmax(int target)
           
 void glRotated(double angle, double x, double y, double z)
           
 void glRotatef(float angle, float x, float y, float z)
           
 void glSampleCoverage(float value, byte invert)
           
 void glSampleCoverageARB()
           
 void glSamplePass(int pass)
           
 void glSamplePassARB(int GLenum1)
           
 void glScaled(double x, double y, double z)
           
 void glScalef(float x, float y, float z)
           
 void glScissor(int x, int y, int width, int height)
           
 void glSecondaryColor3b(byte red, byte green, byte blue)
           
 void glSecondaryColor3bEXT()
           
 void glSecondaryColor3bv(ByteBuffer v)
           
 void glSecondaryColor3bv(ByteByReference v)
          Deprecated. use the safer method glSecondaryColor3bv(java.nio.ByteBuffer) instead
 void glSecondaryColor3bvEXT(ByteBuffer GLbytePtr1)
           
 void glSecondaryColor3bvEXT(ByteByReference GLbytePtr1)
          Deprecated. use the safer method glSecondaryColor3bvEXT(java.nio.ByteBuffer) instead
 void glSecondaryColor3d(double red, double green, double blue)
           
 void glSecondaryColor3dEXT()
           
 void glSecondaryColor3dv(DoubleBuffer v)
           
 void glSecondaryColor3dv(DoubleByReference v)
          Deprecated. use the safer method glSecondaryColor3dv(java.nio.DoubleBuffer) instead
 void glSecondaryColor3dvEXT(DoubleBuffer GLdoublePtr1)
           
 void glSecondaryColor3dvEXT(DoubleByReference GLdoublePtr1)
          Deprecated. use the safer method glSecondaryColor3dvEXT(java.nio.DoubleBuffer) instead
 void glSecondaryColor3f(float red, float green, float blue)
           
 void glSecondaryColor3fEXT()
           
 void glSecondaryColor3fv(FloatBuffer v)
           
 void glSecondaryColor3fv(FloatByReference v)
          Deprecated. use the safer method glSecondaryColor3fv(java.nio.FloatBuffer) instead
 void glSecondaryColor3fvEXT(FloatBuffer GLfloatPtr1)
           
 void glSecondaryColor3fvEXT(FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glSecondaryColor3fvEXT(java.nio.FloatBuffer) instead
 void glSecondaryColor3i(int red, int green, int blue)
           
 void glSecondaryColor3iEXT(int GLint1, int GLint2, int GLint3)
           
 void glSecondaryColor3iv(int[] v)
           
 void glSecondaryColor3iv(IntBuffer v)
           
 void glSecondaryColor3iv(IntByReference v)
          Deprecated. use the safer methods glSecondaryColor3iv(int[]) and glSecondaryColor3iv(java.nio.IntBuffer) instead
 void glSecondaryColor3ivEXT(int[] GLintPtr1)
           
 void glSecondaryColor3ivEXT(IntBuffer GLintPtr1)
           
 void glSecondaryColor3ivEXT(IntByReference GLintPtr1)
          Deprecated. use the safer methods glSecondaryColor3ivEXT(int[]) and glSecondaryColor3ivEXT(java.nio.IntBuffer) instead
 void glSecondaryColor3s(short red, short green, short blue)
           
 void glSecondaryColor3sEXT()
           
 void glSecondaryColor3sv(ShortBuffer v)
           
 void glSecondaryColor3sv(ShortByReference v)
          Deprecated. use the safer method glSecondaryColor3sv(java.nio.ShortBuffer) instead
 void glSecondaryColor3svEXT(ShortBuffer GLshortPtr1)
           
 void glSecondaryColor3svEXT(ShortByReference GLshortPtr1)
          Deprecated. use the safer method glSecondaryColor3svEXT(java.nio.ShortBuffer) instead
 void glSecondaryColor3ub(byte red, byte green, byte blue)
           
 void glSecondaryColor3ubEXT()
           
 void glSecondaryColor3ubv(ByteBuffer v)
           
 void glSecondaryColor3ubv(ByteByReference v)
          Deprecated. use the safer method glSecondaryColor3ubv(java.nio.ByteBuffer) instead
 void glSecondaryColor3ubvEXT(ByteBuffer GLubytePtr1)
           
 void glSecondaryColor3ubvEXT(ByteByReference GLubytePtr1)
          Deprecated. use the safer method glSecondaryColor3ubvEXT(java.nio.ByteBuffer) instead
 void glSecondaryColor3ui(int red, int green, int blue)
           
 void glSecondaryColor3uiEXT(int GLuint1, int GLuint2, int GLuint3)
           
 void glSecondaryColor3uiv(int[] v)
           
 void glSecondaryColor3uiv(IntBuffer v)
           
 void glSecondaryColor3uiv(IntByReference v)
          Deprecated. use the safer methods glSecondaryColor3uiv(int[]) and glSecondaryColor3uiv(java.nio.IntBuffer) instead
 void glSecondaryColor3uivEXT(int[] GLuintPtr1)
           
 void glSecondaryColor3uivEXT(IntBuffer GLuintPtr1)
           
 void glSecondaryColor3uivEXT(IntByReference GLuintPtr1)
          Deprecated. use the safer methods glSecondaryColor3uivEXT(int[]) and glSecondaryColor3uivEXT(java.nio.IntBuffer) instead
 void glSecondaryColor3us(short red, short green, short blue)
           
 void glSecondaryColor3usEXT()
           
 void glSecondaryColor3usv(ShortBuffer v)
           
 void glSecondaryColor3usv(ShortByReference v)
          Deprecated. use the safer method glSecondaryColor3usv(java.nio.ShortBuffer) instead
 void glSecondaryColor3usvEXT(ShortBuffer GLushortPtr1)
           
 void glSecondaryColor3usvEXT(ShortByReference GLushortPtr1)
          Deprecated. use the safer method glSecondaryColor3usvEXT(java.nio.ShortBuffer) instead
 void glSecondaryColorPointer(int size, int type, int stride, OpenGLLibrary.GLvoid pointer)
           
 void glSecondaryColorPointerEXT(int GLint1, int GLenum1, int GLsizei1, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glSelectBuffer(int size, IntBuffer buffer)
           
 void glSelectBuffer(int size, IntByReference buffer)
          Deprecated. use the safer method glSelectBuffer(int, java.nio.IntBuffer) instead
 void glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, OpenGLLibrary.GLvoid row, OpenGLLibrary.GLvoid column)
           
 void glSetFenceAPPLE(int fence)
           
 void glShadeModel(int mode)
           
 void glShaderSource(int shader, int count, PointerByReference string, int[] length)
           
 void glShaderSource(int shader, int count, PointerByReference string, IntBuffer length)
           
 void glShaderSource(int shader, int count, PointerByReference string, IntByReference length)
          Deprecated. use the safer methods glShaderSource(int, int, com.sun.jna.ptr.PointerByReference, int[]) and glShaderSource(int, int, com.sun.jna.ptr.PointerByReference, java.nio.IntBuffer) instead
 void glShaderSourceARB(Pointer shaderObj, int count, PointerByReference string, int[] length)
           
 void glShaderSourceARB(Pointer shaderObj, int count, PointerByReference string, IntBuffer length)
           
 void glShaderSourceARB(Pointer shaderObj, int count, PointerByReference string, IntByReference length)
          Deprecated. use the safer methods glShaderSourceARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.PointerByReference, int[]) and glShaderSourceARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.PointerByReference, java.nio.IntBuffer) instead
 void glStencilFunc(int func, int ref, int mask)
           
 void glStencilFuncSeparate(int face, int func, int ref, int mask)
           
 void glStencilFuncSeparateATI(int frontfunc, int backfunc, int ref, int mask)
           
 void glStencilMask(int mask)
           
 void glStencilMaskSeparate(int face, int mask)
           
 void glStencilOp(int fail, int zfail, int zpass)
           
 void glStencilOpSeparate(int face, int fail, int zfail, int zpass)
           
 void glStencilOpSeparateATI(int face, int sfail, int dpfail, int dppass)
           
 void glSwapAPPLE()
           
 byte glTestFenceAPPLE(int fence)
           
 byte glTestObjectAPPLE(int object, int name)
           
 void glTexCoord1d(double s)
           
 void glTexCoord1dv(DoubleBuffer v)
           
 void glTexCoord1dv(DoubleByReference v)
          Deprecated. use the safer method glTexCoord1dv(java.nio.DoubleBuffer) instead
 void glTexCoord1f(float s)
           
 void glTexCoord1fv(FloatBuffer v)
           
 void glTexCoord1fv(FloatByReference v)
          Deprecated. use the safer method glTexCoord1fv(java.nio.FloatBuffer) instead
 void glTexCoord1i(int s)
           
 void glTexCoord1iv(int[] v)
           
 void glTexCoord1iv(IntBuffer v)
           
 void glTexCoord1iv(IntByReference v)
          Deprecated. use the safer methods glTexCoord1iv(int[]) and glTexCoord1iv(java.nio.IntBuffer) instead
 void glTexCoord1s(short s)
           
 void glTexCoord1sv(ShortBuffer v)
           
 void glTexCoord1sv(ShortByReference v)
          Deprecated. use the safer method glTexCoord1sv(java.nio.ShortBuffer) instead
 void glTexCoord2d(double s, double t)
           
 void glTexCoord2dv(DoubleBuffer v)
           
 void glTexCoord2dv(DoubleByReference v)
          Deprecated. use the safer method glTexCoord2dv(java.nio.DoubleBuffer) instead
 void glTexCoord2f(float s, float t)
           
 void glTexCoord2fv(FloatBuffer v)
           
 void glTexCoord2fv(FloatByReference v)
          Deprecated. use the safer method glTexCoord2fv(java.nio.FloatBuffer) instead
 void glTexCoord2i(int s, int t)
           
 void glTexCoord2iv(int[] v)
           
 void glTexCoord2iv(IntBuffer v)
           
 void glTexCoord2iv(IntByReference v)
          Deprecated. use the safer methods glTexCoord2iv(int[]) and glTexCoord2iv(java.nio.IntBuffer) instead
 void glTexCoord2s(short s, short t)
           
 void glTexCoord2sv(ShortBuffer v)
           
 void glTexCoord2sv(ShortByReference v)
          Deprecated. use the safer method glTexCoord2sv(java.nio.ShortBuffer) instead
 void glTexCoord3d(double s, double t, double r)
           
 void glTexCoord3dv(DoubleBuffer v)
           
 void glTexCoord3dv(DoubleByReference v)
          Deprecated. use the safer method glTexCoord3dv(java.nio.DoubleBuffer) instead
 void glTexCoord3f(float s, float t, float r)
           
 void glTexCoord3fv(FloatBuffer v)
           
 void glTexCoord3fv(FloatByReference v)
          Deprecated. use the safer method glTexCoord3fv(java.nio.FloatBuffer) instead
 void glTexCoord3i(int s, int t, int r)
           
 void glTexCoord3iv(int[] v)
           
 void glTexCoord3iv(IntBuffer v)
           
 void glTexCoord3iv(IntByReference v)
          Deprecated. use the safer methods glTexCoord3iv(int[]) and glTexCoord3iv(java.nio.IntBuffer) instead
 void glTexCoord3s(short s, short t, short r)
           
 void glTexCoord3sv(ShortBuffer v)
           
 void glTexCoord3sv(ShortByReference v)
          Deprecated. use the safer method glTexCoord3sv(java.nio.ShortBuffer) instead
 void glTexCoord4d(double s, double t, double r, double q)
           
 void glTexCoord4dv(DoubleBuffer v)
           
 void glTexCoord4dv(DoubleByReference v)
          Deprecated. use the safer method glTexCoord4dv(java.nio.DoubleBuffer) instead
 void glTexCoord4f(float s, float t, float r, float q)
           
 void glTexCoord4fv(FloatBuffer v)
           
 void glTexCoord4fv(FloatByReference v)
          Deprecated. use the safer method glTexCoord4fv(java.nio.FloatBuffer) instead
 void glTexCoord4i(int s, int t, int r, int q)
           
 void glTexCoord4iv(int[] v)
           
 void glTexCoord4iv(IntBuffer v)
           
 void glTexCoord4iv(IntByReference v)
          Deprecated. use the safer methods glTexCoord4iv(int[]) and glTexCoord4iv(java.nio.IntBuffer) instead
 void glTexCoord4s(short s, short t, short r, short q)
           
 void glTexCoord4sv(ShortBuffer v)
           
 void glTexCoord4sv(ShortByReference v)
          Deprecated. use the safer method glTexCoord4sv(java.nio.ShortBuffer) instead
 void glTexCoordPointer(int size, int type, int stride, OpenGLLibrary.GLvoid pointer)
           
 void glTexEnvf(int target, int pname, float param)
           
 void glTexEnvfv(int target, int pname, FloatBuffer params)
           
 void glTexEnvfv(int target, int pname, FloatByReference params)
          Deprecated. use the safer method glTexEnvfv(int, int, java.nio.FloatBuffer) instead
 void glTexEnvi(int target, int pname, int param)
           
 void glTexEnviv(int target, int pname, int[] params)
           
 void glTexEnviv(int target, int pname, IntBuffer params)
           
 void glTexEnviv(int target, int pname, IntByReference params)
          Deprecated. use the safer methods glTexEnviv(int, int, int[]) and glTexEnviv(int, int, java.nio.IntBuffer) instead
 void glTexGend(int coord, int pname, double param)
           
 void glTexGendv(int coord, int pname, DoubleBuffer params)
           
 void glTexGendv(int coord, int pname, DoubleByReference params)
          Deprecated. use the safer method glTexGendv(int, int, java.nio.DoubleBuffer) instead
 void glTexGenf(int coord, int pname, float param)
           
 void glTexGenfv(int coord, int pname, FloatBuffer params)
           
 void glTexGenfv(int coord, int pname, FloatByReference params)
          Deprecated. use the safer method glTexGenfv(int, int, java.nio.FloatBuffer) instead
 void glTexGeni(int coord, int pname, int param)
           
 void glTexGeniv(int coord, int pname, int[] params)
           
 void glTexGeniv(int coord, int pname, IntBuffer params)
           
 void glTexGeniv(int coord, int pname, IntByReference params)
          Deprecated. use the safer methods glTexGeniv(int, int, int[]) and glTexGeniv(int, int, java.nio.IntBuffer) instead
 void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, OpenGLLibrary.GLvoid pixels)
           
 void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, OpenGLLibrary.GLvoid pixels)
           
 void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, OpenGLLibrary.GLvoid pixels)
           
 void glTexParameterf(int target, int pname, float param)
           
 void glTexParameterfv(int target, int pname, FloatBuffer params)
           
 void glTexParameterfv(int target, int pname, FloatByReference params)
          Deprecated. use the safer method glTexParameterfv(int, int, java.nio.FloatBuffer) instead
 void glTexParameteri(int target, int pname, int param)
           
 void glTexParameterIivEXT(int target, int pname, IntBuffer params)
           
 void glTexParameterIivEXT(int target, int pname, IntByReference params)
          Deprecated. use the safer method glTexParameterIivEXT(int, int, java.nio.IntBuffer) instead
 void glTexParameterIuivEXT(int target, int pname, IntBuffer params)
           
 void glTexParameterIuivEXT(int target, int pname, IntByReference params)
          Deprecated. use the safer method glTexParameterIuivEXT(int, int, java.nio.IntBuffer) instead
 void glTexParameteriv(int target, int pname, int[] params)
           
 void glTexParameteriv(int target, int pname, IntBuffer params)
           
 void glTexParameteriv(int target, int pname, IntByReference params)
          Deprecated. use the safer methods glTexParameteriv(int, int, int[]) and glTexParameteriv(int, int, java.nio.IntBuffer) instead
 void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, OpenGLLibrary.GLvoid pixels)
           
 void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, OpenGLLibrary.GLvoid pixels)
           
 void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, OpenGLLibrary.GLvoid pixels)
           
 void glTextureRangeAPPLE(int target, int length, OpenGLLibrary.GLvoid pointer)
           
 void glTransformFeedbackVaryingsEXT(int program, int count, PointerByReference varyings, int bufferMode)
           
 void glTranslated(double x, double y, double z)
           
 void glTranslatef(float x, float y, float z)
           
 void gluBeginCurve(OpenGLLibrary.GLUnurbs nurb)
           
 void gluBeginPolygon(OpenGLLibrary.GLUtesselator tess)
           
 void gluBeginSurface(OpenGLLibrary.GLUnurbs nurb)
           
 void gluBeginTrim(OpenGLLibrary.GLUnurbs nurb)
           
 int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, Pointer data)
           
 int gluBuild1DMipmapLevelsCTX(_CGLContextObject ctx, int target, int internalFormat, int width, int format, int type, int level, int base, int max, Pointer data)
           
 int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, Pointer data)
           
 int gluBuild1DMipmapsCTX(_CGLContextObject ctx, int target, int internalFormat, int width, int format, int type, Pointer data)
          * GLU Context routines
Original signature : GLint gluBuild1DMipmapsCTX(_CGLContextObject*, GLenum, GLint, GLsizei, GLenum, GLenum, const void*)
 int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, Pointer data)
           
 int gluBuild2DMipmapLevelsCTX(_CGLContextObject ctx, int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, Pointer data)
           
 int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, Pointer data)
           
 int gluBuild2DMipmapsCTX(_CGLContextObject ctx, int target, int internalFormat, int width, int height, int format, int type, Pointer data)
           
 int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, Pointer data)
           
 int gluBuild3DMipmapLevelsCTX(_CGLContextObject ctx, int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, Pointer data)
           
 int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, Pointer data)
           
 int gluBuild3DMipmapsCTX(_CGLContextObject ctx, int target, int internalFormat, int width, int height, int depth, int format, int type, Pointer data)
           
 byte gluCheckExtension(ByteBuffer extName, ByteBuffer extString)
           
 byte gluCheckExtension(ByteByReference extName, ByteByReference extString)
          Deprecated. use the safer method gluCheckExtension(java.nio.ByteBuffer, java.nio.ByteBuffer) instead
 void gluCylinder(OpenGLLibrary.GLUquadric quad, double base, double top, double height, int slices, int stacks)
           
 void gluDeleteNurbsRenderer(OpenGLLibrary.GLUnurbs nurb)
           
 void gluDeleteQuadric(OpenGLLibrary.GLUquadric quad)
           
 void gluDeleteTess(OpenGLLibrary.GLUtesselator tess)
           
 void gluDisk(OpenGLLibrary.GLUquadric quad, double inner, double outer, int slices, int loops)
           
 void gluEndCurve(OpenGLLibrary.GLUnurbs nurb)
           
 void gluEndPolygon(OpenGLLibrary.GLUtesselator tess)
           
 void gluEndSurface(OpenGLLibrary.GLUnurbs nurb)
           
 void gluEndTrim(OpenGLLibrary.GLUnurbs nurb)
           
 ByteByReference gluErrorString(int error)
           
 void gluGetNurbsProperty(OpenGLLibrary.GLUnurbs nurb, int property, FloatBuffer data)
           
 void gluGetNurbsProperty(OpenGLLibrary.GLUnurbs nurb, int property, FloatByReference data)
          Deprecated. use the safer method gluGetNurbsProperty(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUnurbs, int, java.nio.FloatBuffer) instead
 ByteByReference gluGetString(int name)
           
 void gluGetTessProperty(OpenGLLibrary.GLUtesselator tess, int which, DoubleBuffer data)
           
 void gluGetTessProperty(OpenGLLibrary.GLUtesselator tess, int which, DoubleByReference data)
          Deprecated. use the safer method gluGetTessProperty(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUtesselator, int, java.nio.DoubleBuffer) instead
 void gluLoadSamplingMatrices(OpenGLLibrary.GLUnurbs nurb, FloatBuffer model, FloatBuffer perspective, int[] view)
           
 void gluLoadSamplingMatrices(OpenGLLibrary.GLUnurbs nurb, FloatBuffer model, FloatBuffer perspective, IntBuffer view)
           
 void gluLoadSamplingMatrices(OpenGLLibrary.GLUnurbs nurb, FloatByReference model, FloatByReference perspective, IntByReference view)
          Deprecated. use the safer methods gluLoadSamplingMatrices(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUnurbs, java.nio.FloatBuffer, java.nio.FloatBuffer, int[]) and gluLoadSamplingMatrices(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUnurbs, java.nio.FloatBuffer, java.nio.FloatBuffer, java.nio.IntBuffer) instead
 void gluLookAt(double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ)
           
 void gluLookAtCTX(_CGLContextObject ctx, double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ)
           
 OpenGLLibrary.GLUnurbs gluNewNurbsRenderer()
           
 OpenGLLibrary.GLUnurbs gluNewNurbsRendererCTX(_CGLContextObject ctx)
           
 OpenGLLibrary.GLUquadric gluNewQuadric()
           
 OpenGLLibrary.GLUquadric gluNewQuadricCTX(_CGLContextObject ctx)
           
 OpenGLLibrary.GLUtesselator gluNewTess()
           
 OpenGLLibrary.GLUtesselator gluNewTessCTX(_CGLContextObject ctx)
           
 void gluNextContour(OpenGLLibrary.GLUtesselator tess, int type)
           
 void glUniform1f(int location, float v0)
           
 void glUniform1fARB(int location, float v0)
           
 void glUniform1fv(int location, int count, FloatBuffer value)
           
 void glUniform1fv(int location, int count, FloatByReference value)
          Deprecated. use the safer method glUniform1fv(int, int, java.nio.FloatBuffer) instead
 void glUniform1fvARB(int location, int count, FloatBuffer value)
           
 void glUniform1fvARB(int location, int count, FloatByReference value)
          Deprecated. use the safer method glUniform1fvARB(int, int, java.nio.FloatBuffer) instead
 void glUniform1i(int location, int v0)
           
 void glUniform1iARB(int location, int v0)
           
 void glUniform1iv(int location, int count, int[] value)
           
 void glUniform1iv(int location, int count, IntBuffer value)
           
 void glUniform1iv(int location, int count, IntByReference value)
          Deprecated. use the safer methods glUniform1iv(int, int, int[]) and glUniform1iv(int, int, java.nio.IntBuffer) instead
 void glUniform1ivARB(int location, int count, int[] value)
           
 void glUniform1ivARB(int location, int count, IntBuffer value)
           
 void glUniform1ivARB(int location, int count, IntByReference value)
          Deprecated. use the safer methods glUniform1ivARB(int, int, int[]) and glUniform1ivARB(int, int, java.nio.IntBuffer) instead
 void glUniform1uiEXT(int location, int v0)
           
 void glUniform1uivEXT(int location, int count, int[] value)
           
 void glUniform1uivEXT(int location, int count, IntBuffer value)
           
 void glUniform1uivEXT(int location, int count, IntByReference value)
          Deprecated. use the safer methods glUniform1uivEXT(int, int, int[]) and glUniform1uivEXT(int, int, java.nio.IntBuffer) instead
 void glUniform2f(int location, float v0, float v1)
           
 void glUniform2fARB(int location, float v0, float v1)
           
 void glUniform2fv(int location, int count, FloatBuffer value)
           
 void glUniform2fv(int location, int count, FloatByReference value)
          Deprecated. use the safer method glUniform2fv(int, int, java.nio.FloatBuffer) instead
 void glUniform2fvARB(int location, int count, FloatBuffer value)
           
 void glUniform2fvARB(int location, int count, FloatByReference value)
          Deprecated. use the safer method glUniform2fvARB(int, int, java.nio.FloatBuffer) instead
 void glUniform2i(int location, int v0, int v1)
           
 void glUniform2iARB(int location, int v0, int v1)
           
 void glUniform2iv(int location, int count, int[] value)
           
 void glUniform2iv(int location, int count, IntBuffer value)
           
 void glUniform2iv(int location, int count, IntByReference value)
          Deprecated. use the safer methods glUniform2iv(int, int, int[]) and glUniform2iv(int, int, java.nio.IntBuffer) instead
 void glUniform2ivARB(int location, int count, int[] value)
           
 void glUniform2ivARB(int location, int count, IntBuffer value)
           
 void glUniform2ivARB(int location, int count, IntByReference value)
          Deprecated. use the safer methods glUniform2ivARB(int, int, int[]) and glUniform2ivARB(int, int, java.nio.IntBuffer) instead
 void glUniform2uiEXT(int location, int v0, int v1)
           
 void glUniform2uivEXT(int location, int count, int[] value)
           
 void glUniform2uivEXT(int location, int count, IntBuffer value)
           
 void glUniform2uivEXT(int location, int count, IntByReference value)
          Deprecated. use the safer methods glUniform2uivEXT(int, int, int[]) and glUniform2uivEXT(int, int, java.nio.IntBuffer) instead
 void glUniform3f(int location, float v0, float v1, float v2)
           
 void glUniform3fARB(int location, float v0, float v1, float v2)
           
 void glUniform3fv(int location, int count, FloatBuffer value)
           
 void glUniform3fv(int location, int count, FloatByReference value)
          Deprecated. use the safer method glUniform3fv(int, int, java.nio.FloatBuffer) instead
 void glUniform3fvARB(int location, int count, FloatBuffer value)
           
 void glUniform3fvARB(int location, int count, FloatByReference value)
          Deprecated. use the safer method glUniform3fvARB(int, int, java.nio.FloatBuffer) instead
 void glUniform3i(int location, int v0, int v1, int v2)
           
 void glUniform3iARB(int location, int v0, int v1, int v2)
           
 void glUniform3iv(int location, int count, int[] value)
           
 void glUniform3iv(int location, int count, IntBuffer value)
           
 void glUniform3iv(int location, int count, IntByReference value)
          Deprecated. use the safer methods glUniform3iv(int, int, int[]) and glUniform3iv(int, int, java.nio.IntBuffer) instead
 void glUniform3ivARB(int location, int count, int[] value)
           
 void glUniform3ivARB(int location, int count, IntBuffer value)
           
 void glUniform3ivARB(int location, int count, IntByReference value)
          Deprecated. use the safer methods glUniform3ivARB(int, int, int[]) and glUniform3ivARB(int, int, java.nio.IntBuffer) instead
 void glUniform3uiEXT(int location, int v0, int v1, int v2)
           
 void glUniform3uivEXT(int location, int count, int[] value)
           
 void glUniform3uivEXT(int location, int count, IntBuffer value)
           
 void glUniform3uivEXT(int location, int count, IntByReference value)
          Deprecated. use the safer methods glUniform3uivEXT(int, int, int[]) and glUniform3uivEXT(int, int, java.nio.IntBuffer) instead
 void glUniform4f(int location, float v0, float v1, float v2, float v3)
           
 void glUniform4fARB(int location, float v0, float v1, float v2, float v3)
           
 void glUniform4fv(int location, int count, FloatBuffer value)
           
 void glUniform4fv(int location, int count, FloatByReference value)
          Deprecated. use the safer method glUniform4fv(int, int, java.nio.FloatBuffer) instead
 void glUniform4fvARB(int location, int count, FloatBuffer value)
           
 void glUniform4fvARB(int location, int count, FloatByReference value)
          Deprecated. use the safer method glUniform4fvARB(int, int, java.nio.FloatBuffer) instead
 void glUniform4i(int location, int v0, int v1, int v2, int v3)
           
 void glUniform4iARB(int location, int v0, int v1, int v2, int v3)
           
 void glUniform4iv(int location, int count, int[] value)
           
 void glUniform4iv(int location, int count, IntBuffer value)
           
 void glUniform4iv(int location, int count, IntByReference value)
          Deprecated. use the safer methods glUniform4iv(int, int, int[]) and glUniform4iv(int, int, java.nio.IntBuffer) instead
 void glUniform4ivARB(int location, int count, int[] value)
           
 void glUniform4ivARB(int location, int count, IntBuffer value)
           
 void glUniform4ivARB(int location, int count, IntByReference value)
          Deprecated. use the safer methods glUniform4ivARB(int, int, int[]) and glUniform4ivARB(int, int, java.nio.IntBuffer) instead
 void glUniform4uiEXT(int location, int v0, int v1, int v2, int v3)
           
 void glUniform4uivEXT(int location, int count, int[] value)
           
 void glUniform4uivEXT(int location, int count, IntBuffer value)
           
 void glUniform4uivEXT(int location, int count, IntByReference value)
          Deprecated. use the safer methods glUniform4uivEXT(int, int, int[]) and glUniform4uivEXT(int, int, java.nio.IntBuffer) instead
 void glUniformBufferEXT(int program, int location, int buffer)
           
 void glUniformMatrix2fv(int location, int count, byte transpose, FloatBuffer value)
           
 void glUniformMatrix2fv(int location, int count, byte transpose, FloatByReference value)
          Deprecated. use the safer method glUniformMatrix2fv(int, int, byte, java.nio.FloatBuffer) instead
 void glUniformMatrix2fvARB(int location, int count, byte transpose, FloatBuffer value)
           
 void glUniformMatrix2fvARB(int location, int count, byte transpose, FloatByReference value)
          Deprecated. use the safer method glUniformMatrix2fvARB(int, int, byte, java.nio.FloatBuffer) instead
 void glUniformMatrix2x3fv(int location, int count, byte transpose, FloatBuffer value)
           
 void glUniformMatrix2x3fv(int location, int count, byte transpose, FloatByReference value)
          Deprecated. use the safer method glUniformMatrix2x3fv(int, int, byte, java.nio.FloatBuffer) instead
 void glUniformMatrix2x4fv(int location, int count, byte transpose, FloatBuffer value)
           
 void glUniformMatrix2x4fv(int location, int count, byte transpose, FloatByReference value)
          Deprecated. use the safer method glUniformMatrix2x4fv(int, int, byte, java.nio.FloatBuffer) instead
 void glUniformMatrix3fv(int location, int count, byte transpose, FloatBuffer value)
           
 void glUniformMatrix3fv(int location, int count, byte transpose, FloatByReference value)
          Deprecated. use the safer method glUniformMatrix3fv(int, int, byte, java.nio.FloatBuffer) instead
 void glUniformMatrix3fvARB(int location, int count, byte transpose, FloatBuffer value)
           
 void glUniformMatrix3fvARB(int location, int count, byte transpose, FloatByReference value)
          Deprecated. use the safer method glUniformMatrix3fvARB(int, int, byte, java.nio.FloatBuffer) instead
 void glUniformMatrix3x2fv(int location, int count, byte transpose, FloatBuffer value)
           
 void glUniformMatrix3x2fv(int location, int count, byte transpose, FloatByReference value)
          Deprecated. use the safer method glUniformMatrix3x2fv(int, int, byte, java.nio.FloatBuffer) instead
 void glUniformMatrix3x4fv(int location, int count, byte transpose, FloatBuffer value)
           
 void glUniformMatrix3x4fv(int location, int count, byte transpose, FloatByReference value)
          Deprecated. use the safer method glUniformMatrix3x4fv(int, int, byte, java.nio.FloatBuffer) instead
 void glUniformMatrix4fv(int location, int count, byte transpose, FloatBuffer value)
           
 void glUniformMatrix4fv(int location, int count, byte transpose, FloatByReference value)
          Deprecated. use the safer method glUniformMatrix4fv(int, int, byte, java.nio.FloatBuffer) instead
 void glUniformMatrix4fvARB(int location, int count, byte transpose, FloatBuffer value)
           
 void glUniformMatrix4fvARB(int location, int count, byte transpose, FloatByReference value)
          Deprecated. use the safer method glUniformMatrix4fvARB(int, int, byte, java.nio.FloatBuffer) instead
 void glUniformMatrix4x2fv(int location, int count, byte transpose, FloatBuffer value)
           
 void glUniformMatrix4x2fv(int location, int count, byte transpose, FloatByReference value)
          Deprecated. use the safer method glUniformMatrix4x2fv(int, int, byte, java.nio.FloatBuffer) instead
 void glUniformMatrix4x3fv(int location, int count, byte transpose, FloatBuffer value)
           
 void glUniformMatrix4x3fv(int location, int count, byte transpose, FloatByReference value)
          Deprecated. use the safer method glUniformMatrix4x3fv(int, int, byte, java.nio.FloatBuffer) instead
 void glUnlockArraysEXT()
           
 byte glUnmapBuffer(int target)
           
 byte glUnmapBufferARB(int target)
           
 void gluNurbsCallback(OpenGLLibrary.GLUnurbs nurb, int which)
           
 void gluNurbsCallbackData(OpenGLLibrary.GLUnurbs nurb, OpenGLLibrary.GLvoid userData)
           
 void gluNurbsCallbackDataEXT(OpenGLLibrary.GLUnurbs nurb, OpenGLLibrary.GLvoid userData)
           
 void gluNurbsCurve(OpenGLLibrary.GLUnurbs nurb, int knotCount, FloatBuffer knots, int stride, FloatBuffer control, int order, int type)
           
 void gluNurbsCurve(OpenGLLibrary.GLUnurbs nurb, int knotCount, FloatByReference knots, int stride, FloatByReference control, int order, int type)
          Deprecated. use the safer method gluNurbsCurve(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUnurbs, int, java.nio.FloatBuffer, int, java.nio.FloatBuffer, int, int) instead
 void gluNurbsProperty(OpenGLLibrary.GLUnurbs nurb, int property, float value)
           
 void gluNurbsSurface(OpenGLLibrary.GLUnurbs nurb, int sKnotCount, FloatBuffer sKnots, int tKnotCount, FloatBuffer tKnots, int sStride, int tStride, FloatBuffer control, int sOrder, int tOrder, int type)
           
 void gluNurbsSurface(OpenGLLibrary.GLUnurbs nurb, int sKnotCount, FloatByReference sKnots, int tKnotCount, FloatByReference tKnots, int sStride, int tStride, FloatByReference control, int sOrder, int tOrder, int type)
          Deprecated. use the safer method gluNurbsSurface(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUnurbs, int, java.nio.FloatBuffer, int, java.nio.FloatBuffer, int, int, java.nio.FloatBuffer, int, int, int) instead
 void gluOrtho2D(double left, double right, double bottom, double top)
           
 void gluOrtho2DCTX(_CGLContextObject ctx, double left, double right, double bottom, double top)
           
 void gluPartialDisk(OpenGLLibrary.GLUquadric quad, double inner, double outer, int slices, int loops, double start, double sweep)
           
 void gluPerspective(double fovy, double aspect, double zNear, double zFar)
           
 void gluPerspectiveCTX(_CGLContextObject ctx, double fovy, double aspect, double zNear, double zFar)
           
 void gluPickMatrix(double x, double y, double delX, double delY, IntBuffer viewport)
           
 void gluPickMatrix(double x, double y, double delX, double delY, IntByReference viewport)
          Deprecated. use the safer method gluPickMatrix(double, double, double, double, java.nio.IntBuffer) instead
 void gluPickMatrixCTX(_CGLContextObject ctx, double x, double y, double delX, double delY, IntBuffer viewport)
           
 void gluPickMatrixCTX(_CGLContextObject ctx, double x, double y, double delX, double delY, IntByReference viewport)
          Deprecated. use the safer method gluPickMatrixCTX(org.rococoa.cocoa.opengl._CGLContextObject, double, double, double, double, java.nio.IntBuffer) instead
 int gluProject(double objX, double objY, double objZ, DoubleBuffer model, DoubleBuffer proj, int[] view, DoubleBuffer winX, DoubleBuffer winY, DoubleBuffer winZ)
           
 int gluProject(double objX, double objY, double objZ, DoubleBuffer model, DoubleBuffer proj, IntBuffer view, DoubleBuffer winX, DoubleBuffer winY, DoubleBuffer winZ)
           
 int gluProject(double objX, double objY, double objZ, DoubleByReference model, DoubleByReference proj, IntByReference view, DoubleByReference winX, DoubleByReference winY, DoubleByReference winZ)
          Deprecated. use the safer methods gluProject(double, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, int[], java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer) and gluProject(double, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.IntBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer) instead
 void gluPwlCurve(OpenGLLibrary.GLUnurbs nurb, int count, FloatBuffer data, int stride, int type)
           
 void gluPwlCurve(OpenGLLibrary.GLUnurbs nurb, int count, FloatByReference data, int stride, int type)
          Deprecated. use the safer method gluPwlCurve(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUnurbs, int, java.nio.FloatBuffer, int, int) instead
 void gluQuadricCallback(OpenGLLibrary.GLUquadric quad, int which)
           
 void gluQuadricDrawStyle(OpenGLLibrary.GLUquadric quad, int draw)
           
 void gluQuadricNormals(OpenGLLibrary.GLUquadric quad, int normal)
           
 void gluQuadricOrientation(OpenGLLibrary.GLUquadric quad, int orientation)
           
 void gluQuadricTexture(OpenGLLibrary.GLUquadric quad, byte texture)
           
 int gluScaleImage(int format, int wIn, int hIn, int typeIn, Pointer dataIn, int wOut, int hOut, int typeOut, OpenGLLibrary.GLvoid dataOut)
           
 int gluScaleImageCTX(_CGLContextObject ctx, int format, int wIn, int hIn, int typeIn, Pointer dataIn, int wOut, int hOut, int typeOut, Pointer dataOut)
           
 void glUseProgram(int program)
           
 void glUseProgramObjectARB(Pointer programObj)
           
 void gluSphere(OpenGLLibrary.GLUquadric quad, double radius, int slices, int stacks)
           
 void gluTessBeginContour(OpenGLLibrary.GLUtesselator tess)
           
 void gluTessBeginPolygon(OpenGLLibrary.GLUtesselator tess, OpenGLLibrary.GLvoid data)
           
 void gluTessCallback(OpenGLLibrary.GLUtesselator tess, int which)
           
 void gluTessEndContour(OpenGLLibrary.GLUtesselator tess)
           
 void gluTessEndPolygon(OpenGLLibrary.GLUtesselator tess)
           
 void gluTessNormal(OpenGLLibrary.GLUtesselator tess, double valueX, double valueY, double valueZ)
           
 void gluTessProperty(OpenGLLibrary.GLUtesselator tess, int which, double data)
           
 void gluTessVertex(OpenGLLibrary.GLUtesselator tess, DoubleBuffer location, OpenGLLibrary.GLvoid data)
           
 void gluTessVertex(OpenGLLibrary.GLUtesselator tess, DoubleByReference location, OpenGLLibrary.GLvoid data)
          Deprecated. use the safer method gluTessVertex(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUtesselator, java.nio.DoubleBuffer, org.rococoa.cocoa.opengl.OpenGLLibrary.GLvoid) instead
 int gluUnProject(double winX, double winY, double winZ, DoubleBuffer model, DoubleBuffer proj, int[] view, DoubleBuffer objX, DoubleBuffer objY, DoubleBuffer objZ)
           
 int gluUnProject(double winX, double winY, double winZ, DoubleBuffer model, DoubleBuffer proj, IntBuffer view, DoubleBuffer objX, DoubleBuffer objY, DoubleBuffer objZ)
           
 int gluUnProject(double winX, double winY, double winZ, DoubleByReference model, DoubleByReference proj, IntByReference view, DoubleByReference objX, DoubleByReference objY, DoubleByReference objZ)
          Deprecated. use the safer methods gluUnProject(double, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, int[], java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer) and gluUnProject(double, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.IntBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer) instead
 int gluUnProject4(double winX, double winY, double winZ, double clipW, DoubleBuffer model, DoubleBuffer proj, int[] view, double nearPlane, double farPlane, DoubleBuffer objX, DoubleBuffer objY, DoubleBuffer objZ, DoubleBuffer objW)
           
 int gluUnProject4(double winX, double winY, double winZ, double clipW, DoubleBuffer model, DoubleBuffer proj, IntBuffer view, double nearPlane, double farPlane, DoubleBuffer objX, DoubleBuffer objY, DoubleBuffer objZ, DoubleBuffer objW)
           
 int gluUnProject4(double winX, double winY, double winZ, double clipW, DoubleByReference model, DoubleByReference proj, IntByReference view, double nearPlane, double farPlane, DoubleByReference objX, DoubleByReference objY, DoubleByReference objZ, DoubleByReference objW)
          Deprecated. use the safer methods gluUnProject4(double, double, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, int[], double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer) and gluUnProject4(double, double, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.IntBuffer, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer) instead
 void glValidateProgram(int program)
           
 void glValidateProgramARB(Pointer programObj)
           
 void glVertex2d(double x, double y)
           
 void glVertex2dv(DoubleBuffer v)
           
 void glVertex2dv(DoubleByReference v)
          Deprecated. use the safer method glVertex2dv(java.nio.DoubleBuffer) instead
 void glVertex2f(float x, float y)
           
 void glVertex2fv(FloatBuffer v)
           
 void glVertex2fv(FloatByReference v)
          Deprecated. use the safer method glVertex2fv(java.nio.FloatBuffer) instead
 void glVertex2i(int x, int y)
           
 void glVertex2iv(int[] v)
           
 void glVertex2iv(IntBuffer v)
           
 void glVertex2iv(IntByReference v)
          Deprecated. use the safer methods glVertex2iv(int[]) and glVertex2iv(java.nio.IntBuffer) instead
 void glVertex2s(short x, short y)
           
 void glVertex2sv(ShortBuffer v)
           
 void glVertex2sv(ShortByReference v)
          Deprecated. use the safer method glVertex2sv(java.nio.ShortBuffer) instead
 void glVertex3d(double x, double y, double z)
           
 void glVertex3dv(DoubleBuffer v)
           
 void glVertex3dv(DoubleByReference v)
          Deprecated. use the safer method glVertex3dv(java.nio.DoubleBuffer) instead
 void glVertex3f(float x, float y, float z)
           
 void glVertex3fv(FloatBuffer v)
           
 void glVertex3fv(FloatByReference v)
          Deprecated. use the safer method glVertex3fv(java.nio.FloatBuffer) instead
 void glVertex3i(int x, int y, int z)
           
 void glVertex3iv(int[] v)
           
 void glVertex3iv(IntBuffer v)
           
 void glVertex3iv(IntByReference v)
          Deprecated. use the safer methods glVertex3iv(int[]) and glVertex3iv(java.nio.IntBuffer) instead
 void glVertex3s(short x, short y, short z)
           
 void glVertex3sv(ShortBuffer v)
           
 void glVertex3sv(ShortByReference v)
          Deprecated. use the safer method glVertex3sv(java.nio.ShortBuffer) instead
 void glVertex4d(double x, double y, double z, double w)
           
 void glVertex4dv(DoubleBuffer v)
           
 void glVertex4dv(DoubleByReference v)
          Deprecated. use the safer method glVertex4dv(java.nio.DoubleBuffer) instead
 void glVertex4f(float x, float y, float z, float w)
           
 void glVertex4fv(FloatBuffer v)
           
 void glVertex4fv(FloatByReference v)
          Deprecated. use the safer method glVertex4fv(java.nio.FloatBuffer) instead
 void glVertex4i(int x, int y, int z, int w)
           
 void glVertex4iv(int[] v)
           
 void glVertex4iv(IntBuffer v)
           
 void glVertex4iv(IntByReference v)
          Deprecated. use the safer methods glVertex4iv(int[]) and glVertex4iv(java.nio.IntBuffer) instead
 void glVertex4s(short x, short y, short z, short w)
           
 void glVertex4sv(ShortBuffer v)
           
 void glVertex4sv(ShortByReference v)
          Deprecated. use the safer method glVertex4sv(java.nio.ShortBuffer) instead
 void glVertexArrayParameteriAPPLE(int pname, int param)
           
 void glVertexArrayRangeAPPLE(int length, OpenGLLibrary.GLvoid pointer)
           
 void glVertexAttrib1d(int index, double x)
           
 void glVertexAttrib1dARB(int index, double x)
           
 void glVertexAttrib1dv(int index, DoubleBuffer v)
           
 void glVertexAttrib1dv(int index, DoubleByReference v)
          Deprecated. use the safer method glVertexAttrib1dv(int, java.nio.DoubleBuffer) instead
 void glVertexAttrib1dvARB(int index, DoubleBuffer v)
           
 void glVertexAttrib1dvARB(int index, DoubleByReference v)
          Deprecated. use the safer method glVertexAttrib1dvARB(int, java.nio.DoubleBuffer) instead
 void glVertexAttrib1f(int index, float x)
           
 void glVertexAttrib1fARB(int index, float x)
           
 void glVertexAttrib1fv(int index, FloatBuffer v)
           
 void glVertexAttrib1fv(int index, FloatByReference v)
          Deprecated. use the safer method glVertexAttrib1fv(int, java.nio.FloatBuffer) instead
 void glVertexAttrib1fvARB(int index, FloatBuffer v)
           
 void glVertexAttrib1fvARB(int index, FloatByReference v)
          Deprecated. use the safer method glVertexAttrib1fvARB(int, java.nio.FloatBuffer) instead
 void glVertexAttrib1s(int index, short x)
           
 void glVertexAttrib1sARB(int index, short x)
           
 void glVertexAttrib1sv(int index, ShortBuffer v)
           
 void glVertexAttrib1sv(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib1sv(int, java.nio.ShortBuffer) instead
 void glVertexAttrib1svARB(int index, ShortBuffer v)
           
 void glVertexAttrib1svARB(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib1svARB(int, java.nio.ShortBuffer) instead
 void glVertexAttrib2d(int index, double x, double y)
           
 void glVertexAttrib2dARB(int index, double x, double y)
           
 void glVertexAttrib2dv(int index, DoubleBuffer v)
           
 void glVertexAttrib2dv(int index, DoubleByReference v)
          Deprecated. use the safer method glVertexAttrib2dv(int, java.nio.DoubleBuffer) instead
 void glVertexAttrib2dvARB(int index, DoubleBuffer v)
           
 void glVertexAttrib2dvARB(int index, DoubleByReference v)
          Deprecated. use the safer method glVertexAttrib2dvARB(int, java.nio.DoubleBuffer) instead
 void glVertexAttrib2f(int index, float x, float y)
           
 void glVertexAttrib2fARB(int index, float x, float y)
           
 void glVertexAttrib2fv(int index, FloatBuffer v)
           
 void glVertexAttrib2fv(int index, FloatByReference v)
          Deprecated. use the safer method glVertexAttrib2fv(int, java.nio.FloatBuffer) instead
 void glVertexAttrib2fvARB(int index, FloatBuffer v)
           
 void glVertexAttrib2fvARB(int index, FloatByReference v)
          Deprecated. use the safer method glVertexAttrib2fvARB(int, java.nio.FloatBuffer) instead
 void glVertexAttrib2s(int index, short x, short y)
           
 void glVertexAttrib2sARB(int index, short x, short y)
           
 void glVertexAttrib2sv(int index, ShortBuffer v)
           
 void glVertexAttrib2sv(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib2sv(int, java.nio.ShortBuffer) instead
 void glVertexAttrib2svARB(int index, ShortBuffer v)
           
 void glVertexAttrib2svARB(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib2svARB(int, java.nio.ShortBuffer) instead
 void glVertexAttrib3d(int index, double x, double y, double z)
           
 void glVertexAttrib3dARB(int index, double x, double y, double z)
           
 void glVertexAttrib3dv(int index, DoubleBuffer v)
           
 void glVertexAttrib3dv(int index, DoubleByReference v)
          Deprecated. use the safer method glVertexAttrib3dv(int, java.nio.DoubleBuffer) instead
 void glVertexAttrib3dvARB(int index, DoubleBuffer v)
           
 void glVertexAttrib3dvARB(int index, DoubleByReference v)
          Deprecated. use the safer method glVertexAttrib3dvARB(int, java.nio.DoubleBuffer) instead
 void glVertexAttrib3f(int index, float x, float y, float z)
           
 void glVertexAttrib3fARB(int index, float x, float y, float z)
           
 void glVertexAttrib3fv(int index, FloatBuffer v)
           
 void glVertexAttrib3fv(int index, FloatByReference v)
          Deprecated. use the safer method glVertexAttrib3fv(int, java.nio.FloatBuffer) instead
 void glVertexAttrib3fvARB(int index, FloatBuffer v)
           
 void glVertexAttrib3fvARB(int index, FloatByReference v)
          Deprecated. use the safer method glVertexAttrib3fvARB(int, java.nio.FloatBuffer) instead
 void glVertexAttrib3s(int index, short x, short y, short z)
           
 void glVertexAttrib3sARB(int index, short x, short y, short z)
           
 void glVertexAttrib3sv(int index, ShortBuffer v)
           
 void glVertexAttrib3sv(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib3sv(int, java.nio.ShortBuffer) instead
 void glVertexAttrib3svARB(int index, ShortBuffer v)
           
 void glVertexAttrib3svARB(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib3svARB(int, java.nio.ShortBuffer) instead
 void glVertexAttrib4bv(int index, ByteBuffer v)
           
 void glVertexAttrib4bv(int index, ByteByReference v)
          Deprecated. use the safer method glVertexAttrib4bv(int, java.nio.ByteBuffer) instead
 void glVertexAttrib4bvARB(int index, ByteBuffer v)
           
 void glVertexAttrib4bvARB(int index, ByteByReference v)
          Deprecated. use the safer method glVertexAttrib4bvARB(int, java.nio.ByteBuffer) instead
 void glVertexAttrib4d(int index, double x, double y, double z, double w)
           
 void glVertexAttrib4dARB(int index, double x, double y, double z, double w)
           
 void glVertexAttrib4dv(int index, DoubleBuffer v)
           
 void glVertexAttrib4dv(int index, DoubleByReference v)
          Deprecated. use the safer method glVertexAttrib4dv(int, java.nio.DoubleBuffer) instead
 void glVertexAttrib4dvARB(int index, DoubleBuffer v)
           
 void glVertexAttrib4dvARB(int index, DoubleByReference v)
          Deprecated. use the safer method glVertexAttrib4dvARB(int, java.nio.DoubleBuffer) instead
 void glVertexAttrib4f(int index, float x, float y, float z, float w)
           
 void glVertexAttrib4fARB(int index, float x, float y, float z, float w)
           
 void glVertexAttrib4fv(int index, FloatBuffer v)
           
 void glVertexAttrib4fv(int index, FloatByReference v)
          Deprecated. use the safer method glVertexAttrib4fv(int, java.nio.FloatBuffer) instead
 void glVertexAttrib4fvARB(int index, FloatBuffer v)
           
 void glVertexAttrib4fvARB(int index, FloatByReference v)
          Deprecated. use the safer method glVertexAttrib4fvARB(int, java.nio.FloatBuffer) instead
 void glVertexAttrib4iv(int index, int[] v)
           
 void glVertexAttrib4iv(int index, IntBuffer v)
           
 void glVertexAttrib4iv(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttrib4iv(int, int[]) and glVertexAttrib4iv(int, java.nio.IntBuffer) instead
 void glVertexAttrib4ivARB(int index, int[] v)
           
 void glVertexAttrib4ivARB(int index, IntBuffer v)
           
 void glVertexAttrib4ivARB(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttrib4ivARB(int, int[]) and glVertexAttrib4ivARB(int, java.nio.IntBuffer) instead
 void glVertexAttrib4Nbv(int index, ByteBuffer v)
           
 void glVertexAttrib4Nbv(int index, ByteByReference v)
          Deprecated. use the safer method glVertexAttrib4Nbv(int, java.nio.ByteBuffer) instead
 void glVertexAttrib4NbvARB(int index, ByteBuffer v)
           
 void glVertexAttrib4NbvARB(int index, ByteByReference v)
          Deprecated. use the safer method glVertexAttrib4NbvARB(int, java.nio.ByteBuffer) instead
 void glVertexAttrib4Niv(int index, int[] v)
           
 void glVertexAttrib4Niv(int index, IntBuffer v)
           
 void glVertexAttrib4Niv(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttrib4Niv(int, int[]) and glVertexAttrib4Niv(int, java.nio.IntBuffer) instead
 void glVertexAttrib4NivARB(int index, int[] v)
           
 void glVertexAttrib4NivARB(int index, IntBuffer v)
           
 void glVertexAttrib4NivARB(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttrib4NivARB(int, int[]) and glVertexAttrib4NivARB(int, java.nio.IntBuffer) instead
 void glVertexAttrib4Nsv(int index, ShortBuffer v)
           
 void glVertexAttrib4Nsv(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib4Nsv(int, java.nio.ShortBuffer) instead
 void glVertexAttrib4NsvARB(int index, ShortBuffer v)
           
 void glVertexAttrib4NsvARB(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib4NsvARB(int, java.nio.ShortBuffer) instead
 void glVertexAttrib4Nub(int index, byte x, byte y, byte z, byte w)
           
 void glVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w)
           
 void glVertexAttrib4Nubv(int index, ByteBuffer v)
           
 void glVertexAttrib4Nubv(int index, ByteByReference v)
          Deprecated. use the safer method glVertexAttrib4Nubv(int, java.nio.ByteBuffer) instead
 void glVertexAttrib4NubvARB(int index, ByteBuffer v)
           
 void glVertexAttrib4NubvARB(int index, ByteByReference v)
          Deprecated. use the safer method glVertexAttrib4NubvARB(int, java.nio.ByteBuffer) instead
 void glVertexAttrib4Nuiv(int index, int[] v)
           
 void glVertexAttrib4Nuiv(int index, IntBuffer v)
           
 void glVertexAttrib4Nuiv(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttrib4Nuiv(int, int[]) and glVertexAttrib4Nuiv(int, java.nio.IntBuffer) instead
 void glVertexAttrib4NuivARB(int index, int[] v)
           
 void glVertexAttrib4NuivARB(int index, IntBuffer v)
           
 void glVertexAttrib4NuivARB(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttrib4NuivARB(int, int[]) and glVertexAttrib4NuivARB(int, java.nio.IntBuffer) instead
 void glVertexAttrib4Nusv(int index, ShortBuffer v)
           
 void glVertexAttrib4Nusv(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib4Nusv(int, java.nio.ShortBuffer) instead
 void glVertexAttrib4NusvARB(int index, ShortBuffer v)
           
 void glVertexAttrib4NusvARB(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib4NusvARB(int, java.nio.ShortBuffer) instead
 void glVertexAttrib4s(int index, short x, short y, short z, short w)
           
 void glVertexAttrib4sARB(int index, short x, short y, short z, short w)
           
 void glVertexAttrib4sv(int index, ShortBuffer v)
           
 void glVertexAttrib4sv(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib4sv(int, java.nio.ShortBuffer) instead
 void glVertexAttrib4svARB(int index, ShortBuffer v)
           
 void glVertexAttrib4svARB(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib4svARB(int, java.nio.ShortBuffer) instead
 void glVertexAttrib4ubv(int index, ByteBuffer v)
           
 void glVertexAttrib4ubv(int index, ByteByReference v)
          Deprecated. use the safer method glVertexAttrib4ubv(int, java.nio.ByteBuffer) instead
 void glVertexAttrib4ubvARB(int index, ByteBuffer v)
           
 void glVertexAttrib4ubvARB(int index, ByteByReference v)
          Deprecated. use the safer method glVertexAttrib4ubvARB(int, java.nio.ByteBuffer) instead
 void glVertexAttrib4uiv(int index, int[] v)
           
 void glVertexAttrib4uiv(int index, IntBuffer v)
           
 void glVertexAttrib4uiv(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttrib4uiv(int, int[]) and glVertexAttrib4uiv(int, java.nio.IntBuffer) instead
 void glVertexAttrib4uivARB(int index, int[] v)
           
 void glVertexAttrib4uivARB(int index, IntBuffer v)
           
 void glVertexAttrib4uivARB(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttrib4uivARB(int, int[]) and glVertexAttrib4uivARB(int, java.nio.IntBuffer) instead
 void glVertexAttrib4usv(int index, ShortBuffer v)
           
 void glVertexAttrib4usv(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib4usv(int, java.nio.ShortBuffer) instead
 void glVertexAttrib4usvARB(int index, ShortBuffer v)
           
 void glVertexAttrib4usvARB(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttrib4usvARB(int, java.nio.ShortBuffer) instead
 void glVertexAttribI1iEXT(int index, int x)
           
 void glVertexAttribI1ivEXT(int index, int[] v)
           
 void glVertexAttribI1ivEXT(int index, IntBuffer v)
           
 void glVertexAttribI1ivEXT(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttribI1ivEXT(int, int[]) and glVertexAttribI1ivEXT(int, java.nio.IntBuffer) instead
 void glVertexAttribI1uiEXT(int index, int x)
           
 void glVertexAttribI1uivEXT(int index, int[] v)
           
 void glVertexAttribI1uivEXT(int index, IntBuffer v)
           
 void glVertexAttribI1uivEXT(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttribI1uivEXT(int, int[]) and glVertexAttribI1uivEXT(int, java.nio.IntBuffer) instead
 void glVertexAttribI2iEXT(int index, int x, int y)
           
 void glVertexAttribI2ivEXT(int index, int[] v)
           
 void glVertexAttribI2ivEXT(int index, IntBuffer v)
           
 void glVertexAttribI2ivEXT(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttribI2ivEXT(int, int[]) and glVertexAttribI2ivEXT(int, java.nio.IntBuffer) instead
 void glVertexAttribI2uiEXT(int index, int x, int y)
           
 void glVertexAttribI2uivEXT(int index, int[] v)
           
 void glVertexAttribI2uivEXT(int index, IntBuffer v)
           
 void glVertexAttribI2uivEXT(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttribI2uivEXT(int, int[]) and glVertexAttribI2uivEXT(int, java.nio.IntBuffer) instead
 void glVertexAttribI3iEXT(int index, int x, int y, int z)
           
 void glVertexAttribI3ivEXT(int index, int[] v)
           
 void glVertexAttribI3ivEXT(int index, IntBuffer v)
           
 void glVertexAttribI3ivEXT(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttribI3ivEXT(int, int[]) and glVertexAttribI3ivEXT(int, java.nio.IntBuffer) instead
 void glVertexAttribI3uiEXT(int index, int x, int y, int z)
           
 void glVertexAttribI3uivEXT(int index, int[] v)
           
 void glVertexAttribI3uivEXT(int index, IntBuffer v)
           
 void glVertexAttribI3uivEXT(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttribI3uivEXT(int, int[]) and glVertexAttribI3uivEXT(int, java.nio.IntBuffer) instead
 void glVertexAttribI4bvEXT(int index, ByteBuffer v)
           
 void glVertexAttribI4bvEXT(int index, ByteByReference v)
          Deprecated. use the safer method glVertexAttribI4bvEXT(int, java.nio.ByteBuffer) instead
 void glVertexAttribI4iEXT(int index, int x, int y, int z, int w)
           
 void glVertexAttribI4ivEXT(int index, int[] v)
           
 void glVertexAttribI4ivEXT(int index, IntBuffer v)
           
 void glVertexAttribI4ivEXT(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttribI4ivEXT(int, int[]) and glVertexAttribI4ivEXT(int, java.nio.IntBuffer) instead
 void glVertexAttribI4svEXT(int index, ShortBuffer v)
           
 void glVertexAttribI4svEXT(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttribI4svEXT(int, java.nio.ShortBuffer) instead
 void glVertexAttribI4ubvEXT(int index, ByteBuffer v)
           
 void glVertexAttribI4ubvEXT(int index, ByteByReference v)
          Deprecated. use the safer method glVertexAttribI4ubvEXT(int, java.nio.ByteBuffer) instead
 void glVertexAttribI4uiEXT(int index, int x, int y, int z, int w)
           
 void glVertexAttribI4uivEXT(int index, int[] v)
           
 void glVertexAttribI4uivEXT(int index, IntBuffer v)
           
 void glVertexAttribI4uivEXT(int index, IntByReference v)
          Deprecated. use the safer methods glVertexAttribI4uivEXT(int, int[]) and glVertexAttribI4uivEXT(int, java.nio.IntBuffer) instead
 void glVertexAttribI4usvEXT(int index, ShortBuffer v)
           
 void glVertexAttribI4usvEXT(int index, ShortByReference v)
          Deprecated. use the safer method glVertexAttribI4usvEXT(int, java.nio.ShortBuffer) instead
 void glVertexAttribIPointerEXT(int index, int size, int type, int stride, OpenGLLibrary.GLvoid pointer)
           
 void glVertexAttribPointer(int index, int size, int type, byte normalized, int stride, OpenGLLibrary.GLvoid pointer)
           
 void glVertexAttribPointerARB(int index, int size, int type, byte normalized, int stride, OpenGLLibrary.GLvoid pointer)
           
 void glVertexBlendARB(int GLint1)
           
 void glVertexPointer(int size, int type, int stride, OpenGLLibrary.GLvoid pointer)
           
 void glViewport(int x, int y, int width, int height)
           
 void glWeightbvARB(int GLint1, ByteBuffer GLbytePtr1)
           
 void glWeightbvARB(int GLint1, ByteByReference GLbytePtr1)
          Deprecated. use the safer method glWeightbvARB(int, java.nio.ByteBuffer) instead
 void glWeightdvARB(int GLint1, DoubleBuffer GLdoublePtr1)
           
 void glWeightdvARB(int GLint1, DoubleByReference GLdoublePtr1)
          Deprecated. use the safer method glWeightdvARB(int, java.nio.DoubleBuffer) instead
 void glWeightfvARB(int GLint1, FloatBuffer GLfloatPtr1)
           
 void glWeightfvARB(int GLint1, FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glWeightfvARB(int, java.nio.FloatBuffer) instead
 void glWeightivARB(int GLint1, int[] GLintPtr1)
           
 void glWeightivARB(int GLint1, IntBuffer GLintPtr1)
           
 void glWeightivARB(int GLint1, IntByReference GLintPtr1)
          Deprecated. use the safer methods glWeightivARB(int, int[]) and glWeightivARB(int, java.nio.IntBuffer) instead
 void glWeightPointerARB(int GLint1, int GLenum1, int GLsizei1, OpenGLLibrary.GLvoid GLvoidPtr1)
           
 void glWeightsvARB(int GLint1, ShortBuffer GLshortPtr1)
           
 void glWeightsvARB(int GLint1, ShortByReference GLshortPtr1)
          Deprecated. use the safer method glWeightsvARB(int, java.nio.ShortBuffer) instead
 void glWeightubvARB(int GLint1, ByteBuffer GLubytePtr1)
           
 void glWeightubvARB(int GLint1, ByteByReference GLubytePtr1)
          Deprecated. use the safer method glWeightubvARB(int, java.nio.ByteBuffer) instead
 void glWeightuivARB(int GLint1, int[] GLuintPtr1)
           
 void glWeightuivARB(int GLint1, IntBuffer GLuintPtr1)
           
 void glWeightuivARB(int GLint1, IntByReference GLuintPtr1)
          Deprecated. use the safer methods glWeightuivARB(int, int[]) and glWeightuivARB(int, java.nio.IntBuffer) instead
 void glWeightusvARB(int GLint1, ShortBuffer GLushortPtr1)
           
 void glWeightusvARB(int GLint1, ShortByReference GLushortPtr1)
          Deprecated. use the safer method glWeightusvARB(int, java.nio.ShortBuffer) instead
 void glWindowPos2d(double x, double y)
           
 void glWindowPos2dARB()
           
 void glWindowPos2dv(DoubleBuffer v)
           
 void glWindowPos2dv(DoubleByReference v)
          Deprecated. use the safer method glWindowPos2dv(java.nio.DoubleBuffer) instead
 void glWindowPos2dvARB(DoubleBuffer GLdoublePtr1)
           
 void glWindowPos2dvARB(DoubleByReference GLdoublePtr1)
          Deprecated. use the safer method glWindowPos2dvARB(java.nio.DoubleBuffer) instead
 void glWindowPos2f(float x, float y)
           
 void glWindowPos2fARB()
           
 void glWindowPos2fv(FloatBuffer v)
           
 void glWindowPos2fv(FloatByReference v)
          Deprecated. use the safer method glWindowPos2fv(java.nio.FloatBuffer) instead
 void glWindowPos2fvARB(FloatBuffer GLfloatPtr1)
           
 void glWindowPos2fvARB(FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glWindowPos2fvARB(java.nio.FloatBuffer) instead
 void glWindowPos2i(int x, int y)
           
 void glWindowPos2iARB(int GLint1, int GLint2)
           
 void glWindowPos2iv(int[] v)
           
 void glWindowPos2iv(IntBuffer v)
           
 void glWindowPos2iv(IntByReference v)
          Deprecated. use the safer methods glWindowPos2iv(int[]) and glWindowPos2iv(java.nio.IntBuffer) instead
 void glWindowPos2ivARB(int[] GLintPtr1)
           
 void glWindowPos2ivARB(IntBuffer GLintPtr1)
           
 void glWindowPos2ivARB(IntByReference GLintPtr1)
          Deprecated. use the safer methods glWindowPos2ivARB(int[]) and glWindowPos2ivARB(java.nio.IntBuffer) instead
 void glWindowPos2s(short x, short y)
           
 void glWindowPos2sARB()
           
 void glWindowPos2sv(ShortBuffer v)
           
 void glWindowPos2sv(ShortByReference v)
          Deprecated. use the safer method glWindowPos2sv(java.nio.ShortBuffer) instead
 void glWindowPos2svARB(ShortBuffer GLshortPtr1)
           
 void glWindowPos2svARB(ShortByReference GLshortPtr1)
          Deprecated. use the safer method glWindowPos2svARB(java.nio.ShortBuffer) instead
 void glWindowPos3d(double x, double y, double z)
           
 void glWindowPos3dARB()
           
 void glWindowPos3dv(DoubleBuffer v)
           
 void glWindowPos3dv(DoubleByReference v)
          Deprecated. use the safer method glWindowPos3dv(java.nio.DoubleBuffer) instead
 void glWindowPos3dvARB(DoubleBuffer GLdoublePtr1)
           
 void glWindowPos3dvARB(DoubleByReference GLdoublePtr1)
          Deprecated. use the safer method glWindowPos3dvARB(java.nio.DoubleBuffer) instead
 void glWindowPos3f(float x, float y, float z)
           
 void glWindowPos3fARB()
           
 void glWindowPos3fv(FloatBuffer v)
           
 void glWindowPos3fv(FloatByReference v)
          Deprecated. use the safer method glWindowPos3fv(java.nio.FloatBuffer) instead
 void glWindowPos3fvARB(FloatBuffer GLfloatPtr1)
           
 void glWindowPos3fvARB(FloatByReference GLfloatPtr1)
          Deprecated. use the safer method glWindowPos3fvARB(java.nio.FloatBuffer) instead
 void glWindowPos3i(int x, int y, int z)
           
 void glWindowPos3iARB(int GLint1, int GLint2, int GLint3)
           
 void glWindowPos3iv(int[] v)
           
 void glWindowPos3iv(IntBuffer v)
           
 void glWindowPos3iv(IntByReference v)
          Deprecated. use the safer methods glWindowPos3iv(int[]) and glWindowPos3iv(java.nio.IntBuffer) instead
 void glWindowPos3ivARB(int[] GLintPtr1)
           
 void glWindowPos3ivARB(IntBuffer GLintPtr1)
           
 void glWindowPos3ivARB(IntByReference GLintPtr1)
          Deprecated. use the safer methods glWindowPos3ivARB(int[]) and glWindowPos3ivARB(java.nio.IntBuffer) instead
 void glWindowPos3s(short x, short y, short z)
           
 void glWindowPos3sARB()
           
 void glWindowPos3sv(ShortBuffer v)
           
 void glWindowPos3sv(ShortByReference v)
          Deprecated. use the safer method glWindowPos3sv(java.nio.ShortBuffer) instead
 void glWindowPos3svARB(ShortBuffer GLshortPtr1)
           
 void glWindowPos3svARB(ShortByReference GLshortPtr1)
          Deprecated. use the safer method glWindowPos3svARB(java.nio.ShortBuffer) instead
 

Field Detail

INSTANCE

static final OpenGLLibrary INSTANCE

GL_DST_COLOR

static final int GL_DST_COLOR
See Also:
Constant Field Values

GL_CURRENT_VERTEX_ATTRIB_ARB

static final int GL_CURRENT_VERTEX_ATTRIB_ARB
See Also:
Constant Field Values

GL_MATRIX2_ARB

static final int GL_MATRIX2_ARB
See Also:
Constant Field Values

GL_CULL_FACE_MODE

static final int GL_CULL_FACE_MODE
See Also:
Constant Field Values

GL_CONSTANT_ALPHA

static final int GL_CONSTANT_ALPHA
See Also:
Constant Field Values

GL_BACK_LEFT

static final int GL_BACK_LEFT
See Also:
Constant Field Values

GLU_NURBS_ERROR4

static final int GLU_NURBS_ERROR4
See Also:
Constant Field Values

GLU_NURBS_ERROR5

static final int GLU_NURBS_ERROR5
See Also:
Constant Field Values

GLU_NURBS_ERROR2

static final int GLU_NURBS_ERROR2
See Also:
Constant Field Values

GLU_NURBS_ERROR3

static final int GLU_NURBS_ERROR3
See Also:
Constant Field Values

GLU_NURBS_ERROR1

static final int GLU_NURBS_ERROR1
See Also:
Constant Field Values

GLU_NURBS_ERROR7

static final int GLU_NURBS_ERROR7
See Also:
Constant Field Values

GLU_NURBS_ERROR6

static final int GLU_NURBS_ERROR6
See Also:
Constant Field Values

GLU_NURBS_ERROR9

static final int GLU_NURBS_ERROR9
See Also:
Constant Field Values

GLU_NURBS_ERROR8

static final int GLU_NURBS_ERROR8
See Also:
Constant Field Values

GL_TEXTURE_DEPTH_SIZE

static final int GL_TEXTURE_DEPTH_SIZE
See Also:
Constant Field Values

GL_ARB_texture_env_dot3

static final int GL_ARB_texture_env_dot3
See Also:
Constant Field Values

GL_PIXEL_MAP_S_TO_S

static final int GL_PIXEL_MAP_S_TO_S
See Also:
Constant Field Values

GL_EYE_PLANE

static final int GL_EYE_PLANE
See Also:
Constant Field Values

GL_APPLE_specular_vector

static final int GL_APPLE_specular_vector
See Also:
Constant Field Values

GL_MIRRORED_REPEAT_ARB

static final int GL_MIRRORED_REPEAT_ARB
See Also:
Constant Field Values

GL_CLAMP_TO_BORDER

static final int GL_CLAMP_TO_BORDER
See Also:
Constant Field Values

GL_DOT_PRODUCT_DEPTH_REPLACE_NV

static final int GL_DOT_PRODUCT_DEPTH_REPLACE_NV
See Also:
Constant Field Values

GL_BLEND_SRC_RGB

static final int GL_BLEND_SRC_RGB
See Also:
Constant Field Values

GL_MATRIX12_ARB

static final int GL_MATRIX12_ARB
See Also:
Constant Field Values

GL_MAP2_INDEX

static final int GL_MAP2_INDEX
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB

static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GL_T4F_C4F_N3F_V4F

static final int GL_T4F_C4F_N3F_V4F
See Also:
Constant Field Values

GLU_OUTLINE_POLYGON

static final int GLU_OUTLINE_POLYGON
See Also:
Constant Field Values

GL_OBJECT_LINK_STATUS_ARB

static final int GL_OBJECT_LINK_STATUS_ARB
See Also:
Constant Field Values

GLU_INCOMPATIBLE_GL_VERSION

static final int GLU_INCOMPATIBLE_GL_VERSION
See Also:
Constant Field Values

GL_SLUMINANCE_EXT

static final int GL_SLUMINANCE_EXT
See Also:
Constant Field Values

GL_TRANSPOSE_TEXTURE_MATRIX_ARB

static final int GL_TRANSPOSE_TEXTURE_MATRIX_ARB
See Also:
Constant Field Values

GL_SAMPLES_PASSED

static final int GL_SAMPLES_PASSED
See Also:
Constant Field Values

GL_LUMINANCE_FLOAT16_ATI

static final int GL_LUMINANCE_FLOAT16_ATI
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA_FLOAT32_ATI

static final int GL_LUMINANCE_ALPHA_FLOAT32_ATI
See Also:
Constant Field Values

GL_COLOR_INDEX4_EXT

static final int GL_COLOR_INDEX4_EXT
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE

static final int GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE
See Also:
Constant Field Values

GL_TEXTURE_MAX_ANISOTROPY_EXT

static final int GL_TEXTURE_MAX_ANISOTROPY_EXT
See Also:
Constant Field Values

GL_LUMINANCE_FLOAT16_APPLE

static final int GL_LUMINANCE_FLOAT16_APPLE
See Also:
Constant Field Values

GL_MAX_COLOR_MATRIX_STACK_DEPTH

static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH
See Also:
Constant Field Values

GL_COLOR_ARRAY_POINTER

static final int GL_COLOR_ARRAY_POINTER
See Also:
Constant Field Values

GL_NO_ERROR

static final int GL_NO_ERROR
See Also:
Constant Field Values

GL_MAP_COLOR

static final int GL_MAP_COLOR
See Also:
Constant Field Values

GL_NV_vertex_program2_option

static final int GL_NV_vertex_program2_option
See Also:
Constant Field Values

GL_GREEN_SCALE

static final int GL_GREEN_SCALE
See Also:
Constant Field Values

GL_TEXTURE_COMPARE_MODE

static final int GL_TEXTURE_COMPARE_MODE
See Also:
Constant Field Values

GL_ALPHA

static final int GL_ALPHA
See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT

static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
See Also:
Constant Field Values

GL_COMPILE_STATUS

static final int GL_COMPILE_STATUS
See Also:
Constant Field Values

GL_QUADRATIC_ATTENUATION

static final int GL_QUADRATIC_ATTENUATION
See Also:
Constant Field Values

GL_LINES_ADJACENCY_EXT

static final int GL_LINES_ADJACENCY_EXT
See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB

static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GL_ALPHA8I_EXT

static final int GL_ALPHA8I_EXT
See Also:
Constant Field Values

GLU_BEGIN

static final int GLU_BEGIN
See Also:
Constant Field Values

GL_BUFFER_USAGE_ARB

static final int GL_BUFFER_USAGE_ARB
See Also:
Constant Field Values

GL_SOURCE2_RGB

static final int GL_SOURCE2_RGB
See Also:
Constant Field Values

GL_FOG_MODE

static final int GL_FOG_MODE
See Also:
Constant Field Values

GL_CLIENT_PIXEL_STORE_BIT

static final int GL_CLIENT_PIXEL_STORE_BIT
See Also:
Constant Field Values

GL_POLYGON_OFFSET_LINE

static final int GL_POLYGON_OFFSET_LINE
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_GREEN_BIAS

static final int GL_POST_COLOR_MATRIX_GREEN_BIAS
See Also:
Constant Field Values

GLU_EXT_nurbs_tessellator

static final int GLU_EXT_nurbs_tessellator
See Also:
Constant Field Values

GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI

static final int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI
See Also:
Constant Field Values

GL_DRAW_BUFFER9_ARB

static final int GL_DRAW_BUFFER9_ARB
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI

static final int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI
See Also:
Constant Field Values

GLU_OUTSIDE

static final int GLU_OUTSIDE
See Also:
Constant Field Values

GL_REFLECTION_MAP

static final int GL_REFLECTION_MAP
See Also:
Constant Field Values

GL_MAX_DRAW_BUFFERS

static final int GL_MAX_DRAW_BUFFERS
See Also:
Constant Field Values

GL_PACK_ROW_LENGTH

static final int GL_PACK_ROW_LENGTH
See Also:
Constant Field Values

GL_TRANSFORM_FEEDBACK_VARYINGS_EXT

static final int GL_TRANSFORM_FEEDBACK_VARYINGS_EXT
See Also:
Constant Field Values

GL_RENDERBUFFER_GREEN_SIZE_EXT

static final int GL_RENDERBUFFER_GREEN_SIZE_EXT
See Also:
Constant Field Values

GL_COLOR

static final int GL_COLOR
See Also:
Constant Field Values

GL_COLOR_ARRAY

static final int GL_COLOR_ARRAY
See Also:
Constant Field Values

GL_PROGRAM_ADDRESS_REGISTERS_ARB

static final int GL_PROGRAM_ADDRESS_REGISTERS_ARB
See Also:
Constant Field Values

GL_EXT_texture_mirror_clamp

static final int GL_EXT_texture_mirror_clamp
See Also:
Constant Field Values

GL_STENCIL_BACK_FAIL_ATI

static final int GL_STENCIL_BACK_FAIL_ATI
See Also:
Constant Field Values

GL_NICEST

static final int GL_NICEST
See Also:
Constant Field Values

GL_TEXTURE_SHADER_NV

static final int GL_TEXTURE_SHADER_NV
See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_SIZE_EXT

static final int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT
See Also:
Constant Field Values

GL_OPERAND2_ALPHA

static final int GL_OPERAND2_ALPHA
See Also:
Constant Field Values

GL_RGB32UI_EXT

static final int GL_RGB32UI_EXT
See Also:
Constant Field Values

GL_RGBA8I_EXT

static final int GL_RGBA8I_EXT
See Also:
Constant Field Values

GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATIX

static final int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATIX
See Also:
Constant Field Values

GLU_TESS_COMBINE_DATA

static final int GLU_TESS_COMBINE_DATA
See Also:
Constant Field Values

GL_POLYGON_MODE

static final int GL_POLYGON_MODE
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI

static final int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI
See Also:
Constant Field Values

GL_SOURCE4_ALPHA_ARB

static final int GL_SOURCE4_ALPHA_ARB
See Also:
Constant Field Values

GL_OPERAND5_ALPHA_ARB

static final int GL_OPERAND5_ALPHA_ARB
See Also:
Constant Field Values

GL_XOR

static final int GL_XOR
See Also:
Constant Field Values

GL_INDEX_SHIFT

static final int GL_INDEX_SHIFT
See Also:
Constant Field Values

GL_EXT_gpu_program_parameters

static final int GL_EXT_gpu_program_parameters
See Also:
Constant Field Values

GL_COMPRESSED_SRGB_ALPHA

static final int GL_COMPRESSED_SRGB_ALPHA
See Also:
Constant Field Values

GLU_TESS_ERROR_DATA

static final int GLU_TESS_ERROR_DATA
See Also:
Constant Field Values

GL_EVAL_BIT

static final int GL_EVAL_BIT
See Also:
Constant Field Values

GL_MAX_VERTEX_UNITS_ARB

static final int GL_MAX_VERTEX_UNITS_ARB
See Also:
Constant Field Values

GL_POLYGON_BIT

static final int GL_POLYGON_BIT
See Also:
Constant Field Values

GL_LINE_WIDTH_GRANULARITY

static final int GL_LINE_WIDTH_GRANULARITY
See Also:
Constant Field Values

kCGLARGB12121212Bit

static final int kCGLARGB12121212Bit
See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_1

static final int GL_MAP1_TEXTURE_COORD_1
See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_3

static final int GL_MAP1_TEXTURE_COORD_3
See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_2

static final int GL_MAP1_TEXTURE_COORD_2
See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_4

static final int GL_MAP1_TEXTURE_COORD_4
See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_EXT

static final int GL_SECONDARY_COLOR_ARRAY_EXT
See Also:
Constant Field Values

GL_SAMPLER_2D_ARRAY_EXT

static final int GL_SAMPLER_2D_ARRAY_EXT
See Also:
Constant Field Values

GL_VALIDATE_STATUS

static final int GL_VALIDATE_STATUS
See Also:
Constant Field Values

GL_PROXY_COLOR_TABLE

static final int GL_PROXY_COLOR_TABLE
See Also:
Constant Field Values

GL_SIGNED_HILO_NV

static final int GL_SIGNED_HILO_NV
See Also:
Constant Field Values

GL_SECONDARY_COLOR_NV

static final int GL_SECONDARY_COLOR_NV
See Also:
Constant Field Values

GL_CLAMP

static final int GL_CLAMP
See Also:
Constant Field Values

GL_DRAW_BUFFER14_ARB

static final int GL_DRAW_BUFFER14_ARB
See Also:
Constant Field Values

GL_ARB_texture_env_combine

static final int GL_ARB_texture_env_combine
See Also:
Constant Field Values

GL_NORMALIZE

static final int GL_NORMALIZE
See Also:
Constant Field Values

GL_LUMINANCE8UI_EXT

static final int GL_LUMINANCE8UI_EXT
See Also:
Constant Field Values

kCGL48Bit

static final int kCGL48Bit
See Also:
Constant Field Values

GL_MAGNITUDE_BIAS_NV

static final int GL_MAGNITUDE_BIAS_NV
See Also:
Constant Field Values

GL_COMBINER0_NV

static final int GL_COMBINER0_NV
See Also:
Constant Field Values

GL_AUTO_NORMAL

static final int GL_AUTO_NORMAL
See Also:
Constant Field Values

GL_ATI_text_fragment_shader

static final int GL_ATI_text_fragment_shader
See Also:
Constant Field Values

GLU_EXTERIOR

static final int GLU_EXTERIOR
See Also:
Constant Field Values

GL_TEXTURE_ALPHA_SIZE

static final int GL_TEXTURE_ALPHA_SIZE
See Also:
Constant Field Values

GL_PROGRAM_LENGTH_ARB

static final int GL_PROGRAM_LENGTH_ARB
See Also:
Constant Field Values

GL_ARB_texture_rectangle

static final int GL_ARB_texture_rectangle
See Also:
Constant Field Values

GL_LINE_SMOOTH

static final int GL_LINE_SMOOTH
See Also:
Constant Field Values

GLU_NURBS_TEX_COORD_EXT

static final int GLU_NURBS_TEX_COORD_EXT
See Also:
Constant Field Values

GL_OUT_OF_MEMORY

static final int GL_OUT_OF_MEMORY
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB

static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
See Also:
Constant Field Values

GL_MAX_CONVOLUTION_WIDTH

static final int GL_MAX_CONVOLUTION_WIDTH
See Also:
Constant Field Values

GLU_MAP1_TRIM_3

static final int GLU_MAP1_TRIM_3
See Also:
Constant Field Values

GLU_MAP1_TRIM_2

static final int GLU_MAP1_TRIM_2
See Also:
Constant Field Values

GL_TEXTURE_STACK_DEPTH

static final int GL_TEXTURE_STACK_DEPTH
See Also:
Constant Field Values

GL_QUERY_COUNTER_BITS

static final int GL_QUERY_COUNTER_BITS
See Also:
Constant Field Values

GL_ARB_point_parameters

static final int GL_ARB_point_parameters
See Also:
Constant Field Values

GL_COMBINER3_NV

static final int GL_COMBINER3_NV
See Also:
Constant Field Values

GL_ACTIVE_STENCIL_FACE_EXT

static final int GL_ACTIVE_STENCIL_FACE_EXT
See Also:
Constant Field Values

GL_SLUMINANCE8_ALPHA8

static final int GL_SLUMINANCE8_ALPHA8
See Also:
Constant Field Values

GL_BGR_EXT

static final int GL_BGR_EXT
See Also:
Constant Field Values

GL_UNSIGNED_INVERT_NV

static final int GL_UNSIGNED_INVERT_NV
See Also:
Constant Field Values

GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT

static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT
See Also:
Constant Field Values

GL_TEXTURE_ENV_MODE

static final int GL_TEXTURE_ENV_MODE
See Also:
Constant Field Values

GL_RGBA4

static final int GL_RGBA4
See Also:
Constant Field Values

GL_RGBA2

static final int GL_RGBA2
See Also:
Constant Field Values

GL_RGBA8

static final int GL_RGBA8
See Also:
Constant Field Values

GL_INTENSITY_FLOAT32_ATI

static final int GL_INTENSITY_FLOAT32_ATI
See Also:
Constant Field Values

GL_RETURN

static final int GL_RETURN
See Also:
Constant Field Values

GL_BLEND_EQUATION_ALPHA

static final int GL_BLEND_EQUATION_ALPHA
See Also:
Constant Field Values

GLU_INVALID_ENUM

static final int GLU_INVALID_ENUM
See Also:
Constant Field Values

GL_DEPTH_SCALE

static final int GL_DEPTH_SCALE
See Also:
Constant Field Values

GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATIX

static final int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATIX
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI

static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI
See Also:
Constant Field Values

GL_FUNC_ADD_EXT

static final int GL_FUNC_ADD_EXT
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA

static final int GL_LUMINANCE_ALPHA
See Also:
Constant Field Values

GL_APPLE_fence

static final int GL_APPLE_fence
See Also:
Constant Field Values

GL_PIXEL_UNPACK_BUFFER_ARB

static final int GL_PIXEL_UNPACK_BUFFER_ARB
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_A_SIZE

static final int GL_PIXEL_MAP_I_TO_A_SIZE
See Also:
Constant Field Values

GL_TEXTURE14_ARB

static final int GL_TEXTURE14_ARB
See Also:
Constant Field Values

GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE

static final int GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE
See Also:
Constant Field Values

GL_NV_texgen_reflection

static final int GL_NV_texgen_reflection
See Also:
Constant Field Values

GL_TEXTURE_LOD_BIAS

static final int GL_TEXTURE_LOD_BIAS
See Also:
Constant Field Values

GL_TEXTURE_BINDING_CUBE_MAP

static final int GL_TEXTURE_BINDING_CUBE_MAP
See Also:
Constant Field Values

GL_INDEX_ARRAY_BUFFER_BINDING

static final int GL_INDEX_ARRAY_BUFFER_BINDING
See Also:
Constant Field Values

GLU_NURBS_BEGIN_EXT

static final int GLU_NURBS_BEGIN_EXT
See Also:
Constant Field Values

GL_VERTEX_ARRAY_TYPE

static final int GL_VERTEX_ARRAY_TYPE
See Also:
Constant Field Values

GL_UNPACK_LSB_FIRST

static final int GL_UNPACK_LSB_FIRST
See Also:
Constant Field Values

GL_EXTENSIONS

static final int GL_EXTENSIONS
See Also:
Constant Field Values

GL_BOOL_ARB

static final int GL_BOOL_ARB
See Also:
Constant Field Values

GL_ARRAY_BUFFER_BINDING

static final int GL_ARRAY_BUFFER_BINDING
See Also:
Constant Field Values

GL_MODELVIEW24_ARB

static final int GL_MODELVIEW24_ARB
See Also:
Constant Field Values

GL_MAP2_GRID_SEGMENTS

static final int GL_MAP2_GRID_SEGMENTS
See Also:
Constant Field Values

GL_PREVIOUS_TEXTURE_INPUT_NV

static final int GL_PREVIOUS_TEXTURE_INPUT_NV
See Also:
Constant Field Values

GL_WEIGHT_SUM_UNITY_ARB

static final int GL_WEIGHT_SUM_UNITY_ARB
See Also:
Constant Field Values

GL_MIRRORED_REPEAT

static final int GL_MIRRORED_REPEAT
See Also:
Constant Field Values

GL_RGB10_A2

static final int GL_RGB10_A2
See Also:
Constant Field Values

kCGLRGB161616Bit

static final int kCGLRGB161616Bit
See Also:
Constant Field Values

GL_FLOAT_MAT3_ARB

static final int GL_FLOAT_MAT3_ARB
See Also:
Constant Field Values

GL_MODELVIEW14_ARB

static final int GL_MODELVIEW14_ARB
See Also:
Constant Field Values

GLU_NURBS_VERTEX_EXT

static final int GLU_NURBS_VERTEX_EXT
See Also:
Constant Field Values

GL_MODELVIEW8_ARB

static final int GL_MODELVIEW8_ARB
See Also:
Constant Field Values

GL_MAP2_NORMAL

static final int GL_MAP2_NORMAL
See Also:
Constant Field Values

GL_OBJECT_LINEAR

static final int GL_OBJECT_LINEAR
See Also:
Constant Field Values

GL_PIXEL_UNPACK_BUFFER_BINDING

static final int GL_PIXEL_UNPACK_BUFFER_BINDING
See Also:
Constant Field Values

GL_SLUMINANCE8_EXT

static final int GL_SLUMINANCE8_EXT
See Also:
Constant Field Values

GL_COMBINER_MUX_SUM_NV

static final int GL_COMBINER_MUX_SUM_NV
See Also:
Constant Field Values

GLU_NURBS_TEX_COORD_DATA_EXT

static final int GLU_NURBS_TEX_COORD_DATA_EXT
See Also:
Constant Field Values

GL_SRC3_RGB

static final int GL_SRC3_RGB
See Also:
Constant Field Values

GL_ARB_shading_language_100

static final int GL_ARB_shading_language_100
See Also:
Constant Field Values

GL_TEXTURE_BINDING_RECTANGLE_EXT

static final int GL_TEXTURE_BINDING_RECTANGLE_EXT
See Also:
Constant Field Values

GL_WEIGHT_ARRAY_ARB

static final int GL_WEIGHT_ARRAY_ARB
See Also:
Constant Field Values

GL_COLOR_ARRAY_STRIDE

static final int GL_COLOR_ARRAY_STRIDE
See Also:
Constant Field Values

GL_BUFFER_SIZE

static final int GL_BUFFER_SIZE
See Also:
Constant Field Values

GL_VERTEX_ARRAY_RANGE_APPLE

static final int GL_VERTEX_ARRAY_RANGE_APPLE
See Also:
Constant Field Values

GL_TEXTURE_MATRIX

static final int GL_TEXTURE_MATRIX
See Also:
Constant Field Values

GL_VIBRANCE_SCALE_NV

static final int GL_VIBRANCE_SCALE_NV
See Also:
Constant Field Values

GL_SOURCE3_ALPHA_ARB

static final int GL_SOURCE3_ALPHA_ARB
See Also:
Constant Field Values

GLU_NURBS_END

static final int GLU_NURBS_END
See Also:
Constant Field Values

GL_STENCIL_BITS

static final int GL_STENCIL_BITS
See Also:
Constant Field Values

GL_SIGNED_HILO8_NV

static final int GL_SIGNED_HILO8_NV
See Also:
Constant Field Values

GL_FLOAT_VEC4_ARB

static final int GL_FLOAT_VEC4_ARB
See Also:
Constant Field Values

GL_DRAW_BUFFER

static final int GL_DRAW_BUFFER
See Also:
Constant Field Values

GL_ALPHA_FLOAT32_ATI

static final int GL_ALPHA_FLOAT32_ATI
See Also:
Constant Field Values

GL_LINE

static final int GL_LINE
See Also:
Constant Field Values

GL_SRC2_ALPHA

static final int GL_SRC2_ALPHA
See Also:
Constant Field Values

GL_TEXTURE_RED_TYPE_ARB

static final int GL_TEXTURE_RED_TYPE_ARB
See Also:
Constant Field Values

GL_BLUE_INTEGER_EXT

static final int GL_BLUE_INTEGER_EXT
See Also:
Constant Field Values

GL_MODELVIEW13_ARB

static final int GL_MODELVIEW13_ARB
See Also:
Constant Field Values

GL_BUFFER_MAPPED

static final int GL_BUFFER_MAPPED
See Also:
Constant Field Values

GL_STENCIL_ATTACHMENT_EXT

static final int GL_STENCIL_ATTACHMENT_EXT
See Also:
Constant Field Values

GL_GREEN

static final int GL_GREEN
See Also:
Constant Field Values

GL_RED_BIAS

static final int GL_RED_BIAS
See Also:
Constant Field Values

GL_BLUE

static final int GL_BLUE
See Also:
Constant Field Values

GL_DSDT_MAG_INTENSITY_NV

static final int GL_DSDT_MAG_INTENSITY_NV
See Also:
Constant Field Values

GL_TEXTURE31_ARB

static final int GL_TEXTURE31_ARB
See Also:
Constant Field Values

GL_ARB_texture_env_crossbar

static final int GL_ARB_texture_env_crossbar
See Also:
Constant Field Values

GL_RGB32I_EXT

static final int GL_RGB32I_EXT
See Also:
Constant Field Values

GL_LUMINANCE16F_ARB

static final int GL_LUMINANCE16F_ARB
See Also:
Constant Field Values

GL_TEXTURE_FILTER_CONTROL_EXT

static final int GL_TEXTURE_FILTER_CONTROL_EXT
See Also:
Constant Field Values

GL_COMPRESSED_TEXTURE_FORMATS

static final int GL_COMPRESSED_TEXTURE_FORMATS
See Also:
Constant Field Values

GL_COMBINER_SCALE_NV

static final int GL_COMBINER_SCALE_NV
See Also:
Constant Field Values

GL_POST_CONVOLUTION_COLOR_TABLE

static final int GL_POST_CONVOLUTION_COLOR_TABLE
See Also:
Constant Field Values

kCGL1Bit

static final int kCGL1Bit
See Also:
Constant Field Values

GL_SOURCE3_ALPHA

static final int GL_SOURCE3_ALPHA
See Also:
Constant Field Values

GL_BUFFER_OBJECT_APPLE

static final int GL_BUFFER_OBJECT_APPLE
See Also:
Constant Field Values

GL_PROXY_TEXTURE_RECTANGLE_EXT

static final int GL_PROXY_TEXTURE_RECTANGLE_EXT
See Also:
Constant Field Values

GL_EXT_stencil_wrap

static final int GL_EXT_stencil_wrap
See Also:
Constant Field Values

GL_TEXTURE13_ARB

static final int GL_TEXTURE13_ARB
See Also:
Constant Field Values

GL_STENCIL_BACK_FUNC

static final int GL_STENCIL_BACK_FUNC
See Also:
Constant Field Values

GL_SEPARATE_SPECULAR_COLOR_EXT

static final int GL_SEPARATE_SPECULAR_COLOR_EXT
See Also:
Constant Field Values

GL_MAX_VERTEX_VARYING_COMPONENTS_EXT

static final int GL_MAX_VERTEX_VARYING_COMPONENTS_EXT
See Also:
Constant Field Values

GL_TEXTURE_HI_SIZE_NV

static final int GL_TEXTURE_HI_SIZE_NV
See Also:
Constant Field Values

GL_CONVOLUTION_HEIGHT

static final int GL_CONVOLUTION_HEIGHT
See Also:
Constant Field Values

GL_FOG_HINT

static final int GL_FOG_HINT
See Also:
Constant Field Values

GL_MAX_TEXTURE_UNITS_ARB

static final int GL_MAX_TEXTURE_UNITS_ARB
See Also:
Constant Field Values

GL_SIGNED_NEGATE_NV

static final int GL_SIGNED_NEGATE_NV
See Also:
Constant Field Values

GL_MODULATE

static final int GL_MODULATE
See Also:
Constant Field Values

GLU_EDGE_FLAG

static final int GLU_EDGE_FLAG
See Also:
Constant Field Values

GL_ARB_depth_texture

static final int GL_ARB_depth_texture
See Also:
Constant Field Values

GL_MATRIX8_ARB

static final int GL_MATRIX8_ARB
See Also:
Constant Field Values

GLU_FILL

static final int GLU_FILL
See Also:
Constant Field Values

GLU_NURBS_MODE

static final int GLU_NURBS_MODE
See Also:
Constant Field Values

GL_TEXTURE_INTENSITY_TYPE_ARB

static final int GL_TEXTURE_INTENSITY_TYPE_ARB
See Also:
Constant Field Values

GL_UNSIGNED_INT_8_8_8_8_REV

static final int GL_UNSIGNED_INT_8_8_8_8_REV
See Also:
Constant Field Values

GL_FRAMEBUFFER_BINDING_EXT

static final int GL_FRAMEBUFFER_BINDING_EXT
See Also:
Constant Field Values

GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB

static final int GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GL_POINT_SPRITE_R_MODE_NV

static final int GL_POINT_SPRITE_R_MODE_NV
See Also:
Constant Field Values

GL_RENDERBUFFER_HEIGHT_EXT

static final int GL_RENDERBUFFER_HEIGHT_EXT
See Also:
Constant Field Values

GL_COMBINER_AB_DOT_PRODUCT_NV

static final int GL_COMBINER_AB_DOT_PRODUCT_NV
See Also:
Constant Field Values

GLU_TESS_VERTEX_DATA

static final int GLU_TESS_VERTEX_DATA
See Also:
Constant Field Values

GL_E_TIMES_F_NV

static final int GL_E_TIMES_F_NV
See Also:
Constant Field Values

GL_STACK_OVERFLOW

static final int GL_STACK_OVERFLOW
See Also:
Constant Field Values

GL_MAX_VIEWPORT_DIMS

static final int GL_MAX_VIEWPORT_DIMS
See Also:
Constant Field Values

GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV

static final int GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV
See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

static final int GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
See Also:
Constant Field Values

GL_LIST_BIT

static final int GL_LIST_BIT
See Also:
Constant Field Values

GL_COMBINE_RGB_ARB

static final int GL_COMBINE_RGB_ARB
See Also:
Constant Field Values

GL_POST_CONVOLUTION_ALPHA_BIAS

static final int GL_POST_CONVOLUTION_ALPHA_BIAS
See Also:
Constant Field Values

GL_COMBINER_INPUT_NV

static final int GL_COMBINER_INPUT_NV
See Also:
Constant Field Values

GL_COMBINER_AB_OUTPUT_NV

static final int GL_COMBINER_AB_OUTPUT_NV
See Also:
Constant Field Values

GL_TEXTURE_STENCIL_SIZE_EXT

static final int GL_TEXTURE_STENCIL_SIZE_EXT
See Also:
Constant Field Values

GL_TEXTURE_RANGE_POINTER_APPLE

static final int GL_TEXTURE_RANGE_POINTER_APPLE
See Also:
Constant Field Values

GLU_TESS_MISSING_BEGIN_CONTOUR

static final int GLU_TESS_MISSING_BEGIN_CONTOUR
See Also:
Constant Field Values

GL_INTENSITY8I_EXT

static final int GL_INTENSITY8I_EXT
See Also:
Constant Field Values

GL_TEXTURE_COMPRESSION_HINT

static final int GL_TEXTURE_COMPRESSION_HINT
See Also:
Constant Field Values

kCGL96Bit

static final int kCGL96Bit
See Also:
Constant Field Values

GLU_VERTEX

static final int GLU_VERTEX
See Also:
Constant Field Values

GL_ADD_SIGNED_ARB

static final int GL_ADD_SIGNED_ARB
See Also:
Constant Field Values

GL_TEXTURE18_ARB

static final int GL_TEXTURE18_ARB
See Also:
Constant Field Values

GL_LO_SCALE_NV

static final int GL_LO_SCALE_NV
See Also:
Constant Field Values

GLU_NURBS_BEGIN

static final int GLU_NURBS_BEGIN
See Also:
Constant Field Values

GL_SOURCE0_RGB_ARB

static final int GL_SOURCE0_RGB_ARB
See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT

static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT
See Also:
Constant Field Values

GL_RGBA_FLOAT16_ATI

static final int GL_RGBA_FLOAT16_ATI
See Also:
Constant Field Values

GL_SRGB8_EXT

static final int GL_SRGB8_EXT
See Also:
Constant Field Values

GL_MODELVIEW1_ARB

static final int GL_MODELVIEW1_ARB
See Also:
Constant Field Values

GLU_NURBS_VERTEX_DATA_EXT

static final int GLU_NURBS_VERTEX_DATA_EXT
See Also:
Constant Field Values

GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT

static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT
See Also:
Constant Field Values

GL_DELETE_STATUS

static final int GL_DELETE_STATUS
See Also:
Constant Field Values

GL_UNPACK_IMAGE_HEIGHT

static final int GL_UNPACK_IMAGE_HEIGHT
See Also:
Constant Field Values

GL_INT

static final int GL_INT
See Also:
Constant Field Values

GL_LINE_WIDTH

static final int GL_LINE_WIDTH
See Also:
Constant Field Values

GL_SINGLE_COLOR_EXT

static final int GL_SINGLE_COLOR_EXT
See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY

static final int GL_EDGE_FLAG_ARRAY
See Also:
Constant Field Values

GL_ALPHA_BIAS

static final int GL_ALPHA_BIAS
See Also:
Constant Field Values

GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB

static final int GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
See Also:
Constant Field Values

GL_MODULATE_ADD_ATI

static final int GL_MODULATE_ADD_ATI
See Also:
Constant Field Values

GL_ARB_texture_float

static final int GL_ARB_texture_float
See Also:
Constant Field Values

GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV

static final int GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV
See Also:
Constant Field Values

GL_VERTEX_PROGRAM_ARB

static final int GL_VERTEX_PROGRAM_ARB
See Also:
Constant Field Values

GL_MATRIX28_ARB

static final int GL_MATRIX28_ARB
See Also:
Constant Field Values

GL_OBJECT_ACTIVE_UNIFORMS_ARB

static final int GL_OBJECT_ACTIVE_UNIFORMS_ARB
See Also:
Constant Field Values

GL_VERTEX_PROGRAM_POINT_SIZE_ARB

static final int GL_VERTEX_PROGRAM_POINT_SIZE_ARB
See Also:
Constant Field Values

GL_PER_STAGE_CONSTANTS_NV

static final int GL_PER_STAGE_CONSTANTS_NV
See Also:
Constant Field Values

GL_OBJECT_SHADER_SOURCE_LENGTH_ARB

static final int GL_OBJECT_SHADER_SOURCE_LENGTH_ARB
See Also:
Constant Field Values

GL_ARB_shader_objects

static final int GL_ARB_shader_objects
See Also:
Constant Field Values

GL_COMPRESSED_RGB

static final int GL_COMPRESSED_RGB
See Also:
Constant Field Values

GL_PN_TRIANGLES_TESSELATION_LEVEL_ATIX

static final int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATIX
See Also:
Constant Field Values

GL_ARB_vertex_blend

static final int GL_ARB_vertex_blend
See Also:
Constant Field Values

GL_FLOAT_MAT2x3

static final int GL_FLOAT_MAT2x3
See Also:
Constant Field Values

GL_FLOAT_MAT2x4

static final int GL_FLOAT_MAT2x4
See Also:
Constant Field Values

GL_ACTIVE_VERTEX_UNITS_ARB

static final int GL_ACTIVE_VERTEX_UNITS_ARB
See Also:
Constant Field Values

GL_FEEDBACK_BUFFER_SIZE

static final int GL_FEEDBACK_BUFFER_SIZE
See Also:
Constant Field Values

GL_C4F_N3F_V3F

static final int GL_C4F_N3F_V3F
See Also:
Constant Field Values

GL_DEPTH_TEXTURE_MODE_ARB

static final int GL_DEPTH_TEXTURE_MODE_ARB
See Also:
Constant Field Values

GL_DRAW_BUFFER6_ARB

static final int GL_DRAW_BUFFER6_ARB
See Also:
Constant Field Values

kCGLARGB4444Bit

static final int kCGLARGB4444Bit
See Also:
Constant Field Values

GL_FOG_COORD_ARRAY_BUFFER_BINDING_ARB

static final int GL_FOG_COORD_ARRAY_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GL_FRAGMENT_DEPTH

static final int GL_FRAGMENT_DEPTH
See Also:
Constant Field Values

GL_PACK_LSB_FIRST

static final int GL_PACK_LSB_FIRST
See Also:
Constant Field Values

GL_BLEND_SRC_ALPHA

static final int GL_BLEND_SRC_ALPHA
See Also:
Constant Field Values

GL_FOG_COORD_ARRAY_TYPE

static final int GL_FOG_COORD_ARRAY_TYPE
See Also:
Constant Field Values

GL_LIST_BASE

static final int GL_LIST_BASE
See Also:
Constant Field Values

GL_DRAW_BUFFER3_ARB

static final int GL_DRAW_BUFFER3_ARB
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA8UI_EXT

static final int GL_LUMINANCE_ALPHA8UI_EXT
See Also:
Constant Field Values

GL_DEPTH_BUFFER_BIT

static final int GL_DEPTH_BUFFER_BIT
See Also:
Constant Field Values

GL_TEXTURE_LUMINANCE_SIZE

static final int GL_TEXTURE_LUMINANCE_SIZE
See Also:
Constant Field Values

GL_EXT_texture_lod_bias

static final int GL_EXT_texture_lod_bias
See Also:
Constant Field Values

GL_RGBA_FLOAT16_APPLE

static final int GL_RGBA_FLOAT16_APPLE
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_TYPE

static final int GL_VERTEX_ATTRIB_ARRAY_TYPE
See Also:
Constant Field Values

GL_OPERAND2_ALPHA_ARB

static final int GL_OPERAND2_ALPHA_ARB
See Also:
Constant Field Values

GL_UNSIGNED_INT_8_8_8_8

static final int GL_UNSIGNED_INT_8_8_8_8
See Also:
Constant Field Values

GL_LUMINANCE12_ALPHA12

static final int GL_LUMINANCE12_ALPHA12
See Also:
Constant Field Values

GL_PIXEL_PACK_BUFFER_BINDING

static final int GL_PIXEL_PACK_BUFFER_BINDING
See Also:
Constant Field Values

GL_COLOR_TABLE_RED_SIZE

static final int GL_COLOR_TABLE_RED_SIZE
See Also:
Constant Field Values

GL_PREVIOUS_ARB

static final int GL_PREVIOUS_ARB
See Also:
Constant Field Values

kCGLRGBAFloat64Bit

static final int kCGLRGBAFloat64Bit
See Also:
Constant Field Values

GL_INT_VEC2_ARB

static final int GL_INT_VEC2_ARB
See Also:
Constant Field Values

GL_TEXTURE_COMPRESSED_ARB

static final int GL_TEXTURE_COMPRESSED_ARB
See Also:
Constant Field Values

GLU_DISPLAY_MODE

static final int GLU_DISPLAY_MODE
See Also:
Constant Field Values

GLU_NURBS_COLOR_EXT

static final int GLU_NURBS_COLOR_EXT
See Also:
Constant Field Values

GL_SAMPLER_2D_RECT_SHADOW_ARB

static final int GL_SAMPLER_2D_RECT_SHADOW_ARB
See Also:
Constant Field Values

GL_POLYGON_OFFSET_POINT

static final int GL_POLYGON_OFFSET_POINT
See Also:
Constant Field Values

GL_UNSIGNED_BYTE_2_3_3_REV

static final int GL_UNSIGNED_BYTE_2_3_3_REV
See Also:
Constant Field Values

GL_COMBINER_CD_DOT_PRODUCT_NV

static final int GL_COMBINER_CD_DOT_PRODUCT_NV
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_5_6_5_REV

static final int GL_UNSIGNED_SHORT_5_6_5_REV
See Also:
Constant Field Values

GL_INT_VEC4

static final int GL_INT_VEC4
See Also:
Constant Field Values

GL_MODULATE_SIGNED_ADD_ATI

static final int GL_MODULATE_SIGNED_ADD_ATI
See Also:
Constant Field Values

GL_INT_VEC3

static final int GL_INT_VEC3
See Also:
Constant Field Values

GL_INT_VEC2

static final int GL_INT_VEC2
See Also:
Constant Field Values

GL_MODELVIEW26_ARB

static final int GL_MODELVIEW26_ARB
See Also:
Constant Field Values

GL_CLIP_PLANE3

static final int GL_CLIP_PLANE3
See Also:
Constant Field Values

GL_CLIP_PLANE4

static final int GL_CLIP_PLANE4
See Also:
Constant Field Values

GL_CLIP_PLANE5

static final int GL_CLIP_PLANE5
See Also:
Constant Field Values

GL_CLIP_PLANE0

static final int GL_CLIP_PLANE0
See Also:
Constant Field Values

GL_CLIP_PLANE1

static final int GL_CLIP_PLANE1
See Also:
Constant Field Values

GL_CLIP_PLANE2

static final int GL_CLIP_PLANE2
See Also:
Constant Field Values

GL_TEXTURE22_ARB

static final int GL_TEXTURE22_ARB
See Also:
Constant Field Values

GL_MODELVIEW3_ARB

static final int GL_MODELVIEW3_ARB
See Also:
Constant Field Values

GL_SIGNED_LUMINANCE_ALPHA_NV

static final int GL_SIGNED_LUMINANCE_ALPHA_NV
See Also:
Constant Field Values

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT

static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT
See Also:
Constant Field Values

GL_INT_SAMPLER_3D_EXT

static final int GL_INT_SAMPLER_3D_EXT
See Also:
Constant Field Values

GL_LUMINANCE_FLOAT32_ATI

static final int GL_LUMINANCE_FLOAT32_ATI
See Also:
Constant Field Values

GL_MAP1_NORMAL

static final int GL_MAP1_NORMAL
See Also:
Constant Field Values

GL_TEXTURE_COMPRESSION_HINT_ARB

static final int GL_TEXTURE_COMPRESSION_HINT_ARB
See Also:
Constant Field Values

GL_PIXEL_MAP_R_TO_R_SIZE

static final int GL_PIXEL_MAP_R_TO_R_SIZE
See Also:
Constant Field Values

kCGL10Bit

static final int kCGL10Bit
See Also:
Constant Field Values

GL_TEXTURE_MAX_LEVEL

static final int GL_TEXTURE_MAX_LEVEL
See Also:
Constant Field Values

GL_ATI_texture_compression_3dc

static final int GL_ATI_texture_compression_3dc
See Also:
Constant Field Values

GL_TEXTURE_MAX_LEVEL_SGIS

static final int GL_TEXTURE_MAX_LEVEL_SGIS
See Also:
Constant Field Values

GL_FUNC_REVERSE_SUBTRACT

static final int GL_FUNC_REVERSE_SUBTRACT
See Also:
Constant Field Values

GL_SHORT

static final int GL_SHORT
See Also:
Constant Field Values

GL_APPLE_ycbcr_422

static final int GL_APPLE_ycbcr_422
See Also:
Constant Field Values

GL_POINT_CULL_MODE_ATI

static final int GL_POINT_CULL_MODE_ATI
See Also:
Constant Field Values

GLU_OBJECT_PATH_LENGTH_EXT

static final int GLU_OBJECT_PATH_LENGTH_EXT
See Also:
Constant Field Values

GL_MAX_TEXTURE_IMAGE_UNITS_ARB

static final int GL_MAX_TEXTURE_IMAGE_UNITS_ARB
See Also:
Constant Field Values

GL_RELEASED_APPLE

static final int GL_RELEASED_APPLE
See Also:
Constant Field Values

GL_LUMINANCE4

static final int GL_LUMINANCE4
See Also:
Constant Field Values

GL_LESS

static final int GL_LESS
See Also:
Constant Field Values

GL_LUMINANCE8

static final int GL_LUMINANCE8
See Also:
Constant Field Values

GL_BLEND_DST

static final int GL_BLEND_DST
See Also:
Constant Field Values

GLU_INVALID_VALUE

static final int GLU_INVALID_VALUE
See Also:
Constant Field Values

GL_CONVOLUTION_FILTER_SCALE

static final int GL_CONVOLUTION_FILTER_SCALE
See Also:
Constant Field Values

GL_MODELVIEW17_ARB

static final int GL_MODELVIEW17_ARB
See Also:
Constant Field Values

GL_SIGNED_HILO16_NV

static final int GL_SIGNED_HILO16_NV
See Also:
Constant Field Values

GL_FRONT_AND_BACK

static final int GL_FRONT_AND_BACK
See Also:
Constant Field Values

GL_TEXTURE3_ARB

static final int GL_TEXTURE3_ARB
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_BLUE_BIAS

static final int GL_POST_COLOR_MATRIX_BLUE_BIAS
See Also:
Constant Field Values

GL_DEPTH_BIAS

static final int GL_DEPTH_BIAS
See Also:
Constant Field Values

GL_DIFFUSE

static final int GL_DIFFUSE
See Also:
Constant Field Values

GL_MAX_DRAW_BUFFERS_ARB

static final int GL_MAX_DRAW_BUFFERS_ARB
See Also:
Constant Field Values

GL_PN_TRIANGLES_ATI

static final int GL_PN_TRIANGLES_ATI
See Also:
Constant Field Values

GL_PIXEL_PACK_BUFFER_BINDING_ARB

static final int GL_PIXEL_PACK_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GL_FUNC_REVERSE_SUBTRACT_EXT

static final int GL_FUNC_REVERSE_SUBTRACT_EXT
See Also:
Constant Field Values

GL_READ_FRAMEBUFFER_EXT

static final int GL_READ_FRAMEBUFFER_EXT
See Also:
Constant Field Values

GL_OPERAND6_ALPHA_ARB

static final int GL_OPERAND6_ALPHA_ARB
See Also:
Constant Field Values

GL_SEPARATE_ATTRIBS_EXT

static final int GL_SEPARATE_ATTRIBS_EXT
See Also:
Constant Field Values

GL_POST_CONVOLUTION_RED_SCALE

static final int GL_POST_CONVOLUTION_RED_SCALE
See Also:
Constant Field Values

GL_FOG_DENSITY

static final int GL_FOG_DENSITY
See Also:
Constant Field Values

GL_MATRIX5_ARB

static final int GL_MATRIX5_ARB
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_1_5_5_5_REV

static final int GL_UNSIGNED_SHORT_1_5_5_5_REV
See Also:
Constant Field Values

GL_PN_TRIANGLES_NORMAL_MODE_ATIX

static final int GL_PN_TRIANGLES_NORMAL_MODE_ATIX
See Also:
Constant Field Values

GL_COORD_REPLACE_NV

static final int GL_COORD_REPLACE_NV
See Also:
Constant Field Values

GL_TEXTURE_MAX_LOD_SGIS

static final int GL_TEXTURE_MAX_LOD_SGIS
See Also:
Constant Field Values

GL_UNPACK_ROW_BYTES_APPLE

static final int GL_UNPACK_ROW_BYTES_APPLE
See Also:
Constant Field Values

GL_MATRIX24_ARB

static final int GL_MATRIX24_ARB
See Also:
Constant Field Values

GL_ARRAY_REV_COMPS_IN_4_BYTES_ATI

static final int GL_ARRAY_REV_COMPS_IN_4_BYTES_ATI
See Also:
Constant Field Values

GL_ONE_MINUS_CONSTANT_ALPHA_EXT

static final int GL_ONE_MINUS_CONSTANT_ALPHA_EXT
See Also:
Constant Field Values

GL_ALPHA_BITS

static final int GL_ALPHA_BITS
See Also:
Constant Field Values

GL_MAX_TEXTURE_IMAGE_UNITS

static final int GL_MAX_TEXTURE_IMAGE_UNITS
See Also:
Constant Field Values

GL_CONVOLUTION_FILTER_BIAS

static final int GL_CONVOLUTION_FILTER_BIAS
See Also:
Constant Field Values

GL_ALPHA_FLOAT16_ATI

static final int GL_ALPHA_FLOAT16_ATI
See Also:
Constant Field Values

GL_SIGNED_IDENTITY_NV

static final int GL_SIGNED_IDENTITY_NV
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA_FLOAT32_APPLE

static final int GL_LUMINANCE_ALPHA_FLOAT32_APPLE
See Also:
Constant Field Values

GL_DYNAMIC_COPY

static final int GL_DYNAMIC_COPY
See Also:
Constant Field Values

GL_MIRROR_CLAMP_TO_EDGE_EXT

static final int GL_MIRROR_CLAMP_TO_EDGE_EXT
See Also:
Constant Field Values

GL_REFLECTION_MAP_ARB

static final int GL_REFLECTION_MAP_ARB
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB

static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB
See Also:
Constant Field Values

GL_ARB_vertex_buffer_object

static final int GL_ARB_vertex_buffer_object
See Also:
Constant Field Values

GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV

static final int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV
See Also:
Constant Field Values

GL_ARB_fragment_shader

static final int GL_ARB_fragment_shader
See Also:
Constant Field Values

GL_CURRENT_PROGRAM

static final int GL_CURRENT_PROGRAM
See Also:
Constant Field Values

GLU_NURBS_ERROR

static final int GLU_NURBS_ERROR
See Also:
Constant Field Values

GL_SRC5_RGB

static final int GL_SRC5_RGB
See Also:
Constant Field Values

GL_VIBRANCE_BIAS_NV

static final int GL_VIBRANCE_BIAS_NV
See Also:
Constant Field Values

GL_COMPRESSED_INTENSITY

static final int GL_COMPRESSED_INTENSITY
See Also:
Constant Field Values

GL_DEPTH_BITS

static final int GL_DEPTH_BITS
See Also:
Constant Field Values

GL_UNSIGNED_INT_24_8_EXT

static final int GL_UNSIGNED_INT_24_8_EXT
See Also:
Constant Field Values

GL_STREAM_DRAW

static final int GL_STREAM_DRAW
See Also:
Constant Field Values

GL_SRC0_RGB

static final int GL_SRC0_RGB
See Also:
Constant Field Values

GL_LUMINANCE8_ALPHA8

static final int GL_LUMINANCE8_ALPHA8
See Also:
Constant Field Values

GL_TEXTURE_COMPARE_FUNC

static final int GL_TEXTURE_COMPARE_FUNC
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT9_EXT

static final int GL_COLOR_ATTACHMENT9_EXT
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT12_EXT

static final int GL_COLOR_ATTACHMENT12_EXT
See Also:
Constant Field Values

GL_POLYGON

static final int GL_POLYGON
See Also:
Constant Field Values

GL_TEXTURE1_ARB

static final int GL_TEXTURE1_ARB
See Also:
Constant Field Values

GL_ACTIVE_UNIFORM_MAX_LENGTH

static final int GL_ACTIVE_UNIFORM_MAX_LENGTH
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT

static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT
See Also:
Constant Field Values

GL_SRGB_EXT

static final int GL_SRGB_EXT
See Also:
Constant Field Values

GL_UNSIGNED_INT

static final int GL_UNSIGNED_INT
See Also:
Constant Field Values

GL_COLOR_INDEX1_EXT

static final int GL_COLOR_INDEX1_EXT
See Also:
Constant Field Values

GL_CURRENT_NORMAL

static final int GL_CURRENT_NORMAL
See Also:
Constant Field Values

GL_UNPACK_IMAGE_BYTES_APPLE

static final int GL_UNPACK_IMAGE_BYTES_APPLE
See Also:
Constant Field Values

GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE

static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
See Also:
Constant Field Values

GL_STENCIL_FAIL

static final int GL_STENCIL_FAIL
See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY_STRIDE_EXT

static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT
See Also:
Constant Field Values

GL_COLOR_MATRIX_STACK_DEPTH_SGI

static final int GL_COLOR_MATRIX_STACK_DEPTH_SGI
See Also:
Constant Field Values

GL_RGB16

static final int GL_RGB16
See Also:
Constant Field Values

GL_RGB12

static final int GL_RGB12
See Also:
Constant Field Values

GL_RGB10

static final int GL_RGB10
See Also:
Constant Field Values

GL_POINT_SMOOTH

static final int GL_POINT_SMOOTH
See Also:
Constant Field Values

GL_T4F_V4F

static final int GL_T4F_V4F
See Also:
Constant Field Values

GL_ALIASED_POINT_SIZE_RANGE

static final int GL_ALIASED_POINT_SIZE_RANGE
See Also:
Constant Field Values

kCGLRendererATIRadeon8500ID

static final int kCGLRendererATIRadeon8500ID
See Also:
Constant Field Values

GL_POINT_FADE_THRESHOLD_SIZE_ARB

static final int GL_POINT_FADE_THRESHOLD_SIZE_ARB
See Also:
Constant Field Values

GL_RGBA_FLOAT32_APPLE

static final int GL_RGBA_FLOAT32_APPLE
See Also:
Constant Field Values

GL_BYTE

static final int GL_BYTE
See Also:
Constant Field Values

GL_PRIMITIVES_GENERATED_EXT

static final int GL_PRIMITIVES_GENERATED_EXT
See Also:
Constant Field Values

kCGLRGBA16161616Bit

static final int kCGLRGBA16161616Bit
See Also:
Constant Field Values

GL_LINE_BIT

static final int GL_LINE_BIT
See Also:
Constant Field Values

GL_CONVOLUTION_FORMAT

static final int GL_CONVOLUTION_FORMAT
See Also:
Constant Field Values

GL_INDEX_MODE

static final int GL_INDEX_MODE
See Also:
Constant Field Values

GL_NEAREST_MIPMAP_NEAREST

static final int GL_NEAREST_MIPMAP_NEAREST
See Also:
Constant Field Values

GL_T2F_C3F_V3F

static final int GL_T2F_C3F_V3F
See Also:
Constant Field Values

GL_ACTIVE_ATTRIBUTE_MAX_LENGTH

static final int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE

static final int GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE
See Also:
Constant Field Values

GL_MAX_GENERAL_COMBINERS_NV

static final int GL_MAX_GENERAL_COMBINERS_NV
See Also:
Constant Field Values

GL_PROGRAM_OBJECT_ARB

static final int GL_PROGRAM_OBJECT_ARB
See Also:
Constant Field Values

GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

static final int GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
See Also:
Constant Field Values

GL_INVALID_OPERATION

static final int GL_INVALID_OPERATION
See Also:
Constant Field Values

GLU_INVALID_OPERATION

static final int GLU_INVALID_OPERATION
See Also:
Constant Field Values

GL_CONVOLUTION_BORDER_COLOR

static final int GL_CONVOLUTION_BORDER_COLOR
See Also:
Constant Field Values

GL_TEXTURE_DT_SIZE_NV

static final int GL_TEXTURE_DT_SIZE_NV
See Also:
Constant Field Values

GL_MIRROR_CLAMP_TO_BORDER_EXT

static final int GL_MIRROR_CLAMP_TO_BORDER_EXT
See Also:
Constant Field Values

GL_OPERAND1_RGB

static final int GL_OPERAND1_RGB
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB

static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB
See Also:
Constant Field Values

GL_TEXTURE_BASE_LEVEL_SGIS

static final int GL_TEXTURE_BASE_LEVEL_SGIS
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE

static final int GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE
See Also:
Constant Field Values

GL_MAX_CUBE_MAP_TEXTURE_SIZE

static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE
See Also:
Constant Field Values

GL_DS_SCALE_NV

static final int GL_DS_SCALE_NV
See Also:
Constant Field Values

GLU_OBJECT_PARAMETRIC_ERROR_EXT

static final int GLU_OBJECT_PARAMETRIC_ERROR_EXT
See Also:
Constant Field Values

GL_SOURCE5_RGB

static final int GL_SOURCE5_RGB
See Also:
Constant Field Values

GL_INFO_LOG_LENGTH

static final int GL_INFO_LOG_LENGTH
See Also:
Constant Field Values

GL_MAX_EVAL_ORDER

static final int GL_MAX_EVAL_ORDER
See Also:
Constant Field Values

GL_NORMAL_ARRAY_BUFFER_BINDING_ARB

static final int GL_NORMAL_ARRAY_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GL_BGR_INTEGER_EXT

static final int GL_BGR_INTEGER_EXT
See Also:
Constant Field Values

GL_COLOR_TABLE_INTENSITY_SIZE

static final int GL_COLOR_TABLE_INTENSITY_SIZE
See Also:
Constant Field Values

GLU_NURBS_COLOR_DATA

static final int GLU_NURBS_COLOR_DATA
See Also:
Constant Field Values

GL_REDUCE

static final int GL_REDUCE
See Also:
Constant Field Values

GL_CURRENT_SECONDARY_COLOR

static final int GL_CURRENT_SECONDARY_COLOR
See Also:
Constant Field Values

GL_MATRIX25_ARB

static final int GL_MATRIX25_ARB
See Also:
Constant Field Values

GL_RENDERBUFFER_BLUE_SIZE_EXT

static final int GL_RENDERBUFFER_BLUE_SIZE_EXT
See Also:
Constant Field Values

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT

static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
See Also:
Constant Field Values

GL_CURRENT_VERTEX_ATTRIB

static final int GL_CURRENT_VERTEX_ATTRIB
See Also:
Constant Field Values

GL_COLOR_FLOAT_APPLE

static final int GL_COLOR_FLOAT_APPLE
See Also:
Constant Field Values

GL_TEXTURE_MAG_FILTER

static final int GL_TEXTURE_MAG_FILTER
See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY_POINTER_EXT

static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT
See Also:
Constant Field Values

GL_SHADER_CONSISTENT_NV

static final int GL_SHADER_CONSISTENT_NV
See Also:
Constant Field Values

GL_OR_REVERSE

static final int GL_OR_REVERSE
See Also:
Constant Field Values

GL_SAMPLER_1D_ARRAY_EXT

static final int GL_SAMPLER_1D_ARRAY_EXT
See Also:
Constant Field Values

GL_CLIENT_ATTRIB_STACK_DEPTH

static final int GL_CLIENT_ATTRIB_STACK_DEPTH
See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT

static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
See Also:
Constant Field Values

GL_INT_SAMPLER_2D_RECT_EXT

static final int GL_INT_SAMPLER_2D_RECT_EXT
See Also:
Constant Field Values

GL_DEPTH_RANGE

static final int GL_DEPTH_RANGE
See Also:
Constant Field Values

GL_SCALE_BY_FOUR_NV

static final int GL_SCALE_BY_FOUR_NV
See Also:
Constant Field Values

GL_3D_COLOR_TEXTURE

static final int GL_3D_COLOR_TEXTURE
See Also:
Constant Field Values

GL_COMBINER_SUM_OUTPUT_NV

static final int GL_COMBINER_SUM_OUTPUT_NV
See Also:
Constant Field Values

GL_EXT_blend_subtract

static final int GL_EXT_blend_subtract
See Also:
Constant Field Values

GL_COLOR_SUM_ARB

static final int GL_COLOR_SUM_ARB
See Also:
Constant Field Values

GL_DRAW_BUFFER11_ARB

static final int GL_DRAW_BUFFER11_ARB
See Also:
Constant Field Values

GL_RETAINED_APPLE

static final int GL_RETAINED_APPLE
See Also:
Constant Field Values

GL_NV_texture_shader2

static final int GL_NV_texture_shader2
See Also:
Constant Field Values

GL_NV_texture_shader3

static final int GL_NV_texture_shader3
See Also:
Constant Field Values

GL_SEPARABLE_2D

static final int GL_SEPARABLE_2D
See Also:
Constant Field Values

GL_NORMAL_ARRAY_POINTER

static final int GL_NORMAL_ARRAY_POINTER
See Also:
Constant Field Values

GL_RENDERBUFFER_ALPHA_SIZE_EXT

static final int GL_RENDERBUFFER_ALPHA_SIZE_EXT
See Also:
Constant Field Values

GLU_PARAMETRIC_TOLERANCE

static final int GLU_PARAMETRIC_TOLERANCE
See Also:
Constant Field Values

GL_UNSIGNED_INT_SAMPLER_CUBE_EXT

static final int GL_UNSIGNED_INT_SAMPLER_CUBE_EXT
See Also:
Constant Field Values

GLU_NURBS_END_DATA

static final int GLU_NURBS_END_DATA
See Also:
Constant Field Values

GL_TEXTURE_RECTANGLE_ARB

static final int GL_TEXTURE_RECTANGLE_ARB
See Also:
Constant Field Values

GL_COMBINE_ALPHA

static final int GL_COMBINE_ALPHA
See Also:
Constant Field Values

GL_STORAGE_SHARED_APPLE

static final int GL_STORAGE_SHARED_APPLE
See Also:
Constant Field Values

GL_PROXY_TEXTURE_1D

static final int GL_PROXY_TEXTURE_1D
See Also:
Constant Field Values

GL_COMBINE

static final int GL_COMBINE
See Also:
Constant Field Values

GL_SOURCE1_ALPHA_ARB

static final int GL_SOURCE1_ALPHA_ARB
See Also:
Constant Field Values

GL_SRC7_RGB

static final int GL_SRC7_RGB
See Also:
Constant Field Values

GL_SOURCE6_RGB_ARB

static final int GL_SOURCE6_RGB_ARB
See Also:
Constant Field Values

GLU_UNKNOWN

static final int GLU_UNKNOWN
See Also:
Constant Field Values

GL_NEVER

static final int GL_NEVER
See Also:
Constant Field Values

GL_DITHER

static final int GL_DITHER
See Also:
Constant Field Values

GL_MODELVIEW_MATRIX

static final int GL_MODELVIEW_MATRIX
See Also:
Constant Field Values

GL_SOURCE6_ALPHA

static final int GL_SOURCE6_ALPHA
See Also:
Constant Field Values

GL_PROXY_TEXTURE_3D

static final int GL_PROXY_TEXTURE_3D
See Also:
Constant Field Values

GL_OPERAND4_ALPHA_ARB

static final int GL_OPERAND4_ALPHA_ARB
See Also:
Constant Field Values

GL_MAX_TEXTURE_STACK_DEPTH

static final int GL_MAX_TEXTURE_STACK_DEPTH
See Also:
Constant Field Values

GL_SAMPLE_COVERAGE_ARB

static final int GL_SAMPLE_COVERAGE_ARB
See Also:
Constant Field Values

GL_DOUBLE

static final int GL_DOUBLE
See Also:
Constant Field Values

GL_BLEND_SRC

static final int GL_BLEND_SRC
See Also:
Constant Field Values

GL_BLEND

static final int GL_BLEND
See Also:
Constant Field Values

GL_PROXY_TEXTURE_2D

static final int GL_PROXY_TEXTURE_2D
See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT

static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
See Also:
Constant Field Values

GL_CURRENT_COLOR

static final int GL_CURRENT_COLOR
See Also:
Constant Field Values

GL_VARIABLE_A_NV

static final int GL_VARIABLE_A_NV
See Also:
Constant Field Values

GL_RGB8I_EXT

static final int GL_RGB8I_EXT
See Also:
Constant Field Values

GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI

static final int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI
See Also:
Constant Field Values

GL_TEXTURE_DEPTH

static final int GL_TEXTURE_DEPTH
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_5_6_5

static final int GL_UNSIGNED_SHORT_5_6_5
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_RED_SCALE

static final int GL_POST_COLOR_MATRIX_RED_SCALE
See Also:
Constant Field Values

GL_FLOAT

static final int GL_FLOAT
See Also:
Constant Field Values

GL_MAX_TEXTURE_UNITS

static final int GL_MAX_TEXTURE_UNITS
See Also:
Constant Field Values

GL_BUFFER_SERIALIZED_MODIFY_APPLE

static final int GL_BUFFER_SERIALIZED_MODIFY_APPLE
See Also:
Constant Field Values

GL_OFFSET_TEXTURE_SCALE_NV

static final int GL_OFFSET_TEXTURE_SCALE_NV
See Also:
Constant Field Values

GL_BITMAP

static final int GL_BITMAP
See Also:
Constant Field Values

GL_EXT_texture_sRGB

static final int GL_EXT_texture_sRGB
See Also:
Constant Field Values

GL_DEPTH_COMPONENT

static final int GL_DEPTH_COMPONENT
See Also:
Constant Field Values

GLU_V_STEP

static final int GLU_V_STEP
See Also:
Constant Field Values

GL_ARB_fragment_program_shadow

static final int GL_ARB_fragment_program_shadow
See Also:
Constant Field Values

GL_COMPRESSED_LUMINANCE_ALPHA

static final int GL_COMPRESSED_LUMINANCE_ALPHA
See Also:
Constant Field Values

GL_POLYGON_STIPPLE

static final int GL_POLYGON_STIPPLE
See Also:
Constant Field Values

GL_RENDERBUFFER_DEPTH_SIZE_EXT

static final int GL_RENDERBUFFER_DEPTH_SIZE_EXT
See Also:
Constant Field Values

GL_TEXTURE5_ARB

static final int GL_TEXTURE5_ARB
See Also:
Constant Field Values

GL_SRC1_RGB

static final int GL_SRC1_RGB
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT6_EXT

static final int GL_COLOR_ATTACHMENT6_EXT
See Also:
Constant Field Values

GL_SRC1_ALPHA

static final int GL_SRC1_ALPHA
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB

static final int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
See Also:
Constant Field Values

GL_BOOL_VEC4_ARB

static final int GL_BOOL_VEC4_ARB
See Also:
Constant Field Values

GL_POINT_CULL_CLIP_ATI

static final int GL_POINT_CULL_CLIP_ATI
See Also:
Constant Field Values

GL_FALSE

static final int GL_FALSE
See Also:
Constant Field Values

GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT

static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
See Also:
Constant Field Values

GL_SHADER_SOURCE_LENGTH

static final int GL_SHADER_SOURCE_LENGTH
See Also:
Constant Field Values

GL_MAP_STENCIL

static final int GL_MAP_STENCIL
See Also:
Constant Field Values

GL_OPERAND3_RGB

static final int GL_OPERAND3_RGB
See Also:
Constant Field Values

GL_INVALID_VALUE

static final int GL_INVALID_VALUE
See Also:
Constant Field Values

GL_MAX_VARYING_COMPONENTS_EXT

static final int GL_MAX_VARYING_COMPONENTS_EXT
See Also:
Constant Field Values

GLU_ERROR

static final int GLU_ERROR
See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_POINTER

static final int GL_SECONDARY_COLOR_ARRAY_POINTER
See Also:
Constant Field Values

GL_UNIFORM_BUFFER_EXT

static final int GL_UNIFORM_BUFFER_EXT
See Also:
Constant Field Values

GL_STENCIL_TEST

static final int GL_STENCIL_TEST
See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_STRIDE

static final int GL_SECONDARY_COLOR_ARRAY_STRIDE
See Also:
Constant Field Values

GL_LUMINANCE16UI_EXT

static final int GL_LUMINANCE16UI_EXT
See Also:
Constant Field Values

GL_SOURCE2_ALPHA

static final int GL_SOURCE2_ALPHA
See Also:
Constant Field Values

GL_EXT_geometry_shader4

static final int GL_EXT_geometry_shader4
See Also:
Constant Field Values

GLU_TESS_EDGE_FLAG

static final int GLU_TESS_EDGE_FLAG
See Also:
Constant Field Values

GL_APPLE_pixel_buffer

static final int GL_APPLE_pixel_buffer
See Also:
Constant Field Values

GL_VERTEX_ARRAY_RANGE_POINTER_APPLE

static final int GL_VERTEX_ARRAY_RANGE_POINTER_APPLE
See Also:
Constant Field Values

GL_ONE_MINUS_CONSTANT_ALPHA

static final int GL_ONE_MINUS_CONSTANT_ALPHA
See Also:
Constant Field Values

GL_POINT_FADE_THRESHOLD_SIZE

static final int GL_POINT_FADE_THRESHOLD_SIZE
See Also:
Constant Field Values

GL_CURRENT_FOG_COORDINATE_EXT

static final int GL_CURRENT_FOG_COORDINATE_EXT
See Also:
Constant Field Values

GL_VERTEX_ARRAY_BUFFER_BINDING

static final int GL_VERTEX_ARRAY_BUFFER_BINDING
See Also:
Constant Field Values

GL_SAMPLE_COVERAGE_INVERT

static final int GL_SAMPLE_COVERAGE_INVERT
See Also:
Constant Field Values

GL_MAX_COLOR_ATTACHMENTS_EXT

static final int GL_MAX_COLOR_ATTACHMENTS_EXT
See Also:
Constant Field Values

GL_RENDERBUFFER_WIDTH_EXT

static final int GL_RENDERBUFFER_WIDTH_EXT
See Also:
Constant Field Values

GL_GEOMETRY_OUTPUT_TYPE_EXT

static final int GL_GEOMETRY_OUTPUT_TYPE_EXT
See Also:
Constant Field Values

GL_FOG

static final int GL_FOG
See Also:
Constant Field Values

GL_EXT_clip_volume_hint

static final int GL_EXT_clip_volume_hint
See Also:
Constant Field Values

GL_FLOAT_MAT4x3

static final int GL_FLOAT_MAT4x3
See Also:
Constant Field Values

GL_FLOAT_MAT4x2

static final int GL_FLOAT_MAT4x2
See Also:
Constant Field Values

GL_EXT_multi_draw_arrays

static final int GL_EXT_multi_draw_arrays
See Also:
Constant Field Values

GL_MAX_CONVOLUTION_HEIGHT

static final int GL_MAX_CONVOLUTION_HEIGHT
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT8_EXT

static final int GL_COLOR_ATTACHMENT8_EXT
See Also:
Constant Field Values

GL_COLOR_CLEAR_VALUE

static final int GL_COLOR_CLEAR_VALUE
See Also:
Constant Field Values

GL_COMPRESSED_INTENSITY_ARB

static final int GL_COMPRESSED_INTENSITY_ARB
See Also:
Constant Field Values

GL_STORAGE_PRIVATE_APPLE

static final int GL_STORAGE_PRIVATE_APPLE
See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB

static final int GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
See Also:
Constant Field Values

GL_DYNAMIC_COPY_ARB

static final int GL_DYNAMIC_COPY_ARB
See Also:
Constant Field Values

GL_TEXTURE_DS_SIZE_NV

static final int GL_TEXTURE_DS_SIZE_NV
See Also:
Constant Field Values

GL_COLOR_TABLE_BLUE_SIZE

static final int GL_COLOR_TABLE_BLUE_SIZE
See Also:
Constant Field Values

GL_TEXTURE_MINIMIZE_STORAGE_APPLE

static final int GL_TEXTURE_MINIMIZE_STORAGE_APPLE
See Also:
Constant Field Values

GL_TEXTURE_INTENSITY_SIZE

static final int GL_TEXTURE_INTENSITY_SIZE
See Also:
Constant Field Values

GL_TEXTURE_BLUE_TYPE_ARB

static final int GL_TEXTURE_BLUE_TYPE_ARB
See Also:
Constant Field Values

GL_PIXEL_PACK_BUFFER_ARB

static final int GL_PIXEL_PACK_BUFFER_ARB
See Also:
Constant Field Values

GL_TRANSFORM_BIT

static final int GL_TRANSFORM_BIT
See Also:
Constant Field Values

GL_TRANSFORM_HINT_APPLE

static final int GL_TRANSFORM_HINT_APPLE
See Also:
Constant Field Values

GL_QUADS

static final int GL_QUADS
See Also:
Constant Field Values

GL_STENCIL_PASS_DEPTH_PASS

static final int GL_STENCIL_PASS_DEPTH_PASS
See Also:
Constant Field Values

GL_EDGE_FLAG

static final int GL_EDGE_FLAG
See Also:
Constant Field Values

GL_MAX_LIGHTS

static final int GL_MAX_LIGHTS
See Also:
Constant Field Values

GL_ARB_texture_env_add

static final int GL_ARB_texture_env_add
See Also:
Constant Field Values

GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV

static final int GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV
See Also:
Constant Field Values

GL_GREEN_INTEGER_EXT

static final int GL_GREEN_INTEGER_EXT
See Also:
Constant Field Values

GL_SOURCE4_RGB

static final int GL_SOURCE4_RGB
See Also:
Constant Field Values

GL_PROGRAM_TEMPORARIES_ARB

static final int GL_PROGRAM_TEMPORARIES_ARB
See Also:
Constant Field Values

GL_SAMPLER_1D_ARB

static final int GL_SAMPLER_1D_ARB
See Also:
Constant Field Values

kCGL128Bit

static final int kCGL128Bit
See Also:
Constant Field Values

GL_STREAM_READ_ARB

static final int GL_STREAM_READ_ARB
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_COLOR_TABLE

static final int GL_POST_COLOR_MATRIX_COLOR_TABLE
See Also:
Constant Field Values

GL_INT_SAMPLER_2D_EXT

static final int GL_INT_SAMPLER_2D_EXT
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT15_EXT

static final int GL_COLOR_ATTACHMENT15_EXT
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE

static final int GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE
See Also:
Constant Field Values

GL_ARRAY_BUFFER_ARB

static final int GL_ARRAY_BUFFER_ARB
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP1_APPLE

static final int GL_VERTEX_ATTRIB_MAP1_APPLE
See Also:
Constant Field Values

GL_BLEND_SRC_RGB_EXT

static final int GL_BLEND_SRC_RGB_EXT
See Also:
Constant Field Values

GL_LUMINANCE4_ALPHA4

static final int GL_LUMINANCE4_ALPHA4
See Also:
Constant Field Values

GL_ONE_MINUS_CONSTANT_COLOR_EXT

static final int GL_ONE_MINUS_CONSTANT_COLOR_EXT
See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY_TYPE

static final int GL_FOG_COORDINATE_ARRAY_TYPE
See Also:
Constant Field Values

GL_LUMINANCE32UI_EXT

static final int GL_LUMINANCE32UI_EXT
See Also:
Constant Field Values

GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB

static final int GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
See Also:
Constant Field Values

GL_TEXTURE_MIN_FILTER

static final int GL_TEXTURE_MIN_FILTER
See Also:
Constant Field Values

GL_MAX_ATTRIB_STACK_DEPTH

static final int GL_MAX_ATTRIB_STACK_DEPTH
See Also:
Constant Field Values

GLU_NURBS_END_EXT

static final int GLU_NURBS_END_EXT
See Also:
Constant Field Values

GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB

static final int GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB
See Also:
Constant Field Values

GL_MODELVIEW30_ARB

static final int GL_MODELVIEW30_ARB
See Also:
Constant Field Values

GL_VERTEX_SHADER

static final int GL_VERTEX_SHADER
See Also:
Constant Field Values

GL_LUMINANCE12

static final int GL_LUMINANCE12
See Also:
Constant Field Values

GL_LUMINANCE16

static final int GL_LUMINANCE16
See Also:
Constant Field Values

GL_ARB_pixel_buffer_object

static final int GL_ARB_pixel_buffer_object
See Also:
Constant Field Values

GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV

static final int GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV
See Also:
Constant Field Values

GL_SAMPLER_BUFFER_EXT

static final int GL_SAMPLER_BUFFER_EXT
See Also:
Constant Field Values

GL_RGBA_INTEGER_MODE_EXT

static final int GL_RGBA_INTEGER_MODE_EXT
See Also:
Constant Field Values

GL_MAX_PROGRAM_ATTRIBS_ARB

static final int GL_MAX_PROGRAM_ATTRIBS_ARB
See Also:
Constant Field Values

kCGL4Bit

static final int kCGL4Bit
See Also:
Constant Field Values

GL_HISTOGRAM_WIDTH

static final int GL_HISTOGRAM_WIDTH
See Also:
Constant Field Values

GL_FRONT

static final int GL_FRONT
See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT

static final int GL_COLOR_BUFFER_BIT
See Also:
Constant Field Values

GL_LUMINANCE16_ALPHA16

static final int GL_LUMINANCE16_ALPHA16
See Also:
Constant Field Values

GL_DOT3_RGBA_ARB

static final int GL_DOT3_RGBA_ARB
See Also:
Constant Field Values

GL_FUNC_SUBTRACT_EXT

static final int GL_FUNC_SUBTRACT_EXT
See Also:
Constant Field Values

GL_ALPHA_INTEGER_EXT

static final int GL_ALPHA_INTEGER_EXT
See Also:
Constant Field Values

GL_VERTEX_ARRAY_POINTER

static final int GL_VERTEX_ARRAY_POINTER
See Also:
Constant Field Values

GL_COMBINER2_NV

static final int GL_COMBINER2_NV
See Also:
Constant Field Values

GL_TEXTURE_MIN_LOD

static final int GL_TEXTURE_MIN_LOD
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_ALPHA_BIAS

static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS
See Also:
Constant Field Values

GL_COLOR_LOGIC_OP

static final int GL_COLOR_LOGIC_OP
See Also:
Constant Field Values

GL_NV_vertex_program3

static final int GL_NV_vertex_program3
See Also:
Constant Field Values

GL_TRANSPOSE_TEXTURE_MATRIX

static final int GL_TRANSPOSE_TEXTURE_MATRIX
See Also:
Constant Field Values

GL_WEIGHT_ARRAY_BUFFER_BINDING

static final int GL_WEIGHT_ARRAY_BUFFER_BINDING
See Also:
Constant Field Values

GL_BLEND_EQUATION

static final int GL_BLEND_EQUATION
See Also:
Constant Field Values

GL_EXT_blend_func_separate

static final int GL_EXT_blend_func_separate
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI

static final int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI
See Also:
Constant Field Values

GL_OPERAND4_RGB

static final int GL_OPERAND4_RGB
See Also:
Constant Field Values

GLU_TESS_MISSING_END_POLYGON

static final int GLU_TESS_MISSING_END_POLYGON
See Also:
Constant Field Values

GL_CONSTANT_COLOR_EXT

static final int GL_CONSTANT_COLOR_EXT
See Also:
Constant Field Values

GL_V2F

static final int GL_V2F
See Also:
Constant Field Values

GL_CONSTANT

static final int GL_CONSTANT
See Also:
Constant Field Values

GL_EXP

static final int GL_EXP
See Also:
Constant Field Values

GL_V3F

static final int GL_V3F
See Also:
Constant Field Values

GL_UNPACK_ROW_LENGTH

static final int GL_UNPACK_ROW_LENGTH
See Also:
Constant Field Values

GL_EXT_rescale_normal

static final int GL_EXT_rescale_normal
See Also:
Constant Field Values

GL_HISTOGRAM_RED_SIZE

static final int GL_HISTOGRAM_RED_SIZE
See Also:
Constant Field Values

GLU_VERSION

static final int GLU_VERSION
See Also:
Constant Field Values

GL_STENCIL_BACK_PASS_DEPTH_PASS

static final int GL_STENCIL_BACK_PASS_DEPTH_PASS
See Also:
Constant Field Values

GL_INDEX_ARRAY_POINTER

static final int GL_INDEX_ARRAY_POINTER
See Also:
Constant Field Values

GL_STENCIL_CLEAR_VALUE

static final int GL_STENCIL_CLEAR_VALUE
See Also:
Constant Field Values

GL_T2F_C4F_N3F_V3F

static final int GL_T2F_C4F_N3F_V3F
See Also:
Constant Field Values

GL_ALPHA_TEST

static final int GL_ALPHA_TEST
See Also:
Constant Field Values

GL_BACK_RIGHT

static final int GL_BACK_RIGHT
See Also:
Constant Field Values

GL_GREATER

static final int GL_GREATER
See Also:
Constant Field Values

GL_BGRA

static final int GL_BGRA
See Also:
Constant Field Values

GL_FOG_START

static final int GL_FOG_START
See Also:
Constant Field Values

GL_STREAM_COPY_ARB

static final int GL_STREAM_COPY_ARB
See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY_STRIDE

static final int GL_FOG_COORDINATE_ARRAY_STRIDE
See Also:
Constant Field Values

GL_SRGB8_ALPHA8_EXT

static final int GL_SRGB8_ALPHA8_EXT
See Also:
Constant Field Values

GL_FOG_COORDINATE_EXT

static final int GL_FOG_COORDINATE_EXT
See Also:
Constant Field Values

GL_POST_CONVOLUTION_GREEN_BIAS

static final int GL_POST_CONVOLUTION_GREEN_BIAS
See Also:
Constant Field Values

GL_OBJECT_INFO_LOG_LENGTH_ARB

static final int GL_OBJECT_INFO_LOG_LENGTH_ARB
See Also:
Constant Field Values

GL_MATRIX30_ARB

static final int GL_MATRIX30_ARB
See Also:
Constant Field Values

GL_POINT_SIZE_RANGE

static final int GL_POINT_SIZE_RANGE
See Also:
Constant Field Values

GL_MAX_PROGRAM_LOOP_DEPTH_NV

static final int GL_MAX_PROGRAM_LOOP_DEPTH_NV
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT3_EXT

static final int GL_COLOR_ATTACHMENT3_EXT
See Also:
Constant Field Values

GL_TEXTURE_BINDING_RECTANGLE_ARB

static final int GL_TEXTURE_BINDING_RECTANGLE_ARB
See Also:
Constant Field Values

GL_RGBA32F_ARB

static final int GL_RGBA32F_ARB
See Also:
Constant Field Values

GL_LINES

static final int GL_LINES
See Also:
Constant Field Values

GL_LEFT

static final int GL_LEFT
See Also:
Constant Field Values

GL_SHADER_TYPE

static final int GL_SHADER_TYPE
See Also:
Constant Field Values

GL_SUBTRACT_ARB

static final int GL_SUBTRACT_ARB
See Also:
Constant Field Values

GL_OBJECT_PLANE

static final int GL_OBJECT_PLANE
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_G_SIZE

static final int GL_PIXEL_MAP_I_TO_G_SIZE
See Also:
Constant Field Values

GL_POINT_CULL_CENTER_ATI

static final int GL_POINT_CULL_CENTER_ATI
See Also:
Constant Field Values

GL_INT_SAMPLER_1D_EXT

static final int GL_INT_SAMPLER_1D_EXT
See Also:
Constant Field Values

GL_NUM_COMPRESSED_TEXTURE_FORMATS

static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS
See Also:
Constant Field Values

GL_3D_COLOR

static final int GL_3D_COLOR
See Also:
Constant Field Values

GL_SHADER_OPERATION_NV

static final int GL_SHADER_OPERATION_NV
See Also:
Constant Field Values

GL_POST_CONVOLUTION_RED_BIAS

static final int GL_POST_CONVOLUTION_RED_BIAS
See Also:
Constant Field Values

GL_TEXTURE_GEN_Q

static final int GL_TEXTURE_GEN_Q
See Also:
Constant Field Values

GL_TEXTURE_GEN_R

static final int GL_TEXTURE_GEN_R
See Also:
Constant Field Values

GL_TEXTURE_GEN_S

static final int GL_TEXTURE_GEN_S
See Also:
Constant Field Values

GL_TEXTURE_GEN_T

static final int GL_TEXTURE_GEN_T
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_ALPHA_SCALE

static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE
See Also:
Constant Field Values

GL_BOOL_VEC3_ARB

static final int GL_BOOL_VEC3_ARB
See Also:
Constant Field Values

GL_FLOAT_MAT3x2

static final int GL_FLOAT_MAT3x2
See Also:
Constant Field Values

GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV

static final int GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV
See Also:
Constant Field Values

GL_FLOAT_MAT3x4

static final int GL_FLOAT_MAT3x4
See Also:
Constant Field Values

GL_EYE_LINEAR

static final int GL_EYE_LINEAR
See Also:
Constant Field Values

GL_DT_BIAS_NV

static final int GL_DT_BIAS_NV
See Also:
Constant Field Values

GL_COMBINER7_NV

static final int GL_COMBINER7_NV
See Also:
Constant Field Values

GL_SAMPLER_1D_ARRAY_SHADOW_EXT

static final int GL_SAMPLER_1D_ARRAY_SHADOW_EXT
See Also:
Constant Field Values

GL_4D_COLOR_TEXTURE

static final int GL_4D_COLOR_TEXTURE
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING

static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
See Also:
Constant Field Values

GL_PACK_IMAGE_HEIGHT

static final int GL_PACK_IMAGE_HEIGHT
See Also:
Constant Field Values

GL_OBJECT_COMPILE_STATUS_ARB

static final int GL_OBJECT_COMPILE_STATUS_ARB
See Also:
Constant Field Values

GL_FLOAT_MAT4_ARB

static final int GL_FLOAT_MAT4_ARB
See Also:
Constant Field Values

GL_MAP1_VERTEX_4

static final int GL_MAP1_VERTEX_4
See Also:
Constant Field Values

GL_MAP1_VERTEX_3

static final int GL_MAP1_VERTEX_3
See Also:
Constant Field Values

GL_NV_multisample_filter_hint

static final int GL_NV_multisample_filter_hint
See Also:
Constant Field Values

GL_DEPTH_WRITEMASK

static final int GL_DEPTH_WRITEMASK
See Also:
Constant Field Values

GL_DOT_PRODUCT_TEXTURE_3D_NV

static final int GL_DOT_PRODUCT_TEXTURE_3D_NV
See Also:
Constant Field Values

GLU_TESS_COMBINE

static final int GLU_TESS_COMBINE
See Also:
Constant Field Values

GL_DYNAMIC_DRAW

static final int GL_DYNAMIC_DRAW
See Also:
Constant Field Values

GL_SRC4_RGB

static final int GL_SRC4_RGB
See Also:
Constant Field Values

GLU_NURBS_MODE_EXT

static final int GLU_NURBS_MODE_EXT
See Also:
Constant Field Values

GL_MAX_VARYING_FLOATS_ARB

static final int GL_MAX_VARYING_FLOATS_ARB
See Also:
Constant Field Values

GL_POST_CONVOLUTION_BLUE_BIAS

static final int GL_POST_CONVOLUTION_BLUE_BIAS
See Also:
Constant Field Values

GL_CONSTANT_BORDER

static final int GL_CONSTANT_BORDER
See Also:
Constant Field Values

GL_FRAMEBUFFER_COMPLETE_EXT

static final int GL_FRAMEBUFFER_COMPLETE_EXT
See Also:
Constant Field Values

GL_NEAREST_MIPMAP_LINEAR

static final int GL_NEAREST_MIPMAP_LINEAR
See Also:
Constant Field Values

GL_STREAM_READ

static final int GL_STREAM_READ
See Also:
Constant Field Values

GL_ACCUM_CLEAR_VALUE

static final int GL_ACCUM_CLEAR_VALUE
See Also:
Constant Field Values

GL_ELEMENT_BUFFER_BINDING_APPLE

static final int GL_ELEMENT_BUFFER_BINDING_APPLE
See Also:
Constant Field Values

GL_SIGNED_INTENSITY_NV

static final int GL_SIGNED_INTENSITY_NV
See Also:
Constant Field Values

GL_RGBA16

static final int GL_RGBA16
See Also:
Constant Field Values

GL_CONSTANT_ATTENUATION

static final int GL_CONSTANT_ATTENUATION
See Also:
Constant Field Values

GL_RGBA12

static final int GL_RGBA12
See Also:
Constant Field Values

GL_NV_blend_square

static final int GL_NV_blend_square
See Also:
Constant Field Values

GL_FASTEST

static final int GL_FASTEST
See Also:
Constant Field Values

GL_HISTOGRAM

static final int GL_HISTOGRAM
See Also:
Constant Field Values

GL_MIN_EXT

static final int GL_MIN_EXT
See Also:
Constant Field Values

GL_ACCUM_ALPHA_BITS

static final int GL_ACCUM_ALPHA_BITS
See Also:
Constant Field Values

GL_MODELVIEW5_ARB

static final int GL_MODELVIEW5_ARB
See Also:
Constant Field Values

GL_PN_TRIANGLES_NORMAL_MODE_ATI

static final int GL_PN_TRIANGLES_NORMAL_MODE_ATI
See Also:
Constant Field Values

GL_MULT

static final int GL_MULT
See Also:
Constant Field Values

GL_AUX_DEPTH_STENCIL_APPLE

static final int GL_AUX_DEPTH_STENCIL_APPLE
See Also:
Constant Field Values

GL_COMBINER_MAPPING_NV

static final int GL_COMBINER_MAPPING_NV
See Also:
Constant Field Values

GL_PROJECTION_MATRIX

static final int GL_PROJECTION_MATRIX
See Also:
Constant Field Values

GL_COMBINER4_NV

static final int GL_COMBINER4_NV
See Also:
Constant Field Values

GL_SRC5_ALPHA

static final int GL_SRC5_ALPHA
See Also:
Constant Field Values

GL_TEXTURE

static final int GL_TEXTURE
See Also:
Constant Field Values

GL_SOURCE0_ALPHA_ARB

static final int GL_SOURCE0_ALPHA_ARB
See Also:
Constant Field Values

GL_PROGRAM_ALU_INSTRUCTIONS_ARB

static final int GL_PROGRAM_ALU_INSTRUCTIONS_ARB
See Also:
Constant Field Values

GL_COLOR_TABLE_GREEN_SIZE

static final int GL_COLOR_TABLE_GREEN_SIZE
See Also:
Constant Field Values

GL_COMPRESSED_RGB_S3TC_DXT1_EXT

static final int GL_COMPRESSED_RGB_S3TC_DXT1_EXT
See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY_STRIDE

static final int GL_EDGE_FLAG_ARRAY_STRIDE
See Also:
Constant Field Values

GL_COLOR_TABLE_ALPHA_SIZE

static final int GL_COLOR_TABLE_ALPHA_SIZE
See Also:
Constant Field Values

GL_FOG_DISTANCE_MODE_NV

static final int GL_FOG_DISTANCE_MODE_NV
See Also:
Constant Field Values

GL_APPLE_row_bytes

static final int GL_APPLE_row_bytes
See Also:
Constant Field Values

GL_TEXTURE26_ARB

static final int GL_TEXTURE26_ARB
See Also:
Constant Field Values

GL_CURRENT_RASTER_POSITION

static final int GL_CURRENT_RASTER_POSITION
See Also:
Constant Field Values

GL_PROGRAM_BINDING_ARB

static final int GL_PROGRAM_BINDING_ARB
See Also:
Constant Field Values

GL_ACTIVE_UNIFORMS

static final int GL_ACTIVE_UNIFORMS
See Also:
Constant Field Values

GL_MAX_CLIP_PLANES

static final int GL_MAX_CLIP_PLANES
See Also:
Constant Field Values

GL_PROXY_TEXTURE_CUBE_MAP_ARB

static final int GL_PROXY_TEXTURE_CUBE_MAP_ARB
See Also:
Constant Field Values

GL_ALPHA16UI_EXT

static final int GL_ALPHA16UI_EXT
See Also:
Constant Field Values

GL_OFFSET_HILO_TEXTURE_2D_NV

static final int GL_OFFSET_HILO_TEXTURE_2D_NV
See Also:
Constant Field Values

GL_FRAGMENT_DEPTH_EXT

static final int GL_FRAGMENT_DEPTH_EXT
See Also:
Constant Field Values

GL_TRIANGLE_STRIP

static final int GL_TRIANGLE_STRIP
See Also:
Constant Field Values

GL_MATRIX_MODE

static final int GL_MATRIX_MODE
See Also:
Constant Field Values

GL_VERSION_2_1

static final int GL_VERSION_2_1
See Also:
Constant Field Values

GL_VERSION_2_0

static final int GL_VERSION_2_0
See Also:
Constant Field Values

GL_EXT_packed_depth_stencil

static final int GL_EXT_packed_depth_stencil
See Also:
Constant Field Values

kCGLRendererIntel900ID

static final int kCGLRendererIntel900ID
See Also:
Constant Field Values

GL_UPPER_LEFT

static final int GL_UPPER_LEFT
See Also:
Constant Field Values

GLU_NURBS_VERTEX

static final int GLU_NURBS_VERTEX
See Also:
Constant Field Values

GL_MAX_PROGRAM_MATRICES_ARB

static final int GL_MAX_PROGRAM_MATRICES_ARB
See Also:
Constant Field Values

GL_COLOR_INDEX8_EXT

static final int GL_COLOR_INDEX8_EXT
See Also:
Constant Field Values

GL_CURRENT_RASTER_POSITION_VALID

static final int GL_CURRENT_RASTER_POSITION_VALID
See Also:
Constant Field Values

GL_EXT_fog_coord

static final int GL_EXT_fog_coord
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT13_EXT

static final int GL_COLOR_ATTACHMENT13_EXT
See Also:
Constant Field Values

GL_SPARE0_PLUS_SECONDARY_COLOR_NV

static final int GL_SPARE0_PLUS_SECONDARY_COLOR_NV
See Also:
Constant Field Values

GL_FOG_BIT

static final int GL_FOG_BIT
See Also:
Constant Field Values

GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT

static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT
See Also:
Constant Field Values

GL_TEXTURE_BLUE_SIZE

static final int GL_TEXTURE_BLUE_SIZE
See Also:
Constant Field Values

GL_PIXEL_MAP_R_TO_R

static final int GL_PIXEL_MAP_R_TO_R
See Also:
Constant Field Values

GL_STENCIL_BACK_FAIL

static final int GL_STENCIL_BACK_FAIL
See Also:
Constant Field Values

GL_FILL

static final int GL_FILL
See Also:
Constant Field Values

GL_RGBA_FLOAT32_ATI

static final int GL_RGBA_FLOAT32_ATI
See Also:
Constant Field Values

GL_VERTEX_ARRAY_STRIDE

static final int GL_VERTEX_ARRAY_STRIDE
See Also:
Constant Field Values

GL_CURRENT_BIT

static final int GL_CURRENT_BIT
See Also:
Constant Field Values

GL_SOURCE1_RGB

static final int GL_SOURCE1_RGB
See Also:
Constant Field Values

GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB

static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB
See Also:
Constant Field Values

kCGL32Bit

static final int kCGL32Bit
See Also:
Constant Field Values

GL_LO_BIAS_NV

static final int GL_LO_BIAS_NV
See Also:
Constant Field Values

GL_GENERATE_MIPMAP_SGIS

static final int GL_GENERATE_MIPMAP_SGIS
See Also:
Constant Field Values

GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT

static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
See Also:
Constant Field Values

GL_DYNAMIC_READ

static final int GL_DYNAMIC_READ
See Also:
Constant Field Values

GL_UNSIGNED_INT_VEC2_EXT

static final int GL_UNSIGNED_INT_VEC2_EXT
See Also:
Constant Field Values

GL_UNSIGNED_INT_2_10_10_10_REV

static final int GL_UNSIGNED_INT_2_10_10_10_REV
See Also:
Constant Field Values

GL_OBJECT_ACTIVE_ATTRIBUTES_ARB

static final int GL_OBJECT_ACTIVE_ATTRIBUTES_ARB
See Also:
Constant Field Values

GL_DEPTH_COMPONENT32_ARB

static final int GL_DEPTH_COMPONENT32_ARB
See Also:
Constant Field Values

GL_DEPTH_COMPONENT16

static final int GL_DEPTH_COMPONENT16
See Also:
Constant Field Values

GL_TRANSFORM_FEEDBACK_BUFFER_EXT

static final int GL_TRANSFORM_FEEDBACK_BUFFER_EXT
See Also:
Constant Field Values

GL_DSDT8_MAG8_NV

static final int GL_DSDT8_MAG8_NV
See Also:
Constant Field Values

GLU_POINT

static final int GLU_POINT
See Also:
Constant Field Values

GL_FLOAT_MAT3

static final int GL_FLOAT_MAT3
See Also:
Constant Field Values

GL_FLOAT_MAT4

static final int GL_FLOAT_MAT4
See Also:
Constant Field Values

GL_PIXEL_MAP_B_TO_B_SIZE

static final int GL_PIXEL_MAP_B_TO_B_SIZE
See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

static final int GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
See Also:
Constant Field Values

GL_DEPTH_COMPONENT24

static final int GL_DEPTH_COMPONENT24
See Also:
Constant Field Values

GL_POLYGON_OFFSET_UNITS

static final int GL_POLYGON_OFFSET_UNITS
See Also:
Constant Field Values

GL_FLOAT_MAT2

static final int GL_FLOAT_MAT2
See Also:
Constant Field Values

GL_STATIC_READ

static final int GL_STATIC_READ
See Also:
Constant Field Values

GL_AUX2

static final int GL_AUX2
See Also:
Constant Field Values

GL_AUX3

static final int GL_AUX3
See Also:
Constant Field Values

GL_AUX0

static final int GL_AUX0
See Also:
Constant Field Values

GL_AUX1

static final int GL_AUX1
See Also:
Constant Field Values

GLU_NONE

static final int GLU_NONE
See Also:
Constant Field Values

GL_DEPTH_COMPONENT32

static final int GL_DEPTH_COMPONENT32
See Also:
Constant Field Values

GL_MATRIX0_ARB

static final int GL_MATRIX0_ARB
See Also:
Constant Field Values

GL_WRITE_ONLY

static final int GL_WRITE_ONLY
See Also:
Constant Field Values

GLU_TESS_END

static final int GLU_TESS_END
See Also:
Constant Field Values

GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT

static final int GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT
See Also:
Constant Field Values

GL_SRGB_ALPHA_EXT

static final int GL_SRGB_ALPHA_EXT
See Also:
Constant Field Values

GL_DT_SCALE_NV

static final int GL_DT_SCALE_NV
See Also:
Constant Field Values

GL_NV_fragment_program2

static final int GL_NV_fragment_program2
See Also:
Constant Field Values

kCGLRendererGeForce8xxxID

static final int kCGLRendererGeForce8xxxID
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_POSITIVE_X

static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_POSITIVE_Y

static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_POSITIVE_Z

static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z
See Also:
Constant Field Values

GL_MODELVIEW19_ARB

static final int GL_MODELVIEW19_ARB
See Also:
Constant Field Values

GL_GEOMETRY_VERTICES_OUT_EXT

static final int GL_GEOMETRY_VERTICES_OUT_EXT
See Also:
Constant Field Values

GL_EXT_texture_env_add

static final int GL_EXT_texture_env_add
See Also:
Constant Field Values

GL_LUMINANCE

static final int GL_LUMINANCE
See Also:
Constant Field Values

GL_SAMPLER_2D_ARB

static final int GL_SAMPLER_2D_ARB
See Also:
Constant Field Values

GL_BUFFER_ACCESS

static final int GL_BUFFER_ACCESS
See Also:
Constant Field Values

GL_UNPACK_SKIP_ROWS

static final int GL_UNPACK_SKIP_ROWS
See Also:
Constant Field Values

GL_DOT_PRODUCT_PASS_THROUGH_NV

static final int GL_DOT_PRODUCT_PASS_THROUGH_NV
See Also:
Constant Field Values

GL_DRAW_BUFFER14

static final int GL_DRAW_BUFFER14
See Also:
Constant Field Values

GL_DRAW_BUFFER15

static final int GL_DRAW_BUFFER15
See Also:
Constant Field Values

GL_DRAW_BUFFER12

static final int GL_DRAW_BUFFER12
See Also:
Constant Field Values

GL_SOURCE6_ALPHA_ARB

static final int GL_SOURCE6_ALPHA_ARB
See Also:
Constant Field Values

GL_DRAW_BUFFER13

static final int GL_DRAW_BUFFER13
See Also:
Constant Field Values

GL_TEXTURE_PRIORITY

static final int GL_TEXTURE_PRIORITY
See Also:
Constant Field Values

GL_DRAW_BUFFER10

static final int GL_DRAW_BUFFER10
See Also:
Constant Field Values

GL_DRAW_BUFFER11

static final int GL_DRAW_BUFFER11
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_4_4_4_4_REV

static final int GL_UNSIGNED_SHORT_4_4_4_4_REV
See Also:
Constant Field Values

GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT

static final int GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT
See Also:
Constant Field Values

GL_MATRIX18_ARB

static final int GL_MATRIX18_ARB
See Also:
Constant Field Values

GL_ATIX_pn_triangles

static final int GL_ATIX_pn_triangles
See Also:
Constant Field Values

GL_MAX_VARYING_FLOATS

static final int GL_MAX_VARYING_FLOATS
See Also:
Constant Field Values

GL_LINEAR_MIPMAP_NEAREST

static final int GL_LINEAR_MIPMAP_NEAREST
See Also:
Constant Field Values

GL_ALWAYS

static final int GL_ALWAYS
See Also:
Constant Field Values

GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT

static final int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT
See Also:
Constant Field Values

GL_BOOL_VEC2

static final int GL_BOOL_VEC2
See Also:
Constant Field Values

GL_BOOL_VEC4

static final int GL_BOOL_VEC4
See Also:
Constant Field Values

GL_BOOL_VEC3

static final int GL_BOOL_VEC3
See Also:
Constant Field Values

GL_MODELVIEW10_ARB

static final int GL_MODELVIEW10_ARB
See Also:
Constant Field Values

GL_DRAW_BUFFER13_ARB

static final int GL_DRAW_BUFFER13_ARB
See Also:
Constant Field Values

GL_POINT_SIZE

static final int GL_POINT_SIZE
See Also:
Constant Field Values

GL_TRIANGLE_FAN

static final int GL_TRIANGLE_FAN
See Also:
Constant Field Values

GL_MIN_WEIGHTED_ATI

static final int GL_MIN_WEIGHTED_ATI
See Also:
Constant Field Values

GL_PACK_SKIP_ROWS

static final int GL_PACK_SKIP_ROWS
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING

static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
See Also:
Constant Field Values

GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB

static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB
See Also:
Constant Field Values

GL_ACTIVE_ATTRIBUTES

static final int GL_ACTIVE_ATTRIBUTES
See Also:
Constant Field Values

GL_MAX_ELEMENTS_VERTICES_EXT

static final int GL_MAX_ELEMENTS_VERTICES_EXT
See Also:
Constant Field Values

GL_COMPRESSED_RGBA_S3TC_DXT3_EXT

static final int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
See Also:
Constant Field Values

GL_REGISTER_COMBINERS_NV

static final int GL_REGISTER_COMBINERS_NV
See Also:
Constant Field Values

GL_COLOR_MATERIAL_PARAMETER

static final int GL_COLOR_MATERIAL_PARAMETER
See Also:
Constant Field Values

GL_INT_SAMPLER_CUBE_EXT

static final int GL_INT_SAMPLER_CUBE_EXT
See Also:
Constant Field Values

GL_VIEWPORT

static final int GL_VIEWPORT
See Also:
Constant Field Values

GL_APPLE_flush_buffer_range

static final int GL_APPLE_flush_buffer_range
See Also:
Constant Field Values

GL_INCR_WRAP

static final int GL_INCR_WRAP
See Also:
Constant Field Values

GL_CURRENT_MATRIX_ARB

static final int GL_CURRENT_MATRIX_ARB
See Also:
Constant Field Values

GL_MAX_PROGRAM_CALL_DEPTH_NV

static final int GL_MAX_PROGRAM_CALL_DEPTH_NV
See Also:
Constant Field Values

GL_RED_BITS

static final int GL_RED_BITS
See Also:
Constant Field Values

GL_PROJECTION_STACK_DEPTH

static final int GL_PROJECTION_STACK_DEPTH
See Also:
Constant Field Values

GL_RGB5_A1

static final int GL_RGB5_A1
See Also:
Constant Field Values

GL_SGIS_generate_mipmap

static final int GL_SGIS_generate_mipmap
See Also:
Constant Field Values

GL_ATTACHED_SHADERS

static final int GL_ATTACHED_SHADERS
See Also:
Constant Field Values

GL_ARRAY_ELEMENT_LOCK_FIRST_EXT

static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
See Also:
Constant Field Values

GL_ACCUM_BLUE_BITS

static final int GL_ACCUM_BLUE_BITS
See Also:
Constant Field Values

GL_FLOAT_VEC3_ARB

static final int GL_FLOAT_VEC3_ARB
See Also:
Constant Field Values

GL_ELEMENT_ARRAY_BUFFER_ARB

static final int GL_ELEMENT_ARRAY_BUFFER_ARB
See Also:
Constant Field Values

GL_MAX_FRAGMENT_UNIFORM_COMPONENTS

static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
See Also:
Constant Field Values

kCGLRGB444Bit

static final int kCGLRGB444Bit
See Also:
Constant Field Values

GL_EXPAND_NORMAL_NV

static final int GL_EXPAND_NORMAL_NV
See Also:
Constant Field Values

GL_DRAW_BUFFER7_ARB

static final int GL_DRAW_BUFFER7_ARB
See Also:
Constant Field Values

GL_POINT_SPRITE_COORD_ORIGIN

static final int GL_POINT_SPRITE_COORD_ORIGIN
See Also:
Constant Field Values

GL_VERSION_1_2

static final int GL_VERSION_1_2
See Also:
Constant Field Values

GL_VERSION_1_1

static final int GL_VERSION_1_1
See Also:
Constant Field Values

GL_VERSION_1_5

static final int GL_VERSION_1_5
See Also:
Constant Field Values

GL_DEPTH_COMPONENT24_ARB

static final int GL_DEPTH_COMPONENT24_ARB
See Also:
Constant Field Values

GL_VERSION_1_4

static final int GL_VERSION_1_4
See Also:
Constant Field Values

GL_VERSION_1_3

static final int GL_VERSION_1_3
See Also:
Constant Field Values

GL_RENDERBUFFER_BINDING_EXT

static final int GL_RENDERBUFFER_BINDING_EXT
See Also:
Constant Field Values

GL_KEEP

static final int GL_KEEP
See Also:
Constant Field Values

GL_APPLE_vertex_program_evaluators

static final int GL_APPLE_vertex_program_evaluators
See Also:
Constant Field Values

GL_STENCIL_BACK_WRITEMASK

static final int GL_STENCIL_BACK_WRITEMASK
See Also:
Constant Field Values

GL_MAX_PIXEL_MAP_TABLE

static final int GL_MAX_PIXEL_MAP_TABLE
See Also:
Constant Field Values

GLU_TESS_WINDING_ABS_GEQ_TWO

static final int GLU_TESS_WINDING_ABS_GEQ_TWO
See Also:
Constant Field Values

GL_DEPTH_TEXTURE_MODE

static final int GL_DEPTH_TEXTURE_MODE
See Also:
Constant Field Values

GL_RGB_FLOAT16_ATI

static final int GL_RGB_FLOAT16_ATI
See Also:
Constant Field Values

GL_INDEX_ARRAY_TYPE

static final int GL_INDEX_ARRAY_TYPE
See Also:
Constant Field Values

GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB

static final int GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
See Also:
Constant Field Values

GL_ALPHA4

static final int GL_ALPHA4
See Also:
Constant Field Values

GL_SLUMINANCE8

static final int GL_SLUMINANCE8
See Also:
Constant Field Values

GL_ALPHA8

static final int GL_ALPHA8
See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_4

static final int GL_MAP2_TEXTURE_COORD_4
See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_3

static final int GL_MAP2_TEXTURE_COORD_3
See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_2

static final int GL_MAP2_TEXTURE_COORD_2
See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_1

static final int GL_MAP2_TEXTURE_COORD_1
See Also:
Constant Field Values

kCGL6Bit

static final int kCGL6Bit
See Also:
Constant Field Values

GL_NORMAL_MAP

static final int GL_NORMAL_MAP
See Also:
Constant Field Values

GL_CURRENT_RASTER_COLOR

static final int GL_CURRENT_RASTER_COLOR
See Also:
Constant Field Values

GL_OPERAND7_RGB

static final int GL_OPERAND7_RGB
See Also:
Constant Field Values

GL_TRANSPOSE_PROJECTION_MATRIX

static final int GL_TRANSPOSE_PROJECTION_MATRIX
See Also:
Constant Field Values

GL_COMBINER6_NV

static final int GL_COMBINER6_NV
See Also:
Constant Field Values

GL_PIXEL_MAP_G_TO_G_SIZE

static final int GL_PIXEL_MAP_G_TO_G_SIZE
See Also:
Constant Field Values

GL_TEXTURE_MAG_SIZE_NV

static final int GL_TEXTURE_MAG_SIZE_NV
See Also:
Constant Field Values

GLU_INTERIOR

static final int GLU_INTERIOR
See Also:
Constant Field Values

GL_TEXTURE19_ARB

static final int GL_TEXTURE19_ARB
See Also:
Constant Field Values

GLU_NURBS_NORMAL

static final int GLU_NURBS_NORMAL
See Also:
Constant Field Values

GL_PURGEABLE_APPLE

static final int GL_PURGEABLE_APPLE
See Also:
Constant Field Values

GL_SOURCE7_RGB

static final int GL_SOURCE7_RGB
See Also:
Constant Field Values

GL_INTENSITY16

static final int GL_INTENSITY16
See Also:
Constant Field Values

GL_INTENSITY12

static final int GL_INTENSITY12
See Also:
Constant Field Values

GL_MINMAX_SINK

static final int GL_MINMAX_SINK
See Also:
Constant Field Values

GL_MODELVIEW25_ARB

static final int GL_MODELVIEW25_ARB
See Also:
Constant Field Values

GL_TEXTURE9_ARB

static final int GL_TEXTURE9_ARB
See Also:
Constant Field Values

GL_FRAMEBUFFER_UNSUPPORTED_EXT

static final int GL_FRAMEBUFFER_UNSUPPORTED_EXT
See Also:
Constant Field Values

GL_ARB_texture_cube_map

static final int GL_ARB_texture_cube_map
See Also:
Constant Field Values

GL_SELECTION_BUFFER_POINTER

static final int GL_SELECTION_BUFFER_POINTER
See Also:
Constant Field Values

GL_AUX_BUFFERS

static final int GL_AUX_BUFFERS
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_B_SIZE

static final int GL_PIXEL_MAP_I_TO_B_SIZE
See Also:
Constant Field Values

GL_REPEAT

static final int GL_REPEAT
See Also:
Constant Field Values

GLU_END

static final int GLU_END
See Also:
Constant Field Values

GL_VARIABLE_G_NV

static final int GL_VARIABLE_G_NV
See Also:
Constant Field Values

GL_BUFFER_MAPPED_ARB

static final int GL_BUFFER_MAPPED_ARB
See Also:
Constant Field Values

GL_COMPRESSED_RGBA

static final int GL_COMPRESSED_RGBA
See Also:
Constant Field Values

GL_LUMINANCE32I_EXT

static final int GL_LUMINANCE32I_EXT
See Also:
Constant Field Values

GL_SAMPLER_2D_SHADOW_ARB

static final int GL_SAMPLER_2D_SHADOW_ARB
See Also:
Constant Field Values

GL_ARRAY_BUFFER

static final int GL_ARRAY_BUFFER
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT10_EXT

static final int GL_COLOR_ATTACHMENT10_EXT
See Also:
Constant Field Values

GL_OPERAND4_RGB_ARB

static final int GL_OPERAND4_RGB_ARB
See Also:
Constant Field Values

GL_ZERO

static final int GL_ZERO
See Also:
Constant Field Values

kCGLRendererATIRage128ID

static final int kCGLRendererATIRage128ID
See Also:
Constant Field Values

GL_COPY

static final int GL_COPY
See Also:
Constant Field Values

GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT

static final int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT
See Also:
Constant Field Values

GL_LINE_STRIP_ADJACENCY_EXT

static final int GL_LINE_STRIP_ADJACENCY_EXT
See Also:
Constant Field Values

GL_OFFSET_TEXTURE_BIAS_NV

static final int GL_OFFSET_TEXTURE_BIAS_NV
See Also:
Constant Field Values

GL_MAX_LIST_NESTING

static final int GL_MAX_LIST_NESTING
See Also:
Constant Field Values

GL_ARB_fragment_program

static final int GL_ARB_fragment_program
See Also:
Constant Field Values

GL_APPLE_client_storage

static final int GL_APPLE_client_storage
See Also:
Constant Field Values

GL_OPERAND3_ALPHA

static final int GL_OPERAND3_ALPHA
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI

static final int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_SIZE

static final int GL_TEXTURE_COORD_ARRAY_SIZE
See Also:
Constant Field Values

GL_GEQUAL

static final int GL_GEQUAL
See Also:
Constant Field Values

GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

static final int GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
See Also:
Constant Field Values

GL_SOURCE2_RGB_ARB

static final int GL_SOURCE2_RGB_ARB
See Also:
Constant Field Values

GL_MAX_BINDABLE_UNIFORM_SIZE_EXT

static final int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT
See Also:
Constant Field Values

GL_DRAW_PIXELS_APPLE

static final int GL_DRAW_PIXELS_APPLE
See Also:
Constant Field Values

GL_VARIABLE_D_NV

static final int GL_VARIABLE_D_NV
See Also:
Constant Field Values

GL_ACCUM

static final int GL_ACCUM
See Also:
Constant Field Values

GL_TEXTURE_COMPRESSED_IMAGE_SIZE

static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE
See Also:
Constant Field Values

GL_FLAT

static final int GL_FLAT
See Also:
Constant Field Values

GL_RENDERBUFFER_STENCIL_SIZE_EXT

static final int GL_RENDERBUFFER_STENCIL_SIZE_EXT
See Also:
Constant Field Values

GLU_OUTLINE_PATCH

static final int GLU_OUTLINE_PATCH
See Also:
Constant Field Values

GL_DOUBLEBUFFER

static final int GL_DOUBLEBUFFER
See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY

static final int GL_SECONDARY_COLOR_ARRAY
See Also:
Constant Field Values

GL_MAP2_VERTEX_3

static final int GL_MAP2_VERTEX_3
See Also:
Constant Field Values

GL_MAP2_VERTEX_4

static final int GL_MAP2_VERTEX_4
See Also:
Constant Field Values

GL_MATRIX15_ARB

static final int GL_MATRIX15_ARB
See Also:
Constant Field Values

GLU_TESS_WINDING_NONZERO

static final int GLU_TESS_WINDING_NONZERO
See Also:
Constant Field Values

GL_SAMPLES_PASSED_ARB

static final int GL_SAMPLES_PASSED_ARB
See Also:
Constant Field Values

GL_MAX_PROJECTION_STACK_DEPTH

static final int GL_MAX_PROJECTION_STACK_DEPTH
See Also:
Constant Field Values

GL_NORMAL_ARRAY_TYPE

static final int GL_NORMAL_ARRAY_TYPE
See Also:
Constant Field Values

GL_INDEX_BITS

static final int GL_INDEX_BITS
See Also:
Constant Field Values

GL_SIGNED_RGB_NV

static final int GL_SIGNED_RGB_NV
See Also:
Constant Field Values

GL_EXT_framebuffer_multisample

static final int GL_EXT_framebuffer_multisample
See Also:
Constant Field Values

GL_APPLE_vertex_array_object

static final int GL_APPLE_vertex_array_object
See Also:
Constant Field Values

GL_POLYGON_TOKEN

static final int GL_POLYGON_TOKEN
See Also:
Constant Field Values

GL_DISCARD_NV

static final int GL_DISCARD_NV
See Also:
Constant Field Values

GL_RGB_INTEGER_EXT

static final int GL_RGB_INTEGER_EXT
See Also:
Constant Field Values

GL_POINT_DISTANCE_ATTENUATION_ARB

static final int GL_POINT_DISTANCE_ATTENUATION_ARB
See Also:
Constant Field Values

GL_TEXTURE_MAX_LOD

static final int GL_TEXTURE_MAX_LOD
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_I_SIZE

static final int GL_PIXEL_MAP_I_TO_I_SIZE
See Also:
Constant Field Values

GL_EXT_compiled_vertex_array

static final int GL_EXT_compiled_vertex_array
See Also:
Constant Field Values

GL_SIGNED_INTENSITY8_NV

static final int GL_SIGNED_INTENSITY8_NV
See Also:
Constant Field Values

GL_BLUE_SCALE

static final int GL_BLUE_SCALE
See Also:
Constant Field Values

GL_EXT_gpu_shader4

static final int GL_EXT_gpu_shader4
See Also:
Constant Field Values

GL_FRAGMENT_SHADER

static final int GL_FRAGMENT_SHADER
See Also:
Constant Field Values

GL_CURRENT_WEIGHT_ARB

static final int GL_CURRENT_WEIGHT_ARB
See Also:
Constant Field Values

kCGLRendererAppleSWID

static final int kCGLRendererAppleSWID
See Also:
Constant Field Values

GL_POST_CONVOLUTION_ALPHA_SCALE

static final int GL_POST_CONVOLUTION_ALPHA_SCALE
See Also:
Constant Field Values

GL_FORCE_BLUE_TO_ONE_NV

static final int GL_FORCE_BLUE_TO_ONE_NV
See Also:
Constant Field Values

GL_DRAW_BUFFER2_ARB

static final int GL_DRAW_BUFFER2_ARB
See Also:
Constant Field Values

GL_POINT_SMOOTH_HINT

static final int GL_POINT_SMOOTH_HINT
See Also:
Constant Field Values

GL_VERTEX_ARRAY

static final int GL_VERTEX_ARRAY
See Also:
Constant Field Values

GL_BUFFER_MAP_POINTER_ARB

static final int GL_BUFFER_MAP_POINTER_ARB
See Also:
Constant Field Values

GL_DOT_PRODUCT_TEXTURE_1D_NV

static final int GL_DOT_PRODUCT_TEXTURE_1D_NV
See Also:
Constant Field Values

GL_COMPRESSED_SLUMINANCE_EXT

static final int GL_COMPRESSED_SLUMINANCE_EXT
See Also:
Constant Field Values

GL_RIGHT

static final int GL_RIGHT
See Also:
Constant Field Values

GL_MIRROR_CLAMP_TO_EDGE_ATI

static final int GL_MIRROR_CLAMP_TO_EDGE_ATI
See Also:
Constant Field Values

GL_CCW

static final int GL_CCW
See Also:
Constant Field Values

GL_T2F_C4UB_V3F

static final int GL_T2F_C4UB_V3F
See Also:
Constant Field Values

GL_BLEND_DST_ALPHA_EXT

static final int GL_BLEND_DST_ALPHA_EXT
See Also:
Constant Field Values

GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATIX

static final int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATIX
See Also:
Constant Field Values

GL_UNSIGNED_SHORT

static final int GL_UNSIGNED_SHORT
See Also:
Constant Field Values

GL_SLUMINANCE_ALPHA_EXT

static final int GL_SLUMINANCE_ALPHA_EXT
See Also:
Constant Field Values

GL_EXT_texture_integer

static final int GL_EXT_texture_integer
See Also:
Constant Field Values

GL_SAMPLE_BUFFERS_ARB

static final int GL_SAMPLE_BUFFERS_ARB
See Also:
Constant Field Values

GL_STENCIL_PASS_DEPTH_FAIL

static final int GL_STENCIL_PASS_DEPTH_FAIL
See Also:
Constant Field Values

GL_ELEMENT_ARRAY_APPLE

static final int GL_ELEMENT_ARRAY_APPLE
See Also:
Constant Field Values

GL_MATRIX20_ARB

static final int GL_MATRIX20_ARB
See Also:
Constant Field Values

kCGL5Bit

static final int kCGL5Bit
See Also:
Constant Field Values

GL_TEXTURE_DEPTH_TYPE_ARB

static final int GL_TEXTURE_DEPTH_TYPE_ARB
See Also:
Constant Field Values

GL_ATI_separate_stencil

static final int GL_ATI_separate_stencil
See Also:
Constant Field Values

GL_COLOR_MATERIAL

static final int GL_COLOR_MATERIAL
See Also:
Constant Field Values

GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT

static final int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT
See Also:
Constant Field Values

GL_COLOR_TABLE_SCALE

static final int GL_COLOR_TABLE_SCALE
See Also:
Constant Field Values

GL_RGB16F_ARB

static final int GL_RGB16F_ARB
See Also:
Constant Field Values

GL_LIST_MODE

static final int GL_LIST_MODE
See Also:
Constant Field Values

GL_MATRIX3_ARB

static final int GL_MATRIX3_ARB
See Also:
Constant Field Values

GL_FOG_COORD_ARRAY_POINTER

static final int GL_FOG_COORD_ARRAY_POINTER
See Also:
Constant Field Values

GL_COLOR_TABLE

static final int GL_COLOR_TABLE
See Also:
Constant Field Values

GL_PROGRAM_NATIVE_TEMPORARIES_ARB

static final int GL_PROGRAM_NATIVE_TEMPORARIES_ARB
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY

static final int GL_TEXTURE_COORD_ARRAY
See Also:
Constant Field Values

kCGLRendererGenericFloatID

static final int kCGLRendererGenericFloatID
See Also:
Constant Field Values

GL_DEPTH

static final int GL_DEPTH
See Also:
Constant Field Values

kCGLRendererATIRadeonX2000ID

static final int kCGLRendererATIRadeonX2000ID
See Also:
Constant Field Values

GL_SIGNED_RGB_UNSIGNED_ALPHA_NV

static final int GL_SIGNED_RGB_UNSIGNED_ALPHA_NV
See Also:
Constant Field Values

GL_TEXTURE_RECTANGLE_EXT

static final int GL_TEXTURE_RECTANGLE_EXT
See Also:
Constant Field Values

GL_DEPTH_ATTACHMENT_EXT

static final int GL_DEPTH_ATTACHMENT_EXT
See Also:
Constant Field Values

GL_POINT_SIZE_MIN_ARB

static final int GL_POINT_SIZE_MIN_ARB
See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

static final int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
See Also:
Constant Field Values

GLU_TESS_ERROR

static final int GLU_TESS_ERROR
See Also:
Constant Field Values

kCGLRendererVTBladeXP2ID

static final int kCGLRendererVTBladeXP2ID
See Also:
Constant Field Values

GL_COMBINER5_NV

static final int GL_COMBINER5_NV
See Also:
Constant Field Values

GL_UNSIGNED_INT_SAMPLER_1D_EXT

static final int GL_UNSIGNED_INT_SAMPLER_1D_EXT
See Also:
Constant Field Values

GL_MODELVIEW22_ARB

static final int GL_MODELVIEW22_ARB
See Also:
Constant Field Values

GL_EXP2

static final int GL_EXP2
See Also:
Constant Field Values

GL_ARB_multitexture

static final int GL_ARB_multitexture
See Also:
Constant Field Values

GL_EXT_blend_equation_separate

static final int GL_EXT_blend_equation_separate
See Also:
Constant Field Values

GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS

static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
See Also:
Constant Field Values

GL_COMPRESSED_ALPHA_ARB

static final int GL_COMPRESSED_ALPHA_ARB
See Also:
Constant Field Values

GL_GREEN_BIAS

static final int GL_GREEN_BIAS
See Also:
Constant Field Values

GL_MATRIX26_ARB

static final int GL_MATRIX26_ARB
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA8I_EXT

static final int GL_LUMINANCE_ALPHA8I_EXT
See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT

static final int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT
See Also:
Constant Field Values

GL_TEXTURE_INTERNAL_FORMAT

static final int GL_TEXTURE_INTERNAL_FORMAT
See Also:
Constant Field Values

GL_FOG_COORD_ARRAY_STRIDE

static final int GL_FOG_COORD_ARRAY_STRIDE
See Also:
Constant Field Values

GL_TEXTURE28_ARB

static final int GL_TEXTURE28_ARB
See Also:
Constant Field Values

GLU_SAMPLING_TOLERANCE

static final int GLU_SAMPLING_TOLERANCE
See Also:
Constant Field Values

GL_ONE_MINUS_SRC_COLOR

static final int GL_ONE_MINUS_SRC_COLOR
See Also:
Constant Field Values

GLU_U_STEP

static final int GLU_U_STEP
See Also:
Constant Field Values

GLU_TESS_EDGE_FLAG_DATA

static final int GLU_TESS_EDGE_FLAG_DATA
See Also:
Constant Field Values

GL_COMPRESSED_LUMINANCE_ALPHA_ARB

static final int GL_COMPRESSED_LUMINANCE_ALPHA_ARB
See Also:
Constant Field Values

GL_ACCUM_GREEN_BITS

static final int GL_ACCUM_GREEN_BITS
See Also:
Constant Field Values

GL_MODELVIEW28_ARB

static final int GL_MODELVIEW28_ARB
See Also:
Constant Field Values

GL_PACK_ROW_BYTES_APPLE

static final int GL_PACK_ROW_BYTES_APPLE
See Also:
Constant Field Values

GL_NEAREST

static final int GL_NEAREST
See Also:
Constant Field Values

GL_ONE_MINUS_DST_COLOR

static final int GL_ONE_MINUS_DST_COLOR
See Also:
Constant Field Values

GL_COMPRESSED_SRGB_EXT

static final int GL_COMPRESSED_SRGB_EXT
See Also:
Constant Field Values

GL_2D

static final int GL_2D
See Also:
Constant Field Values

GL_SRC0_ALPHA

static final int GL_SRC0_ALPHA
See Also:
Constant Field Values

GLU_FALSE

static final int GLU_FALSE
See Also:
Constant Field Values

GL_PROGRAM_POINT_SIZE_EXT

static final int GL_PROGRAM_POINT_SIZE_EXT
See Also:
Constant Field Values

GL_ATI_blend_weighted_minmax

static final int GL_ATI_blend_weighted_minmax
See Also:
Constant Field Values

GL_GENERATE_MIPMAP

static final int GL_GENERATE_MIPMAP
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE

static final int GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE
See Also:
Constant Field Values

GLU_TRUE

static final int GLU_TRUE
See Also:
Constant Field Values

GLU_OBJECT_PATH_LENGTH

static final int GLU_OBJECT_PATH_LENGTH
See Also:
Constant Field Values

GL_DRAW_BUFFER0

static final int GL_DRAW_BUFFER0
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT0_EXT

static final int GL_COLOR_ATTACHMENT0_EXT
See Also:
Constant Field Values

kCGLRGB555Bit

static final int kCGLRGB555Bit
See Also:
Constant Field Values

GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB

static final int GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
See Also:
Constant Field Values

GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI

static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI
See Also:
Constant Field Values

GL_UNSIGNED_INT_VEC4_EXT

static final int GL_UNSIGNED_INT_VEC4_EXT
See Also:
Constant Field Values

GL_DRAW_BUFFER9

static final int GL_DRAW_BUFFER9
See Also:
Constant Field Values

GL_DRAW_BUFFER7

static final int GL_DRAW_BUFFER7
See Also:
Constant Field Values

GL_DRAW_BUFFER8

static final int GL_DRAW_BUFFER8
See Also:
Constant Field Values

GL_DRAW_BUFFER5

static final int GL_DRAW_BUFFER5
See Also:
Constant Field Values

GL_VARIABLE_E_NV

static final int GL_VARIABLE_E_NV
See Also:
Constant Field Values

GL_DRAW_BUFFER6

static final int GL_DRAW_BUFFER6
See Also:
Constant Field Values

GL_DRAW_BUFFER3

static final int GL_DRAW_BUFFER3
See Also:
Constant Field Values

GL_DRAW_BUFFER4

static final int GL_DRAW_BUFFER4
See Also:
Constant Field Values

GL_DRAW_BUFFER1

static final int GL_DRAW_BUFFER1
See Also:
Constant Field Values

GL_DRAW_BUFFER2

static final int GL_DRAW_BUFFER2
See Also:
Constant Field Values

GL_OPERAND1_RGB_ARB

static final int GL_OPERAND1_RGB_ARB
See Also:
Constant Field Values

GL_GEOMETRY_INPUT_TYPE_EXT

static final int GL_GEOMETRY_INPUT_TYPE_EXT
See Also:
Constant Field Values

GL_POLYGON_OFFSET_FACTOR

static final int GL_POLYGON_OFFSET_FACTOR
See Also:
Constant Field Values

GL_OBJECT_SUBTYPE_ARB

static final int GL_OBJECT_SUBTYPE_ARB
See Also:
Constant Field Values

GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI

static final int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI
See Also:
Constant Field Values

GL_SINGLE_COLOR

static final int GL_SINGLE_COLOR
See Also:
Constant Field Values

GL_OPERAND0_RGB

static final int GL_OPERAND0_RGB
See Also:
Constant Field Values

GL_INVALID_ENUM

static final int GL_INVALID_ENUM
See Also:
Constant Field Values

GL_SMOOTH

static final int GL_SMOOTH
See Also:
Constant Field Values

kCGLProfBreakAfter

static final int kCGLProfBreakAfter
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE

static final int GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE
See Also:
Constant Field Values

GL_SET

static final int GL_SET
See Also:
Constant Field Values

GL_COMPRESSED_RGBA_ARB

static final int GL_COMPRESSED_RGBA_ARB
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_RED_BIAS_SGI

static final int GL_POST_COLOR_MATRIX_RED_BIAS_SGI
See Also:
Constant Field Values

GL_MAX_PROGRAM_TEXEL_OFFSET_EXT

static final int GL_MAX_PROGRAM_TEXEL_OFFSET_EXT
See Also:
Constant Field Values

GL_CURRENT_INDEX

static final int GL_CURRENT_INDEX
See Also:
Constant Field Values

GL_INTERPOLATE_ARB

static final int GL_INTERPOLATE_ARB
See Also:
Constant Field Values

GL_NV_register_combiners

static final int GL_NV_register_combiners
See Also:
Constant Field Values

GL_ARB_occlusion_query

static final int GL_ARB_occlusion_query
See Also:
Constant Field Values

GL_ALPHA16I_EXT

static final int GL_ALPHA16I_EXT
See Also:
Constant Field Values

GL_CURRENT_RASTER_INDEX

static final int GL_CURRENT_RASTER_INDEX
See Also:
Constant Field Values

GL_MODELVIEW_STACK_DEPTH

static final int GL_MODELVIEW_STACK_DEPTH
See Also:
Constant Field Values

GL_PROGRAM_TEX_INDIRECTIONS_ARB

static final int GL_PROGRAM_TEX_INDIRECTIONS_ARB
See Also:
Constant Field Values

GL_SOURCE0_ALPHA

static final int GL_SOURCE0_ALPHA
See Also:
Constant Field Values

GL_PREVIOUS

static final int GL_PREVIOUS
See Also:
Constant Field Values

GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB

static final int GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
See Also:
Constant Field Values

GL_SRC_ALPHA_SATURATE

static final int GL_SRC_ALPHA_SATURATE
See Also:
Constant Field Values

GL_INT_VEC3_ARB

static final int GL_INT_VEC3_ARB
See Also:
Constant Field Values

GL_RGBA32I_EXT

static final int GL_RGBA32I_EXT
See Also:
Constant Field Values

GL_STENCIL_INDEX

static final int GL_STENCIL_INDEX
See Also:
Constant Field Values

GL_SIGNED_ALPHA_NV

static final int GL_SIGNED_ALPHA_NV
See Also:
Constant Field Values

GLU_PATH_LENGTH

static final int GLU_PATH_LENGTH
See Also:
Constant Field Values

GL_TEXTURE12_ARB

static final int GL_TEXTURE12_ARB
See Also:
Constant Field Values

GL_ARB_texture_compression

static final int GL_ARB_texture_compression
See Also:
Constant Field Values

GL_MAX_TEXTURE_LOD_BIAS_EXT

static final int GL_MAX_TEXTURE_LOD_BIAS_EXT
See Also:
Constant Field Values

GL_SAMPLES_ARB

static final int GL_SAMPLES_ARB
See Also:
Constant Field Values

GL_BUFFER_USAGE

static final int GL_BUFFER_USAGE
See Also:
Constant Field Values

GL_INT_SAMPLER_2D_ARRAY_EXT

static final int GL_INT_SAMPLER_2D_ARRAY_EXT
See Also:
Constant Field Values

GL_TEXTURE16_ARB

static final int GL_TEXTURE16_ARB
See Also:
Constant Field Values

kCGLRGBAFloat256Bit

static final int kCGLRGBAFloat256Bit
See Also:
Constant Field Values

GL_LINE_STIPPLE_PATTERN

static final int GL_LINE_STIPPLE_PATTERN
See Also:
Constant Field Values

GL_TEXTURE_LO_SIZE_NV

static final int GL_TEXTURE_LO_SIZE_NV
See Also:
Constant Field Values

GL_C4UB_V2F

static final int GL_C4UB_V2F
See Also:
Constant Field Values

GL_ACTIVE_TEXTURE_ARB

static final int GL_ACTIVE_TEXTURE_ARB
See Also:
Constant Field Values

GL_PIXEL_UNPACK_BUFFER

static final int GL_PIXEL_UNPACK_BUFFER
See Also:
Constant Field Values

GL_CLAMP_TO_EDGE_SGIS

static final int GL_CLAMP_TO_EDGE_SGIS
See Also:
Constant Field Values

GL_ATI_texture_env_combine3

static final int GL_ATI_texture_env_combine3
See Also:
Constant Field Values

GL_SHININESS

static final int GL_SHININESS
See Also:
Constant Field Values

GL_C4UB_V3F

static final int GL_C4UB_V3F
See Also:
Constant Field Values

GL_SRC_COLOR

static final int GL_SRC_COLOR
See Also:
Constant Field Values

GL_BACK

static final int GL_BACK
See Also:
Constant Field Values

GL_MAX_PROGRAM_IF_DEPTH_NV

static final int GL_MAX_PROGRAM_IF_DEPTH_NV
See Also:
Constant Field Values

GL_ADD

static final int GL_ADD
See Also:
Constant Field Values

GL_OPERAND6_ALPHA

static final int GL_OPERAND6_ALPHA
See Also:
Constant Field Values

GL_TEXTURE_MIN_LOD_SGIS

static final int GL_TEXTURE_MIN_LOD_SGIS
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_STRIDE

static final int GL_TEXTURE_COORD_ARRAY_STRIDE
See Also:
Constant Field Values

GL_MAX_TEXTURE_COORDS_ARB

static final int GL_MAX_TEXTURE_COORDS_ARB
See Also:
Constant Field Values

GL_MAX_SHININESS_NV

static final int GL_MAX_SHININESS_NV
See Also:
Constant Field Values

GL_BUFFER_ACCESS_ARB

static final int GL_BUFFER_ACCESS_ARB
See Also:
Constant Field Values

GL_COMPRESSED_LUMINANCE

static final int GL_COMPRESSED_LUMINANCE
See Also:
Constant Field Values

GL_LIGHTING

static final int GL_LIGHTING
See Also:
Constant Field Values

GL_SAMPLE_COVERAGE_VALUE

static final int GL_SAMPLE_COVERAGE_VALUE
See Also:
Constant Field Values

GL_ARB_texture_non_power_of_two

static final int GL_ARB_texture_non_power_of_two
See Also:
Constant Field Values

GL_RGBA16F_ARB

static final int GL_RGBA16F_ARB
See Also:
Constant Field Values

GL_BLEND_EQUATION_RGB_EXT

static final int GL_BLEND_EQUATION_RGB_EXT
See Also:
Constant Field Values

GL_VERSION

static final int GL_VERSION
See Also:
Constant Field Values

GL_COLOR_ARRAY_BUFFER_BINDING

static final int GL_COLOR_ARRAY_BUFFER_BINDING
See Also:
Constant Field Values

kCGLRGB101010_A8Bit

static final int kCGLRGB101010_A8Bit
See Also:
Constant Field Values

GL_QUAD_STRIP

static final int GL_QUAD_STRIP
See Also:
Constant Field Values

GL_MAX_TEXTURE_LOD_BIAS

static final int GL_MAX_TEXTURE_LOD_BIAS
See Also:
Constant Field Values

GL_EQUAL

static final int GL_EQUAL
See Also:
Constant Field Values

GL_MODELVIEW4_ARB

static final int GL_MODELVIEW4_ARB
See Also:
Constant Field Values

kCGLRGB565A8Bit

static final int kCGLRGB565A8Bit
See Also:
Constant Field Values

GL_FRONT_RIGHT

static final int GL_FRONT_RIGHT
See Also:
Constant Field Values

GL_COMPRESSED_SLUMINANCE

static final int GL_COMPRESSED_SLUMINANCE
See Also:
Constant Field Values

GL_MAX_RENDERBUFFER_SIZE_EXT

static final int GL_MAX_RENDERBUFFER_SIZE_EXT
See Also:
Constant Field Values

GL_SRC3_ALPHA

static final int GL_SRC3_ALPHA
See Also:
Constant Field Values

GL_HI_BIAS_NV

static final int GL_HI_BIAS_NV
See Also:
Constant Field Values

GL_CONVOLUTION_BORDER_MODE

static final int GL_CONVOLUTION_BORDER_MODE
See Also:
Constant Field Values

GL_TEXTURE_BORDER

static final int GL_TEXTURE_BORDER
See Also:
Constant Field Values

GL_SIGNED_LUMINANCE8_ALPHA8_NV

static final int GL_SIGNED_LUMINANCE8_ALPHA8_NV
See Also:
Constant Field Values

GL_AND

static final int GL_AND
See Also:
Constant Field Values

GL_PROGRAM_ERROR_STRING_ARB

static final int GL_PROGRAM_ERROR_STRING_ARB
See Also:
Constant Field Values

GL_CURRENT_RASTER_TEXTURE_COORDS

static final int GL_CURRENT_RASTER_TEXTURE_COORDS
See Also:
Constant Field Values

GL_ONE_MINUS_DST_ALPHA

static final int GL_ONE_MINUS_DST_ALPHA
See Also:
Constant Field Values

GL_PACK_SWAP_BYTES

static final int GL_PACK_SWAP_BYTES
See Also:
Constant Field Values

GL_MATRIX23_ARB

static final int GL_MATRIX23_ARB
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB

static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB
See Also:
Constant Field Values

kCGLARGB2101010Bit

static final int kCGLARGB2101010Bit
See Also:
Constant Field Values

GL_GLEXT_VERSION

static final int GL_GLEXT_VERSION
See Also:
Constant Field Values

GL_SIGNED_LUMINANCE_NV

static final int GL_SIGNED_LUMINANCE_NV
See Also:
Constant Field Values

GL_RGB32F_ARB

static final int GL_RGB32F_ARB
See Also:
Constant Field Values

GLU_NURBS_RENDERER_EXT

static final int GLU_NURBS_RENDERER_EXT
See Also:
Constant Field Values

GL_OBJECT_TYPE_ARB

static final int GL_OBJECT_TYPE_ARB
See Also:
Constant Field Values

GLU_CULLING

static final int GLU_CULLING
See Also:
Constant Field Values

GL_FUNC_ADD

static final int GL_FUNC_ADD
See Also:
Constant Field Values

GL_TEXTURE_RANGE_LENGTH_APPLE

static final int GL_TEXTURE_RANGE_LENGTH_APPLE
See Also:
Constant Field Values

GL_ELEMENT_ARRAY_BUFFER

static final int GL_ELEMENT_ARRAY_BUFFER
See Also:
Constant Field Values

GL_POINT_SPRITE

static final int GL_POINT_SPRITE
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_8_8_APPLE

static final int GL_UNSIGNED_SHORT_8_8_APPLE
See Also:
Constant Field Values

GL_COMPRESSED_ALPHA

static final int GL_COMPRESSED_ALPHA
See Also:
Constant Field Values

GL_TEXTURE_FILTER_CONTROL

static final int GL_TEXTURE_FILTER_CONTROL
See Also:
Constant Field Values

GL_ALPHA_FLOAT16_APPLE

static final int GL_ALPHA_FLOAT16_APPLE
See Also:
Constant Field Values

GL_PN_TRIANGLES_POINT_MODE_ATIX

static final int GL_PN_TRIANGLES_POINT_MODE_ATIX
See Also:
Constant Field Values

GL_FLOAT_VEC3

static final int GL_FLOAT_VEC3
See Also:
Constant Field Values

GL_FLOAT_VEC4

static final int GL_FLOAT_VEC4
See Also:
Constant Field Values

GL_FLOAT_VEC2

static final int GL_FLOAT_VEC2
See Also:
Constant Field Values

GL_RGB8

static final int GL_RGB8
See Also:
Constant Field Values

GL_RGB4

static final int GL_RGB4
See Also:
Constant Field Values

GL_RGB5

static final int GL_RGB5
See Also:
Constant Field Values

GL_RGBA

static final int GL_RGBA
See Also:
Constant Field Values

kCGLStereoscopicBit

static final int kCGLStereoscopicBit
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP2_APPLE

static final int GL_VERTEX_ATTRIB_MAP2_APPLE
See Also:
Constant Field Values

GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB

static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB
See Also:
Constant Field Values

GL_FOG_END

static final int GL_FOG_END
See Also:
Constant Field Values

GL_LINE_STIPPLE_REPEAT

static final int GL_LINE_STIPPLE_REPEAT
See Also:
Constant Field Values

GL_INDEX_WRITEMASK

static final int GL_INDEX_WRITEMASK
See Also:
Constant Field Values

GL_OPERAND5_RGB_ARB

static final int GL_OPERAND5_RGB_ARB
See Also:
Constant Field Values

GL_RGBA_INTEGER_EXT

static final int GL_RGBA_INTEGER_EXT
See Also:
Constant Field Values

GL_CONSTANT_ALPHA_EXT

static final int GL_CONSTANT_ALPHA_EXT
See Also:
Constant Field Values

GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT

static final int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT
See Also:
Constant Field Values

GL_FOG_COORD_SRC

static final int GL_FOG_COORD_SRC
See Also:
Constant Field Values

GL_OR

static final int GL_OR
See Also:
Constant Field Values

GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI

static final int GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI
See Also:
Constant Field Values

GL_LINE_RESET_TOKEN

static final int GL_LINE_RESET_TOKEN
See Also:
Constant Field Values

kCGL12Bit

static final int kCGL12Bit
See Also:
Constant Field Values

GL_TEXTURE_BORDER_VALUES_NV

static final int GL_TEXTURE_BORDER_VALUES_NV
See Also:
Constant Field Values

GL_TEXTURE4_ARB

static final int GL_TEXTURE4_ARB
See Also:
Constant Field Values

GLU_NURBS_TESSELLATOR

static final int GLU_NURBS_TESSELLATOR
See Also:
Constant Field Values

GL_POINT_SPRITE_ARB

static final int GL_POINT_SPRITE_ARB
See Also:
Constant Field Values

GL_DEPTH_CLAMP_NV

static final int GL_DEPTH_CLAMP_NV
See Also:
Constant Field Values

GL_MULTISAMPLE_ARB

static final int GL_MULTISAMPLE_ARB
See Also:
Constant Field Values

GL_COLOR_INDEX12_EXT

static final int GL_COLOR_INDEX12_EXT
See Also:
Constant Field Values

GL_APPLE_aux_depth_stencil

static final int GL_APPLE_aux_depth_stencil
See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY_TYPE_EXT

static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT
See Also:
Constant Field Values

GL_MATRIX27_ARB

static final int GL_MATRIX27_ARB
See Also:
Constant Field Values

GL_DSDT8_NV

static final int GL_DSDT8_NV
See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_TYPE

static final int GL_SECONDARY_COLOR_ARRAY_TYPE
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA32I_EXT

static final int GL_LUMINANCE_ALPHA32I_EXT
See Also:
Constant Field Values

GL_AND_REVERSE

static final int GL_AND_REVERSE
See Also:
Constant Field Values

GL_BLEND_SRC_ALPHA_EXT

static final int GL_BLEND_SRC_ALPHA_EXT
See Also:
Constant Field Values

GL_RGB_FLOAT16_APPLE

static final int GL_RGB_FLOAT16_APPLE
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT5_EXT

static final int GL_COLOR_ATTACHMENT5_EXT
See Also:
Constant Field Values

GL_MAP2_COLOR_4

static final int GL_MAP2_COLOR_4
See Also:
Constant Field Values

GL_STENCIL_REF

static final int GL_STENCIL_REF
See Also:
Constant Field Values

GL_COLOR_TABLE_BIAS

static final int GL_COLOR_TABLE_BIAS
See Also:
Constant Field Values

GL_MAX_TEXTURE_SIZE

static final int GL_MAX_TEXTURE_SIZE
See Also:
Constant Field Values

GL_CW

static final int GL_CW
See Also:
Constant Field Values

GL_PIXEL_MAP_A_TO_A

static final int GL_PIXEL_MAP_A_TO_A
See Also:
Constant Field Values

GL_ARB_point_sprite

static final int GL_ARB_point_sprite
See Also:
Constant Field Values

GL_LINEAR_MIPMAP_LINEAR

static final int GL_LINEAR_MIPMAP_LINEAR
See Also:
Constant Field Values

GLU_TESS_WINDING_ODD

static final int GLU_TESS_WINDING_ODD
See Also:
Constant Field Values

GL_RASTERIZER_DISCARD_EXT

static final int GL_RASTERIZER_DISCARD_EXT
See Also:
Constant Field Values

GL_SOURCE7_ALPHA_ARB

static final int GL_SOURCE7_ALPHA_ARB
See Also:
Constant Field Values

GLU_NURBS_NORMAL_DATA

static final int GLU_NURBS_NORMAL_DATA
See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_POINTER_EXT

static final int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT
See Also:
Constant Field Values

GL_READ_BUFFER

static final int GL_READ_BUFFER
See Also:
Constant Field Values

GL_INT_VEC4_ARB

static final int GL_INT_VEC4_ARB
See Also:
Constant Field Values

GL_LIGHT_MODEL_AMBIENT

static final int GL_LIGHT_MODEL_AMBIENT
See Also:
Constant Field Values

GLU_TESS_BEGIN

static final int GLU_TESS_BEGIN
See Also:
Constant Field Values

GL_SOURCE6_RGB

static final int GL_SOURCE6_RGB
See Also:
Constant Field Values

GL_CONSTANT_COLOR

static final int GL_CONSTANT_COLOR
See Also:
Constant Field Values

GL_HISTOGRAM_BLUE_SIZE

static final int GL_HISTOGRAM_BLUE_SIZE
See Also:
Constant Field Values

GL_ARRAY_ELEMENT_LOCK_COUNT_EXT

static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
See Also:
Constant Field Values

GL_PASS_THROUGH_TOKEN

static final int GL_PASS_THROUGH_TOKEN
See Also:
Constant Field Values

GL_EQUIV

static final int GL_EQUIV
See Also:
Constant Field Values

GL_TRANSPOSE_CURRENT_MATRIX_ARB

static final int GL_TRANSPOSE_CURRENT_MATRIX_ARB
See Also:
Constant Field Values

GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT

static final int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT
See Also:
Constant Field Values

GL_COPY_INVERTED

static final int GL_COPY_INVERTED
See Also:
Constant Field Values

GL_PROGRAM_NATIVE_ATTRIBS_ARB

static final int GL_PROGRAM_NATIVE_ATTRIBS_ARB
See Also:
Constant Field Values

GL_SAMPLE_ALPHA_TO_ONE

static final int GL_SAMPLE_ALPHA_TO_ONE
See Also:
Constant Field Values

GL_TEXTURE_STORAGE_HINT_APPLE

static final int GL_TEXTURE_STORAGE_HINT_APPLE
See Also:
Constant Field Values

GL_DRAW_BUFFER15_ARB

static final int GL_DRAW_BUFFER15_ARB
See Also:
Constant Field Values

GL_DEPTH_BOUNDS_EXT

static final int GL_DEPTH_BOUNDS_EXT
See Also:
Constant Field Values

GL_DECR_WRAP_EXT

static final int GL_DECR_WRAP_EXT
See Also:
Constant Field Values

GL_OPERAND7_ALPHA_ARB

static final int GL_OPERAND7_ALPHA_ARB
See Also:
Constant Field Values

GL_ATI_texture_float

static final int GL_ATI_texture_float
See Also:
Constant Field Values

GLU_TESS_MISSING_BEGIN_POLYGON

static final int GLU_TESS_MISSING_BEGIN_POLYGON
See Also:
Constant Field Values

GL_CURRENT_FOG_COORDINATE

static final int GL_CURRENT_FOG_COORDINATE
See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_TYPE_EXT

static final int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT
See Also:
Constant Field Values

GL_LIGHT_MODEL_COLOR_CONTROL_EXT

static final int GL_LIGHT_MODEL_COLOR_CONTROL_EXT
See Also:
Constant Field Values

GL_NORMAL_ARRAY

static final int GL_NORMAL_ARRAY
See Also:
Constant Field Values

GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT

static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
See Also:
Constant Field Values

GLU_SAMPLING_METHOD

static final int GLU_SAMPLING_METHOD
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Constant Field Values

GL_OPERAND1_ALPHA

static final int GL_OPERAND1_ALPHA
See Also:
Constant Field Values

GL_ONE_MINUS_CONSTANT_COLOR

static final int GL_ONE_MINUS_CONSTANT_COLOR
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Constant Field Values

GL_SAMPLE_COVERAGE_VALUE_ARB

static final int GL_SAMPLE_COVERAGE_VALUE_ARB
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Constant Field Values

GL_LOGIC_OP_MODE

static final int GL_LOGIC_OP_MODE
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Constant Field Values

kCGLSupersampleBit

static final int kCGLSupersampleBit
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Constant Field Values

GL_PACK_ALIGNMENT

static final int GL_PACK_ALIGNMENT
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Constant Field Values

GL_SCISSOR_TEST

static final int GL_SCISSOR_TEST
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Constant Field Values

GL_BGR

static final int GL_BGR
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Constant Field Values

GL_WEIGHT_ARRAY_STRIDE_ARB

static final int GL_WEIGHT_ARRAY_STRIDE_ARB
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Constant Field Values

GL_CLIENT_VERTEX_ARRAY_BIT

static final int GL_CLIENT_VERTEX_ARRAY_BIT
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Constant Field Values

GL_CLIENT_ACTIVE_TEXTURE_ARB

static final int GL_CLIENT_ACTIVE_TEXTURE_ARB
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Constant Field Values

GL_VARIABLE_F_NV

static final int GL_VARIABLE_F_NV
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Constant Field Values

GL_RGB16I_EXT

static final int GL_RGB16I_EXT
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Constant Field Values

GL_TEXTURE_GEN_MODE

static final int GL_TEXTURE_GEN_MODE
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Constant Field Values

GL_LINE_STRIP

static final int GL_LINE_STRIP
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Constant Field Values

GL_RESCALE_NORMAL_EXT

static final int GL_RESCALE_NORMAL_EXT
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Constant Field Values

GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB

static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
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Constant Field Values

GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS

static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
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Constant Field Values

GL_SIGNED_LUMINANCE8_NV

static final int GL_SIGNED_LUMINANCE8_NV
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Constant Field Values

GL_EXT_shadow_funcs

static final int GL_EXT_shadow_funcs
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Constant Field Values

GL_RGB

static final int GL_RGB
See Also:
Constant Field Values

GL_TEXTURE_LUMINANCE_TYPE_ARB

static final int GL_TEXTURE_LUMINANCE_TYPE_ARB
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Constant Field Values

GL_COMPARE_R_TO_TEXTURE

static final int GL_COMPARE_R_TO_TEXTURE
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Constant Field Values

GL_APPLE_element_array

static final int GL_APPLE_element_array
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Constant Field Values

GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT

static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT
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Constant Field Values

GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT

static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
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Constant Field Values

GL_STATIC_COPY_ARB

static final int GL_STATIC_COPY_ARB
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Constant Field Values

GL_STENCIL_WRITEMASK

static final int GL_STENCIL_WRITEMASK
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Constant Field Values

GL_ARB_vertex_shader

static final int GL_ARB_vertex_shader
See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB

static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB
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Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB

static final int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
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Constant Field Values

GL_DS_BIAS_NV

static final int GL_DS_BIAS_NV
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Constant Field Values

GL_LEQUAL

static final int GL_LEQUAL
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Constant Field Values

GL_SOURCE7_RGB_ARB

static final int GL_SOURCE7_RGB_ARB
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Constant Field Values

GL_RED

static final int GL_RED
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Constant Field Values

GL_COMPRESSED_TEXTURE_FORMATS_ARB

static final int GL_COMPRESSED_TEXTURE_FORMATS_ARB
See Also:
Constant Field Values

GL_OPERAND5_ALPHA

static final int GL_OPERAND5_ALPHA
See Also:
Constant Field Values

GLU_OBJECT_PARAMETRIC_ERROR

static final int GLU_OBJECT_PARAMETRIC_ERROR
See Also:
Constant Field Values

GL_ALPHA16F_ARB

static final int GL_ALPHA16F_ARB
See Also:
Constant Field Values

GL_TRIANGLE_STRIP_ADJACENCY_EXT

static final int GL_TRIANGLE_STRIP_ADJACENCY_EXT
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Constant Field Values

GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB

static final int GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
See Also:
Constant Field Values

GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE

static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE
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Constant Field Values

GL_LIGHT5

static final int GL_LIGHT5
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Constant Field Values

GL_MODELVIEW6_ARB

static final int GL_MODELVIEW6_ARB
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Constant Field Values

GL_LIGHT4

static final int GL_LIGHT4
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Constant Field Values

GL_LIGHT7

static final int GL_LIGHT7
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Constant Field Values

GL_LIGHT6

static final int GL_LIGHT6
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Constant Field Values

GL_LIGHT1

static final int GL_LIGHT1
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Constant Field Values

GL_LIGHT0

static final int GL_LIGHT0
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Constant Field Values

GL_LIGHT3

static final int GL_LIGHT3
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Constant Field Values

GL_LIGHT2

static final int GL_LIGHT2
See Also:
Constant Field Values

GL_SAMPLER_1D

static final int GL_SAMPLER_1D
See Also:
Constant Field Values

GL_TEXTURE_INDEX_SIZE_EXT

static final int GL_TEXTURE_INDEX_SIZE_EXT
See Also:
Constant Field Values

GL_LIGHT_MODEL_LOCAL_VIEWER

static final int GL_LIGHT_MODEL_LOCAL_VIEWER
See Also:
Constant Field Values

GL_ELEMENT_ARRAY_BUFFER_BINDING

static final int GL_ELEMENT_ARRAY_BUFFER_BINDING
See Also:
Constant Field Values

GL_SAMPLER_2D

static final int GL_SAMPLER_2D
See Also:
Constant Field Values

GL_PIXEL_MAP_G_TO_G

static final int GL_PIXEL_MAP_G_TO_G
See Also:
Constant Field Values

GL_3D

static final int GL_3D
See Also:
Constant Field Values

GL_STORAGE_CACHED_APPLE

static final int GL_STORAGE_CACHED_APPLE
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Constant Field Values

GL_MULTISAMPLE_BIT

static final int GL_MULTISAMPLE_BIT
See Also:
Constant Field Values

kCGLARGB1555Bit

static final int kCGLARGB1555Bit
See Also:
Constant Field Values

GL_COEFF

static final int GL_COEFF
See Also:
Constant Field Values

GL_SAMPLER_3D

static final int GL_SAMPLER_3D
See Also:
Constant Field Values

kCGLRGB555A8Bit

static final int kCGLRGB555A8Bit
See Also:
Constant Field Values

GL_MATRIX10_ARB

static final int GL_MATRIX10_ARB
See Also:
Constant Field Values

GL_SPHERE_MAP

static final int GL_SPHERE_MAP
See Also:
Constant Field Values

GL_INTENSITY_FLOAT32_APPLE

static final int GL_INTENSITY_FLOAT32_APPLE
See Also:
Constant Field Values

GL_SPOT_CUTOFF

static final int GL_SPOT_CUTOFF
See Also:
Constant Field Values

GL_INTENSITY32F_ARB

static final int GL_INTENSITY32F_ARB
See Also:
Constant Field Values

GL_OPERAND0_RGB_ARB

static final int GL_OPERAND0_RGB_ARB
See Also:
Constant Field Values

GL_MATRIX9_ARB

static final int GL_MATRIX9_ARB
See Also:
Constant Field Values

kCGLRendererATIRadeonX1000ID

static final int kCGLRendererATIRadeonX1000ID
See Also:
Constant Field Values

GL_FRAGMENT_SHADER_ARB

static final int GL_FRAGMENT_SHADER_ARB
See Also:
Constant Field Values

GL_TEXTURE10_ARB

static final int GL_TEXTURE10_ARB
See Also:
Constant Field Values

GL_INTENSITY_FLOAT16_APPLE

static final int GL_INTENSITY_FLOAT16_APPLE
See Also:
Constant Field Values

GL_READ_ONLY

static final int GL_READ_ONLY
See Also:
Constant Field Values

GL_GEOMETRY_SHADER_EXT

static final int GL_GEOMETRY_SHADER_EXT
See Also:
Constant Field Values

GLU_NURBS_TESSELLATOR_EXT

static final int GLU_NURBS_TESSELLATOR_EXT
See Also:
Constant Field Values

kCGL64Bit

static final int kCGL64Bit
See Also:
Constant Field Values

GL_TEXTURE17_ARB

static final int GL_TEXTURE17_ARB
See Also:
Constant Field Values

GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT

static final int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT
See Also:
Constant Field Values

GL_VERTEX_ARRAY_SIZE

static final int GL_VERTEX_ARRAY_SIZE
See Also:
Constant Field Values

GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV

static final int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV
See Also:
Constant Field Values

GL_APPLE_packed_pixels

static final int GL_APPLE_packed_pixels
See Also:
Constant Field Values

GL_TRANSPOSE_COLOR_MATRIX

static final int GL_TRANSPOSE_COLOR_MATRIX
See Also:
Constant Field Values

GLU_TESS_ERROR6

static final int GLU_TESS_ERROR6
See Also:
Constant Field Values

GL_TEXTURE30_ARB

static final int GL_TEXTURE30_ARB
See Also:
Constant Field Values

GLU_TESS_ERROR5

static final int GLU_TESS_ERROR5
See Also:
Constant Field Values

GLU_TESS_ERROR8

static final int GLU_TESS_ERROR8
See Also:
Constant Field Values

GLU_TESS_ERROR7

static final int GLU_TESS_ERROR7
See Also:
Constant Field Values

GLU_TESS_ERROR2

static final int GLU_TESS_ERROR2
See Also:
Constant Field Values

GLU_TESS_ERROR1

static final int GLU_TESS_ERROR1
See Also:
Constant Field Values

GLU_TESS_ERROR4

static final int GLU_TESS_ERROR4
See Also:
Constant Field Values

GLU_TESS_ERROR3

static final int GLU_TESS_ERROR3
See Also:
Constant Field Values

GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

static final int GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
See Also:
Constant Field Values

kCGLRendererMesa3DFXID

static final int kCGLRendererMesa3DFXID
See Also:
Constant Field Values

GL_EXT_abgr

static final int GL_EXT_abgr
See Also:
Constant Field Values

GL_LINE_WIDTH_RANGE

static final int GL_LINE_WIDTH_RANGE
See Also:
Constant Field Values

GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV

static final int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV
See Also:
Constant Field Values

GL_OFFSET_TEXTURE_2D_NV

static final int GL_OFFSET_TEXTURE_2D_NV
See Also:
Constant Field Values

GL_INDEX_OFFSET

static final int GL_INDEX_OFFSET
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA_FLOAT16_APPLE

static final int GL_LUMINANCE_ALPHA_FLOAT16_APPLE
See Also:
Constant Field Values

GL_ARB_shadow_ambient

static final int GL_ARB_shadow_ambient
See Also:
Constant Field Values

GL_COLOR_MATRIX_STACK_DEPTH

static final int GL_COLOR_MATRIX_STACK_DEPTH
See Also:
Constant Field Values

GL_EXT_texture_compression_dxt1

static final int GL_EXT_texture_compression_dxt1
See Also:
Constant Field Values

GLU_EXTENSIONS

static final int GLU_EXTENSIONS
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_BLUE_SCALE

static final int GL_POST_COLOR_MATRIX_BLUE_SCALE
See Also:
Constant Field Values

GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB

static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB
See Also:
Constant Field Values

GLU_EXT_object_space_tess

static final int GLU_EXT_object_space_tess
See Also:
Constant Field Values

GL_MAX_PROGRAM_INSTRUCTIONS_ARB

static final int GL_MAX_PROGRAM_INSTRUCTIONS_ARB
See Also:
Constant Field Values

kCGLRGBFloat256Bit

static final int kCGLRGBFloat256Bit
See Also:
Constant Field Values

GL_CONSTANT_ARB

static final int GL_CONSTANT_ARB
See Also:
Constant Field Values

GL_PACK_IMAGE_BYTES_APPLE

static final int GL_PACK_IMAGE_BYTES_APPLE
See Also:
Constant Field Values

GL_UNDEFINED_APPLE

static final int GL_UNDEFINED_APPLE
See Also:
Constant Field Values

GL_TEXT_FRAGMENT_SHADER_ATI

static final int GL_TEXT_FRAGMENT_SHADER_ATI
See Also:
Constant Field Values

GL_PROGRAM_FORMAT_ARB

static final int GL_PROGRAM_FORMAT_ARB
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB

static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
See Also:
Constant Field Values

GLU_NURBS_TEXTURE_COORD

static final int GLU_NURBS_TEXTURE_COORD
See Also:
Constant Field Values

GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT

static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
See Also:
Constant Field Values

kCGL3Bit

static final int kCGL3Bit
See Also:
Constant Field Values

GL_CLAMP_TO_BORDER_ARB

static final int GL_CLAMP_TO_BORDER_ARB
See Also:
Constant Field Values

GLU_NURBS_BEGIN_DATA

static final int GLU_NURBS_BEGIN_DATA
See Also:
Constant Field Values

GL_DOMAIN

static final int GL_DOMAIN
See Also:
Constant Field Values

GL_DEPENDENT_AR_TEXTURE_2D_NV

static final int GL_DEPENDENT_AR_TEXTURE_2D_NV
See Also:
Constant Field Values

GL_ATI_point_cull_mode

static final int GL_ATI_point_cull_mode
See Also:
Constant Field Values

GL_UNSIGNED_INT_8_8_S8_S8_REV_NV

static final int GL_UNSIGNED_INT_8_8_S8_S8_REV_NV
See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

static final int GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
See Also:
Constant Field Values

GL_BGRA_EXT

static final int GL_BGRA_EXT
See Also:
Constant Field Values

GL_COLOR_TABLE_LUMINANCE_SIZE

static final int GL_COLOR_TABLE_LUMINANCE_SIZE
See Also:
Constant Field Values

GL_EXT_bgra

static final int GL_EXT_bgra
See Also:
Constant Field Values

GL_POST_CONVOLUTION_BLUE_SCALE

static final int GL_POST_CONVOLUTION_BLUE_SCALE
See Also:
Constant Field Values

GLU_PARAMETRIC_ERROR

static final int GLU_PARAMETRIC_ERROR
See Also:
Constant Field Values

GL_SGI_color_matrix

static final int GL_SGI_color_matrix
See Also:
Constant Field Values

kCGLRGBFloat128Bit

static final int kCGLRGBFloat128Bit
See Also:
Constant Field Values

GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE

static final int GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE
See Also:
Constant Field Values

GL_UNSIGNED_BYTE

static final int GL_UNSIGNED_BYTE
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT7_EXT

static final int GL_COLOR_ATTACHMENT7_EXT
See Also:
Constant Field Values

GL_DSDT_MAG_NV

static final int GL_DSDT_MAG_NV
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_RED_SCALE_SGI

static final int GL_POST_COLOR_MATRIX_RED_SCALE_SGI
See Also:
Constant Field Values

GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT

static final int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT
See Also:
Constant Field Values

GL_MAX_VERTEX_UNIFORM_COMPONENTS

static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS
See Also:
Constant Field Values

kCGL16Bit

static final int kCGL16Bit
See Also:
Constant Field Values

GL_COMPRESSED_SRGB

static final int GL_COMPRESSED_SRGB
See Also:
Constant Field Values

GL_TEXTURE_LOD_BIAS_EXT

static final int GL_TEXTURE_LOD_BIAS_EXT
See Also:
Constant Field Values

GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV

static final int GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV
See Also:
Constant Field Values

GL_WEIGHT_ARRAY_POINTER_ARB

static final int GL_WEIGHT_ARRAY_POINTER_ARB
See Also:
Constant Field Values

GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB

static final int GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
See Also:
Constant Field Values

kCGLRGB888A8Bit

static final int kCGLRGB888A8Bit
See Also:
Constant Field Values

GL_OPERAND3_RGB_ARB

static final int GL_OPERAND3_RGB_ARB
See Also:
Constant Field Values

GL_INTERPOLATE

static final int GL_INTERPOLATE
See Also:
Constant Field Values

GL_SRGB8_ALPHA8

static final int GL_SRGB8_ALPHA8
See Also:
Constant Field Values

GL_LUMINANCE16I_EXT

static final int GL_LUMINANCE16I_EXT
See Also:
Constant Field Values

GL_COMBINER1_NV

static final int GL_COMBINER1_NV
See Also:
Constant Field Values

GL_WEIGHT_ARRAY_SIZE_ARB

static final int GL_WEIGHT_ARRAY_SIZE_ARB
See Also:
Constant Field Values

GL_EXT_bindable_uniform

static final int GL_EXT_bindable_uniform
See Also:
Constant Field Values

GL_SRGB

static final int GL_SRGB
See Also:
Constant Field Values

GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV

static final int GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV
See Also:
Constant Field Values

GL_PIXEL_PACK_BUFFER

static final int GL_PIXEL_PACK_BUFFER
See Also:
Constant Field Values

GL_DECAL

static final int GL_DECAL
See Also:
Constant Field Values

GL_LUMINANCE6_ALPHA2

static final int GL_LUMINANCE6_ALPHA2
See Also:
Constant Field Values

GL_HISTOGRAM_GREEN_SIZE

static final int GL_HISTOGRAM_GREEN_SIZE
See Also:
Constant Field Values

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT

static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
See Also:
Constant Field Values

GL_TEXTURE_COMPRESSED

static final int GL_TEXTURE_COMPRESSED
See Also:
Constant Field Values

GL_TEXTURE_BINDING_3D

static final int GL_TEXTURE_BINDING_3D
See Also:
Constant Field Values

GL_PIXEL_MAP_S_TO_S_SIZE

static final int GL_PIXEL_MAP_S_TO_S_SIZE
See Also:
Constant Field Values

GL_TEXTURE_COMPARE_FUNC_ARB

static final int GL_TEXTURE_COMPARE_FUNC_ARB
See Also:
Constant Field Values

GL_TEXTURE_BINDING_2D

static final int GL_TEXTURE_BINDING_2D
See Also:
Constant Field Values

GL_EXT_draw_range_elements

static final int GL_EXT_draw_range_elements
See Also:
Constant Field Values

GL_SIGNED_RGB8_NV

static final int GL_SIGNED_RGB8_NV
See Also:
Constant Field Values

GL_TRUE

static final int GL_TRUE
See Also:
Constant Field Values

GL_TEXTURE_BINDING_1D

static final int GL_TEXTURE_BINDING_1D
See Also:
Constant Field Values

GL_MODELVIEW21_ARB

static final int GL_MODELVIEW21_ARB
See Also:
Constant Field Values

GL_DEPTH24_STENCIL8_EXT

static final int GL_DEPTH24_STENCIL8_EXT
See Also:
Constant Field Values

GLU_TESS_WINDING_NEGATIVE

static final int GLU_TESS_WINDING_NEGATIVE
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_NEGATIVE_Z

static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_NEGATIVE_Y

static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_NEGATIVE_X

static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_ENABLED

static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED
See Also:
Constant Field Values

GL_POLYGON_SMOOTH_HINT

static final int GL_POLYGON_SMOOTH_HINT
See Also:
Constant Field Values

GL_PRIMARY_COLOR

static final int GL_PRIMARY_COLOR
See Also:
Constant Field Values

GL_APPLE_transform_hint

static final int GL_APPLE_transform_hint
See Also:
Constant Field Values

GL_DEPENDENT_RGB_TEXTURE_3D_NV

static final int GL_DEPENDENT_RGB_TEXTURE_3D_NV
See Also:
Constant Field Values

GL_OPERAND7_RGB_ARB

static final int GL_OPERAND7_RGB_ARB
See Also:
Constant Field Values

GL_PRIMARY_COLOR_ARB

static final int GL_PRIMARY_COLOR_ARB
See Also:
Constant Field Values

GL_LUMINANCE12_ALPHA4

static final int GL_LUMINANCE12_ALPHA4
See Also:
Constant Field Values

GL_RED_INTEGER_EXT

static final int GL_RED_INTEGER_EXT
See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB

static final int GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
See Also:
Constant Field Values

GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI

static final int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI
See Also:
Constant Field Values

GL_CONST_EYE_NV

static final int GL_CONST_EYE_NV
See Also:
Constant Field Values

GL_TEXTURE27_ARB

static final int GL_TEXTURE27_ARB
See Also:
Constant Field Values

GL_SELECT

static final int GL_SELECT
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB

static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB
See Also:
Constant Field Values

GL_EXT_framebuffer_object

static final int GL_EXT_framebuffer_object
See Also:
Constant Field Values

GL_TEXTURE8_ARB

static final int GL_TEXTURE8_ARB
See Also:
Constant Field Values

GL_APPLE_texture_range

static final int GL_APPLE_texture_range
See Also:
Constant Field Values

GL_AND_INVERTED

static final int GL_AND_INVERTED
See Also:
Constant Field Values

GL_DOT3_RGB_ARB

static final int GL_DOT3_RGB_ARB
See Also:
Constant Field Values

GL_STENCIL_BACK_REF

static final int GL_STENCIL_BACK_REF
See Also:
Constant Field Values

GL_POST_CONVOLUTION_GREEN_SCALE

static final int GL_POST_CONVOLUTION_GREEN_SCALE
See Also:
Constant Field Values

GL_VARIABLE_B_NV

static final int GL_VARIABLE_B_NV
See Also:
Constant Field Values

GL_ARB_transpose_matrix

static final int GL_ARB_transpose_matrix
See Also:
Constant Field Values

GL_MODELVIEW15_ARB

static final int GL_MODELVIEW15_ARB
See Also:
Constant Field Values

GL_HI_SCALE_NV

static final int GL_HI_SCALE_NV
See Also:
Constant Field Values

GLU_AUTO_LOAD_MATRIX

static final int GLU_AUTO_LOAD_MATRIX
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_NORMALIZED

static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
See Also:
Constant Field Values

GL_SAMPLE_ALPHA_TO_ONE_ARB

static final int GL_SAMPLE_ALPHA_TO_ONE_ARB
See Also:
Constant Field Values

GL_ELEMENT_ARRAY_TYPE_APPLE

static final int GL_ELEMENT_ARRAY_TYPE_APPLE
See Also:
Constant Field Values

GL_READ_WRITE

static final int GL_READ_WRITE
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_SIZE

static final int GL_VERTEX_ATTRIB_ARRAY_SIZE
See Also:
Constant Field Values

GL_MAX_ELEMENTS_VERTICES

static final int GL_MAX_ELEMENTS_VERTICES
See Also:
Constant Field Values

GL_RENDERBUFFER_SAMPLES_EXT

static final int GL_RENDERBUFFER_SAMPLES_EXT
See Also:
Constant Field Values

GL_VERTEX_PROGRAM_POINT_SIZE

static final int GL_VERTEX_PROGRAM_POINT_SIZE
See Also:
Constant Field Values

GL_FOG_COORD_ARRAY

static final int GL_FOG_COORD_ARRAY
See Also:
Constant Field Values

GL_RESCALE_NORMAL

static final int GL_RESCALE_NORMAL
See Also:
Constant Field Values

GL_DOT3_RGB

static final int GL_DOT3_RGB
See Also:
Constant Field Values

GL_RGB_SCALE

static final int GL_RGB_SCALE
See Also:
Constant Field Values

GL_C3F_V3F

static final int GL_C3F_V3F
See Also:
Constant Field Values

GL_NV_depth_clamp

static final int GL_NV_depth_clamp
See Also:
Constant Field Values

GL_TEXTURE1

static final int GL_TEXTURE1
See Also:
Constant Field Values

GL_STENCIL_FUNC

static final int GL_STENCIL_FUNC
See Also:
Constant Field Values

GL_TEXTURE2

static final int GL_TEXTURE2
See Also:
Constant Field Values

GL_TEXTURE3

static final int GL_TEXTURE3
See Also:
Constant Field Values

GL_TEXTURE4

static final int GL_TEXTURE4
See Also:
Constant Field Values

GL_TEXTURE5

static final int GL_TEXTURE5
See Also:
Constant Field Values

GL_TEXTURE6

static final int GL_TEXTURE6
See Also:
Constant Field Values

GL_TEXTURE7

static final int GL_TEXTURE7
See Also:
Constant Field Values

GL_TEXTURE8

static final int GL_TEXTURE8
See Also:
Constant Field Values

GL_TEXTURE9

static final int GL_TEXTURE9
See Also:
Constant Field Values

GL_COLOR_ARRAY_TYPE

static final int GL_COLOR_ARRAY_TYPE
See Also:
Constant Field Values

GL_COMBINER_BIAS_NV

static final int GL_COMBINER_BIAS_NV
See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY

static final int GL_FOG_COORDINATE_ARRAY
See Also:
Constant Field Values

GL_TEXTURE_RED_SIZE

static final int GL_TEXTURE_RED_SIZE
See Also:
Constant Field Values

GL_TEXTURE0

static final int GL_TEXTURE0
See Also:
Constant Field Values

GL_WRITE_ONLY_ARB

static final int GL_WRITE_ONLY_ARB
See Also:
Constant Field Values

GL_UNSIGNED_NORMALIZED_ARB

static final int GL_UNSIGNED_NORMALIZED_ARB
See Also:
Constant Field Values

GL_ALPHA32I_EXT

static final int GL_ALPHA32I_EXT
See Also:
Constant Field Values

GL_FOG_COORD_ARRAY_BUFFER_BINDING

static final int GL_FOG_COORD_ARRAY_BUFFER_BINDING
See Also:
Constant Field Values

GL_MODELVIEW12_ARB

static final int GL_MODELVIEW12_ARB
See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT

static final int GL_STENCIL_BUFFER_BIT
See Also:
Constant Field Values

GL_LOAD

static final int GL_LOAD
See Also:
Constant Field Values

GL_TEXTURE_GREEN_SIZE

static final int GL_TEXTURE_GREEN_SIZE
See Also:
Constant Field Values

GL_FLOAT_MAT2_ARB

static final int GL_FLOAT_MAT2_ARB
See Also:
Constant Field Values

GL_T2F_N3F_V3F

static final int GL_T2F_N3F_V3F
See Also:
Constant Field Values

GL_FEEDBACK_BUFFER_POINTER

static final int GL_FEEDBACK_BUFFER_POINTER
See Also:
Constant Field Values

GL_MAX_CLIENT_ATTRIB_STACK_DEPTH

static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
See Also:
Constant Field Values

GL_POLYGON_STIPPLE_BIT

static final int GL_POLYGON_STIPPLE_BIT
See Also:
Constant Field Values

GL_MULTISAMPLE

static final int GL_MULTISAMPLE
See Also:
Constant Field Values

GL_COLOR_MATERIAL_FACE

static final int GL_COLOR_MATERIAL_FACE
See Also:
Constant Field Values

GL_COMPRESSED_SLUMINANCE_ALPHA_EXT

static final int GL_COMPRESSED_SLUMINANCE_ALPHA_EXT
See Also:
Constant Field Values

GL_PIXEL_MAP_B_TO_B

static final int GL_PIXEL_MAP_B_TO_B
See Also:
Constant Field Values

GL_MIN_PROGRAM_TEXEL_OFFSET_EXT

static final int GL_MIN_PROGRAM_TEXEL_OFFSET_EXT
See Also:
Constant Field Values

GL_SAMPLE_ALPHA_TO_COVERAGE

static final int GL_SAMPLE_ALPHA_TO_COVERAGE
See Also:
Constant Field Values

GL_SOURCE2_ALPHA_ARB

static final int GL_SOURCE2_ALPHA_ARB
See Also:
Constant Field Values

GL_SRC6_RGB

static final int GL_SRC6_RGB
See Also:
Constant Field Values

GL_ARB_shader_texture_lod

static final int GL_ARB_shader_texture_lod
See Also:
Constant Field Values

GL_READ_ONLY_ARB

static final int GL_READ_ONLY_ARB
See Also:
Constant Field Values

GL_SMOOTH_POINT_SIZE_GRANULARITY

static final int GL_SMOOTH_POINT_SIZE_GRANULARITY
See Also:
Constant Field Values

GL_MAX_ELEMENTS_INDICES_EXT

static final int GL_MAX_ELEMENTS_INDICES_EXT
See Also:
Constant Field Values

GL_LINE_LOOP

static final int GL_LINE_LOOP
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA16F_ARB

static final int GL_LUMINANCE_ALPHA16F_ARB
See Also:
Constant Field Values

GL_GENERATE_MIPMAP_HINT_SGIS

static final int GL_GENERATE_MIPMAP_HINT_SGIS
See Also:
Constant Field Values

GLU_CCW

static final int GLU_CCW
See Also:
Constant Field Values

GL_RGBA32UI_EXT

static final int GL_RGBA32UI_EXT
See Also:
Constant Field Values

GL_APPLE_flush_render

static final int GL_APPLE_flush_render
See Also:
Constant Field Values

GL_COMBINER_COMPONENT_USAGE_NV

static final int GL_COMBINER_COMPONENT_USAGE_NV
See Also:
Constant Field Values

GL_BLEND_EQUATION_EXT

static final int GL_BLEND_EQUATION_EXT
See Also:
Constant Field Values

GL_OBJECT_DELETE_STATUS_ARB

static final int GL_OBJECT_DELETE_STATUS_ARB
See Also:
Constant Field Values

GL_LUMINANCE_FLOAT32_APPLE

static final int GL_LUMINANCE_FLOAT32_APPLE
See Also:
Constant Field Values

GL_SHADING_LANGUAGE_VERSION

static final int GL_SHADING_LANGUAGE_VERSION
See Also:
Constant Field Values

GL_OPERAND6_RGB_ARB

static final int GL_OPERAND6_RGB_ARB
See Also:
Constant Field Values

GL_INTENSITY8UI_EXT

static final int GL_INTENSITY8UI_EXT
See Also:
Constant Field Values

GL_MODELVIEW23_ARB

static final int GL_MODELVIEW23_ARB
See Also:
Constant Field Values

GL_MODELVIEW7_ARB

static final int GL_MODELVIEW7_ARB
See Also:
Constant Field Values

GL_PACK_SKIP_PIXELS

static final int GL_PACK_SKIP_PIXELS
See Also:
Constant Field Values

GL_STATIC_READ_ARB

static final int GL_STATIC_READ_ARB
See Also:
Constant Field Values

GL_DRAW_BUFFER10_ARB

static final int GL_DRAW_BUFFER10_ARB
See Also:
Constant Field Values

GL_SCISSOR_BIT

static final int GL_SCISSOR_BIT
See Also:
Constant Field Values

GL_TEXTURE29_ARB

static final int GL_TEXTURE29_ARB
See Also:
Constant Field Values

GL_ALPHA32UI_EXT

static final int GL_ALPHA32UI_EXT
See Also:
Constant Field Values

GL_HILO_NV

static final int GL_HILO_NV
See Also:
Constant Field Values

GLU_NURBS_TEXTURE_COORD_DATA

static final int GLU_NURBS_TEXTURE_COORD_DATA
See Also:
Constant Field Values

GL_BLEND_DST_RGB

static final int GL_BLEND_DST_RGB
See Also:
Constant Field Values

GL_FUNC_SUBTRACT

static final int GL_FUNC_SUBTRACT
See Also:
Constant Field Values

GL_RGB_FLOAT32_ATI

static final int GL_RGB_FLOAT32_ATI
See Also:
Constant Field Values

GL_TEXTURE21_ARB

static final int GL_TEXTURE21_ARB
See Also:
Constant Field Values

GL_UNPACK_SKIP_IMAGES

static final int GL_UNPACK_SKIP_IMAGES
See Also:
Constant Field Values

GL_LUMINANCE_INTEGER_EXT

static final int GL_LUMINANCE_INTEGER_EXT
See Also:
Constant Field Values

GL_FOG_COORDINATE_SOURCE

static final int GL_FOG_COORDINATE_SOURCE
See Also:
Constant Field Values

GL_OBJECT_ATTACHED_OBJECTS_ARB

static final int GL_OBJECT_ATTACHED_OBJECTS_ARB
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT2_EXT

static final int GL_COLOR_ATTACHMENT2_EXT
See Also:
Constant Field Values

GL_MULTISAMPLE_FILTER_HINT_NV

static final int GL_MULTISAMPLE_FILTER_HINT_NV
See Also:
Constant Field Values

GL_CURRENT_RASTER_DISTANCE

static final int GL_CURRENT_RASTER_DISTANCE
See Also:
Constant Field Values

GL_PROGRAM_NATIVE_PARAMETERS_ARB

static final int GL_PROGRAM_NATIVE_PARAMETERS_ARB
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_ARB

static final int GL_TEXTURE_CUBE_MAP_ARB
See Also:
Constant Field Values

GL_FOG_COLOR

static final int GL_FOG_COLOR
See Also:
Constant Field Values

GL_ORDER

static final int GL_ORDER
See Also:
Constant Field Values

GL_SCALE_BY_TWO_NV

static final int GL_SCALE_BY_TWO_NV
See Also:
Constant Field Values

GL_INDEX_CLEAR_VALUE

static final int GL_INDEX_CLEAR_VALUE
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_POINTER

static final int GL_TEXTURE_COORD_ARRAY_POINTER
See Also:
Constant Field Values

GL_DECR

static final int GL_DECR
See Also:
Constant Field Values

GL_ARB_texture_border_clamp

static final int GL_ARB_texture_border_clamp
See Also:
Constant Field Values

GL_COMPRESSED_SRGB_ALPHA_EXT

static final int GL_COMPRESSED_SRGB_ALPHA_EXT
See Also:
Constant Field Values

GLU_TESS_MISSING_END_CONTOUR

static final int GLU_TESS_MISSING_END_CONTOUR
See Also:
Constant Field Values

GL_CURRENT_RASTER_SECONDARY_COLOR

static final int GL_CURRENT_RASTER_SECONDARY_COLOR
See Also:
Constant Field Values

GL_SAMPLER_1D_SHADOW_ARB

static final int GL_SAMPLER_1D_SHADOW_ARB
See Also:
Constant Field Values

GL_NV_register_combiners2

static final int GL_NV_register_combiners2
See Also:
Constant Field Values

GL_TEXTURE_ALPHA_TYPE_ARB

static final int GL_TEXTURE_ALPHA_TYPE_ARB
See Also:
Constant Field Values

GL_MATRIX6_ARB

static final int GL_MATRIX6_ARB
See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY_POINTER

static final int GL_EDGE_FLAG_ARRAY_POINTER
See Also:
Constant Field Values

GL_OR_INVERTED

static final int GL_OR_INVERTED
See Also:
Constant Field Values

GL_SCISSOR_BOX

static final int GL_SCISSOR_BOX
See Also:
Constant Field Values

GL_MAP1_GRID_DOMAIN

static final int GL_MAP1_GRID_DOMAIN
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI

static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI
See Also:
Constant Field Values

GL_ACTIVE_TEXTURE

static final int GL_ACTIVE_TEXTURE
See Also:
Constant Field Values

GL_BLEND_DST_ALPHA

static final int GL_BLEND_DST_ALPHA
See Also:
Constant Field Values

GL_2_BYTES

static final int GL_2_BYTES
See Also:
Constant Field Values

GL_COPY_PIXEL_TOKEN

static final int GL_COPY_PIXEL_TOKEN
See Also:
Constant Field Values

GL_DYNAMIC_DRAW_ARB

static final int GL_DYNAMIC_DRAW_ARB
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA16I_EXT

static final int GL_LUMINANCE_ALPHA16I_EXT
See Also:
Constant Field Values

GL_NORMAL_MAP_ARB

static final int GL_NORMAL_MAP_ARB
See Also:
Constant Field Values

GL_TEXTURE_DEPTH_SIZE_ARB

static final int GL_TEXTURE_DEPTH_SIZE_ARB
See Also:
Constant Field Values

GL_SMOOTH_LINE_WIDTH_RANGE

static final int GL_SMOOTH_LINE_WIDTH_RANGE
See Also:
Constant Field Values

GL_DEPENDENT_GB_TEXTURE_2D_NV

static final int GL_DEPENDENT_GB_TEXTURE_2D_NV
See Also:
Constant Field Values

GL_ARB_half_float_pixel

static final int GL_ARB_half_float_pixel
See Also:
Constant Field Values

GL_COMPILE_AND_EXECUTE

static final int GL_COMPILE_AND_EXECUTE
See Also:
Constant Field Values

GL_COLOR_INDEX16_EXT

static final int GL_COLOR_INDEX16_EXT
See Also:
Constant Field Values

GL_POINT_BIT

static final int GL_POINT_BIT
See Also:
Constant Field Values

GL_NORMAL_ARRAY_STRIDE

static final int GL_NORMAL_ARRAY_STRIDE
See Also:
Constant Field Values

kCGLRendererGeForce2MXID

static final int kCGLRendererGeForce2MXID
See Also:
Constant Field Values

GL_COMPRESSED_LUMINANCE_ARB

static final int GL_COMPRESSED_LUMINANCE_ARB
See Also:
Constant Field Values

GL_HISTOGRAM_FORMAT

static final int GL_HISTOGRAM_FORMAT
See Also:
Constant Field Values

GL_QUERY_RESULT_ARB

static final int GL_QUERY_RESULT_ARB
See Also:
Constant Field Values

GL_ATI_texture_mirror_once

static final int GL_ATI_texture_mirror_once
See Also:
Constant Field Values

GL_RGB_SCALE_ARB

static final int GL_RGB_SCALE_ARB
See Also:
Constant Field Values

GL_INTERLEAVED_ATTRIBS_EXT

static final int GL_INTERLEAVED_ATTRIBS_EXT
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA32F_ARB

static final int GL_LUMINANCE_ALPHA32F_ARB
See Also:
Constant Field Values

GL_TEXTURE2_ARB

static final int GL_TEXTURE2_ARB
See Also:
Constant Field Values

GL_PROGRAM_STRING_ARB

static final int GL_PROGRAM_STRING_ARB
See Also:
Constant Field Values

GL_MATRIX16_ARB

static final int GL_MATRIX16_ARB
See Also:
Constant Field Values

GL_CULL_MODES_NV

static final int GL_CULL_MODES_NV
See Also:
Constant Field Values

GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB

static final int GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA_INTEGER_EXT

static final int GL_LUMINANCE_ALPHA_INTEGER_EXT
See Also:
Constant Field Values

GL_TRANSPOSE_MODELVIEW_MATRIX

static final int GL_TRANSPOSE_MODELVIEW_MATRIX
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_I

static final int GL_PIXEL_MAP_I_TO_I
See Also:
Constant Field Values

GL_BGRA_INTEGER_EXT

static final int GL_BGRA_INTEGER_EXT
See Also:
Constant Field Values

GL_POINT_SPRITE_NV

static final int GL_POINT_SPRITE_NV
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_R

static final int GL_PIXEL_MAP_I_TO_R
See Also:
Constant Field Values

GL_TEXTURE_BORDER_COLOR

static final int GL_TEXTURE_BORDER_COLOR
See Also:
Constant Field Values

GL_FRAMEBUFFER_EXT

static final int GL_FRAMEBUFFER_EXT
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_G

static final int GL_PIXEL_MAP_I_TO_G
See Also:
Constant Field Values

GLU_TESS_TOLERANCE

static final int GLU_TESS_TOLERANCE
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_B

static final int GL_PIXEL_MAP_I_TO_B
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_A

static final int GL_PIXEL_MAP_I_TO_A
See Also:
Constant Field Values

GLU_TESS_NEED_COMBINE_CALLBACK

static final int GLU_TESS_NEED_COMBINE_CALLBACK
See Also:
Constant Field Values

GL_RASTER_POSITION_UNCLIPPED_IBM

static final int GL_RASTER_POSITION_UNCLIPPED_IBM
See Also:
Constant Field Values

GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB

static final int GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB
See Also:
Constant Field Values

GL_FLOAT_VEC2_ARB

static final int GL_FLOAT_VEC2_ARB
See Also:
Constant Field Values

GL_DRAW_FRAMEBUFFER_BINDING_EXT

static final int GL_DRAW_FRAMEBUFFER_BINDING_EXT
See Also:
Constant Field Values

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT

static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT
See Also:
Constant Field Values

GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI

static final int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI
See Also:
Constant Field Values

GL_ALIASED_LINE_WIDTH_RANGE

static final int GL_ALIASED_LINE_WIDTH_RANGE
See Also:
Constant Field Values

GL_CURRENT_QUERY

static final int GL_CURRENT_QUERY
See Also:
Constant Field Values

GL_TEXTURE24_ARB

static final int GL_TEXTURE24_ARB
See Also:
Constant Field Values

GL_MINMAX

static final int GL_MINMAX
See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB

static final int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GL_MODELVIEW2_ARB

static final int GL_MODELVIEW2_ARB
See Also:
Constant Field Values

GL_PRIMARY_COLOR_NV

static final int GL_PRIMARY_COLOR_NV
See Also:
Constant Field Values

GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV

static final int GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV
See Also:
Constant Field Values

GL_DRAW_BUFFER8_ARB

static final int GL_DRAW_BUFFER8_ARB
See Also:
Constant Field Values

GL_COMPARE_R_TO_TEXTURE_ARB

static final int GL_COMPARE_R_TO_TEXTURE_ARB
See Also:
Constant Field Values

GL_BOOL

static final int GL_BOOL
See Also:
Constant Field Values

GL_VERTEX_ARRAY_BINDING_APPLE

static final int GL_VERTEX_ARRAY_BINDING_APPLE
See Also:
Constant Field Values

GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE

static final int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE
See Also:
Constant Field Values

GL_REPLICATE_BORDER

static final int GL_REPLICATE_BORDER
See Also:
Constant Field Values

GL_MAGNITUDE_SCALE_NV

static final int GL_MAGNITUDE_SCALE_NV
See Also:
Constant Field Values

GL_TRANSPOSE_MODELVIEW_MATRIX_ARB

static final int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB
See Also:
Constant Field Values

GL_TEXTURE_COMPARE_MODE_ARB

static final int GL_TEXTURE_COMPARE_MODE_ARB
See Also:
Constant Field Values

GL_VERTEX_BLEND_ARB

static final int GL_VERTEX_BLEND_ARB
See Also:
Constant Field Values

GLU_NURBS_VERTEX_DATA

static final int GLU_NURBS_VERTEX_DATA
See Also:
Constant Field Values

GL_TEXTURE_BINDING_CUBE_MAP_ARB

static final int GL_TEXTURE_BINDING_CUBE_MAP_ARB
See Also:
Constant Field Values

GLU_TESS_WINDING_POSITIVE

static final int GLU_TESS_WINDING_POSITIVE
See Also:
Constant Field Values

GL_WEIGHT_ARRAY_TYPE_ARB

static final int GL_WEIGHT_ARRAY_TYPE_ARB
See Also:
Constant Field Values

GL_MAX_ELEMENTS_INDICES

static final int GL_MAX_ELEMENTS_INDICES
See Also:
Constant Field Values

kCGLRendererATIRageProID

static final int kCGLRendererATIRageProID
See Also:
Constant Field Values

kCGLRendererGeForceFXID

static final int kCGLRendererGeForceFXID
See Also:
Constant Field Values

GL_LINEAR_ATTENUATION

static final int GL_LINEAR_ATTENUATION
See Also:
Constant Field Values

GL_PROJECTION

static final int GL_PROJECTION
See Also:
Constant Field Values

GL_SAMPLER_CUBE_SHADOW_EXT

static final int GL_SAMPLER_CUBE_SHADOW_EXT
See Also:
Constant Field Values

GL_EXT_stencil_two_side

static final int GL_EXT_stencil_two_side
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_STRIDE

static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE
See Also:
Constant Field Values

GL_SGIS_texture_edge_clamp

static final int GL_SGIS_texture_edge_clamp
See Also:
Constant Field Values

GL_POINT_TOKEN

static final int GL_POINT_TOKEN
See Also:
Constant Field Values

GL_PROGRAM_TEX_INSTRUCTIONS_ARB

static final int GL_PROGRAM_TEX_INSTRUCTIONS_ARB
See Also:
Constant Field Values

GL_HINT_BIT

static final int GL_HINT_BIT
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB

static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GL_ALPHA_SCALE

static final int GL_ALPHA_SCALE
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA_FLOAT16_ATI

static final int GL_LUMINANCE_ALPHA_FLOAT16_ATI
See Also:
Constant Field Values

GL_OPERAND3_ALPHA_ARB

static final int GL_OPERAND3_ALPHA_ARB
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB

static final int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
See Also:
Constant Field Values

GL_SOURCE4_ALPHA

static final int GL_SOURCE4_ALPHA
See Also:
Constant Field Values

GL_OPERAND7_ALPHA

static final int GL_OPERAND7_ALPHA
See Also:
Constant Field Values

GL_INDEX_LOGIC_OP

static final int GL_INDEX_LOGIC_OP
See Also:
Constant Field Values

GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT

static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
See Also:
Constant Field Values

GLU_NURBS_BEGIN_DATA_EXT

static final int GLU_NURBS_BEGIN_DATA_EXT
See Also:
Constant Field Values

GL_DRAW_BUFFER0_ARB

static final int GL_DRAW_BUFFER0_ARB
See Also:
Constant Field Values

GL_MODULATE_SUBTRACT_ATI

static final int GL_MODULATE_SUBTRACT_ATI
See Also:
Constant Field Values

GL_ADD_SIGNED

static final int GL_ADD_SIGNED
See Also:
Constant Field Values

GL_REPLACE

static final int GL_REPLACE
See Also:
Constant Field Values

GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT

static final int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT
See Also:
Constant Field Values

GL_NUM_GENERAL_COMBINERS_NV

static final int GL_NUM_GENERAL_COMBINERS_NV
See Also:
Constant Field Values

GL_INT_SAMPLER_BUFFER_EXT

static final int GL_INT_SAMPLER_BUFFER_EXT
See Also:
Constant Field Values

GL_APPLE_float_pixels

static final int GL_APPLE_float_pixels
See Also:
Constant Field Values

GL_CURRENT_TEXTURE_COORDS

static final int GL_CURRENT_TEXTURE_COORDS
See Also:
Constant Field Values

GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB

static final int GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
See Also:
Constant Field Values

GL_OFFSET_TEXTURE_MATRIX_NV

static final int GL_OFFSET_TEXTURE_MATRIX_NV
See Also:
Constant Field Values

GL_STENCIL_BACK_FUNC_ATI

static final int GL_STENCIL_BACK_FUNC_ATI
See Also:
Constant Field Values

GL_LIGHT_MODEL_COLOR_CONTROL

static final int GL_LIGHT_MODEL_COLOR_CONTROL
See Also:
Constant Field Values

GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB

static final int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
See Also:
Constant Field Values

GL_HISTOGRAM_ALPHA_SIZE

static final int GL_HISTOGRAM_ALPHA_SIZE
See Also:
Constant Field Values

GL_PROGRAM_ERROR_POSITION_ARB

static final int GL_PROGRAM_ERROR_POSITION_ARB
See Also:
Constant Field Values

GL_SAMPLE_COVERAGE

static final int GL_SAMPLE_COVERAGE
See Also:
Constant Field Values

GL_TEXTURE_HEIGHT

static final int GL_TEXTURE_HEIGHT
See Also:
Constant Field Values

GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT

static final int GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT
See Also:
Constant Field Values

GL_FEEDBACK_BUFFER_TYPE

static final int GL_FEEDBACK_BUFFER_TYPE
See Also:
Constant Field Values

GL_DRAW_BUFFER12_ARB

static final int GL_DRAW_BUFFER12_ARB
See Also:
Constant Field Values

kCGL24Bit

static final int kCGL24Bit
See Also:
Constant Field Values

GL_FRONT_LEFT

static final int GL_FRONT_LEFT
See Also:
Constant Field Values

GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV

static final int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV
See Also:
Constant Field Values

kCGLRGB101010Bit

static final int kCGLRGB101010Bit
See Also:
Constant Field Values

GL_PACK_SKIP_IMAGES

static final int GL_PACK_SKIP_IMAGES
See Also:
Constant Field Values

GLU_NURBS_NORMAL_DATA_EXT

static final int GLU_NURBS_NORMAL_DATA_EXT
See Also:
Constant Field Values

GL_INTENSITY16F_ARB

static final int GL_INTENSITY16F_ARB
See Also:
Constant Field Values

GL_NOR

static final int GL_NOR
See Also:
Constant Field Values

GL_ATI_array_rev_comps_in_4_bytes

static final int GL_ATI_array_rev_comps_in_4_bytes
See Also:
Constant Field Values

GL_TEXTURE20_ARB

static final int GL_TEXTURE20_ARB
See Also:
Constant Field Values

GL_SHADING_LANGUAGE_VERSION_ARB

static final int GL_SHADING_LANGUAGE_VERSION_ARB
See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY_BUFFER_BINDING

static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
See Also:
Constant Field Values

GL_TEXTURE_ENV

static final int GL_TEXTURE_ENV
See Also:
Constant Field Values

GL_CLIENT_ALL_ATTRIB_BITS

static final int GL_CLIENT_ALL_ATTRIB_BITS
See Also:
Constant Field Values

GL_EXT_texture_filter_anisotropic

static final int GL_EXT_texture_filter_anisotropic
See Also:
Constant Field Values

GLU_CW

static final int GLU_CW
See Also:
Constant Field Values

GL_SIGNED_RGBA8_NV

static final int GL_SIGNED_RGBA8_NV
See Also:
Constant Field Values

GL_STENCIL_INDEX1_EXT

static final int GL_STENCIL_INDEX1_EXT
See Also:
Constant Field Values

GL_OFFSET_TEXTURE_RECTANGLE_NV

static final int GL_OFFSET_TEXTURE_RECTANGLE_NV
See Also:
Constant Field Values

GL_ONE

static final int GL_ONE
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Constant Field Values

GL_SAMPLES

static final int GL_SAMPLES
See Also:
Constant Field Values

GL_PROXY_TEXTURE_CUBE_MAP

static final int GL_PROXY_TEXTURE_CUBE_MAP
See Also:
Constant Field Values

GL_EXT_blend_minmax

static final int GL_EXT_blend_minmax
See Also:
Constant Field Values

GL_NONE

static final int GL_NONE
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Constant Field Values

GLU_OUT_OF_MEMORY

static final int GLU_OUT_OF_MEMORY
See Also:
Constant Field Values

GL_IBM_rasterpos_clip

static final int GL_IBM_rasterpos_clip
See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING

static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
See Also:
Constant Field Values

GL_INVERT

static final int GL_INVERT
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Constant Field Values

GL_NOOP

static final int GL_NOOP
See Also:
Constant Field Values

GL_MAX_PROGRAM_ENV_PARAMETERS_ARB

static final int GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
See Also:
Constant Field Values

GL_TEXTURE_RESIDENT

static final int GL_TEXTURE_RESIDENT
See Also:
Constant Field Values

GL_ATI_pn_triangles

static final int GL_ATI_pn_triangles
See Also:
Constant Field Values

GL_RED_SCALE

static final int GL_RED_SCALE
See Also:
Constant Field Values

GL_QUERY_COUNTER_BITS_ARB

static final int GL_QUERY_COUNTER_BITS_ARB
See Also:
Constant Field Values

GL_ALPHA_BLEND_EQUATION_ATI

static final int GL_ALPHA_BLEND_EQUATION_ATI
See Also:
Constant Field Values

GL_POINT_SIZE_MAX

static final int GL_POINT_SIZE_MAX
See Also:
Constant Field Values

GL_SRC_ALPHA

static final int GL_SRC_ALPHA
See Also:
Constant Field Values

GL_COLOR_MATRIX

static final int GL_COLOR_MATRIX
See Also:
Constant Field Values

GL_POINT_SIZE_GRANULARITY

static final int GL_POINT_SIZE_GRANULARITY
See Also:
Constant Field Values

GL_POINT_SIZE_MIN

static final int GL_POINT_SIZE_MIN
See Also:
Constant Field Values

GL_POLYGON_SMOOTH

static final int GL_POLYGON_SMOOTH
See Also:
Constant Field Values

GL_FOG_INDEX

static final int GL_FOG_INDEX
See Also:
Constant Field Values

GL_SAMPLER_3D_ARB

static final int GL_SAMPLER_3D_ARB
See Also:
Constant Field Values

GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT

static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
See Also:
Constant Field Values

GL_INTENSITY32I_EXT

static final int GL_INTENSITY32I_EXT
See Also:
Constant Field Values

GL_STREAM_DRAW_ARB

static final int GL_STREAM_DRAW_ARB
See Also:
Constant Field Values

GL_LUMINANCE32F_ARB

static final int GL_LUMINANCE32F_ARB
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_POINTER

static final int GL_VERTEX_ATTRIB_ARRAY_POINTER
See Also:
Constant Field Values

GL_SAMPLER_2D_ARRAY_SHADOW_EXT

static final int GL_SAMPLER_2D_ARRAY_SHADOW_EXT
See Also:
Constant Field Values

GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV

static final int GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV
See Also:
Constant Field Values

GL_VERTEX_SHADER_ARB

static final int GL_VERTEX_SHADER_ARB
See Also:
Constant Field Values

GL_STENCIL_INDEX8_EXT

static final int GL_STENCIL_INDEX8_EXT
See Also:
Constant Field Values

GL_OPERAND4_ALPHA

static final int GL_OPERAND4_ALPHA
See Also:
Constant Field Values

kCGLRendererATIRadeonID

static final int kCGLRendererATIRadeonID
See Also:
Constant Field Values

GL_COLOR_SUM_CLAMP_NV

static final int GL_COLOR_SUM_CLAMP_NV
See Also:
Constant Field Values

GL_AMBIENT

static final int GL_AMBIENT
See Also:
Constant Field Values

GL_SRC7_ALPHA

static final int GL_SRC7_ALPHA
See Also:
Constant Field Values

GL_MATRIX21_ARB

static final int GL_MATRIX21_ARB
See Also:
Constant Field Values

GL_NV_fragment_program_option

static final int GL_NV_fragment_program_option
See Also:
Constant Field Values

GL_SAMPLER_CUBE

static final int GL_SAMPLER_CUBE
See Also:
Constant Field Values

GL_BIAS_BY_NEGATIVE_ONE_HALF_NV

static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV
See Also:
Constant Field Values

GL_MATRIX14_ARB

static final int GL_MATRIX14_ARB
See Also:
Constant Field Values

GL_CONSTANT_COLOR0_NV

static final int GL_CONSTANT_COLOR0_NV
See Also:
Constant Field Values

GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB

static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB
See Also:
Constant Field Values

GL_TEXTURE15_ARB

static final int GL_TEXTURE15_ARB
See Also:
Constant Field Values

GL_FENCE_APPLE

static final int GL_FENCE_APPLE
See Also:
Constant Field Values

GL_PIXEL_UNPACK_BUFFER_BINDING_ARB

static final int GL_PIXEL_UNPACK_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GL_SRC4_ALPHA

static final int GL_SRC4_ALPHA
See Also:
Constant Field Values

GL_SPARE1_NV

static final int GL_SPARE1_NV
See Also:
Constant Field Values

GL_HISTOGRAM_SINK

static final int GL_HISTOGRAM_SINK
See Also:
Constant Field Values

GL_DEPTH_TEST

static final int GL_DEPTH_TEST
See Also:
Constant Field Values

GL_MODELVIEW18_ARB

static final int GL_MODELVIEW18_ARB
See Also:
Constant Field Values

GL_UNSIGNED_INT_10_10_10_2

static final int GL_UNSIGNED_INT_10_10_10_2
See Also:
Constant Field Values

GL_COMBINE_RGB

static final int GL_COMBINE_RGB
See Also:
Constant Field Values

GLU_NURBS_NORMAL_EXT

static final int GLU_NURBS_NORMAL_EXT
See Also:
Constant Field Values

GL_TEXTURE_3D

static final int GL_TEXTURE_3D
See Also:
Constant Field Values

GL_COMPRESSED_RGB_ARB

static final int GL_COMPRESSED_RGB_ARB
See Also:
Constant Field Values

GL_SHADE_MODEL

static final int GL_SHADE_MODEL
See Also:
Constant Field Values

GL_NORMAL_ARRAY_BUFFER_BINDING

static final int GL_NORMAL_ARRAY_BUFFER_BINDING
See Also:
Constant Field Values

GL_MAP1_INDEX

static final int GL_MAP1_INDEX
See Also:
Constant Field Values

GL_MAP1_GRID_SEGMENTS

static final int GL_MAP1_GRID_SEGMENTS
See Also:
Constant Field Values

GL_TEXTURE_2D

static final int GL_TEXTURE_2D
See Also:
Constant Field Values

GL_ARB_window_pos

static final int GL_ARB_window_pos
See Also:
Constant Field Values

GL_BLEND_COLOR_EXT

static final int GL_BLEND_COLOR_EXT
See Also:
Constant Field Values

GL_POINT_DISTANCE_ATTENUATION

static final int GL_POINT_DISTANCE_ATTENUATION
See Also:
Constant Field Values

GL_POINT

static final int GL_POINT
See Also:
Constant Field Values

GL_VENDOR

static final int GL_VENDOR
See Also:
Constant Field Values

GL_TEXTURE_1D

static final int GL_TEXTURE_1D
See Also:
Constant Field Values

GL_MAP2_GRID_DOMAIN

static final int GL_MAP2_GRID_DOMAIN
See Also:
Constant Field Values

GL_YCBCR_422_APPLE

static final int GL_YCBCR_422_APPLE
See Also:
Constant Field Values

GL_STENCIL_INDEX16_EXT

static final int GL_STENCIL_INDEX16_EXT
See Also:
Constant Field Values

GL_MODELVIEW27_ARB

static final int GL_MODELVIEW27_ARB
See Also:
Constant Field Values

kCGLRGB565Bit

static final int kCGLRGB565Bit
See Also:
Constant Field Values

GL_RENDERER

static final int GL_RENDERER
See Also:
Constant Field Values

GL_VERTEX_ARRAY_STORAGE_HINT_APPLE

static final int GL_VERTEX_ARRAY_STORAGE_HINT_APPLE
See Also:
Constant Field Values

kCGLRGBAFloat128Bit

static final int kCGLRGBAFloat128Bit
See Also:
Constant Field Values

GL_FOG_COORDINATE_SOURCE_EXT

static final int GL_FOG_COORDINATE_SOURCE_EXT
See Also:
Constant Field Values

GL_MAP1_COLOR_4

static final int GL_MAP1_COLOR_4
See Also:
Constant Field Values

kCGL2Bit

static final int kCGL2Bit
See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT

static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT

static final int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
See Also:
Constant Field Values

GL_ARB_texture_mirrored_repeat

static final int GL_ARB_texture_mirrored_repeat
See Also:
Constant Field Values

kCGLRendererGenericID

static final int kCGLRendererGenericID
See Also:
Constant Field Values

GL_SOURCE5_ALPHA

static final int GL_SOURCE5_ALPHA
See Also:
Constant Field Values

GL_MINMAX_FORMAT

static final int GL_MINMAX_FORMAT
See Also:
Constant Field Values

GL_COLOR_INDEXES

static final int GL_COLOR_INDEXES
See Also:
Constant Field Values

GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI

static final int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI
See Also:
Constant Field Values

GL_SOURCE5_RGB_ARB

static final int GL_SOURCE5_RGB_ARB
See Also:
Constant Field Values

GL_SGIS_texture_lod

static final int GL_SGIS_texture_lod
See Also:
Constant Field Values

GL_STREAM_COPY

static final int GL_STREAM_COPY
See Also:
Constant Field Values

GL_OPERAND2_RGB_ARB

static final int GL_OPERAND2_RGB_ARB
See Also:
Constant Field Values

GL_INTENSITY4

static final int GL_INTENSITY4
See Also:
Constant Field Values

GL_INTENSITY8

static final int GL_INTENSITY8
See Also:
Constant Field Values

GL_STENCIL

static final int GL_STENCIL
See Also:
Constant Field Values

GLU_NURBS_END_DATA_EXT

static final int GLU_NURBS_END_DATA_EXT
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB

static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB
See Also:
Constant Field Values

GL_MODELVIEW29_ARB

static final int GL_MODELVIEW29_ARB
See Also:
Constant Field Values

GL_SUBTRACT

static final int GL_SUBTRACT
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA32UI_EXT

static final int GL_LUMINANCE_ALPHA32UI_EXT
See Also:
Constant Field Values

GLU_DOMAIN_DISTANCE

static final int GLU_DOMAIN_DISTANCE
See Also:
Constant Field Values

GLU_TESS_END_DATA

static final int GLU_TESS_END_DATA
See Also:
Constant Field Values

GL_READ_FRAMEBUFFER_BINDING_EXT

static final int GL_READ_FRAMEBUFFER_BINDING_EXT
See Also:
Constant Field Values

GL_ARB_vertex_program

static final int GL_ARB_vertex_program
See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_SIZE

static final int GL_SECONDARY_COLOR_ARRAY_SIZE
See Also:
Constant Field Values

GL_TRANSPOSE_COLOR_MATRIX_ARB

static final int GL_TRANSPOSE_COLOR_MATRIX_ARB
See Also:
Constant Field Values

GL_POINT_SIZE_MAX_ARB

static final int GL_POINT_SIZE_MAX_ARB
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_4_4_4_4

static final int GL_UNSIGNED_SHORT_4_4_4_4
See Also:
Constant Field Values

GL_SPOT_DIRECTION

static final int GL_SPOT_DIRECTION
See Also:
Constant Field Values

GL_MODELVIEW9_ARB

static final int GL_MODELVIEW9_ARB
See Also:
Constant Field Values

GL_VIEWPORT_BIT

static final int GL_VIEWPORT_BIT
See Also:
Constant Field Values

GL_INVALID_FRAMEBUFFER_OPERATION_EXT

static final int GL_INVALID_FRAMEBUFFER_OPERATION_EXT
See Also:
Constant Field Values

GL_STATIC_COPY

static final int GL_STATIC_COPY
See Also:
Constant Field Values

GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV

static final int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV
See Also:
Constant Field Values

GL_TEXTURE25_ARB

static final int GL_TEXTURE25_ARB
See Also:
Constant Field Values

GL_LOWER_LEFT

static final int GL_LOWER_LEFT
See Also:
Constant Field Values

GL_LUMINANCE8I_EXT

static final int GL_LUMINANCE8I_EXT
See Also:
Constant Field Values

GL_DONT_CARE

static final int GL_DONT_CARE
See Also:
Constant Field Values

GL_DEPTH_CLEAR_VALUE

static final int GL_DEPTH_CLEAR_VALUE
See Also:
Constant Field Values

GL_POSITION

static final int GL_POSITION
See Also:
Constant Field Values

GL_CLAMP_TO_EDGE

static final int GL_CLAMP_TO_EDGE
See Also:
Constant Field Values

GL_MAX_EXT

static final int GL_MAX_EXT
See Also:
Constant Field Values

GL_DEPTH_FUNC

static final int GL_DEPTH_FUNC
See Also:
Constant Field Values

GL_RGB8UI_EXT

static final int GL_RGB8UI_EXT
See Also:
Constant Field Values

GL_DOT3_RGBA

static final int GL_DOT3_RGBA
See Also:
Constant Field Values

GL_CURRENT_FOG_COORD

static final int GL_CURRENT_FOG_COORD
See Also:
Constant Field Values

GL_PASS_THROUGH_NV

static final int GL_PASS_THROUGH_NV
See Also:
Constant Field Values

kCGLRendererATIRadeon9700ID

static final int kCGLRendererATIRadeon9700ID
See Also:
Constant Field Values

GL_UNSIGNED_BYTE_3_3_2

static final int GL_UNSIGNED_BYTE_3_3_2
See Also:
Constant Field Values

GL_EXT_texture_compression_s3tc

static final int GL_EXT_texture_compression_s3tc
See Also:
Constant Field Values

GL_ZOOM_X

static final int GL_ZOOM_X
See Also:
Constant Field Values

GL_ZOOM_Y

static final int GL_ZOOM_Y
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB

static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB
See Also:
Constant Field Values

GL_POLYGON_OFFSET_FILL

static final int GL_POLYGON_OFFSET_FILL
See Also:
Constant Field Values

GL_SOURCE5_ALPHA_ARB

static final int GL_SOURCE5_ALPHA_ARB
See Also:
Constant Field Values

GL_COLOR_ARRAY_BUFFER_BINDING_ARB

static final int GL_COLOR_ARRAY_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GL_PROGRAM_NAME_ARB

static final int GL_PROGRAM_NAME_ARB
See Also:
Constant Field Values

GL_RGB16UI_EXT

static final int GL_RGB16UI_EXT
See Also:
Constant Field Values

GL_UNSIGNED_INT_SAMPLER_2D_EXT

static final int GL_UNSIGNED_INT_SAMPLER_2D_EXT
See Also:
Constant Field Values

GL_RENDERBUFFER_INTERNAL_FORMAT_EXT

static final int GL_RENDERBUFFER_INTERNAL_FORMAT_EXT
See Also:
Constant Field Values

GL_CONVOLUTION_WIDTH

static final int GL_CONVOLUTION_WIDTH
See Also:
Constant Field Values

GL_MODELVIEW

static final int GL_MODELVIEW
See Also:
Constant Field Values

GL_SMOOTH_POINT_SIZE_RANGE

static final int GL_SMOOTH_POINT_SIZE_RANGE
See Also:
Constant Field Values

GL_SOURCE1_RGB_ARB

static final int GL_SOURCE1_RGB_ARB
See Also:
Constant Field Values

GL_VARIABLE_C_NV

static final int GL_VARIABLE_C_NV
See Also:
Constant Field Values

GL_CULL_FRAGMENT_NV

static final int GL_CULL_FRAGMENT_NV
See Also:
Constant Field Values

GL_MAX_PROGRAM_TEMPORARIES_ARB

static final int GL_MAX_PROGRAM_TEMPORARIES_ARB
See Also:
Constant Field Values

GL_MATRIX11_ARB

static final int GL_MATRIX11_ARB
See Also:
Constant Field Values

GL_APPLE_vertex_array_range

static final int GL_APPLE_vertex_array_range
See Also:
Constant Field Values

GL_HALF_FLOAT_ARB

static final int GL_HALF_FLOAT_ARB
See Also:
Constant Field Values

GL_DOT_PRODUCT_TEXTURE_2D_NV

static final int GL_DOT_PRODUCT_TEXTURE_2D_NV
See Also:
Constant Field Values

GL_ARB_draw_buffers

static final int GL_ARB_draw_buffers
See Also:
Constant Field Values

GLU_TESS_BOUNDARY_ONLY

static final int GLU_TESS_BOUNDARY_ONLY
See Also:
Constant Field Values

GLU_TESS_COORD_TOO_LARGE

static final int GLU_TESS_COORD_TOO_LARGE
See Also:
Constant Field Values

GLU_LINE

static final int GLU_LINE
See Also:
Constant Field Values

GL_MODELVIEW31_ARB

static final int GL_MODELVIEW31_ARB
See Also:
Constant Field Values

GL_PIXEL_MAP_A_TO_A_SIZE

static final int GL_PIXEL_MAP_A_TO_A_SIZE
See Also:
Constant Field Values

GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB

static final int GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GLU_TESS_BEGIN_DATA

static final int GLU_TESS_BEGIN_DATA
See Also:
Constant Field Values

GL_ALL_ATTRIB_BITS

static final int GL_ALL_ATTRIB_BITS
See Also:
Constant Field Values

kCGLRGBFloat64Bit

static final int kCGLRGBFloat64Bit
See Also:
Constant Field Values

GL_MATRIX13_ARB

static final int GL_MATRIX13_ARB
See Also:
Constant Field Values

GL_BITMAP_TOKEN

static final int GL_BITMAP_TOKEN
See Also:
Constant Field Values

GL_PROGRAM_FORMAT_ASCII_ARB

static final int GL_PROGRAM_FORMAT_ASCII_ARB
See Also:
Constant Field Values

GL_MIRROR_CLAMP_EXT

static final int GL_MIRROR_CLAMP_EXT
See Also:
Constant Field Values

GL_SAMPLE_BUFFERS

static final int GL_SAMPLE_BUFFERS
See Also:
Constant Field Values

GL_PERSPECTIVE_CORRECTION_HINT

static final int GL_PERSPECTIVE_CORRECTION_HINT
See Also:
Constant Field Values

kCGLSingleBufferBit

static final int kCGLSingleBufferBit
See Also:
Constant Field Values

GL_TRIANGLES_ADJACENCY_EXT

static final int GL_TRIANGLES_ADJACENCY_EXT
See Also:
Constant Field Values

GL_PN_TRIANGLES_ATIX

static final int GL_PN_TRIANGLES_ATIX
See Also:
Constant Field Values

GL_ACCUM_RED_BITS

static final int GL_ACCUM_RED_BITS
See Also:
Constant Field Values

GL_BUFFER_MAP_POINTER

static final int GL_BUFFER_MAP_POINTER
See Also:
Constant Field Values

GL_CLEAR

static final int GL_CLEAR
See Also:
Constant Field Values

GL_SAMPLER_CUBE_ARB

static final int GL_SAMPLER_CUBE_ARB
See Also:
Constant Field Values

GL_MAX_SAMPLES_EXT

static final int GL_MAX_SAMPLES_EXT
See Also:
Constant Field Values

GL_COMBINE_ALPHA_ARB

static final int GL_COMBINE_ALPHA_ARB
See Also:
Constant Field Values

GL_EXT_depth_bounds_test

static final int GL_EXT_depth_bounds_test
See Also:
Constant Field Values

GL_STENCIL_TEST_TWO_SIDE_EXT

static final int GL_STENCIL_TEST_TWO_SIDE_EXT
See Also:
Constant Field Values

GL_SOURCE0_RGB

static final int GL_SOURCE0_RGB
See Also:
Constant Field Values

GLU_VERSION_1_1

static final int GLU_VERSION_1_1
See Also:
Constant Field Values

GLU_VERSION_1_3

static final int GLU_VERSION_1_3
See Also:
Constant Field Values

GLU_VERSION_1_2

static final int GLU_VERSION_1_2
See Also:
Constant Field Values

GL_INTENSITY_FLOAT16_ATI

static final int GL_INTENSITY_FLOAT16_ATI
See Also:
Constant Field Values

GL_READ_WRITE_ARB

static final int GL_READ_WRITE_ARB
See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY_EXT

static final int GL_FOG_COORDINATE_ARRAY_EXT
See Also:
Constant Field Values

GL_DRAW_BUFFER1_ARB

static final int GL_DRAW_BUFFER1_ARB
See Also:
Constant Field Values

kCGLRGB121212Bit

static final int kCGLRGB121212Bit
See Also:
Constant Field Values

GL_LINEAR

static final int GL_LINEAR
See Also:
Constant Field Values

GL_SRC6_ALPHA

static final int GL_SRC6_ALPHA
See Also:
Constant Field Values

kCGLRGB444A8Bit

static final int kCGLRGB444A8Bit
See Also:
Constant Field Values

GL_COLOR_ARRAY_SIZE

static final int GL_COLOR_ARRAY_SIZE
See Also:
Constant Field Values

GL_MATRIX1_ARB

static final int GL_MATRIX1_ARB
See Also:
Constant Field Values

GL_LIGHTING_BIT

static final int GL_LIGHTING_BIT
See Also:
Constant Field Values

GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT

static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT
See Also:
Constant Field Values

GL_EXT_blend_color

static final int GL_EXT_blend_color
See Also:
Constant Field Values

GL_SRGB8

static final int GL_SRGB8
See Also:
Constant Field Values

GL_UNPACK_ALIGNMENT

static final int GL_UNPACK_ALIGNMENT
See Also:
Constant Field Values

GL_QUERY_RESULT_AVAILABLE

static final int GL_QUERY_RESULT_AVAILABLE
See Also:
Constant Field Values

GL_BLEND_EQUATION_ALPHA_EXT

static final int GL_BLEND_EQUATION_ALPHA_EXT
See Also:
Constant Field Values

GL_STEREO

static final int GL_STEREO
See Also:
Constant Field Values

GLU_TESS_VERTEX

static final int GLU_TESS_VERTEX
See Also:
Constant Field Values

GL_UNSIGNED_INT_SAMPLER_3D_EXT

static final int GL_UNSIGNED_INT_SAMPLER_3D_EXT
See Also:
Constant Field Values

GL_COLOR_INDEX2_EXT

static final int GL_COLOR_INDEX2_EXT
See Also:
Constant Field Values

GLU_SMOOTH

static final int GLU_SMOOTH
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_8_8_REV_APPLE

static final int GL_UNSIGNED_SHORT_8_8_REV_APPLE
See Also:
Constant Field Values

GL_MAX_PROGRAM_LOOP_COUNT_NV

static final int GL_MAX_PROGRAM_LOOP_COUNT_NV
See Also:
Constant Field Values

GL_DEPENDENT_HILO_TEXTURE_2D_NV

static final int GL_DEPENDENT_HILO_TEXTURE_2D_NV
See Also:
Constant Field Values

GL_ONE_MINUS_SRC_ALPHA

static final int GL_ONE_MINUS_SRC_ALPHA
See Also:
Constant Field Values

GL_OPERAND2_RGB

static final int GL_OPERAND2_RGB
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT4_EXT

static final int GL_COLOR_ATTACHMENT4_EXT
See Also:
Constant Field Values

GL_R3_G3_B2

static final int GL_R3_G3_B2
See Also:
Constant Field Values

GL_INCR

static final int GL_INCR
See Also:
Constant Field Values

GL_BLEND_EQUATION_RGB

static final int GL_BLEND_EQUATION_RGB
See Also:
Constant Field Values

GL_LINE_STIPPLE

static final int GL_LINE_STIPPLE
See Also:
Constant Field Values

GL_COLOR_SUM

static final int GL_COLOR_SUM
See Also:
Constant Field Values

GL_STATIC_DRAW_ARB

static final int GL_STATIC_DRAW_ARB
See Also:
Constant Field Values

GL_SRGB_ALPHA

static final int GL_SRGB_ALPHA
See Also:
Constant Field Values

GL_MODELVIEW11_ARB

static final int GL_MODELVIEW11_ARB
See Also:
Constant Field Values

GL_EXT_separate_specular_color

static final int GL_EXT_separate_specular_color
See Also:
Constant Field Values

GL_MIRROR_CLAMP_ATI

static final int GL_MIRROR_CLAMP_ATI
See Also:
Constant Field Values

GL_UNPACK_CLIENT_STORAGE_APPLE

static final int GL_UNPACK_CLIENT_STORAGE_APPLE
See Also:
Constant Field Values

GL_COLOR_WRITEMASK

static final int GL_COLOR_WRITEMASK
See Also:
Constant Field Values

kCGL0Bit

static final int kCGL0Bit
See Also:
Constant Field Values

GL_TEXTURE6_ARB

static final int GL_TEXTURE6_ARB
See Also:
Constant Field Values

GL_RGBA8UI_EXT

static final int GL_RGBA8UI_EXT
See Also:
Constant Field Values

GL_SOURCE7_ALPHA

static final int GL_SOURCE7_ALPHA
See Also:
Constant Field Values

GL_PROXY_TEXTURE_RECTANGLE_ARB

static final int GL_PROXY_TEXTURE_RECTANGLE_ARB
See Also:
Constant Field Values

GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT

static final int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT
See Also:
Constant Field Values

GL_EXT_secondary_color

static final int GL_EXT_secondary_color
See Also:
Constant Field Values

GL_AMBIENT_AND_DIFFUSE

static final int GL_AMBIENT_AND_DIFFUSE
See Also:
Constant Field Values

GL_LINE_TOKEN

static final int GL_LINE_TOKEN
See Also:
Constant Field Values

GL_FOG_COORDINATE_ARRAY_POINTER

static final int GL_FOG_COORDINATE_ARRAY_POINTER
See Also:
Constant Field Values

GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB

static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
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Constant Field Values

GL_ARB_shadow

static final int GL_ARB_shadow
See Also:
Constant Field Values

GL_ACCUM_BUFFER_BIT

static final int GL_ACCUM_BUFFER_BIT
See Also:
Constant Field Values

GL_MAX_TEXTURE_COORDS

static final int GL_MAX_TEXTURE_COORDS
See Also:
Constant Field Values

GL_COLOR_TABLE_WIDTH

static final int GL_COLOR_TABLE_WIDTH
See Also:
Constant Field Values

GL_SHADER_OBJECT_ARB

static final int GL_SHADER_OBJECT_ARB
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB

static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
See Also:
Constant Field Values

GLU_NURBS_RENDERER

static final int GLU_NURBS_RENDERER
See Also:
Constant Field Values

GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT

static final int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT
See Also:
Constant Field Values

GL_INDEX_ARRAY_STRIDE

static final int GL_INDEX_ARRAY_STRIDE
See Also:
Constant Field Values

GL_NV_fog_distance

static final int GL_NV_fog_distance
See Also:
Constant Field Values

GLU_NURBS_COLOR

static final int GLU_NURBS_COLOR
See Also:
Constant Field Values

GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT

static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT
See Also:
Constant Field Values

GL_DSDT8_MAG8_INTENSITY8_NV

static final int GL_DSDT8_MAG8_INTENSITY8_NV
See Also:
Constant Field Values

GL_FRAGMENT_PROGRAM_ARB

static final int GL_FRAGMENT_PROGRAM_ARB
See Also:
Constant Field Values

GL_EXT_framebuffer_blit

static final int GL_EXT_framebuffer_blit
See Also:
Constant Field Values

GL_EXT_texture_rectangle

static final int GL_EXT_texture_rectangle
See Also:
Constant Field Values

GL_RENDERBUFFER_RED_SIZE_EXT

static final int GL_RENDERBUFFER_RED_SIZE_EXT
See Also:
Constant Field Values

GL_T2F_V3F

static final int GL_T2F_V3F
See Also:
Constant Field Values

GL_PROXY_HISTOGRAM

static final int GL_PROXY_HISTOGRAM
See Also:
Constant Field Values

GL_COLOR_SUM_EXT

static final int GL_COLOR_SUM_EXT
See Also:
Constant Field Values

GL_COMBINER_CD_OUTPUT_NV

static final int GL_COMBINER_CD_OUTPUT_NV
See Also:
Constant Field Values

GL_R

static final int GL_R
See Also:
Constant Field Values

GL_S

static final int GL_S
See Also:
Constant Field Values

GL_T

static final int GL_T
See Also:
Constant Field Values

GL_Q

static final int GL_Q
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE

static final int GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE
See Also:
Constant Field Values

GLU_INSIDE

static final int GLU_INSIDE
See Also:
Constant Field Values

GL_STENCIL_BACK_PASS_DEPTH_FAIL

static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL
See Also:
Constant Field Values

GL_DRAW_BUFFER4_ARB

static final int GL_DRAW_BUFFER4_ARB
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT11_EXT

static final int GL_COLOR_ATTACHMENT11_EXT
See Also:
Constant Field Values

GL_INTENSITY32UI_EXT

static final int GL_INTENSITY32UI_EXT
See Also:
Constant Field Values

GL_UNPACK_SWAP_BYTES

static final int GL_UNPACK_SWAP_BYTES
See Also:
Constant Field Values

GL_APPLE_object_purgeable

static final int GL_APPLE_object_purgeable
See Also:
Constant Field Values

GL_COMPRESSED_RGBA_S3TC_DXT1_EXT

static final int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
See Also:
Constant Field Values

GL_GENERATE_MIPMAP_HINT

static final int GL_GENERATE_MIPMAP_HINT
See Also:
Constant Field Values

GL_MODELVIEW20_ARB

static final int GL_MODELVIEW20_ARB
See Also:
Constant Field Values

GL_CURRENT_QUERY_ARB

static final int GL_CURRENT_QUERY_ARB
See Also:
Constant Field Values

GL_MAX_PROGRAM_PARAMETERS_ARB

static final int GL_MAX_PROGRAM_PARAMETERS_ARB
See Also:
Constant Field Values

GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV

static final int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT14_EXT

static final int GL_COLOR_ATTACHMENT14_EXT
See Also:
Constant Field Values

GL_OPERAND1_ALPHA_ARB

static final int GL_OPERAND1_ALPHA_ARB
See Also:
Constant Field Values

GL_OBJECT_VALIDATE_STATUS_ARB

static final int GL_OBJECT_VALIDATE_STATUS_ARB
See Also:
Constant Field Values

GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATIX

static final int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATIX
See Also:
Constant Field Values

GL_ALPHA16

static final int GL_ALPHA16
See Also:
Constant Field Values

GL_FOG_COORDINATE

static final int GL_FOG_COORDINATE
See Also:
Constant Field Values

GL_ALPHA12

static final int GL_ALPHA12
See Also:
Constant Field Values

kCGLRGB888Bit

static final int kCGLRGB888Bit
See Also:
Constant Field Values

GL_NV_point_sprite

static final int GL_NV_point_sprite
See Also:
Constant Field Values

GL_STORAGE_CLIENT_APPLE

static final int GL_STORAGE_CLIENT_APPLE
See Also:
Constant Field Values

GL_FRONT_FACE

static final int GL_FRONT_FACE
See Also:
Constant Field Values

GL_NORMAL_MAP_NV

static final int GL_NORMAL_MAP_NV
See Also:
Constant Field Values

GL_DST_ALPHA

static final int GL_DST_ALPHA
See Also:
Constant Field Values

GL_PROGRAM_ATTRIBS_ARB

static final int GL_PROGRAM_ATTRIBS_ARB
See Also:
Constant Field Values

GL_VERTEX_PROGRAM_TWO_SIDE

static final int GL_VERTEX_PROGRAM_TWO_SIDE
See Also:
Constant Field Values

GL_SAMPLER_1D_SHADOW

static final int GL_SAMPLER_1D_SHADOW
See Also:
Constant Field Values

GL_HILO16_NV

static final int GL_HILO16_NV
See Also:
Constant Field Values

GL_INCR_WRAP_EXT

static final int GL_INCR_WRAP_EXT
See Also:
Constant Field Values

GL_TEXTURE23_ARB

static final int GL_TEXTURE23_ARB
See Also:
Constant Field Values

GL_SAMPLE_ALPHA_TO_COVERAGE_ARB

static final int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB
See Also:
Constant Field Values

GL_COMBINE_ARB

static final int GL_COMBINE_ARB
See Also:
Constant Field Values

GL_COMPRESSED_SRGB_S3TC_DXT1_EXT

static final int GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
See Also:
Constant Field Values

GL_DRAW_PIXEL_TOKEN

static final int GL_DRAW_PIXEL_TOKEN
See Also:
Constant Field Values

GL_DECR_WRAP

static final int GL_DECR_WRAP
See Also:
Constant Field Values

GL_ARB_imaging

static final int GL_ARB_imaging
See Also:
Constant Field Values

GL_ATI_blend_equation_separate

static final int GL_ATI_blend_equation_separate
See Also:
Constant Field Values

GL_VERTEX_ARRAY_BUFFER_BINDING_ARB

static final int GL_VERTEX_ARRAY_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GL_ARB_multisample

static final int GL_ARB_multisample
See Also:
Constant Field Values

GL_NAME_STACK_DEPTH

static final int GL_NAME_STACK_DEPTH
See Also:
Constant Field Values

GL_OPERAND5_RGB

static final int GL_OPERAND5_RGB
See Also:
Constant Field Values

GL_MAX_SPOT_EXPONENT_NV

static final int GL_MAX_SPOT_EXPONENT_NV
See Also:
Constant Field Values

GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB

static final int GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB
See Also:
Constant Field Values

GL_HALF_APPLE

static final int GL_HALF_APPLE
See Also:
Constant Field Values

GL_CONVOLUTION_1D

static final int GL_CONVOLUTION_1D
See Also:
Constant Field Values

GL_MIN

static final int GL_MIN
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA16UI_EXT

static final int GL_LUMINANCE_ALPHA16UI_EXT
See Also:
Constant Field Values

GL_TEXTURE0_ARB

static final int GL_TEXTURE0_ARB
See Also:
Constant Field Values

GL_FEEDBACK

static final int GL_FEEDBACK
See Also:
Constant Field Values

GL_QUERY_RESULT

static final int GL_QUERY_RESULT
See Also:
Constant Field Values

GL_N3F_V3F

static final int GL_N3F_V3F
See Also:
Constant Field Values

GL_ARRAY_BUFFER_BINDING_ARB

static final int GL_ARRAY_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GL_TRIANGLES

static final int GL_TRIANGLES
See Also:
Constant Field Values

GLU_NURBS_ERROR30

static final int GLU_NURBS_ERROR30
See Also:
Constant Field Values

GLU_NURBS_ERROR32

static final int GLU_NURBS_ERROR32
See Also:
Constant Field Values

GLU_NURBS_ERROR31

static final int GLU_NURBS_ERROR31
See Also:
Constant Field Values

GLU_NURBS_ERROR34

static final int GLU_NURBS_ERROR34
See Also:
Constant Field Values

GLU_NURBS_ERROR33

static final int GLU_NURBS_ERROR33
See Also:
Constant Field Values

GLU_NURBS_ERROR36

static final int GLU_NURBS_ERROR36
See Also:
Constant Field Values

GLU_NURBS_ERROR35

static final int GLU_NURBS_ERROR35
See Also:
Constant Field Values

GLU_NURBS_ERROR37

static final int GLU_NURBS_ERROR37
See Also:
Constant Field Values

GL_TEXTURE_WIDTH

static final int GL_TEXTURE_WIDTH
See Also:
Constant Field Values

GL_ALPHA_FLOAT32_APPLE

static final int GL_ALPHA_FLOAT32_APPLE
See Also:
Constant Field Values

GL_SLUMINANCE_ALPHA

static final int GL_SLUMINANCE_ALPHA
See Also:
Constant Field Values

GL_SRC2_RGB

static final int GL_SRC2_RGB
See Also:
Constant Field Values

GL_RGB_FLOAT32_APPLE

static final int GL_RGB_FLOAT32_APPLE
See Also:
Constant Field Values

GL_MATRIX7_ARB

static final int GL_MATRIX7_ARB
See Also:
Constant Field Values

GL_TRANSPOSE_PROJECTION_MATRIX_ARB

static final int GL_TRANSPOSE_PROJECTION_MATRIX_ARB
See Also:
Constant Field Values

GL_SOURCE3_RGB

static final int GL_SOURCE3_RGB
See Also:
Constant Field Values

GL_CONVOLUTION_2D

static final int GL_CONVOLUTION_2D
See Also:
Constant Field Values

GL_NV_light_max_exponent

static final int GL_NV_light_max_exponent
See Also:
Constant Field Values

GL_STENCIL_BACK_VALUE_MASK

static final int GL_STENCIL_BACK_VALUE_MASK
See Also:
Constant Field Values

GL_MAX_WEIGHTED_ATI

static final int GL_MAX_WEIGHTED_ATI
See Also:
Constant Field Values

GL_PROXY_POST_CONVOLUTION_COLOR_TABLE

static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
See Also:
Constant Field Values

kCGLARGB8888Bit

static final int kCGLARGB8888Bit
See Also:
Constant Field Values

GL_INTENSITY16I_EXT

static final int GL_INTENSITY16I_EXT
See Also:
Constant Field Values

GL_ABGR_EXT

static final int GL_ABGR_EXT
See Also:
Constant Field Values

GL_TEXTURE_COMPARE_FAIL_VALUE_ARB

static final int GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
See Also:
Constant Field Values

GL_HALF_BIAS_NORMAL_NV

static final int GL_HALF_BIAS_NORMAL_NV
See Also:
Constant Field Values

GL_HALF_BIAS_NEGATE_NV

static final int GL_HALF_BIAS_NEGATE_NV
See Also:
Constant Field Values

GL_UNPACK_SKIP_PIXELS

static final int GL_UNPACK_SKIP_PIXELS
See Also:
Constant Field Values

GL_DEPTH_BOUNDS_TEST_EXT

static final int GL_DEPTH_BOUNDS_TEST_EXT
See Also:
Constant Field Values

GL_INT_SAMPLER_1D_ARRAY_EXT

static final int GL_INT_SAMPLER_1D_ARRAY_EXT
See Also:
Constant Field Values

GL_FOG_COORD

static final int GL_FOG_COORD
See Also:
Constant Field Values

GL_SLUMINANCE8_ALPHA8_EXT

static final int GL_SLUMINANCE8_ALPHA8_EXT
See Also:
Constant Field Values

GL_MAX

static final int GL_MAX
See Also:
Constant Field Values

GL_RGBA_MODE

static final int GL_RGBA_MODE
See Also:
Constant Field Values

GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

static final int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
See Also:
Constant Field Values

GL_EYE_RADIAL_NV

static final int GL_EYE_RADIAL_NV
See Also:
Constant Field Values

kCGLRendererGeForce3ID

static final int kCGLRendererGeForce3ID
See Also:
Constant Field Values

GL_SCALE_BY_ONE_HALF_NV

static final int GL_SCALE_BY_ONE_HALF_NV
See Also:
Constant Field Values

GL_UNIFORM_BUFFER_BINDING_EXT

static final int GL_UNIFORM_BUFFER_BINDING_EXT
See Also:
Constant Field Values

GL_REFLECTION_MAP_NV

static final int GL_REFLECTION_MAP_NV
See Also:
Constant Field Values

GL_TEXTURE_BASE_LEVEL

static final int GL_TEXTURE_BASE_LEVEL
See Also:
Constant Field Values

GL_CONSTANT_COLOR1_NV

static final int GL_CONSTANT_COLOR1_NV
See Also:
Constant Field Values

GL_OPERAND0_ALPHA_ARB

static final int GL_OPERAND0_ALPHA_ARB
See Also:
Constant Field Values

GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATIX

static final int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATIX
See Also:
Constant Field Values

GL_SLUMINANCE

static final int GL_SLUMINANCE
See Also:
Constant Field Values

GL_BLEND_DST_RGB_EXT

static final int GL_BLEND_DST_RGB_EXT
See Also:
Constant Field Values

GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV

static final int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV
See Also:
Constant Field Values

GL_INDEX_ARRAY

static final int GL_INDEX_ARRAY
See Also:
Constant Field Values

GL_VERTEX_PROGRAM_TWO_SIDE_ARB

static final int GL_VERTEX_PROGRAM_TWO_SIDE_ARB
See Also:
Constant Field Values

GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT

static final int GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT
See Also:
Constant Field Values

GL_QUERY_RESULT_AVAILABLE_ARB

static final int GL_QUERY_RESULT_AVAILABLE_ARB
See Also:
Constant Field Values

GL_TEXTURE20

static final int GL_TEXTURE20
See Also:
Constant Field Values

GL_RENDER_MODE

static final int GL_RENDER_MODE
See Also:
Constant Field Values

GL_LINE_SMOOTH_HINT

static final int GL_LINE_SMOOTH_HINT
See Also:
Constant Field Values

GL_PN_TRIANGLES_POINT_MODE_ATI

static final int GL_PN_TRIANGLES_POINT_MODE_ATI
See Also:
Constant Field Values

GL_COMPRESSED_RGBA_S3TC_DXT5_EXT

static final int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
See Also:
Constant Field Values

GL_TEXTURE19

static final int GL_TEXTURE19
See Also:
Constant Field Values

GL_TEXTURE18

static final int GL_TEXTURE18
See Also:
Constant Field Values

GL_TEXTURE17

static final int GL_TEXTURE17
See Also:
Constant Field Values

GL_TEXTURE16

static final int GL_TEXTURE16
See Also:
Constant Field Values

GL_TEXTURE15

static final int GL_TEXTURE15
See Also:
Constant Field Values

GL_TEXTURE14

static final int GL_TEXTURE14
See Also:
Constant Field Values

GL_TEXTURE13

static final int GL_TEXTURE13
See Also:
Constant Field Values

GL_TEXTURE12

static final int GL_TEXTURE12
See Also:
Constant Field Values

GL_MODELVIEW0_ARB

static final int GL_MODELVIEW0_ARB
See Also:
Constant Field Values

GL_TEXTURE11

static final int GL_TEXTURE11
See Also:
Constant Field Values

GL_TEXTURE10

static final int GL_TEXTURE10
See Also:
Constant Field Values

GL_TEXTURE30

static final int GL_TEXTURE30
See Also:
Constant Field Values

GL_TEXTURE31

static final int GL_TEXTURE31
See Also:
Constant Field Values

GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV

static final int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV
See Also:
Constant Field Values

GL_BOOL_VEC2_ARB

static final int GL_BOOL_VEC2_ARB
See Also:
Constant Field Values

GL_NOTEQUAL

static final int GL_NOTEQUAL
See Also:
Constant Field Values

GL_TEXTURE29

static final int GL_TEXTURE29
See Also:
Constant Field Values

GL_EXT_paletted_texture

static final int GL_EXT_paletted_texture
See Also:
Constant Field Values

GL_TEXTURE26

static final int GL_TEXTURE26
See Also:
Constant Field Values

GL_TEXTURE25

static final int GL_TEXTURE25
See Also:
Constant Field Values

GL_TEXTURE28

static final int GL_TEXTURE28
See Also:
Constant Field Values

GL_TEXTURE27

static final int GL_TEXTURE27
See Also:
Constant Field Values

GL_TEXTURE22

static final int GL_TEXTURE22
See Also:
Constant Field Values

GL_TEXTURE21

static final int GL_TEXTURE21
See Also:
Constant Field Values

GL_TEXTURE24

static final int GL_TEXTURE24
See Also:
Constant Field Values

GL_TEXTURE23

static final int GL_TEXTURE23
See Also:
Constant Field Values

GL_DYNAMIC_READ_ARB

static final int GL_DYNAMIC_READ_ARB
See Also:
Constant Field Values

GL_UNSIGNED_INT_S8_S8_8_8_NV

static final int GL_UNSIGNED_INT_S8_S8_8_8_NV
See Also:
Constant Field Values

GL_ELEMENT_ARRAY_POINTER_APPLE

static final int GL_ELEMENT_ARRAY_POINTER_APPLE
See Also:
Constant Field Values

GLU_NURBS_ERROR20

static final int GLU_NURBS_ERROR20
See Also:
Constant Field Values

GLU_NURBS_ERROR21

static final int GLU_NURBS_ERROR21
See Also:
Constant Field Values

GLU_NURBS_ERROR22

static final int GLU_NURBS_ERROR22
See Also:
Constant Field Values

GLU_NURBS_ERROR23

static final int GLU_NURBS_ERROR23
See Also:
Constant Field Values

GLU_NURBS_ERROR24

static final int GLU_NURBS_ERROR24
See Also:
Constant Field Values

GLU_NURBS_ERROR25

static final int GLU_NURBS_ERROR25
See Also:
Constant Field Values

GLU_NURBS_ERROR26

static final int GLU_NURBS_ERROR26
See Also:
Constant Field Values

GLU_NURBS_ERROR27

static final int GLU_NURBS_ERROR27
See Also:
Constant Field Values

GLU_NURBS_ERROR28

static final int GLU_NURBS_ERROR28
See Also:
Constant Field Values

GLU_NURBS_ERROR29

static final int GLU_NURBS_ERROR29
See Also:
Constant Field Values

GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB

static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
See Also:
Constant Field Values

GL_BLUE_BITS

static final int GL_BLUE_BITS
See Also:
Constant Field Values

GL_MATRIX4_ARB

static final int GL_MATRIX4_ARB
See Also:
Constant Field Values

GLU_NURBS_ERROR11

static final int GLU_NURBS_ERROR11
See Also:
Constant Field Values

GLU_NURBS_ERROR12

static final int GLU_NURBS_ERROR12
See Also:
Constant Field Values

GL_MATRIX19_ARB

static final int GL_MATRIX19_ARB
See Also:
Constant Field Values

GLU_NURBS_ERROR10

static final int GLU_NURBS_ERROR10
See Also:
Constant Field Values

GLU_NURBS_ERROR15

static final int GLU_NURBS_ERROR15
See Also:
Constant Field Values

GL_HISTOGRAM_LUMINANCE_SIZE

static final int GL_HISTOGRAM_LUMINANCE_SIZE
See Also:
Constant Field Values

GL_NV_texture_shader

static final int GL_NV_texture_shader
See Also:
Constant Field Values

GLU_NURBS_ERROR16

static final int GLU_NURBS_ERROR16
See Also:
Constant Field Values

GLU_NURBS_ERROR13

static final int GLU_NURBS_ERROR13
See Also:
Constant Field Values

GLU_NURBS_ERROR14

static final int GLU_NURBS_ERROR14
See Also:
Constant Field Values

GLU_NURBS_ERROR19

static final int GLU_NURBS_ERROR19
See Also:
Constant Field Values

GLU_NURBS_ERROR17

static final int GLU_NURBS_ERROR17
See Also:
Constant Field Values

GL_DEPTH_STENCIL_EXT

static final int GL_DEPTH_STENCIL_EXT
See Also:
Constant Field Values

GLU_NURBS_ERROR18

static final int GLU_NURBS_ERROR18
See Also:
Constant Field Values

GL_INDEX_ARRAY_BUFFER_BINDING_ARB

static final int GL_INDEX_ARRAY_BUFFER_BINDING_ARB
See Also:
Constant Field Values

GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT

static final int GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT
See Also:
Constant Field Values

GL_3_BYTES

static final int GL_3_BYTES
See Also:
Constant Field Values

GL_DSDT_NV

static final int GL_DSDT_NV
See Also:
Constant Field Values

GL_MAX_MODELVIEW_STACK_DEPTH

static final int GL_MAX_MODELVIEW_STACK_DEPTH
See Also:
Constant Field Values

GL_ATTRIB_STACK_DEPTH

static final int GL_ATTRIB_STACK_DEPTH
See Also:
Constant Field Values

GL_BUFFER_SIZE_ARB

static final int GL_BUFFER_SIZE_ARB
See Also:
Constant Field Values

GL_MATRIX17_ARB

static final int GL_MATRIX17_ARB
See Also:
Constant Field Values

GL_TEXTURE11_ARB

static final int GL_TEXTURE11_ARB
See Also:
Constant Field Values

GL_UNSIGNED_INT_VEC3_EXT

static final int GL_UNSIGNED_INT_VEC3_EXT
See Also:
Constant Field Values

GL_COLOR_TABLE_FORMAT

static final int GL_COLOR_TABLE_FORMAT
See Also:
Constant Field Values

GL_ALPHA8UI_EXT

static final int GL_ALPHA8UI_EXT
See Also:
Constant Field Values

GL_CURRENT_MATRIX_STACK_DEPTH_ARB

static final int GL_CURRENT_MATRIX_STACK_DEPTH_ARB
See Also:
Constant Field Values

GL_MULTISAMPLE_BIT_ARB

static final int GL_MULTISAMPLE_BIT_ARB
See Also:
Constant Field Values

GL_MODELVIEW16_ARB

static final int GL_MODELVIEW16_ARB
See Also:
Constant Field Values

GL_LIGHT_MODEL_TWO_SIDE

static final int GL_LIGHT_MODEL_TWO_SIDE
See Also:
Constant Field Values

GL_DSDT_MAG_VIB_NV

static final int GL_DSDT_MAG_VIB_NV
See Also:
Constant Field Values

GL_STACK_UNDERFLOW

static final int GL_STACK_UNDERFLOW
See Also:
Constant Field Values

GL_DRAW_BUFFER5_ARB

static final int GL_DRAW_BUFFER5_ARB
See Also:
Constant Field Values

GL_CLIENT_ACTIVE_TEXTURE

static final int GL_CLIENT_ACTIVE_TEXTURE
See Also:
Constant Field Values

GLU_NURBS_COLOR_DATA_EXT

static final int GLU_NURBS_COLOR_DATA_EXT
See Also:
Constant Field Values

GL_ALPHA_TEST_FUNC

static final int GL_ALPHA_TEST_FUNC
See Also:
Constant Field Values

GL_SEPARATE_SPECULAR_COLOR

static final int GL_SEPARATE_SPECULAR_COLOR
See Also:
Constant Field Values

GL_SUBPIXEL_BITS

static final int GL_SUBPIXEL_BITS
See Also:
Constant Field Values

GL_4_BYTES

static final int GL_4_BYTES
See Also:
Constant Field Values

GL_MAX_3D_TEXTURE_SIZE

static final int GL_MAX_3D_TEXTURE_SIZE
See Also:
Constant Field Values

GL_PROGRAM_INSTRUCTIONS_ARB

static final int GL_PROGRAM_INSTRUCTIONS_ARB
See Also:
Constant Field Values

GL_EXPAND_NEGATE_NV

static final int GL_EXPAND_NEGATE_NV
See Also:
Constant Field Values

GL_RGBA16UI_EXT

static final int GL_RGBA16UI_EXT
See Also:
Constant Field Values

GL_STENCIL_VALUE_MASK

static final int GL_STENCIL_VALUE_MASK
See Also:
Constant Field Values

kCGLMultisampleBit

static final int kCGLMultisampleBit
See Also:
Constant Field Values

kCGLMonoscopicBit

static final int kCGLMonoscopicBit
See Also:
Constant Field Values

GL_NAND

static final int GL_NAND
See Also:
Constant Field Values

GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE

static final int GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE
See Also:
Constant Field Values

GL_RENDERBUFFER_EXT

static final int GL_RENDERBUFFER_EXT
See Also:
Constant Field Values

GL_INTENSITY

static final int GL_INTENSITY
See Also:
Constant Field Values

GL_COORD_REPLACE_ARB

static final int GL_COORD_REPLACE_ARB
See Also:
Constant Field Values

GL_RGBA16I_EXT

static final int GL_RGBA16I_EXT
See Also:
Constant Field Values

GL_SOURCE1_ALPHA

static final int GL_SOURCE1_ALPHA
See Also:
Constant Field Values

GL_TABLE_TOO_LARGE

static final int GL_TABLE_TOO_LARGE
See Also:
Constant Field Values

GL_LINK_STATUS

static final int GL_LINK_STATUS
See Also:
Constant Field Values

kCGLDoubleBufferBit

static final int kCGLDoubleBufferBit
See Also:
Constant Field Values

GL_RENDER

static final int GL_RENDER
See Also:
Constant Field Values

GL_SPARE0_NV

static final int GL_SPARE0_NV
See Also:
Constant Field Values

GL_CLIP_VOLUME_CLIPPING_HINT_EXT

static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT
See Also:
Constant Field Values

GL_CURRENT_SECONDARY_COLOR_EXT

static final int GL_CURRENT_SECONDARY_COLOR_EXT
See Also:
Constant Field Values

GL_SOURCE4_RGB_ARB

static final int GL_SOURCE4_RGB_ARB
See Also:
Constant Field Values

GL_SIGNED_ALPHA8_NV

static final int GL_SIGNED_ALPHA8_NV
See Also:
Constant Field Values

GL_FRAGMENT_SHADER_DERIVATIVE_HINT

static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT
See Also:
Constant Field Values

GL_SAMPLER_2D_RECT_ARB

static final int GL_SAMPLER_2D_RECT_ARB
See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT

static final int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT
See Also:
Constant Field Values

GL_MATRIX29_ARB

static final int GL_MATRIX29_ARB
See Also:
Constant Field Values

GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI

static final int GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI
See Also:
Constant Field Values

GL_TEXTURE_WRAP_R

static final int GL_TEXTURE_WRAP_R
See Also:
Constant Field Values

GL_TEXTURE_WRAP_T

static final int GL_TEXTURE_WRAP_T
See Also:
Constant Field Values

GL_TEXTURE_WRAP_S

static final int GL_TEXTURE_WRAP_S
See Also:
Constant Field Values

GL_INTENSITY16UI_EXT

static final int GL_INTENSITY16UI_EXT
See Also:
Constant Field Values

GLU_TESS_MAX_COORD

static final double GLU_TESS_MAX_COORD
See Also:
Constant Field Values

GL_ENABLE_BIT

static final int GL_ENABLE_BIT
See Also:
Constant Field Values

GL_TEXTURE_ENV_COLOR

static final int GL_TEXTURE_ENV_COLOR
See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT

static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_RED_BIAS

static final int GL_POST_COLOR_MATRIX_RED_BIAS
See Also:
Constant Field Values

GL_TEXTURE7_ARB

static final int GL_TEXTURE7_ARB
See Also:
Constant Field Values

GL_PIXEL_MODE_BIT

static final int GL_PIXEL_MODE_BIT
See Also:
Constant Field Values

GL_TEXTURE_BIT

static final int GL_TEXTURE_BIT
See Also:
Constant Field Values

CGL_VERSION_1_0

static final int CGL_VERSION_1_0
See Also:
Constant Field Values

CGL_VERSION_1_1

static final int CGL_VERSION_1_1
See Also:
Constant Field Values

CGL_VERSION_1_2

static final int CGL_VERSION_1_2
See Also:
Constant Field Values

GL_SELECTION_BUFFER_SIZE

static final int GL_SELECTION_BUFFER_SIZE
See Also:
Constant Field Values

GL_PROGRAM_PARAMETERS_ARB

static final int GL_PROGRAM_PARAMETERS_ARB
See Also:
Constant Field Values

GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING

static final int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
See Also:
Constant Field Values

GL_VOLATILE_APPLE

static final int GL_VOLATILE_APPLE
See Also:
Constant Field Values

GL_TEXTURE_GREEN_TYPE_ARB

static final int GL_TEXTURE_GREEN_TYPE_ARB
See Also:
Constant Field Values

GL_ALPHA_TEST_REF

static final int GL_ALPHA_TEST_REF
See Also:
Constant Field Values

GL_LIST_INDEX

static final int GL_LIST_INDEX
See Also:
Constant Field Values

GL_TEXTURE_CUBE_MAP

static final int GL_TEXTURE_CUBE_MAP
See Also:
Constant Field Values

GL_STATIC_DRAW

static final int GL_STATIC_DRAW
See Also:
Constant Field Values

GL_MATRIX31_ARB

static final int GL_MATRIX31_ARB
See Also:
Constant Field Values

GLU_FLAT

static final int GLU_FLAT
See Also:
Constant Field Values

GL_SAMPLE_COVERAGE_INVERT_ARB

static final int GL_SAMPLE_COVERAGE_INVERT_ARB
See Also:
Constant Field Values

GL_ALPHA32F_ARB

static final int GL_ALPHA32F_ARB
See Also:
Constant Field Values

GLU_SILHOUETTE

static final int GLU_SILHOUETTE
See Also:
Constant Field Values

GL_HILO8_NV

static final int GL_HILO8_NV
See Also:
Constant Field Values

GL_BLUE_BIAS

static final int GL_BLUE_BIAS
See Also:
Constant Field Values

GL_COLOR_INDEX

static final int GL_COLOR_INDEX
See Also:
Constant Field Values

GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT

static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_TYPE

static final int GL_TEXTURE_COORD_ARRAY_TYPE
See Also:
Constant Field Values

GL_MAX_VERTEX_ATTRIBS

static final int GL_MAX_VERTEX_ATTRIBS
See Also:
Constant Field Values

GL_SPOT_EXPONENT

static final int GL_SPOT_EXPONENT
See Also:
Constant Field Values

GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT

static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
See Also:
Constant Field Values

GL_BLEND_COLOR

static final int GL_BLEND_COLOR
See Also:
Constant Field Values

GL_COORD_REPLACE

static final int GL_COORD_REPLACE
See Also:
Constant Field Values

GL_STENCIL_INDEX4_EXT

static final int GL_STENCIL_INDEX4_EXT
See Also:
Constant Field Values

GL_SPECULAR

static final int GL_SPECULAR
See Also:
Constant Field Values

GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI

static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI
See Also:
Constant Field Values

kCGLProfBreakBefore

static final int kCGLProfBreakBefore
See Also:
Constant Field Values

GLU_TESS_WINDING_RULE

static final int GLU_TESS_WINDING_RULE
See Also:
Constant Field Values

GL_MATRIX22_ARB

static final int GL_MATRIX22_ARB
See Also:
Constant Field Values

kCGL8Bit

static final int kCGL8Bit
See Also:
Constant Field Values

GL_MAX_VERTEX_ATTRIBS_ARB

static final int GL_MAX_VERTEX_ATTRIBS_ARB
See Also:
Constant Field Values

GL_POST_COLOR_MATRIX_GREEN_SCALE

static final int GL_POST_COLOR_MATRIX_GREEN_SCALE
See Also:
Constant Field Values

GL_EYE_PLANE_ABSOLUTE_NV

static final int GL_EYE_PLANE_ABSOLUTE_NV
See Also:
Constant Field Values

GL_SMOOTH_LINE_WIDTH_GRANULARITY

static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY
See Also:
Constant Field Values

GL_GREEN_BITS

static final int GL_GREEN_BITS
See Also:
Constant Field Values

GL_OPERAND6_RGB

static final int GL_OPERAND6_RGB
See Also:
Constant Field Values

GL_DRAW_FRAMEBUFFER_EXT

static final int GL_DRAW_FRAMEBUFFER_EXT
See Also:
Constant Field Values

GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV

static final int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV
See Also:
Constant Field Values

GL_BUFFER_FLUSHING_UNMAP_APPLE

static final int GL_BUFFER_FLUSHING_UNMAP_APPLE
See Also:
Constant Field Values

GL_SOURCE3_RGB_ARB

static final int GL_SOURCE3_RGB_ARB
See Also:
Constant Field Values

GL_UNSIGNED_IDENTITY_NV

static final int GL_UNSIGNED_IDENTITY_NV
See Also:
Constant Field Values

GL_EMISSION

static final int GL_EMISSION
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_5_5_5_1

static final int GL_UNSIGNED_SHORT_5_5_5_1
See Also:
Constant Field Values

GL_POINTS

static final int GL_POINTS
See Also:
Constant Field Values

GL_COMPILE

static final int GL_COMPILE
See Also:
Constant Field Values

GL_SIGNED_RGBA_NV

static final int GL_SIGNED_RGBA_NV
See Also:
Constant Field Values

GL_MAX_NAME_STACK_DEPTH

static final int GL_MAX_NAME_STACK_DEPTH
See Also:
Constant Field Values

GL_DOT_PRODUCT_NV

static final int GL_DOT_PRODUCT_NV
See Also:
Constant Field Values

GL_DEPTH_COMPONENT16_ARB

static final int GL_DEPTH_COMPONENT16_ARB
See Also:
Constant Field Values

GL_EXT_transform_feedback

static final int GL_EXT_transform_feedback
See Also:
Constant Field Values

GL_COLOR_ATTACHMENT1_EXT

static final int GL_COLOR_ATTACHMENT1_EXT
See Also:
Constant Field Values

GL_PIXEL_MAP_I_TO_R_SIZE

static final int GL_PIXEL_MAP_I_TO_R_SIZE
See Also:
Constant Field Values

GL_COMPRESSED_SLUMINANCE_ALPHA

static final int GL_COMPRESSED_SLUMINANCE_ALPHA
See Also:
Constant Field Values

GL_CULL_FACE

static final int GL_CULL_FACE
See Also:
Constant Field Values

GL_OPERAND0_ALPHA

static final int GL_OPERAND0_ALPHA
See Also:
Constant Field Values

GL_SAMPLER_2D_SHADOW

static final int GL_SAMPLER_2D_SHADOW
See Also:
Constant Field Values

GL_COLOR_MATRIX_SGI

static final int GL_COLOR_MATRIX_SGI
See Also:
Constant Field Values
Method Detail

glActiveTextureARB

void glActiveTextureARB(int GLenum1)

glClientActiveTextureARB

void glClientActiveTextureARB(int GLenum1)

glMultiTexCoord1dARB

void glMultiTexCoord1dARB(int GLenum1)

glMultiTexCoord1dvARB

@Deprecated
void glMultiTexCoord1dvARB(int GLenum1,
                                      DoubleByReference GLdoublePtr1)
Deprecated. use the safer method glMultiTexCoord1dvARB(int, java.nio.DoubleBuffer) instead

Original signature : void glMultiTexCoord1dvARB(GLenum, const GLdouble*)


glMultiTexCoord1dvARB

void glMultiTexCoord1dvARB(int GLenum1,
                           DoubleBuffer GLdoublePtr1)

glMultiTexCoord1fARB

void glMultiTexCoord1fARB(int GLenum1)

glMultiTexCoord1fvARB

@Deprecated
void glMultiTexCoord1fvARB(int GLenum1,
                                      FloatByReference GLfloatPtr1)
Deprecated. use the safer method glMultiTexCoord1fvARB(int, java.nio.FloatBuffer) instead

Original signature : void glMultiTexCoord1fvARB(GLenum, const GLfloat*)


glMultiTexCoord1fvARB

void glMultiTexCoord1fvARB(int GLenum1,
                           FloatBuffer GLfloatPtr1)

glMultiTexCoord1iARB

void glMultiTexCoord1iARB(int GLenum1,
                          int GLint1)

glMultiTexCoord1ivARB

@Deprecated
void glMultiTexCoord1ivARB(int GLenum1,
                                      IntByReference GLintPtr1)
Deprecated. use the safer methods glMultiTexCoord1ivARB(int, int[]) and glMultiTexCoord1ivARB(int, java.nio.IntBuffer) instead

Original signature : void glMultiTexCoord1ivARB(GLenum, const GLint*)


glMultiTexCoord1ivARB

void glMultiTexCoord1ivARB(int GLenum1,
                           int[] GLintPtr1)

glMultiTexCoord1ivARB

void glMultiTexCoord1ivARB(int GLenum1,
                           IntBuffer GLintPtr1)

glMultiTexCoord1sARB

void glMultiTexCoord1sARB(int GLenum1)

glMultiTexCoord1svARB

@Deprecated
void glMultiTexCoord1svARB(int GLenum1,
                                      ShortByReference GLshortPtr1)
Deprecated. use the safer method glMultiTexCoord1svARB(int, java.nio.ShortBuffer) instead

Original signature : void glMultiTexCoord1svARB(GLenum, const GLshort*)


glMultiTexCoord1svARB

void glMultiTexCoord1svARB(int GLenum1,
                           ShortBuffer GLshortPtr1)

glMultiTexCoord2dARB

void glMultiTexCoord2dARB(int GLenum1)

glMultiTexCoord2dvARB

@Deprecated
void glMultiTexCoord2dvARB(int GLenum1,
                                      DoubleByReference GLdoublePtr1)
Deprecated. use the safer method glMultiTexCoord2dvARB(int, java.nio.DoubleBuffer) instead

Original signature : void glMultiTexCoord2dvARB(GLenum, const GLdouble*)


glMultiTexCoord2dvARB

void glMultiTexCoord2dvARB(int GLenum1,
                           DoubleBuffer GLdoublePtr1)

glMultiTexCoord2fARB

void glMultiTexCoord2fARB(int GLenum1)

glMultiTexCoord2fvARB

@Deprecated
void glMultiTexCoord2fvARB(int GLenum1,
                                      FloatByReference GLfloatPtr1)
Deprecated. use the safer method glMultiTexCoord2fvARB(int, java.nio.FloatBuffer) instead

Original signature : void glMultiTexCoord2fvARB(GLenum, const GLfloat*)


glMultiTexCoord2fvARB

void glMultiTexCoord2fvARB(int GLenum1,
                           FloatBuffer GLfloatPtr1)

glMultiTexCoord2iARB

void glMultiTexCoord2iARB(int GLenum1,
                          int GLint1,
                          int GLint2)

glMultiTexCoord2ivARB

@Deprecated
void glMultiTexCoord2ivARB(int GLenum1,
                                      IntByReference GLintPtr1)
Deprecated. use the safer methods glMultiTexCoord2ivARB(int, int[]) and glMultiTexCoord2ivARB(int, java.nio.IntBuffer) instead

Original signature : void glMultiTexCoord2ivARB(GLenum, const GLint*)


glMultiTexCoord2ivARB

void glMultiTexCoord2ivARB(int GLenum1,
                           int[] GLintPtr1)

glMultiTexCoord2ivARB

void glMultiTexCoord2ivARB(int GLenum1,
                           IntBuffer GLintPtr1)

glMultiTexCoord2sARB

void glMultiTexCoord2sARB(int GLenum1)

glMultiTexCoord2svARB

@Deprecated
void glMultiTexCoord2svARB(int GLenum1,
                                      ShortByReference GLshortPtr1)
Deprecated. use the safer method glMultiTexCoord2svARB(int, java.nio.ShortBuffer) instead

Original signature : void glMultiTexCoord2svARB(GLenum, const GLshort*)


glMultiTexCoord2svARB

void glMultiTexCoord2svARB(int GLenum1,
                           ShortBuffer GLshortPtr1)

glMultiTexCoord3dARB

void glMultiTexCoord3dARB(int GLenum1)

glMultiTexCoord3dvARB

@Deprecated
void glMultiTexCoord3dvARB(int GLenum1,
                                      DoubleByReference GLdoublePtr1)
Deprecated. use the safer method glMultiTexCoord3dvARB(int, java.nio.DoubleBuffer) instead

Original signature : void glMultiTexCoord3dvARB(GLenum, const GLdouble*)


glMultiTexCoord3dvARB

void glMultiTexCoord3dvARB(int GLenum1,
                           DoubleBuffer GLdoublePtr1)

glMultiTexCoord3fARB

void glMultiTexCoord3fARB(int GLenum1)

glMultiTexCoord3fvARB

@Deprecated
void glMultiTexCoord3fvARB(int GLenum1,
                                      FloatByReference GLfloatPtr1)
Deprecated. use the safer method glMultiTexCoord3fvARB(int, java.nio.FloatBuffer) instead

Original signature : void glMultiTexCoord3fvARB(GLenum, const GLfloat*)


glMultiTexCoord3fvARB

void glMultiTexCoord3fvARB(int GLenum1,
                           FloatBuffer GLfloatPtr1)

glMultiTexCoord3iARB

void glMultiTexCoord3iARB(int GLenum1,
                          int GLint1,
                          int GLint2,
                          int GLint3)

glMultiTexCoord3ivARB

@Deprecated
void glMultiTexCoord3ivARB(int GLenum1,
                                      IntByReference GLintPtr1)
Deprecated. use the safer methods glMultiTexCoord3ivARB(int, int[]) and glMultiTexCoord3ivARB(int, java.nio.IntBuffer) instead

Original signature : void glMultiTexCoord3ivARB(GLenum, const GLint*)


glMultiTexCoord3ivARB

void glMultiTexCoord3ivARB(int GLenum1,
                           int[] GLintPtr1)

glMultiTexCoord3ivARB

void glMultiTexCoord3ivARB(int GLenum1,
                           IntBuffer GLintPtr1)

glMultiTexCoord3sARB

void glMultiTexCoord3sARB(int GLenum1)

glMultiTexCoord3svARB

@Deprecated
void glMultiTexCoord3svARB(int GLenum1,
                                      ShortByReference GLshortPtr1)
Deprecated. use the safer method glMultiTexCoord3svARB(int, java.nio.ShortBuffer) instead

Original signature : void glMultiTexCoord3svARB(GLenum, const GLshort*)


glMultiTexCoord3svARB

void glMultiTexCoord3svARB(int GLenum1,
                           ShortBuffer GLshortPtr1)

glMultiTexCoord4dARB

void glMultiTexCoord4dARB(int GLenum1)

glMultiTexCoord4dvARB

@Deprecated
void glMultiTexCoord4dvARB(int GLenum1,
                                      DoubleByReference GLdoublePtr1)
Deprecated. use the safer method glMultiTexCoord4dvARB(int, java.nio.DoubleBuffer) instead

Original signature : void glMultiTexCoord4dvARB(GLenum, const GLdouble*)


glMultiTexCoord4dvARB

void glMultiTexCoord4dvARB(int GLenum1,
                           DoubleBuffer GLdoublePtr1)

glMultiTexCoord4fARB

void glMultiTexCoord4fARB(int GLenum1)

glMultiTexCoord4fvARB

@Deprecated
void glMultiTexCoord4fvARB(int GLenum1,
                                      FloatByReference GLfloatPtr1)
Deprecated. use the safer method glMultiTexCoord4fvARB(int, java.nio.FloatBuffer) instead

Original signature : void glMultiTexCoord4fvARB(GLenum, const GLfloat*)


glMultiTexCoord4fvARB

void glMultiTexCoord4fvARB(int GLenum1,
                           FloatBuffer GLfloatPtr1)

glMultiTexCoord4iARB

void glMultiTexCoord4iARB(int GLenum1,
                          int GLint1,
                          int GLint2,
                          int GLint3,
                          int GLint4)

glMultiTexCoord4ivARB

@Deprecated
void glMultiTexCoord4ivARB(int GLenum1,
                                      IntByReference GLintPtr1)
Deprecated. use the safer methods glMultiTexCoord4ivARB(int, int[]) and glMultiTexCoord4ivARB(int, java.nio.IntBuffer) instead

Original signature : void glMultiTexCoord4ivARB(GLenum, const GLint*)


glMultiTexCoord4ivARB

void glMultiTexCoord4ivARB(int GLenum1,
                           int[] GLintPtr1)

glMultiTexCoord4ivARB

void glMultiTexCoord4ivARB(int GLenum1,
                           IntBuffer GLintPtr1)

glMultiTexCoord4sARB

void glMultiTexCoord4sARB(int GLenum1)

glMultiTexCoord4svARB

@Deprecated
void glMultiTexCoord4svARB(int GLenum1,
                                      ShortByReference GLshortPtr1)
Deprecated. use the safer method glMultiTexCoord4svARB(int, java.nio.ShortBuffer) instead

Original signature : void glMultiTexCoord4svARB(GLenum, const GLshort*)


glMultiTexCoord4svARB

void glMultiTexCoord4svARB(int GLenum1,
                           ShortBuffer GLshortPtr1)

glLoadTransposeMatrixfARB

@Deprecated
void glLoadTransposeMatrixfARB(FloatByReference GLfloatPtr1)
Deprecated. use the safer method glLoadTransposeMatrixfARB(java.nio.FloatBuffer) instead

Original signature : void glLoadTransposeMatrixfARB(const GLfloat*)


glLoadTransposeMatrixfARB

void glLoadTransposeMatrixfARB(FloatBuffer GLfloatPtr1)

glLoadTransposeMatrixdARB

@Deprecated
void glLoadTransposeMatrixdARB(DoubleByReference GLdoublePtr1)
Deprecated. use the safer method glLoadTransposeMatrixdARB(java.nio.DoubleBuffer) instead

Original signature : void glLoadTransposeMatrixdARB(const GLdouble*)


glLoadTransposeMatrixdARB

void glLoadTransposeMatrixdARB(DoubleBuffer GLdoublePtr1)

glMultTransposeMatrixfARB

@Deprecated
void glMultTransposeMatrixfARB(FloatByReference GLfloatPtr1)
Deprecated. use the safer method glMultTransposeMatrixfARB(java.nio.FloatBuffer) instead

Original signature : void glMultTransposeMatrixfARB(const GLfloat*)


glMultTransposeMatrixfARB

void glMultTransposeMatrixfARB(FloatBuffer GLfloatPtr1)

glMultTransposeMatrixdARB

@Deprecated
void glMultTransposeMatrixdARB(DoubleByReference GLdoublePtr1)
Deprecated. use the safer method glMultTransposeMatrixdARB(java.nio.DoubleBuffer) instead

Original signature : void glMultTransposeMatrixdARB(const GLdouble*)


glMultTransposeMatrixdARB

void glMultTransposeMatrixdARB(DoubleBuffer GLdoublePtr1)

glSampleCoverageARB

void glSampleCoverageARB()

glSamplePassARB

void glSamplePassARB(int GLenum1)

glCompressedTexImage3DARB

void glCompressedTexImage3DARB(int GLenum1,
                               int GLint1,
                               int GLenum2,
                               int GLsizei1,
                               int GLsizei2,
                               int GLsizei3,
                               int GLint2,
                               int GLsizei4,
                               OpenGLLibrary.GLvoid GLvoidPtr1)

glCompressedTexImage2DARB

void glCompressedTexImage2DARB(int GLenum1,
                               int GLint1,
                               int GLenum2,
                               int GLsizei1,
                               int GLsizei2,
                               int GLint2,
                               int GLsizei3,
                               OpenGLLibrary.GLvoid GLvoidPtr1)

glCompressedTexImage1DARB

void glCompressedTexImage1DARB(int GLenum1,
                               int GLint1,
                               int GLenum2,
                               int GLsizei1,
                               int GLint2,
                               int GLsizei2,
                               OpenGLLibrary.GLvoid GLvoidPtr1)

glCompressedTexSubImage3DARB

void glCompressedTexSubImage3DARB(int GLenum1,
                                  int GLint1,
                                  int GLint2,
                                  int GLint3,
                                  int GLint4,
                                  int GLsizei1,
                                  int GLsizei2,
                                  int GLsizei3,
                                  int GLenum2,
                                  int GLsizei4,
                                  OpenGLLibrary.GLvoid GLvoidPtr1)

glCompressedTexSubImage2DARB

void glCompressedTexSubImage2DARB(int GLenum1,
                                  int GLint1,
                                  int GLint2,
                                  int GLint3,
                                  int GLsizei1,
                                  int GLsizei2,
                                  int GLenum2,
                                  int GLsizei3,
                                  OpenGLLibrary.GLvoid GLvoidPtr1)

glCompressedTexSubImage1DARB

void glCompressedTexSubImage1DARB(int GLenum1,
                                  int GLint1,
                                  int GLint2,
                                  int GLsizei1,
                                  int GLenum2,
                                  int GLsizei2,
                                  OpenGLLibrary.GLvoid GLvoidPtr1)

glGetCompressedTexImageARB

void glGetCompressedTexImageARB(int GLenum1,
                                int GLint1,
                                OpenGLLibrary.GLvoid GLvoidPtr1)

glWeightbvARB

@Deprecated
void glWeightbvARB(int GLint1,
                              ByteByReference GLbytePtr1)
Deprecated. use the safer method glWeightbvARB(int, java.nio.ByteBuffer) instead

Original signature : void glWeightbvARB(GLint, const GLbyte*)


glWeightbvARB

void glWeightbvARB(int GLint1,
                   ByteBuffer GLbytePtr1)

glWeightsvARB

@Deprecated
void glWeightsvARB(int GLint1,
                              ShortByReference GLshortPtr1)
Deprecated. use the safer method glWeightsvARB(int, java.nio.ShortBuffer) instead

Original signature : void glWeightsvARB(GLint, const GLshort*)


glWeightsvARB

void glWeightsvARB(int GLint1,
                   ShortBuffer GLshortPtr1)

glWeightivARB

@Deprecated
void glWeightivARB(int GLint1,
                              IntByReference GLintPtr1)
Deprecated. use the safer methods glWeightivARB(int, int[]) and glWeightivARB(int, java.nio.IntBuffer) instead

Original signature : void glWeightivARB(GLint, const GLint*)


glWeightivARB

void glWeightivARB(int GLint1,
                   int[] GLintPtr1)

glWeightivARB

void glWeightivARB(int GLint1,
                   IntBuffer GLintPtr1)

glWeightfvARB

@Deprecated
void glWeightfvARB(int GLint1,
                              FloatByReference GLfloatPtr1)
Deprecated. use the safer method glWeightfvARB(int, java.nio.FloatBuffer) instead

Original signature : void glWeightfvARB(GLint, const GLfloat*)


glWeightfvARB

void glWeightfvARB(int GLint1,
                   FloatBuffer GLfloatPtr1)

glWeightdvARB

@Deprecated
void glWeightdvARB(int GLint1,
                              DoubleByReference GLdoublePtr1)
Deprecated. use the safer method glWeightdvARB(int, java.nio.DoubleBuffer) instead

Original signature : void glWeightdvARB(GLint, const GLdouble*)


glWeightdvARB

void glWeightdvARB(int GLint1,
                   DoubleBuffer GLdoublePtr1)

glWeightubvARB

@Deprecated
void glWeightubvARB(int GLint1,
                               ByteByReference GLubytePtr1)
Deprecated. use the safer method glWeightubvARB(int, java.nio.ByteBuffer) instead

Original signature : void glWeightubvARB(GLint, const GLubyte*)


glWeightubvARB

void glWeightubvARB(int GLint1,
                    ByteBuffer GLubytePtr1)

glWeightusvARB

@Deprecated
void glWeightusvARB(int GLint1,
                               ShortByReference GLushortPtr1)
Deprecated. use the safer method glWeightusvARB(int, java.nio.ShortBuffer) instead

Original signature : void glWeightusvARB(GLint, const GLushort*)


glWeightusvARB

void glWeightusvARB(int GLint1,
                    ShortBuffer GLushortPtr1)

glWeightuivARB

@Deprecated
void glWeightuivARB(int GLint1,
                               IntByReference GLuintPtr1)
Deprecated. use the safer methods glWeightuivARB(int, int[]) and glWeightuivARB(int, java.nio.IntBuffer) instead

Original signature : void glWeightuivARB(GLint, const GLuint*)


glWeightuivARB

void glWeightuivARB(int GLint1,
                    int[] GLuintPtr1)

glWeightuivARB

void glWeightuivARB(int GLint1,
                    IntBuffer GLuintPtr1)

glWeightPointerARB

void glWeightPointerARB(int GLint1,
                        int GLenum1,
                        int GLsizei1,
                        OpenGLLibrary.GLvoid GLvoidPtr1)

glVertexBlendARB

void glVertexBlendARB(int GLint1)

glWindowPos2dARB

void glWindowPos2dARB()

glWindowPos2dvARB

@Deprecated
void glWindowPos2dvARB(DoubleByReference GLdoublePtr1)
Deprecated. use the safer method glWindowPos2dvARB(java.nio.DoubleBuffer) instead

Original signature : void glWindowPos2dvARB(const GLdouble*)


glWindowPos2dvARB

void glWindowPos2dvARB(DoubleBuffer GLdoublePtr1)

glWindowPos2fARB

void glWindowPos2fARB()

glWindowPos2fvARB

@Deprecated
void glWindowPos2fvARB(FloatByReference GLfloatPtr1)
Deprecated. use the safer method glWindowPos2fvARB(java.nio.FloatBuffer) instead

Original signature : void glWindowPos2fvARB(const GLfloat*)


glWindowPos2fvARB

void glWindowPos2fvARB(FloatBuffer GLfloatPtr1)

glWindowPos2iARB

void glWindowPos2iARB(int GLint1,
                      int GLint2)

glWindowPos2ivARB

@Deprecated
void glWindowPos2ivARB(IntByReference GLintPtr1)
Deprecated. use the safer methods glWindowPos2ivARB(int[]) and glWindowPos2ivARB(java.nio.IntBuffer) instead

Original signature : void glWindowPos2ivARB(const GLint*)


glWindowPos2ivARB

void glWindowPos2ivARB(int[] GLintPtr1)

glWindowPos2ivARB

void glWindowPos2ivARB(IntBuffer GLintPtr1)

glWindowPos2sARB

void glWindowPos2sARB()

glWindowPos2svARB

@Deprecated
void glWindowPos2svARB(ShortByReference GLshortPtr1)
Deprecated. use the safer method glWindowPos2svARB(java.nio.ShortBuffer) instead

Original signature : void glWindowPos2svARB(const GLshort*)


glWindowPos2svARB

void glWindowPos2svARB(ShortBuffer GLshortPtr1)

glWindowPos3dARB

void glWindowPos3dARB()

glWindowPos3dvARB

@Deprecated
void glWindowPos3dvARB(DoubleByReference GLdoublePtr1)
Deprecated. use the safer method glWindowPos3dvARB(java.nio.DoubleBuffer) instead

Original signature : void glWindowPos3dvARB(const GLdouble*)


glWindowPos3dvARB

void glWindowPos3dvARB(DoubleBuffer GLdoublePtr1)

glWindowPos3fARB

void glWindowPos3fARB()

glWindowPos3fvARB

@Deprecated
void glWindowPos3fvARB(FloatByReference GLfloatPtr1)
Deprecated. use the safer method glWindowPos3fvARB(java.nio.FloatBuffer) instead

Original signature : void glWindowPos3fvARB(const GLfloat*)


glWindowPos3fvARB

void glWindowPos3fvARB(FloatBuffer GLfloatPtr1)

glWindowPos3iARB

void glWindowPos3iARB(int GLint1,
                      int GLint2,
                      int GLint3)

glWindowPos3ivARB

@Deprecated
void glWindowPos3ivARB(IntByReference GLintPtr1)
Deprecated. use the safer methods glWindowPos3ivARB(int[]) and glWindowPos3ivARB(java.nio.IntBuffer) instead

Original signature : void glWindowPos3ivARB(const GLint*)


glWindowPos3ivARB

void glWindowPos3ivARB(int[] GLintPtr1)

glWindowPos3ivARB

void glWindowPos3ivARB(IntBuffer GLintPtr1)

glWindowPos3sARB

void glWindowPos3sARB()

glWindowPos3svARB

@Deprecated
void glWindowPos3svARB(ShortByReference GLshortPtr1)
Deprecated. use the safer method glWindowPos3svARB(java.nio.ShortBuffer) instead

Original signature : void glWindowPos3svARB(const GLshort*)


glWindowPos3svARB

void glWindowPos3svARB(ShortBuffer GLshortPtr1)

glGenQueriesARB

@Deprecated
void glGenQueriesARB(int n,
                                IntByReference ids)
Deprecated. use the safer method glGenQueriesARB(int, java.nio.IntBuffer) instead

Original signature : void glGenQueriesARB(GLsizei, GLuint*)


glGenQueriesARB

void glGenQueriesARB(int n,
                     IntBuffer ids)

glDeleteQueriesARB

@Deprecated
void glDeleteQueriesARB(int n,
                                   IntByReference ids)
Deprecated. use the safer methods glDeleteQueriesARB(int, int[]) and glDeleteQueriesARB(int, java.nio.IntBuffer) instead

Original signature : void glDeleteQueriesARB(GLsizei, const GLuint*)


glDeleteQueriesARB

void glDeleteQueriesARB(int n,
                        int[] ids)

glDeleteQueriesARB

void glDeleteQueriesARB(int n,
                        IntBuffer ids)

glIsQueryARB

byte glIsQueryARB(int id)

glBeginQueryARB

void glBeginQueryARB(int target,
                     int id)

glEndQueryARB

void glEndQueryARB(int target)

glGetQueryivARB

@Deprecated
void glGetQueryivARB(int target,
                                int pname,
                                IntByReference params)
Deprecated. use the safer method glGetQueryivARB(int, int, java.nio.IntBuffer) instead

Original signature : void glGetQueryivARB(GLenum, GLenum, GLint*)


glGetQueryivARB

void glGetQueryivARB(int target,
                     int pname,
                     IntBuffer params)

glGetQueryObjectivARB

@Deprecated
void glGetQueryObjectivARB(int id,
                                      int pname,
                                      IntByReference params)
Deprecated. use the safer method glGetQueryObjectivARB(int, int, java.nio.IntBuffer) instead

Original signature : void glGetQueryObjectivARB(GLuint, GLenum, GLint*)


glGetQueryObjectivARB

void glGetQueryObjectivARB(int id,
                           int pname,
                           IntBuffer params)

glGetQueryObjectuivARB

@Deprecated
void glGetQueryObjectuivARB(int id,
                                       int pname,
                                       IntByReference params)
Deprecated. use the safer method glGetQueryObjectuivARB(int, int, java.nio.IntBuffer) instead

Original signature : void glGetQueryObjectuivARB(GLuint, GLenum, GLuint*)


glGetQueryObjectuivARB

void glGetQueryObjectuivARB(int id,
                            int pname,
                            IntBuffer params)

glPointParameterfARB

void glPointParameterfARB(int pname,
                          float param)

glPointParameterfvARB

@Deprecated
void glPointParameterfvARB(int pname,
                                      FloatByReference params)
Deprecated. use the safer method glPointParameterfvARB(int, java.nio.FloatBuffer) instead

Original signature : void glPointParameterfvARB(GLenum, const GLfloat*)


glPointParameterfvARB

void glPointParameterfvARB(int pname,
                           FloatBuffer params)

glBindProgramARB

void glBindProgramARB(int target,
                      int program)

glDeleteProgramsARB

@Deprecated
void glDeleteProgramsARB(int n,
                                    IntByReference programs)
Deprecated. use the safer methods glDeleteProgramsARB(int, int[]) and glDeleteProgramsARB(int, java.nio.IntBuffer) instead

Original signature : void glDeleteProgramsARB(GLsizei, const GLuint*)


glDeleteProgramsARB

void glDeleteProgramsARB(int n,
                         int[] programs)

glDeleteProgramsARB

void glDeleteProgramsARB(int n,
                         IntBuffer programs)

glGenProgramsARB

@Deprecated
void glGenProgramsARB(int n,
                                 IntByReference programs)
Deprecated. use the safer method glGenProgramsARB(int, java.nio.IntBuffer) instead

Original signature : void glGenProgramsARB(GLsizei, GLuint*)


glGenProgramsARB

void glGenProgramsARB(int n,
                      IntBuffer programs)

glIsProgramARB

byte glIsProgramARB(int program)

glProgramEnvParameter4dARB

void glProgramEnvParameter4dARB(int target,
                                int index,
                                double x,
                                double y,
                                double z,
                                double w)

glProgramEnvParameter4dvARB

@Deprecated
void glProgramEnvParameter4dvARB(int target,
                                            int index,
                                            DoubleByReference params)
Deprecated. use the safer method glProgramEnvParameter4dvARB(int, int, java.nio.DoubleBuffer) instead

Original signature : void glProgramEnvParameter4dvARB(GLenum, GLuint, const GLdouble*)


glProgramEnvParameter4dvARB

void glProgramEnvParameter4dvARB(int target,
                                 int index,
                                 DoubleBuffer params)

glProgramEnvParameter4fARB

void glProgramEnvParameter4fARB(int target,
                                int index,
                                float x,
                                float y,
                                float z,
                                float w)

glProgramEnvParameter4fvARB

@Deprecated
void glProgramEnvParameter4fvARB(int target,
                                            int index,
                                            FloatByReference params)
Deprecated. use the safer method glProgramEnvParameter4fvARB(int, int, java.nio.FloatBuffer) instead

Original signature : void glProgramEnvParameter4fvARB(GLenum, GLuint, const GLfloat*)


glProgramEnvParameter4fvARB

void glProgramEnvParameter4fvARB(int target,
                                 int index,
                                 FloatBuffer params)

glProgramLocalParameter4dARB

void glProgramLocalParameter4dARB(int target,
                                  int index,
                                  double x,
                                  double y,
                                  double z,
                                  double w)

glProgramLocalParameter4dvARB

@Deprecated
void glProgramLocalParameter4dvARB(int target,
                                              int index,
                                              DoubleByReference params)
Deprecated. use the safer method glProgramLocalParameter4dvARB(int, int, java.nio.DoubleBuffer) instead

Original signature : void glProgramLocalParameter4dvARB(GLenum, GLuint, const GLdouble*)


glProgramLocalParameter4dvARB

void glProgramLocalParameter4dvARB(int target,
                                   int index,
                                   DoubleBuffer params)

glProgramLocalParameter4fARB

void glProgramLocalParameter4fARB(int target,
                                  int index,
                                  float x,
                                  float y,
                                  float z,
                                  float w)

glProgramLocalParameter4fvARB

@Deprecated
void glProgramLocalParameter4fvARB(int target,
                                              int index,
                                              FloatByReference params)
Deprecated. use the safer method glProgramLocalParameter4fvARB(int, int, java.nio.FloatBuffer) instead

Original signature : void glProgramLocalParameter4fvARB(GLenum, GLuint, const GLfloat*)


glProgramLocalParameter4fvARB

void glProgramLocalParameter4fvARB(int target,
                                   int index,
                                   FloatBuffer params)

glGetProgramEnvParameterdvARB

@Deprecated
void glGetProgramEnvParameterdvARB(int target,
                                              int index,
                                              DoubleByReference params)
Deprecated. use the safer method glGetProgramEnvParameterdvARB(int, int, java.nio.DoubleBuffer) instead

Original signature : void glGetProgramEnvParameterdvARB(GLenum, GLuint, GLdouble*)


glGetProgramEnvParameterdvARB

void glGetProgramEnvParameterdvARB(int target,
                                   int index,
                                   DoubleBuffer params)

glGetProgramEnvParameterfvARB

@Deprecated
void glGetProgramEnvParameterfvARB(int target,
                                              int index,
                                              FloatByReference params)
Deprecated. use the safer method glGetProgramEnvParameterfvARB(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetProgramEnvParameterfvARB(GLenum, GLuint, GLfloat*)


glGetProgramEnvParameterfvARB

void glGetProgramEnvParameterfvARB(int target,
                                   int index,
                                   FloatBuffer params)

glProgramEnvParameters4fvEXT

@Deprecated
void glProgramEnvParameters4fvEXT(int target,
                                             int index,
                                             int count,
                                             FloatByReference params)
Deprecated. use the safer method glProgramEnvParameters4fvEXT(int, int, int, java.nio.FloatBuffer) instead

Original signature : void glProgramEnvParameters4fvEXT(GLenum, GLuint, GLsizei, const GLfloat*)


glProgramEnvParameters4fvEXT

void glProgramEnvParameters4fvEXT(int target,
                                  int index,
                                  int count,
                                  FloatBuffer params)

glProgramLocalParameters4fvEXT

@Deprecated
void glProgramLocalParameters4fvEXT(int target,
                                               int index,
                                               int count,
                                               FloatByReference params)
Deprecated. use the safer method glProgramLocalParameters4fvEXT(int, int, int, java.nio.FloatBuffer) instead

Original signature : void glProgramLocalParameters4fvEXT(GLenum, GLuint, GLsizei, const GLfloat*)


glProgramLocalParameters4fvEXT

void glProgramLocalParameters4fvEXT(int target,
                                    int index,
                                    int count,
                                    FloatBuffer params)

glGetProgramLocalParameterdvARB

@Deprecated
void glGetProgramLocalParameterdvARB(int target,
                                                int index,
                                                DoubleByReference params)
Deprecated. use the safer method glGetProgramLocalParameterdvARB(int, int, java.nio.DoubleBuffer) instead

Original signature : void glGetProgramLocalParameterdvARB(GLenum, GLuint, GLdouble*)


glGetProgramLocalParameterdvARB

void glGetProgramLocalParameterdvARB(int target,
                                     int index,
                                     DoubleBuffer params)

glGetProgramLocalParameterfvARB

@Deprecated
void glGetProgramLocalParameterfvARB(int target,
                                                int index,
                                                FloatByReference params)
Deprecated. use the safer method glGetProgramLocalParameterfvARB(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetProgramLocalParameterfvARB(GLenum, GLuint, GLfloat*)


glGetProgramLocalParameterfvARB

void glGetProgramLocalParameterfvARB(int target,
                                     int index,
                                     FloatBuffer params)

glProgramStringARB

void glProgramStringARB(int target,
                        int format,
                        int len,
                        OpenGLLibrary.GLvoid string)

glGetProgramStringARB

void glGetProgramStringARB(int target,
                           int pname,
                           OpenGLLibrary.GLvoid string)

glGetProgramivARB

@Deprecated
void glGetProgramivARB(int target,
                                  int pname,
                                  IntByReference params)
Deprecated. use the safer method glGetProgramivARB(int, int, java.nio.IntBuffer) instead

Original signature : void glGetProgramivARB(GLenum, GLenum, GLint*)


glGetProgramivARB

void glGetProgramivARB(int target,
                       int pname,
                       IntBuffer params)

glVertexAttrib1dARB

void glVertexAttrib1dARB(int index,
                         double x)

glVertexAttrib1dvARB

@Deprecated
void glVertexAttrib1dvARB(int index,
                                     DoubleByReference v)
Deprecated. use the safer method glVertexAttrib1dvARB(int, java.nio.DoubleBuffer) instead

Original signature : void glVertexAttrib1dvARB(GLuint, const GLdouble*)


glVertexAttrib1dvARB

void glVertexAttrib1dvARB(int index,
                          DoubleBuffer v)

glVertexAttrib1fARB

void glVertexAttrib1fARB(int index,
                         float x)

glVertexAttrib1fvARB

@Deprecated
void glVertexAttrib1fvARB(int index,
                                     FloatByReference v)
Deprecated. use the safer method glVertexAttrib1fvARB(int, java.nio.FloatBuffer) instead

Original signature : void glVertexAttrib1fvARB(GLuint, const GLfloat*)


glVertexAttrib1fvARB

void glVertexAttrib1fvARB(int index,
                          FloatBuffer v)

glVertexAttrib1sARB

void glVertexAttrib1sARB(int index,
                         short x)

glVertexAttrib1svARB

@Deprecated
void glVertexAttrib1svARB(int index,
                                     ShortByReference v)
Deprecated. use the safer method glVertexAttrib1svARB(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib1svARB(GLuint, const GLshort*)


glVertexAttrib1svARB

void glVertexAttrib1svARB(int index,
                          ShortBuffer v)

glVertexAttrib2dARB

void glVertexAttrib2dARB(int index,
                         double x,
                         double y)

glVertexAttrib2dvARB

@Deprecated
void glVertexAttrib2dvARB(int index,
                                     DoubleByReference v)
Deprecated. use the safer method glVertexAttrib2dvARB(int, java.nio.DoubleBuffer) instead

Original signature : void glVertexAttrib2dvARB(GLuint, const GLdouble*)


glVertexAttrib2dvARB

void glVertexAttrib2dvARB(int index,
                          DoubleBuffer v)

glVertexAttrib2fARB

void glVertexAttrib2fARB(int index,
                         float x,
                         float y)

glVertexAttrib2fvARB

@Deprecated
void glVertexAttrib2fvARB(int index,
                                     FloatByReference v)
Deprecated. use the safer method glVertexAttrib2fvARB(int, java.nio.FloatBuffer) instead

Original signature : void glVertexAttrib2fvARB(GLuint, const GLfloat*)


glVertexAttrib2fvARB

void glVertexAttrib2fvARB(int index,
                          FloatBuffer v)

glVertexAttrib2sARB

void glVertexAttrib2sARB(int index,
                         short x,
                         short y)

glVertexAttrib2svARB

@Deprecated
void glVertexAttrib2svARB(int index,
                                     ShortByReference v)
Deprecated. use the safer method glVertexAttrib2svARB(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib2svARB(GLuint, const GLshort*)


glVertexAttrib2svARB

void glVertexAttrib2svARB(int index,
                          ShortBuffer v)

glVertexAttrib3dARB

void glVertexAttrib3dARB(int index,
                         double x,
                         double y,
                         double z)

glVertexAttrib3dvARB

@Deprecated
void glVertexAttrib3dvARB(int index,
                                     DoubleByReference v)
Deprecated. use the safer method glVertexAttrib3dvARB(int, java.nio.DoubleBuffer) instead

Original signature : void glVertexAttrib3dvARB(GLuint, const GLdouble*)


glVertexAttrib3dvARB

void glVertexAttrib3dvARB(int index,
                          DoubleBuffer v)

glVertexAttrib3fARB

void glVertexAttrib3fARB(int index,
                         float x,
                         float y,
                         float z)

glVertexAttrib3fvARB

@Deprecated
void glVertexAttrib3fvARB(int index,
                                     FloatByReference v)
Deprecated. use the safer method glVertexAttrib3fvARB(int, java.nio.FloatBuffer) instead

Original signature : void glVertexAttrib3fvARB(GLuint, const GLfloat*)


glVertexAttrib3fvARB

void glVertexAttrib3fvARB(int index,
                          FloatBuffer v)

glVertexAttrib3sARB

void glVertexAttrib3sARB(int index,
                         short x,
                         short y,
                         short z)

glVertexAttrib3svARB

@Deprecated
void glVertexAttrib3svARB(int index,
                                     ShortByReference v)
Deprecated. use the safer method glVertexAttrib3svARB(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib3svARB(GLuint, const GLshort*)


glVertexAttrib3svARB

void glVertexAttrib3svARB(int index,
                          ShortBuffer v)

glVertexAttrib4NbvARB

@Deprecated
void glVertexAttrib4NbvARB(int index,
                                      ByteByReference v)
Deprecated. use the safer method glVertexAttrib4NbvARB(int, java.nio.ByteBuffer) instead

Original signature : void glVertexAttrib4NbvARB(GLuint, const GLbyte*)


glVertexAttrib4NbvARB

void glVertexAttrib4NbvARB(int index,
                           ByteBuffer v)

glVertexAttrib4NivARB

@Deprecated
void glVertexAttrib4NivARB(int index,
                                      IntByReference v)
Deprecated. use the safer methods glVertexAttrib4NivARB(int, int[]) and glVertexAttrib4NivARB(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttrib4NivARB(GLuint, const GLint*)


glVertexAttrib4NivARB

void glVertexAttrib4NivARB(int index,
                           int[] v)

glVertexAttrib4NivARB

void glVertexAttrib4NivARB(int index,
                           IntBuffer v)

glVertexAttrib4NsvARB

@Deprecated
void glVertexAttrib4NsvARB(int index,
                                      ShortByReference v)
Deprecated. use the safer method glVertexAttrib4NsvARB(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib4NsvARB(GLuint, const GLshort*)


glVertexAttrib4NsvARB

void glVertexAttrib4NsvARB(int index,
                           ShortBuffer v)

glVertexAttrib4NubARB

void glVertexAttrib4NubARB(int index,
                           byte x,
                           byte y,
                           byte z,
                           byte w)

glVertexAttrib4NubvARB

@Deprecated
void glVertexAttrib4NubvARB(int index,
                                       ByteByReference v)
Deprecated. use the safer method glVertexAttrib4NubvARB(int, java.nio.ByteBuffer) instead

Original signature : void glVertexAttrib4NubvARB(GLuint, const GLubyte*)


glVertexAttrib4NubvARB

void glVertexAttrib4NubvARB(int index,
                            ByteBuffer v)

glVertexAttrib4NuivARB

@Deprecated
void glVertexAttrib4NuivARB(int index,
                                       IntByReference v)
Deprecated. use the safer methods glVertexAttrib4NuivARB(int, int[]) and glVertexAttrib4NuivARB(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttrib4NuivARB(GLuint, const GLuint*)


glVertexAttrib4NuivARB

void glVertexAttrib4NuivARB(int index,
                            int[] v)

glVertexAttrib4NuivARB

void glVertexAttrib4NuivARB(int index,
                            IntBuffer v)

glVertexAttrib4NusvARB

@Deprecated
void glVertexAttrib4NusvARB(int index,
                                       ShortByReference v)
Deprecated. use the safer method glVertexAttrib4NusvARB(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib4NusvARB(GLuint, const GLushort*)


glVertexAttrib4NusvARB

void glVertexAttrib4NusvARB(int index,
                            ShortBuffer v)

glVertexAttrib4bvARB

@Deprecated
void glVertexAttrib4bvARB(int index,
                                     ByteByReference v)
Deprecated. use the safer method glVertexAttrib4bvARB(int, java.nio.ByteBuffer) instead

Original signature : void glVertexAttrib4bvARB(GLuint, const GLbyte*)


glVertexAttrib4bvARB

void glVertexAttrib4bvARB(int index,
                          ByteBuffer v)

glVertexAttrib4dARB

void glVertexAttrib4dARB(int index,
                         double x,
                         double y,
                         double z,
                         double w)

glVertexAttrib4dvARB

@Deprecated
void glVertexAttrib4dvARB(int index,
                                     DoubleByReference v)
Deprecated. use the safer method glVertexAttrib4dvARB(int, java.nio.DoubleBuffer) instead

Original signature : void glVertexAttrib4dvARB(GLuint, const GLdouble*)


glVertexAttrib4dvARB

void glVertexAttrib4dvARB(int index,
                          DoubleBuffer v)

glVertexAttrib4fARB

void glVertexAttrib4fARB(int index,
                         float x,
                         float y,
                         float z,
                         float w)

glVertexAttrib4fvARB

@Deprecated
void glVertexAttrib4fvARB(int index,
                                     FloatByReference v)
Deprecated. use the safer method glVertexAttrib4fvARB(int, java.nio.FloatBuffer) instead

Original signature : void glVertexAttrib4fvARB(GLuint, const GLfloat*)


glVertexAttrib4fvARB

void glVertexAttrib4fvARB(int index,
                          FloatBuffer v)

glVertexAttrib4ivARB

@Deprecated
void glVertexAttrib4ivARB(int index,
                                     IntByReference v)
Deprecated. use the safer methods glVertexAttrib4ivARB(int, int[]) and glVertexAttrib4ivARB(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttrib4ivARB(GLuint, const GLint*)


glVertexAttrib4ivARB

void glVertexAttrib4ivARB(int index,
                          int[] v)

glVertexAttrib4ivARB

void glVertexAttrib4ivARB(int index,
                          IntBuffer v)

glVertexAttrib4sARB

void glVertexAttrib4sARB(int index,
                         short x,
                         short y,
                         short z,
                         short w)

glVertexAttrib4svARB

@Deprecated
void glVertexAttrib4svARB(int index,
                                     ShortByReference v)
Deprecated. use the safer method glVertexAttrib4svARB(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib4svARB(GLuint, const GLshort*)


glVertexAttrib4svARB

void glVertexAttrib4svARB(int index,
                          ShortBuffer v)

glVertexAttrib4ubvARB

@Deprecated
void glVertexAttrib4ubvARB(int index,
                                      ByteByReference v)
Deprecated. use the safer method glVertexAttrib4ubvARB(int, java.nio.ByteBuffer) instead

Original signature : void glVertexAttrib4ubvARB(GLuint, const GLubyte*)


glVertexAttrib4ubvARB

void glVertexAttrib4ubvARB(int index,
                           ByteBuffer v)

glVertexAttrib4uivARB

@Deprecated
void glVertexAttrib4uivARB(int index,
                                      IntByReference v)
Deprecated. use the safer methods glVertexAttrib4uivARB(int, int[]) and glVertexAttrib4uivARB(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttrib4uivARB(GLuint, const GLuint*)


glVertexAttrib4uivARB

void glVertexAttrib4uivARB(int index,
                           int[] v)

glVertexAttrib4uivARB

void glVertexAttrib4uivARB(int index,
                           IntBuffer v)

glVertexAttrib4usvARB

@Deprecated
void glVertexAttrib4usvARB(int index,
                                      ShortByReference v)
Deprecated. use the safer method glVertexAttrib4usvARB(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib4usvARB(GLuint, const GLushort*)


glVertexAttrib4usvARB

void glVertexAttrib4usvARB(int index,
                           ShortBuffer v)

glVertexAttribPointerARB

void glVertexAttribPointerARB(int index,
                              int size,
                              int type,
                              byte normalized,
                              int stride,
                              OpenGLLibrary.GLvoid pointer)

glDisableVertexAttribArrayARB

void glDisableVertexAttribArrayARB(int index)

glEnableVertexAttribArrayARB

void glEnableVertexAttribArrayARB(int index)

glGetVertexAttribPointervARB

void glGetVertexAttribPointervARB(int index,
                                  int pname,
                                  PointerByReference pointer)

glGetVertexAttribdvARB

@Deprecated
void glGetVertexAttribdvARB(int index,
                                       int pname,
                                       DoubleByReference params)
Deprecated. use the safer method glGetVertexAttribdvARB(int, int, java.nio.DoubleBuffer) instead

Original signature : void glGetVertexAttribdvARB(GLuint, GLenum, GLdouble*)


glGetVertexAttribdvARB

void glGetVertexAttribdvARB(int index,
                            int pname,
                            DoubleBuffer params)

glGetVertexAttribfvARB

@Deprecated
void glGetVertexAttribfvARB(int index,
                                       int pname,
                                       FloatByReference params)
Deprecated. use the safer method glGetVertexAttribfvARB(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetVertexAttribfvARB(GLuint, GLenum, GLfloat*)


glGetVertexAttribfvARB

void glGetVertexAttribfvARB(int index,
                            int pname,
                            FloatBuffer params)

glGetVertexAttribivARB

@Deprecated
void glGetVertexAttribivARB(int index,
                                       int pname,
                                       IntByReference params)
Deprecated. use the safer method glGetVertexAttribivARB(int, int, java.nio.IntBuffer) instead

Original signature : void glGetVertexAttribivARB(GLuint, GLenum, GLint*)


glGetVertexAttribivARB

void glGetVertexAttribivARB(int index,
                            int pname,
                            IntBuffer params)

glDeleteObjectARB

void glDeleteObjectARB(Pointer obj)

glGetHandleARB

Pointer glGetHandleARB(int pname)

glDetachObjectARB

void glDetachObjectARB(Pointer containerObj,
                       Pointer attachedObj)

glCreateShaderObjectARB

Pointer glCreateShaderObjectARB(int shaderType)

glShaderSourceARB

@Deprecated
void glShaderSourceARB(Pointer shaderObj,
                                  int count,
                                  PointerByReference string,
                                  IntByReference length)
Deprecated. use the safer methods glShaderSourceARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.PointerByReference, int[]) and glShaderSourceARB(com.sun.jna.Pointer, int, com.sun.jna.ptr.PointerByReference, java.nio.IntBuffer) instead

Original signature : void glShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB**, const GLint*)


glShaderSourceARB

void glShaderSourceARB(Pointer shaderObj,
                       int count,
                       PointerByReference string,
                       int[] length)

glShaderSourceARB

void glShaderSourceARB(Pointer shaderObj,
                       int count,
                       PointerByReference string,
                       IntBuffer length)

glCompileShaderARB

void glCompileShaderARB(Pointer shaderObj)

glCreateProgramObjectARB

Pointer glCreateProgramObjectARB()

glAttachObjectARB

void glAttachObjectARB(Pointer containerObj,
                       Pointer obj)

glLinkProgramARB

void glLinkProgramARB(Pointer programObj)

glUseProgramObjectARB

void glUseProgramObjectARB(Pointer programObj)

glValidateProgramARB

void glValidateProgramARB(Pointer programObj)

glUniform1fARB

void glUniform1fARB(int location,
                    float v0)

glUniform2fARB

void glUniform2fARB(int location,
                    float v0,
                    float v1)

glUniform3fARB

void glUniform3fARB(int location,
                    float v0,
                    float v1,
                    float v2)

glUniform4fARB

void glUniform4fARB(int location,
                    float v0,
                    float v1,
                    float v2,
                    float v3)

glUniform1iARB

void glUniform1iARB(int location,
                    int v0)

glUniform2iARB

void glUniform2iARB(int location,
                    int v0,
                    int v1)

glUniform3iARB

void glUniform3iARB(int location,
                    int v0,
                    int v1,
                    int v2)

glUniform4iARB

void glUniform4iARB(int location,
                    int v0,
                    int v1,
                    int v2,
                    int v3)

glUniform1fvARB

@Deprecated
void glUniform1fvARB(int location,
                                int count,
                                FloatByReference value)
Deprecated. use the safer method glUniform1fvARB(int, int, java.nio.FloatBuffer) instead

Original signature : void glUniform1fvARB(GLint, GLsizei, const GLfloat*)


glUniform1fvARB

void glUniform1fvARB(int location,
                     int count,
                     FloatBuffer value)

glUniform2fvARB

@Deprecated
void glUniform2fvARB(int location,
                                int count,
                                FloatByReference value)
Deprecated. use the safer method glUniform2fvARB(int, int, java.nio.FloatBuffer) instead

Original signature : void glUniform2fvARB(GLint, GLsizei, const GLfloat*)


glUniform2fvARB

void glUniform2fvARB(int location,
                     int count,
                     FloatBuffer value)

glUniform3fvARB

@Deprecated
void glUniform3fvARB(int location,
                                int count,
                                FloatByReference value)
Deprecated. use the safer method glUniform3fvARB(int, int, java.nio.FloatBuffer) instead

Original signature : void glUniform3fvARB(GLint, GLsizei, const GLfloat*)


glUniform3fvARB

void glUniform3fvARB(int location,
                     int count,
                     FloatBuffer value)

glUniform4fvARB

@Deprecated
void glUniform4fvARB(int location,
                                int count,
                                FloatByReference value)
Deprecated. use the safer method glUniform4fvARB(int, int, java.nio.FloatBuffer) instead

Original signature : void glUniform4fvARB(GLint, GLsizei, const GLfloat*)


glUniform4fvARB

void glUniform4fvARB(int location,
                     int count,
                     FloatBuffer value)

glUniform1ivARB

@Deprecated
void glUniform1ivARB(int location,
                                int count,
                                IntByReference value)
Deprecated. use the safer methods glUniform1ivARB(int, int, int[]) and glUniform1ivARB(int, int, java.nio.IntBuffer) instead

Original signature : void glUniform1ivARB(GLint, GLsizei, const GLint*)


glUniform1ivARB

void glUniform1ivARB(int location,
                     int count,
                     int[] value)

glUniform1ivARB

void glUniform1ivARB(int location,
                     int count,
                     IntBuffer value)

glUniform2ivARB

@Deprecated
void glUniform2ivARB(int location,
                                int count,
                                IntByReference value)
Deprecated. use the safer methods glUniform2ivARB(int, int, int[]) and glUniform2ivARB(int, int, java.nio.IntBuffer) instead

Original signature : void glUniform2ivARB(GLint, GLsizei, const GLint*)


glUniform2ivARB

void glUniform2ivARB(int location,
                     int count,
                     int[] value)

glUniform2ivARB

void glUniform2ivARB(int location,
                     int count,
                     IntBuffer value)

glUniform3ivARB

@Deprecated
void glUniform3ivARB(int location,
                                int count,
                                IntByReference value)
Deprecated. use the safer methods glUniform3ivARB(int, int, int[]) and glUniform3ivARB(int, int, java.nio.IntBuffer) instead

Original signature : void glUniform3ivARB(GLint, GLsizei, const GLint*)


glUniform3ivARB

void glUniform3ivARB(int location,
                     int count,
                     int[] value)

glUniform3ivARB

void glUniform3ivARB(int location,
                     int count,
                     IntBuffer value)

glUniform4ivARB

@Deprecated
void glUniform4ivARB(int location,
                                int count,
                                IntByReference value)
Deprecated. use the safer methods glUniform4ivARB(int, int, int[]) and glUniform4ivARB(int, int, java.nio.IntBuffer) instead

Original signature : void glUniform4ivARB(GLint, GLsizei, const GLint*)


glUniform4ivARB

void glUniform4ivARB(int location,
                     int count,
                     int[] value)

glUniform4ivARB

void glUniform4ivARB(int location,
                     int count,
                     IntBuffer value)

glUniformMatrix2fvARB

@Deprecated
void glUniformMatrix2fvARB(int location,
                                      int count,
                                      byte transpose,
                                      FloatByReference value)
Deprecated. use the safer method glUniformMatrix2fvARB(int, int, byte, java.nio.FloatBuffer) instead

Original signature : void glUniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat*)


glUniformMatrix2fvARB

void glUniformMatrix2fvARB(int location,
                           int count,
                           byte transpose,
                           FloatBuffer value)

glUniformMatrix3fvARB

@Deprecated
void glUniformMatrix3fvARB(int location,
                                      int count,
                                      byte transpose,
                                      FloatByReference value)
Deprecated. use the safer method glUniformMatrix3fvARB(int, int, byte, java.nio.FloatBuffer) instead

Original signature : void glUniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat*)


glUniformMatrix3fvARB

void glUniformMatrix3fvARB(int location,
                           int count,
                           byte transpose,
                           FloatBuffer value)

glUniformMatrix4fvARB

@Deprecated
void glUniformMatrix4fvARB(int location,
                                      int count,
                                      byte transpose,
                                      FloatByReference value)
Deprecated. use the safer method glUniformMatrix4fvARB(int, int, byte, java.nio.FloatBuffer) instead

Original signature : void glUniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat*)


glUniformMatrix4fvARB

void glUniformMatrix4fvARB(int location,
                           int count,
                           byte transpose,
                           FloatBuffer value)

glGetObjectParameterfvARB

@Deprecated
void glGetObjectParameterfvARB(Pointer obj,
                                          int pname,
                                          FloatByReference params)
Deprecated. use the safer method glGetObjectParameterfvARB(com.sun.jna.Pointer, int, java.nio.FloatBuffer) instead

Original signature : void glGetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat*)


glGetObjectParameterfvARB

void glGetObjectParameterfvARB(Pointer obj,
                               int pname,
                               FloatBuffer params)

glGetObjectParameterivARB

@Deprecated
void glGetObjectParameterivARB(Pointer obj,
                                          int pname,
                                          IntByReference params)
Deprecated. use the safer method glGetObjectParameterivARB(com.sun.jna.Pointer, int, java.nio.IntBuffer) instead

Original signature : void glGetObjectParameterivARB(GLhandleARB, GLenum, GLint*)


glGetObjectParameterivARB

void glGetObjectParameterivARB(Pointer obj,
                               int pname,
                               IntBuffer params)

glGetInfoLogARB

@Deprecated
void glGetInfoLogARB(Pointer obj,
                                int maxLength,
                                IntByReference length,
                                ByteByReference infoLog)
Deprecated. use the safer method glGetInfoLogARB(com.sun.jna.Pointer, int, java.nio.IntBuffer, java.nio.ByteBuffer) instead

Original signature : void glGetInfoLogARB(GLhandleARB, GLsizei, GLsizei*, GLcharARB*)


glGetInfoLogARB

void glGetInfoLogARB(Pointer obj,
                     int maxLength,
                     IntBuffer length,
                     ByteBuffer infoLog)

glGetAttachedObjectsARB

@Deprecated
void glGetAttachedObjectsARB(Pointer containerObj,
                                        int maxCount,
                                        IntByReference count,
                                        PointerByReference obj)
Deprecated. use the safer method glGetAttachedObjectsARB(com.sun.jna.Pointer, int, java.nio.IntBuffer, com.sun.jna.ptr.PointerByReference) instead

Original signature : void glGetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei*, GLhandleARB*)


glGetAttachedObjectsARB

void glGetAttachedObjectsARB(Pointer containerObj,
                             int maxCount,
                             IntBuffer count,
                             PointerByReference obj)

glGetUniformLocationARB

@Deprecated
int glGetUniformLocationARB(Pointer programObj,
                                       ByteByReference name)
Deprecated. use the safer method glGetUniformLocationARB(com.sun.jna.Pointer, java.nio.ByteBuffer) instead

Original signature : GLint glGetUniformLocationARB(GLhandleARB, const GLcharARB*)


glGetUniformLocationARB

int glGetUniformLocationARB(Pointer programObj,
                            ByteBuffer name)

glGetActiveUniformARB

@Deprecated
void glGetActiveUniformARB(Pointer programObj,
                                      int index,
                                      int maxLength,
                                      IntByReference length,
                                      IntByReference size,
                                      IntByReference type,
                                      ByteByReference name)
Deprecated. use the safer method glGetActiveUniformARB(com.sun.jna.Pointer, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) instead

Original signature : void glGetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLcharARB*)


glGetActiveUniformARB

void glGetActiveUniformARB(Pointer programObj,
                           int index,
                           int maxLength,
                           IntBuffer length,
                           IntBuffer size,
                           IntBuffer type,
                           ByteBuffer name)

glGetUniformfvARB

@Deprecated
void glGetUniformfvARB(Pointer programObj,
                                  int location,
                                  FloatByReference params)
Deprecated. use the safer method glGetUniformfvARB(com.sun.jna.Pointer, int, java.nio.FloatBuffer) instead

Original signature : void glGetUniformfvARB(GLhandleARB, GLint, GLfloat*)


glGetUniformfvARB

void glGetUniformfvARB(Pointer programObj,
                       int location,
                       FloatBuffer params)

glGetUniformivARB

@Deprecated
void glGetUniformivARB(Pointer programObj,
                                  int location,
                                  IntByReference params)
Deprecated. use the safer method glGetUniformivARB(com.sun.jna.Pointer, int, java.nio.IntBuffer) instead

Original signature : void glGetUniformivARB(GLhandleARB, GLint, GLint*)


glGetUniformivARB

void glGetUniformivARB(Pointer programObj,
                       int location,
                       IntBuffer params)

glGetShaderSourceARB

@Deprecated
void glGetShaderSourceARB(Pointer obj,
                                     int maxLength,
                                     IntByReference length,
                                     ByteByReference source)
Deprecated. use the safer method glGetShaderSourceARB(com.sun.jna.Pointer, int, java.nio.IntBuffer, java.nio.ByteBuffer) instead

Original signature : void glGetShaderSourceARB(GLhandleARB, GLsizei, GLsizei*, GLcharARB*)


glGetShaderSourceARB

void glGetShaderSourceARB(Pointer obj,
                          int maxLength,
                          IntBuffer length,
                          ByteBuffer source)

glBindAttribLocationARB

@Deprecated
void glBindAttribLocationARB(Pointer programObj,
                                        int index,
                                        ByteByReference name)
Deprecated. use the safer method glBindAttribLocationARB(com.sun.jna.Pointer, int, java.nio.ByteBuffer) instead

Original signature : void glBindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB*)


glBindAttribLocationARB

void glBindAttribLocationARB(Pointer programObj,
                             int index,
                             ByteBuffer name)

glGetActiveAttribARB

@Deprecated
void glGetActiveAttribARB(Pointer programObj,
                                     int index,
                                     int maxLength,
                                     IntByReference length,
                                     IntByReference size,
                                     IntByReference type,
                                     ByteByReference name)
Deprecated. use the safer method glGetActiveAttribARB(com.sun.jna.Pointer, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) instead

Original signature : void glGetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLcharARB*)


glGetActiveAttribARB

void glGetActiveAttribARB(Pointer programObj,
                          int index,
                          int maxLength,
                          IntBuffer length,
                          IntBuffer size,
                          IntBuffer type,
                          ByteBuffer name)

glGetAttribLocationARB

@Deprecated
int glGetAttribLocationARB(Pointer programObj,
                                      ByteByReference name)
Deprecated. use the safer method glGetAttribLocationARB(com.sun.jna.Pointer, java.nio.ByteBuffer) instead

Original signature : GLint glGetAttribLocationARB(GLhandleARB, const GLcharARB*)


glGetAttribLocationARB

int glGetAttribLocationARB(Pointer programObj,
                           ByteBuffer name)

glBindBufferARB

void glBindBufferARB(int target,
                     int buffer)

glDeleteBuffersARB

@Deprecated
void glDeleteBuffersARB(int n,
                                   IntByReference buffers)
Deprecated. use the safer methods glDeleteBuffersARB(int, int[]) and glDeleteBuffersARB(int, java.nio.IntBuffer) instead

Original signature : void glDeleteBuffersARB(GLsizei, const GLuint*)


glDeleteBuffersARB

void glDeleteBuffersARB(int n,
                        int[] buffers)

glDeleteBuffersARB

void glDeleteBuffersARB(int n,
                        IntBuffer buffers)

glGenBuffersARB

@Deprecated
void glGenBuffersARB(int n,
                                IntByReference buffers)
Deprecated. use the safer method glGenBuffersARB(int, java.nio.IntBuffer) instead

Original signature : void glGenBuffersARB(GLsizei, GLuint*)


glGenBuffersARB

void glGenBuffersARB(int n,
                     IntBuffer buffers)

glIsBufferARB

byte glIsBufferARB(int buffer)

glBufferDataARB

void glBufferDataARB(int target,
                     NativeLong size,
                     OpenGLLibrary.GLvoid data,
                     int usage)

glBufferSubDataARB

void glBufferSubDataARB(int target,
                        NativeLong offset,
                        NativeLong size,
                        OpenGLLibrary.GLvoid data)

glGetBufferSubDataARB

void glGetBufferSubDataARB(int target,
                           NativeLong offset,
                           NativeLong size,
                           OpenGLLibrary.GLvoid data)

glMapBufferARB

OpenGLLibrary.GLvoid glMapBufferARB(int target,
                                    int access)

glUnmapBufferARB

byte glUnmapBufferARB(int target)

glGetBufferParameterivARB

@Deprecated
void glGetBufferParameterivARB(int target,
                                          int pname,
                                          IntByReference params)
Deprecated. use the safer method glGetBufferParameterivARB(int, int, java.nio.IntBuffer) instead

Original signature : void glGetBufferParameterivARB(GLenum, GLenum, GLint*)


glGetBufferParameterivARB

void glGetBufferParameterivARB(int target,
                               int pname,
                               IntBuffer params)

glGetBufferPointervARB

void glGetBufferPointervARB(int target,
                            int pname,
                            PointerByReference params)

glDrawBuffersARB

@Deprecated
void glDrawBuffersARB(int n,
                                 IntByReference bufs)
Deprecated. use the safer methods glDrawBuffersARB(int, int[]) and glDrawBuffersARB(int, java.nio.IntBuffer) instead

Original signature : void glDrawBuffersARB(GLsizei, const GLenum*)


glDrawBuffersARB

void glDrawBuffersARB(int n,
                      int[] bufs)

glDrawBuffersARB

void glDrawBuffersARB(int n,
                      IntBuffer bufs)

glBlendColorEXT

void glBlendColorEXT()

glBlendEquationEXT

void glBlendEquationEXT(int GLenum1)

glColorTableEXT

void glColorTableEXT(int GLenum1,
                     int GLenum2,
                     int GLsizei1,
                     int GLenum3,
                     int GLenum4,
                     OpenGLLibrary.GLvoid GLvoidPtr1)

glColorSubTableEXT

void glColorSubTableEXT(int GLenum1,
                        int GLsizei1,
                        int GLsizei2,
                        int GLenum2,
                        int GLenum3,
                        OpenGLLibrary.GLvoid GLvoidPtr1)

glGetColorTableEXT

void glGetColorTableEXT(int GLenum1,
                        int GLenum2,
                        int GLenum3,
                        OpenGLLibrary.GLvoid GLvoidPtr1)

glGetColorTableParameterivEXT

@Deprecated
void glGetColorTableParameterivEXT(int GLenum1,
                                              int GLenum2,
                                              IntByReference GLintPtr1)
Deprecated. use the safer method glGetColorTableParameterivEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glGetColorTableParameterivEXT(GLenum, GLenum, GLint*)


glGetColorTableParameterivEXT

void glGetColorTableParameterivEXT(int GLenum1,
                                   int GLenum2,
                                   IntBuffer GLintPtr1)

glGetColorTableParameterfvEXT

@Deprecated
void glGetColorTableParameterfvEXT(int GLenum1,
                                              int GLenum2,
                                              FloatByReference GLfloatPtr1)
Deprecated. use the safer method glGetColorTableParameterfvEXT(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetColorTableParameterfvEXT(GLenum, GLenum, GLfloat*)


glGetColorTableParameterfvEXT

void glGetColorTableParameterfvEXT(int GLenum1,
                                   int GLenum2,
                                   FloatBuffer GLfloatPtr1)

glLockArraysEXT

void glLockArraysEXT(int GLint1,
                     int GLsizei1)

glUnlockArraysEXT

void glUnlockArraysEXT()

glDrawRangeElementsEXT

void glDrawRangeElementsEXT(int GLenum1,
                            int GLuint1,
                            int GLuint2,
                            int GLsizei1,
                            int GLenum2,
                            OpenGLLibrary.GLvoid GLvoidPtr1)

glSecondaryColor3bEXT

void glSecondaryColor3bEXT()

glSecondaryColor3bvEXT

@Deprecated
void glSecondaryColor3bvEXT(ByteByReference GLbytePtr1)
Deprecated. use the safer method glSecondaryColor3bvEXT(java.nio.ByteBuffer) instead

Original signature : void glSecondaryColor3bvEXT(const GLbyte*)


glSecondaryColor3bvEXT

void glSecondaryColor3bvEXT(ByteBuffer GLbytePtr1)

glSecondaryColor3dEXT

void glSecondaryColor3dEXT()

glSecondaryColor3dvEXT

@Deprecated
void glSecondaryColor3dvEXT(DoubleByReference GLdoublePtr1)
Deprecated. use the safer method glSecondaryColor3dvEXT(java.nio.DoubleBuffer) instead

Original signature : void glSecondaryColor3dvEXT(const GLdouble*)


glSecondaryColor3dvEXT

void glSecondaryColor3dvEXT(DoubleBuffer GLdoublePtr1)

glSecondaryColor3fEXT

void glSecondaryColor3fEXT()

glSecondaryColor3fvEXT

@Deprecated
void glSecondaryColor3fvEXT(FloatByReference GLfloatPtr1)
Deprecated. use the safer method glSecondaryColor3fvEXT(java.nio.FloatBuffer) instead

Original signature : void glSecondaryColor3fvEXT(const GLfloat*)


glSecondaryColor3fvEXT

void glSecondaryColor3fvEXT(FloatBuffer GLfloatPtr1)

glSecondaryColor3iEXT

void glSecondaryColor3iEXT(int GLint1,
                           int GLint2,
                           int GLint3)

glSecondaryColor3ivEXT

@Deprecated
void glSecondaryColor3ivEXT(IntByReference GLintPtr1)
Deprecated. use the safer methods glSecondaryColor3ivEXT(int[]) and glSecondaryColor3ivEXT(java.nio.IntBuffer) instead

Original signature : void glSecondaryColor3ivEXT(const GLint*)


glSecondaryColor3ivEXT

void glSecondaryColor3ivEXT(int[] GLintPtr1)

glSecondaryColor3ivEXT

void glSecondaryColor3ivEXT(IntBuffer GLintPtr1)

glSecondaryColor3sEXT

void glSecondaryColor3sEXT()

glSecondaryColor3svEXT

@Deprecated
void glSecondaryColor3svEXT(ShortByReference GLshortPtr1)
Deprecated. use the safer method glSecondaryColor3svEXT(java.nio.ShortBuffer) instead

Original signature : void glSecondaryColor3svEXT(const GLshort*)


glSecondaryColor3svEXT

void glSecondaryColor3svEXT(ShortBuffer GLshortPtr1)

glSecondaryColor3ubEXT

void glSecondaryColor3ubEXT()

glSecondaryColor3ubvEXT

@Deprecated
void glSecondaryColor3ubvEXT(ByteByReference GLubytePtr1)
Deprecated. use the safer method glSecondaryColor3ubvEXT(java.nio.ByteBuffer) instead

Original signature : void glSecondaryColor3ubvEXT(const GLubyte*)


glSecondaryColor3ubvEXT

void glSecondaryColor3ubvEXT(ByteBuffer GLubytePtr1)

glSecondaryColor3uiEXT

void glSecondaryColor3uiEXT(int GLuint1,
                            int GLuint2,
                            int GLuint3)

glSecondaryColor3uivEXT

@Deprecated
void glSecondaryColor3uivEXT(IntByReference GLuintPtr1)
Deprecated. use the safer methods glSecondaryColor3uivEXT(int[]) and glSecondaryColor3uivEXT(java.nio.IntBuffer) instead

Original signature : void glSecondaryColor3uivEXT(const GLuint*)


glSecondaryColor3uivEXT

void glSecondaryColor3uivEXT(int[] GLuintPtr1)

glSecondaryColor3uivEXT

void glSecondaryColor3uivEXT(IntBuffer GLuintPtr1)

glSecondaryColor3usEXT

void glSecondaryColor3usEXT()

glSecondaryColor3usvEXT

@Deprecated
void glSecondaryColor3usvEXT(ShortByReference GLushortPtr1)
Deprecated. use the safer method glSecondaryColor3usvEXT(java.nio.ShortBuffer) instead

Original signature : void glSecondaryColor3usvEXT(const GLushort*)


glSecondaryColor3usvEXT

void glSecondaryColor3usvEXT(ShortBuffer GLushortPtr1)

glSecondaryColorPointerEXT

void glSecondaryColorPointerEXT(int GLint1,
                                int GLenum1,
                                int GLsizei1,
                                OpenGLLibrary.GLvoid GLvoidPtr1)

glMultiDrawArraysEXT

@Deprecated
void glMultiDrawArraysEXT(int GLenum1,
                                     IntByReference GLintPtr1,
                                     IntByReference GLsizeiPtr1,
                                     int GLsizei1)
Deprecated. use the safer methods glMultiDrawArraysEXT(int, int[], int[], int) and glMultiDrawArraysEXT(int, java.nio.IntBuffer, java.nio.IntBuffer, int) instead

Original signature : void glMultiDrawArraysEXT(GLenum, const GLint*, const GLsizei*, GLsizei)


glMultiDrawArraysEXT

void glMultiDrawArraysEXT(int GLenum1,
                          int[] GLintPtr1,
                          int[] GLsizeiPtr1,
                          int GLsizei1)

glMultiDrawArraysEXT

void glMultiDrawArraysEXT(int GLenum1,
                          IntBuffer GLintPtr1,
                          IntBuffer GLsizeiPtr1,
                          int GLsizei1)

glMultiDrawElementsEXT

@Deprecated
void glMultiDrawElementsEXT(int GLenum1,
                                       IntByReference GLsizeiPtr1,
                                       int GLenum2,
                                       PointerByReference GLvoidPtrPtr1,
                                       int GLsizei1)
Deprecated. use the safer methods glMultiDrawElementsEXT(int, int[], int, com.sun.jna.ptr.PointerByReference, int) and glMultiDrawElementsEXT(int, java.nio.IntBuffer, int, com.sun.jna.ptr.PointerByReference, int) instead

Original signature : void glMultiDrawElementsEXT(GLenum, const GLsizei*, GLenum, const GLvoid**, GLsizei)


glMultiDrawElementsEXT

void glMultiDrawElementsEXT(int GLenum1,
                            int[] GLsizeiPtr1,
                            int GLenum2,
                            PointerByReference GLvoidPtrPtr1,
                            int GLsizei1)

glMultiDrawElementsEXT

void glMultiDrawElementsEXT(int GLenum1,
                            IntBuffer GLsizeiPtr1,
                            int GLenum2,
                            PointerByReference GLvoidPtrPtr1,
                            int GLsizei1)

glFogCoordfEXT

void glFogCoordfEXT()

glFogCoordfvEXT

@Deprecated
void glFogCoordfvEXT(FloatByReference GLfloatPtr1)
Deprecated. use the safer method glFogCoordfvEXT(java.nio.FloatBuffer) instead

Original signature : void glFogCoordfvEXT(const GLfloat*)


glFogCoordfvEXT

void glFogCoordfvEXT(FloatBuffer GLfloatPtr1)

glFogCoorddEXT

void glFogCoorddEXT()

glFogCoorddvEXT

@Deprecated
void glFogCoorddvEXT(DoubleByReference GLdoublePtr1)
Deprecated. use the safer method glFogCoorddvEXT(java.nio.DoubleBuffer) instead

Original signature : void glFogCoorddvEXT(const GLdouble*)


glFogCoorddvEXT

void glFogCoorddvEXT(DoubleBuffer GLdoublePtr1)

glFogCoordPointerEXT

void glFogCoordPointerEXT(int GLenum1,
                          int GLsizei1,
                          OpenGLLibrary.GLvoid GLvoidPtr1)

glBlendFuncSeparateEXT

void glBlendFuncSeparateEXT(int GLenum1,
                            int GLenum2,
                            int GLenum3,
                            int GLenum4)

glActiveStencilFaceEXT

void glActiveStencilFaceEXT(int face)

glDepthBoundsEXT

void glDepthBoundsEXT(double zmin,
                      double zmax)

glBlendEquationSeparateEXT

void glBlendEquationSeparateEXT(int modeRGB,
                                int modeAlpha)

glIsRenderbufferEXT

byte glIsRenderbufferEXT(int renderbuffer)

glBindRenderbufferEXT

void glBindRenderbufferEXT(int target,
                           int renderbuffer)

glDeleteRenderbuffersEXT

@Deprecated
void glDeleteRenderbuffersEXT(int n,
                                         IntByReference renderbuffers)
Deprecated. use the safer methods glDeleteRenderbuffersEXT(int, int[]) and glDeleteRenderbuffersEXT(int, java.nio.IntBuffer) instead

Original signature : void glDeleteRenderbuffersEXT(GLsizei, const GLuint*)


glDeleteRenderbuffersEXT

void glDeleteRenderbuffersEXT(int n,
                              int[] renderbuffers)

glDeleteRenderbuffersEXT

void glDeleteRenderbuffersEXT(int n,
                              IntBuffer renderbuffers)

glGenRenderbuffersEXT

@Deprecated
void glGenRenderbuffersEXT(int n,
                                      IntByReference renderbuffers)
Deprecated. use the safer method glGenRenderbuffersEXT(int, java.nio.IntBuffer) instead

Original signature : void glGenRenderbuffersEXT(GLsizei, GLuint*)


glGenRenderbuffersEXT

void glGenRenderbuffersEXT(int n,
                           IntBuffer renderbuffers)

glRenderbufferStorageEXT

void glRenderbufferStorageEXT(int target,
                              int internalformat,
                              int width,
                              int height)

glGetRenderbufferParameterivEXT

@Deprecated
void glGetRenderbufferParameterivEXT(int target,
                                                int pname,
                                                IntByReference params)
Deprecated. use the safer method glGetRenderbufferParameterivEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glGetRenderbufferParameterivEXT(GLenum, GLenum, GLint*)


glGetRenderbufferParameterivEXT

void glGetRenderbufferParameterivEXT(int target,
                                     int pname,
                                     IntBuffer params)

glIsFramebufferEXT

byte glIsFramebufferEXT(int framebuffer)

glBindFramebufferEXT

void glBindFramebufferEXT(int target,
                          int framebuffer)

glDeleteFramebuffersEXT

@Deprecated
void glDeleteFramebuffersEXT(int n,
                                        IntByReference framebuffers)
Deprecated. use the safer methods glDeleteFramebuffersEXT(int, int[]) and glDeleteFramebuffersEXT(int, java.nio.IntBuffer) instead

Original signature : void glDeleteFramebuffersEXT(GLsizei, const GLuint*)


glDeleteFramebuffersEXT

void glDeleteFramebuffersEXT(int n,
                             int[] framebuffers)

glDeleteFramebuffersEXT

void glDeleteFramebuffersEXT(int n,
                             IntBuffer framebuffers)

glGenFramebuffersEXT

@Deprecated
void glGenFramebuffersEXT(int n,
                                     IntByReference framebuffers)
Deprecated. use the safer method glGenFramebuffersEXT(int, java.nio.IntBuffer) instead

Original signature : void glGenFramebuffersEXT(GLsizei, GLuint*)


glGenFramebuffersEXT

void glGenFramebuffersEXT(int n,
                          IntBuffer framebuffers)

glCheckFramebufferStatusEXT

int glCheckFramebufferStatusEXT(int target)

glFramebufferTexture1DEXT

void glFramebufferTexture1DEXT(int target,
                               int attachment,
                               int textarget,
                               int texture,
                               int level)

glFramebufferTexture2DEXT

void glFramebufferTexture2DEXT(int target,
                               int attachment,
                               int textarget,
                               int texture,
                               int level)

glFramebufferTexture3DEXT

void glFramebufferTexture3DEXT(int target,
                               int attachment,
                               int textarget,
                               int texture,
                               int level,
                               int zoffset)

glFramebufferRenderbufferEXT

void glFramebufferRenderbufferEXT(int target,
                                  int attachment,
                                  int renderbuffertarget,
                                  int renderbuffer)

glGetFramebufferAttachmentParameterivEXT

@Deprecated
void glGetFramebufferAttachmentParameterivEXT(int target,
                                                         int attachment,
                                                         int pname,
                                                         IntByReference params)
Deprecated. use the safer method glGetFramebufferAttachmentParameterivEXT(int, int, int, java.nio.IntBuffer) instead

Original signature : void glGetFramebufferAttachmentParameterivEXT(GLenum, GLenum, GLenum, GLint*)


glGetFramebufferAttachmentParameterivEXT

void glGetFramebufferAttachmentParameterivEXT(int target,
                                              int attachment,
                                              int pname,
                                              IntBuffer params)

glGenerateMipmapEXT

void glGenerateMipmapEXT(int target)

glBlitFramebufferEXT

void glBlitFramebufferEXT(int srcX0,
                          int srcY0,
                          int srcX1,
                          int srcY1,
                          int dstX0,
                          int dstY0,
                          int dstX1,
                          int dstY1,
                          int mask,
                          int filter)

glRenderbufferStorageMultisampleEXT

void glRenderbufferStorageMultisampleEXT(int target,
                                         int samples,
                                         int internalformat,
                                         int width,
                                         int height)

glProgramParameteriEXT

void glProgramParameteriEXT(int program,
                            int pname,
                            int value)

glFramebufferTextureEXT

void glFramebufferTextureEXT(int target,
                             int attachment,
                             int texture,
                             int level)

glFramebufferTextureLayerEXT

void glFramebufferTextureLayerEXT(int target,
                                  int attachment,
                                  int texture,
                                  int level,
                                  int layer)

glFramebufferTextureFaceEXT

void glFramebufferTextureFaceEXT(int target,
                                 int attachment,
                                 int texture,
                                 int level,
                                 int face)

glBindBufferRangeEXT

void glBindBufferRangeEXT(int target,
                          int index,
                          int buffer,
                          NativeLong offset,
                          NativeLong size)

glBindBufferOffsetEXT

void glBindBufferOffsetEXT(int target,
                           int index,
                           int buffer,
                           NativeLong offset)

glBindBufferBaseEXT

void glBindBufferBaseEXT(int target,
                         int index,
                         int buffer)

glBeginTransformFeedbackEXT

void glBeginTransformFeedbackEXT(int primitiveMode)

glEndTransformFeedbackEXT

void glEndTransformFeedbackEXT()

glTransformFeedbackVaryingsEXT

void glTransformFeedbackVaryingsEXT(int program,
                                    int count,
                                    PointerByReference varyings,
                                    int bufferMode)

glGetTransformFeedbackVaryingEXT

@Deprecated
void glGetTransformFeedbackVaryingEXT(int program,
                                                 int index,
                                                 int bufSize,
                                                 IntByReference length,
                                                 IntByReference size,
                                                 IntByReference type,
                                                 ByteByReference name)
Deprecated. use the safer method glGetTransformFeedbackVaryingEXT(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) instead

Original signature : void glGetTransformFeedbackVaryingEXT(GLuint, GLuint, GLsizei, GLsizei*, GLsizei*, GLenum*, GLchar*)


glGetTransformFeedbackVaryingEXT

void glGetTransformFeedbackVaryingEXT(int program,
                                      int index,
                                      int bufSize,
                                      IntBuffer length,
                                      IntBuffer size,
                                      IntBuffer type,
                                      ByteBuffer name)

glGetIntegerIndexedvEXT

@Deprecated
void glGetIntegerIndexedvEXT(int param,
                                        int index,
                                        IntByReference values)
Deprecated. use the safer method glGetIntegerIndexedvEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glGetIntegerIndexedvEXT(GLenum, GLuint, GLint*)


glGetIntegerIndexedvEXT

void glGetIntegerIndexedvEXT(int param,
                             int index,
                             IntBuffer values)

glGetBooleanIndexedvEXT

@Deprecated
void glGetBooleanIndexedvEXT(int param,
                                        int index,
                                        ByteByReference values)
Deprecated. use the safer method glGetBooleanIndexedvEXT(int, int, java.nio.ByteBuffer) instead

Original signature : void glGetBooleanIndexedvEXT(GLenum, GLuint, GLboolean*)


glGetBooleanIndexedvEXT

void glGetBooleanIndexedvEXT(int param,
                             int index,
                             ByteBuffer values)

glUniformBufferEXT

void glUniformBufferEXT(int program,
                        int location,
                        int buffer)

glGetUniformBufferSizeEXT

int glGetUniformBufferSizeEXT(int program,
                              int location)

glGetUniformOffsetEXT

NativeLong glGetUniformOffsetEXT(int program,
                                 int location)

glClearColorIiEXT

void glClearColorIiEXT(int r,
                       int g,
                       int b,
                       int a)

glClearColorIuiEXT

void glClearColorIuiEXT(int r,
                        int g,
                        int b,
                        int a)

glTexParameterIivEXT

@Deprecated
void glTexParameterIivEXT(int target,
                                     int pname,
                                     IntByReference params)
Deprecated. use the safer method glTexParameterIivEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glTexParameterIivEXT(GLenum, GLenum, GLint*)


glTexParameterIivEXT

void glTexParameterIivEXT(int target,
                          int pname,
                          IntBuffer params)

glTexParameterIuivEXT

@Deprecated
void glTexParameterIuivEXT(int target,
                                      int pname,
                                      IntByReference params)
Deprecated. use the safer method glTexParameterIuivEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glTexParameterIuivEXT(GLenum, GLenum, GLuint*)


glTexParameterIuivEXT

void glTexParameterIuivEXT(int target,
                           int pname,
                           IntBuffer params)

glGetTexParameterIivEXT

@Deprecated
void glGetTexParameterIivEXT(int target,
                                        int pname,
                                        IntByReference params)
Deprecated. use the safer method glGetTexParameterIivEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glGetTexParameterIivEXT(GLenum, GLenum, GLint*)


glGetTexParameterIivEXT

void glGetTexParameterIivEXT(int target,
                             int pname,
                             IntBuffer params)

glGetTexParameterIiuvEXT

@Deprecated
void glGetTexParameterIiuvEXT(int target,
                                         int pname,
                                         IntByReference params)
Deprecated. use the safer method glGetTexParameterIiuvEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glGetTexParameterIiuvEXT(GLenum, GLenum, GLuint*)


glGetTexParameterIiuvEXT

void glGetTexParameterIiuvEXT(int target,
                              int pname,
                              IntBuffer params)

glVertexAttribI1iEXT

void glVertexAttribI1iEXT(int index,
                          int x)

glVertexAttribI2iEXT

void glVertexAttribI2iEXT(int index,
                          int x,
                          int y)

glVertexAttribI3iEXT

void glVertexAttribI3iEXT(int index,
                          int x,
                          int y,
                          int z)

glVertexAttribI4iEXT

void glVertexAttribI4iEXT(int index,
                          int x,
                          int y,
                          int z,
                          int w)

glVertexAttribI1uiEXT

void glVertexAttribI1uiEXT(int index,
                           int x)

glVertexAttribI2uiEXT

void glVertexAttribI2uiEXT(int index,
                           int x,
                           int y)

glVertexAttribI3uiEXT

void glVertexAttribI3uiEXT(int index,
                           int x,
                           int y,
                           int z)

glVertexAttribI4uiEXT

void glVertexAttribI4uiEXT(int index,
                           int x,
                           int y,
                           int z,
                           int w)

glVertexAttribI1ivEXT

@Deprecated
void glVertexAttribI1ivEXT(int index,
                                      IntByReference v)
Deprecated. use the safer methods glVertexAttribI1ivEXT(int, int[]) and glVertexAttribI1ivEXT(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttribI1ivEXT(GLuint, const GLint*)


glVertexAttribI1ivEXT

void glVertexAttribI1ivEXT(int index,
                           int[] v)

glVertexAttribI1ivEXT

void glVertexAttribI1ivEXT(int index,
                           IntBuffer v)

glVertexAttribI2ivEXT

@Deprecated
void glVertexAttribI2ivEXT(int index,
                                      IntByReference v)
Deprecated. use the safer methods glVertexAttribI2ivEXT(int, int[]) and glVertexAttribI2ivEXT(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttribI2ivEXT(GLuint, const GLint*)


glVertexAttribI2ivEXT

void glVertexAttribI2ivEXT(int index,
                           int[] v)

glVertexAttribI2ivEXT

void glVertexAttribI2ivEXT(int index,
                           IntBuffer v)

glVertexAttribI3ivEXT

@Deprecated
void glVertexAttribI3ivEXT(int index,
                                      IntByReference v)
Deprecated. use the safer methods glVertexAttribI3ivEXT(int, int[]) and glVertexAttribI3ivEXT(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttribI3ivEXT(GLuint, const GLint*)


glVertexAttribI3ivEXT

void glVertexAttribI3ivEXT(int index,
                           int[] v)

glVertexAttribI3ivEXT

void glVertexAttribI3ivEXT(int index,
                           IntBuffer v)

glVertexAttribI4ivEXT

@Deprecated
void glVertexAttribI4ivEXT(int index,
                                      IntByReference v)
Deprecated. use the safer methods glVertexAttribI4ivEXT(int, int[]) and glVertexAttribI4ivEXT(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttribI4ivEXT(GLuint, const GLint*)


glVertexAttribI4ivEXT

void glVertexAttribI4ivEXT(int index,
                           int[] v)

glVertexAttribI4ivEXT

void glVertexAttribI4ivEXT(int index,
                           IntBuffer v)

glVertexAttribI1uivEXT

@Deprecated
void glVertexAttribI1uivEXT(int index,
                                       IntByReference v)
Deprecated. use the safer methods glVertexAttribI1uivEXT(int, int[]) and glVertexAttribI1uivEXT(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttribI1uivEXT(GLuint, const GLuint*)


glVertexAttribI1uivEXT

void glVertexAttribI1uivEXT(int index,
                            int[] v)

glVertexAttribI1uivEXT

void glVertexAttribI1uivEXT(int index,
                            IntBuffer v)

glVertexAttribI2uivEXT

@Deprecated
void glVertexAttribI2uivEXT(int index,
                                       IntByReference v)
Deprecated. use the safer methods glVertexAttribI2uivEXT(int, int[]) and glVertexAttribI2uivEXT(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttribI2uivEXT(GLuint, const GLuint*)


glVertexAttribI2uivEXT

void glVertexAttribI2uivEXT(int index,
                            int[] v)

glVertexAttribI2uivEXT

void glVertexAttribI2uivEXT(int index,
                            IntBuffer v)

glVertexAttribI3uivEXT

@Deprecated
void glVertexAttribI3uivEXT(int index,
                                       IntByReference v)
Deprecated. use the safer methods glVertexAttribI3uivEXT(int, int[]) and glVertexAttribI3uivEXT(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttribI3uivEXT(GLuint, const GLuint*)


glVertexAttribI3uivEXT

void glVertexAttribI3uivEXT(int index,
                            int[] v)

glVertexAttribI3uivEXT

void glVertexAttribI3uivEXT(int index,
                            IntBuffer v)

glVertexAttribI4uivEXT

@Deprecated
void glVertexAttribI4uivEXT(int index,
                                       IntByReference v)
Deprecated. use the safer methods glVertexAttribI4uivEXT(int, int[]) and glVertexAttribI4uivEXT(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttribI4uivEXT(GLuint, const GLuint*)


glVertexAttribI4uivEXT

void glVertexAttribI4uivEXT(int index,
                            int[] v)

glVertexAttribI4uivEXT

void glVertexAttribI4uivEXT(int index,
                            IntBuffer v)

glVertexAttribI4bvEXT

@Deprecated
void glVertexAttribI4bvEXT(int index,
                                      ByteByReference v)
Deprecated. use the safer method glVertexAttribI4bvEXT(int, java.nio.ByteBuffer) instead

Original signature : void glVertexAttribI4bvEXT(GLuint, const GLbyte*)


glVertexAttribI4bvEXT

void glVertexAttribI4bvEXT(int index,
                           ByteBuffer v)

glVertexAttribI4svEXT

@Deprecated
void glVertexAttribI4svEXT(int index,
                                      ShortByReference v)
Deprecated. use the safer method glVertexAttribI4svEXT(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttribI4svEXT(GLuint, const GLshort*)


glVertexAttribI4svEXT

void glVertexAttribI4svEXT(int index,
                           ShortBuffer v)

glVertexAttribI4ubvEXT

@Deprecated
void glVertexAttribI4ubvEXT(int index,
                                       ByteByReference v)
Deprecated. use the safer method glVertexAttribI4ubvEXT(int, java.nio.ByteBuffer) instead

Original signature : void glVertexAttribI4ubvEXT(GLuint, const GLubyte*)


glVertexAttribI4ubvEXT

void glVertexAttribI4ubvEXT(int index,
                            ByteBuffer v)

glVertexAttribI4usvEXT

@Deprecated
void glVertexAttribI4usvEXT(int index,
                                       ShortByReference v)
Deprecated. use the safer method glVertexAttribI4usvEXT(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttribI4usvEXT(GLuint, const GLushort*)


glVertexAttribI4usvEXT

void glVertexAttribI4usvEXT(int index,
                            ShortBuffer v)

glVertexAttribIPointerEXT

void glVertexAttribIPointerEXT(int index,
                               int size,
                               int type,
                               int stride,
                               OpenGLLibrary.GLvoid pointer)

glGetVertexAttribIivEXT

@Deprecated
void glGetVertexAttribIivEXT(int index,
                                        int pname,
                                        IntByReference params)
Deprecated. use the safer method glGetVertexAttribIivEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glGetVertexAttribIivEXT(GLuint, GLenum, GLint*)


glGetVertexAttribIivEXT

void glGetVertexAttribIivEXT(int index,
                             int pname,
                             IntBuffer params)

glGetVertexAttribIuivEXT

@Deprecated
void glGetVertexAttribIuivEXT(int index,
                                         int pname,
                                         IntByReference params)
Deprecated. use the safer method glGetVertexAttribIuivEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glGetVertexAttribIuivEXT(GLuint, GLenum, GLuint*)


glGetVertexAttribIuivEXT

void glGetVertexAttribIuivEXT(int index,
                              int pname,
                              IntBuffer params)

glUniform1uiEXT

void glUniform1uiEXT(int location,
                     int v0)

glUniform2uiEXT

void glUniform2uiEXT(int location,
                     int v0,
                     int v1)

glUniform3uiEXT

void glUniform3uiEXT(int location,
                     int v0,
                     int v1,
                     int v2)

glUniform4uiEXT

void glUniform4uiEXT(int location,
                     int v0,
                     int v1,
                     int v2,
                     int v3)

glUniform1uivEXT

@Deprecated
void glUniform1uivEXT(int location,
                                 int count,
                                 IntByReference value)
Deprecated. use the safer methods glUniform1uivEXT(int, int, int[]) and glUniform1uivEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glUniform1uivEXT(GLint, GLsizei, const GLuint*)


glUniform1uivEXT

void glUniform1uivEXT(int location,
                      int count,
                      int[] value)

glUniform1uivEXT

void glUniform1uivEXT(int location,
                      int count,
                      IntBuffer value)

glUniform2uivEXT

@Deprecated
void glUniform2uivEXT(int location,
                                 int count,
                                 IntByReference value)
Deprecated. use the safer methods glUniform2uivEXT(int, int, int[]) and glUniform2uivEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glUniform2uivEXT(GLint, GLsizei, const GLuint*)


glUniform2uivEXT

void glUniform2uivEXT(int location,
                      int count,
                      int[] value)

glUniform2uivEXT

void glUniform2uivEXT(int location,
                      int count,
                      IntBuffer value)

glUniform3uivEXT

@Deprecated
void glUniform3uivEXT(int location,
                                 int count,
                                 IntByReference value)
Deprecated. use the safer methods glUniform3uivEXT(int, int, int[]) and glUniform3uivEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glUniform3uivEXT(GLint, GLsizei, const GLuint*)


glUniform3uivEXT

void glUniform3uivEXT(int location,
                      int count,
                      int[] value)

glUniform3uivEXT

void glUniform3uivEXT(int location,
                      int count,
                      IntBuffer value)

glUniform4uivEXT

@Deprecated
void glUniform4uivEXT(int location,
                                 int count,
                                 IntByReference value)
Deprecated. use the safer methods glUniform4uivEXT(int, int, int[]) and glUniform4uivEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glUniform4uivEXT(GLint, GLsizei, const GLuint*)


glUniform4uivEXT

void glUniform4uivEXT(int location,
                      int count,
                      int[] value)

glUniform4uivEXT

void glUniform4uivEXT(int location,
                      int count,
                      IntBuffer value)

glGetUniformuivEXT

@Deprecated
void glGetUniformuivEXT(int program,
                                   int location,
                                   IntByReference params)
Deprecated. use the safer method glGetUniformuivEXT(int, int, java.nio.IntBuffer) instead

Original signature : void glGetUniformuivEXT(GLuint, GLint, GLuint*)


glGetUniformuivEXT

void glGetUniformuivEXT(int program,
                        int location,
                        IntBuffer params)

glBindFragDataLocationEXT

@Deprecated
void glBindFragDataLocationEXT(int program,
                                          int colorNumber,
                                          ByteByReference name)
Deprecated. use the safer method glBindFragDataLocationEXT(int, int, java.nio.ByteBuffer) instead

Original signature : void glBindFragDataLocationEXT(GLuint, GLuint, const GLchar*)


glBindFragDataLocationEXT

void glBindFragDataLocationEXT(int program,
                               int colorNumber,
                               ByteBuffer name)

glGetFragDataLocationEXT

@Deprecated
int glGetFragDataLocationEXT(int program,
                                        ByteByReference name)
Deprecated. use the safer method glGetFragDataLocationEXT(int, java.nio.ByteBuffer) instead

Original signature : GLint glGetFragDataLocationEXT(GLuint, const GLchar*)


glGetFragDataLocationEXT

int glGetFragDataLocationEXT(int program,
                             ByteBuffer name)

glTextureRangeAPPLE

void glTextureRangeAPPLE(int target,
                         int length,
                         OpenGLLibrary.GLvoid pointer)

glGetTexParameterPointervAPPLE

void glGetTexParameterPointervAPPLE(int target,
                                    int pname,
                                    PointerByReference params)

glVertexArrayRangeAPPLE

void glVertexArrayRangeAPPLE(int length,
                             OpenGLLibrary.GLvoid pointer)

glFlushVertexArrayRangeAPPLE

void glFlushVertexArrayRangeAPPLE(int length,
                                  OpenGLLibrary.GLvoid pointer)

glVertexArrayParameteriAPPLE

void glVertexArrayParameteriAPPLE(int pname,
                                  int param)

glBindVertexArrayAPPLE

void glBindVertexArrayAPPLE(int id)

glDeleteVertexArraysAPPLE

@Deprecated
void glDeleteVertexArraysAPPLE(int n,
                                          IntByReference ids)
Deprecated. use the safer methods glDeleteVertexArraysAPPLE(int, int[]) and glDeleteVertexArraysAPPLE(int, java.nio.IntBuffer) instead

Original signature : void glDeleteVertexArraysAPPLE(GLsizei, const GLuint*)


glDeleteVertexArraysAPPLE

void glDeleteVertexArraysAPPLE(int n,
                               int[] ids)

glDeleteVertexArraysAPPLE

void glDeleteVertexArraysAPPLE(int n,
                               IntBuffer ids)

glGenVertexArraysAPPLE

@Deprecated
void glGenVertexArraysAPPLE(int n,
                                       IntByReference ids)
Deprecated. use the safer method glGenVertexArraysAPPLE(int, java.nio.IntBuffer) instead

Original signature : void glGenVertexArraysAPPLE(GLsizei, GLuint*)


glGenVertexArraysAPPLE

void glGenVertexArraysAPPLE(int n,
                            IntBuffer ids)

glIsVertexArrayAPPLE

byte glIsVertexArrayAPPLE(int id)

glGenFencesAPPLE

@Deprecated
void glGenFencesAPPLE(int n,
                                 IntByReference fences)
Deprecated. use the safer method glGenFencesAPPLE(int, java.nio.IntBuffer) instead

Original signature : void glGenFencesAPPLE(GLsizei, GLuint*)


glGenFencesAPPLE

void glGenFencesAPPLE(int n,
                      IntBuffer fences)

glDeleteFencesAPPLE

@Deprecated
void glDeleteFencesAPPLE(int n,
                                    IntByReference fences)
Deprecated. use the safer methods glDeleteFencesAPPLE(int, int[]) and glDeleteFencesAPPLE(int, java.nio.IntBuffer) instead

Original signature : void glDeleteFencesAPPLE(GLsizei, const GLuint*)


glDeleteFencesAPPLE

void glDeleteFencesAPPLE(int n,
                         int[] fences)

glDeleteFencesAPPLE

void glDeleteFencesAPPLE(int n,
                         IntBuffer fences)

glSetFenceAPPLE

void glSetFenceAPPLE(int fence)

glIsFenceAPPLE

byte glIsFenceAPPLE(int fence)

glTestFenceAPPLE

byte glTestFenceAPPLE(int fence)

glFinishFenceAPPLE

void glFinishFenceAPPLE(int fence)

glTestObjectAPPLE

byte glTestObjectAPPLE(int object,
                       int name)

glFinishObjectAPPLE

void glFinishObjectAPPLE(int object,
                         int name)

glElementPointerAPPLE

void glElementPointerAPPLE(int type,
                           OpenGLLibrary.GLvoid pointer)

glDrawElementArrayAPPLE

void glDrawElementArrayAPPLE(int mode,
                             int first,
                             int count)

glDrawRangeElementArrayAPPLE

void glDrawRangeElementArrayAPPLE(int mode,
                                  int start,
                                  int end,
                                  int first,
                                  int count)

glMultiDrawElementArrayAPPLE

@Deprecated
void glMultiDrawElementArrayAPPLE(int mode,
                                             IntByReference first,
                                             IntByReference count,
                                             int primcount)
Deprecated. use the safer methods glMultiDrawElementArrayAPPLE(int, int[], int[], int) and glMultiDrawElementArrayAPPLE(int, java.nio.IntBuffer, java.nio.IntBuffer, int) instead

Original signature : void glMultiDrawElementArrayAPPLE(GLenum, const GLint*, const GLsizei*, GLsizei)


glMultiDrawElementArrayAPPLE

void glMultiDrawElementArrayAPPLE(int mode,
                                  int[] first,
                                  int[] count,
                                  int primcount)

glMultiDrawElementArrayAPPLE

void glMultiDrawElementArrayAPPLE(int mode,
                                  IntBuffer first,
                                  IntBuffer count,
                                  int primcount)

glMultiDrawRangeElementArrayAPPLE

@Deprecated
void glMultiDrawRangeElementArrayAPPLE(int mode,
                                                  int start,
                                                  int end,
                                                  IntByReference first,
                                                  IntByReference count,
                                                  int primcount)
Deprecated. use the safer methods glMultiDrawRangeElementArrayAPPLE(int, int, int, int[], int[], int) and glMultiDrawRangeElementArrayAPPLE(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, int) instead

Original signature : void glMultiDrawRangeElementArrayAPPLE(GLenum, GLuint, GLuint, const GLint*, const GLsizei*, GLsizei)


glMultiDrawRangeElementArrayAPPLE

void glMultiDrawRangeElementArrayAPPLE(int mode,
                                       int start,
                                       int end,
                                       int[] first,
                                       int[] count,
                                       int primcount)

glMultiDrawRangeElementArrayAPPLE

void glMultiDrawRangeElementArrayAPPLE(int mode,
                                       int start,
                                       int end,
                                       IntBuffer first,
                                       IntBuffer count,
                                       int primcount)

glFlushRenderAPPLE

void glFlushRenderAPPLE()

glFinishRenderAPPLE

void glFinishRenderAPPLE()

glSwapAPPLE

void glSwapAPPLE()

glEnableVertexAttribAPPLE

void glEnableVertexAttribAPPLE(int index,
                               int pname)

glDisableVertexAttribAPPLE

void glDisableVertexAttribAPPLE(int index,
                                int pname)

glIsVertexAttribEnabledAPPLE

byte glIsVertexAttribEnabledAPPLE(int index,
                                  int pname)

glMapVertexAttrib1dAPPLE

@Deprecated
void glMapVertexAttrib1dAPPLE(int index,
                                         int size,
                                         double u1,
                                         double u2,
                                         int stride,
                                         int order,
                                         DoubleByReference points)
Deprecated. use the safer method glMapVertexAttrib1dAPPLE(int, int, double, double, int, int, java.nio.DoubleBuffer) instead

Original signature : void glMapVertexAttrib1dAPPLE(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, const GLdouble*)


glMapVertexAttrib1dAPPLE

void glMapVertexAttrib1dAPPLE(int index,
                              int size,
                              double u1,
                              double u2,
                              int stride,
                              int order,
                              DoubleBuffer points)

glMapVertexAttrib1fAPPLE

@Deprecated
void glMapVertexAttrib1fAPPLE(int index,
                                         int size,
                                         float u1,
                                         float u2,
                                         int stride,
                                         int order,
                                         FloatByReference points)
Deprecated. use the safer method glMapVertexAttrib1fAPPLE(int, int, float, float, int, int, java.nio.FloatBuffer) instead

Original signature : void glMapVertexAttrib1fAPPLE(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, const GLfloat*)


glMapVertexAttrib1fAPPLE

void glMapVertexAttrib1fAPPLE(int index,
                              int size,
                              float u1,
                              float u2,
                              int stride,
                              int order,
                              FloatBuffer points)

glMapVertexAttrib2dAPPLE

@Deprecated
void glMapVertexAttrib2dAPPLE(int index,
                                         int size,
                                         double u1,
                                         double u2,
                                         int ustride,
                                         int uorder,
                                         double v1,
                                         double v2,
                                         int vstride,
                                         int vorder,
                                         DoubleByReference points)
Deprecated. use the safer method glMapVertexAttrib2dAPPLE(int, int, double, double, int, int, double, double, int, int, java.nio.DoubleBuffer) instead

Original signature : void glMapVertexAttrib2dAPPLE(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble*)


glMapVertexAttrib2dAPPLE

void glMapVertexAttrib2dAPPLE(int index,
                              int size,
                              double u1,
                              double u2,
                              int ustride,
                              int uorder,
                              double v1,
                              double v2,
                              int vstride,
                              int vorder,
                              DoubleBuffer points)

glMapVertexAttrib2fAPPLE

@Deprecated
void glMapVertexAttrib2fAPPLE(int index,
                                         int size,
                                         float u1,
                                         float u2,
                                         int ustride,
                                         int uorder,
                                         float v1,
                                         float v2,
                                         int vstride,
                                         int vorder,
                                         FloatByReference points)
Deprecated. use the safer method glMapVertexAttrib2fAPPLE(int, int, float, float, int, int, float, float, int, int, java.nio.FloatBuffer) instead

Original signature : void glMapVertexAttrib2fAPPLE(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat*)


glMapVertexAttrib2fAPPLE

void glMapVertexAttrib2fAPPLE(int index,
                              int size,
                              float u1,
                              float u2,
                              int ustride,
                              int uorder,
                              float v1,
                              float v2,
                              int vstride,
                              int vorder,
                              FloatBuffer points)

glBufferParameteriAPPLE

void glBufferParameteriAPPLE(int target,
                             int pname,
                             int param)

glFlushMappedBufferRangeAPPLE

void glFlushMappedBufferRangeAPPLE(int target,
                                   NativeLong offset,
                                   NativeLong size)

glObjectPurgeableAPPLE

int glObjectPurgeableAPPLE(int objectType,
                           int name,
                           int option)

glObjectUnpurgeableAPPLE

int glObjectUnpurgeableAPPLE(int objectType,
                             int name,
                             int option)

glGetObjectParameterivAPPLE

@Deprecated
void glGetObjectParameterivAPPLE(int objectType,
                                            int name,
                                            int pname,
                                            IntByReference params)
Deprecated. use the safer method glGetObjectParameterivAPPLE(int, int, int, java.nio.IntBuffer) instead

Original signature : void glGetObjectParameterivAPPLE(GLenum, GLuint, GLenum, GLint*)


glGetObjectParameterivAPPLE

void glGetObjectParameterivAPPLE(int objectType,
                                 int name,
                                 int pname,
                                 IntBuffer params)

glPNTrianglesiATI

void glPNTrianglesiATI(int pname,
                       int param)

glPNTrianglesfATI

void glPNTrianglesfATI(int pname,
                       float param)

glBlendEquationSeparateATI

void glBlendEquationSeparateATI(int equationRGB,
                                int equationAlpha)

glStencilOpSeparateATI

void glStencilOpSeparateATI(int face,
                            int sfail,
                            int dpfail,
                            int dppass)

glStencilFuncSeparateATI

void glStencilFuncSeparateATI(int frontfunc,
                              int backfunc,
                              int ref,
                              int mask)

glPNTrianglesiATIX

void glPNTrianglesiATIX(int pname,
                        int param)

glPNTrianglesfATIX

void glPNTrianglesfATIX(int pname,
                        float param)

glCombinerParameterfvNV

@Deprecated
void glCombinerParameterfvNV(int GLenum1,
                                        FloatByReference GLfloatPtr1)
Deprecated. use the safer method glCombinerParameterfvNV(int, java.nio.FloatBuffer) instead

Original signature : void glCombinerParameterfvNV(GLenum, const GLfloat*)


glCombinerParameterfvNV

void glCombinerParameterfvNV(int GLenum1,
                             FloatBuffer GLfloatPtr1)

glCombinerParameterfNV

void glCombinerParameterfNV(int GLenum1)

glCombinerParameterivNV

@Deprecated
void glCombinerParameterivNV(int GLenum1,
                                        IntByReference GLintPtr1)
Deprecated. use the safer methods glCombinerParameterivNV(int, int[]) and glCombinerParameterivNV(int, java.nio.IntBuffer) instead

Original signature : void glCombinerParameterivNV(GLenum, const GLint*)


glCombinerParameterivNV

void glCombinerParameterivNV(int GLenum1,
                             int[] GLintPtr1)

glCombinerParameterivNV

void glCombinerParameterivNV(int GLenum1,
                             IntBuffer GLintPtr1)

glCombinerParameteriNV

void glCombinerParameteriNV(int GLenum1,
                            int GLint1)

glCombinerInputNV

void glCombinerInputNV(int GLenum1,
                       int GLenum2,
                       int GLenum3,
                       int GLenum4,
                       int GLenum5,
                       int GLenum6)

glCombinerOutputNV

void glCombinerOutputNV(int GLenum1,
                        int GLenum2,
                        int GLenum3,
                        int GLenum4,
                        int GLenum5,
                        int GLenum6,
                        int GLenum7)

glFinalCombinerInputNV

void glFinalCombinerInputNV(int GLenum1,
                            int GLenum2,
                            int GLenum3,
                            int GLenum4)

glGetCombinerInputParameterfvNV

@Deprecated
void glGetCombinerInputParameterfvNV(int GLenum1,
                                                int GLenum2,
                                                int GLenum3,
                                                int GLenum4,
                                                FloatByReference GLfloatPtr1)
Deprecated. use the safer method glGetCombinerInputParameterfvNV(int, int, int, int, java.nio.FloatBuffer) instead

Original signature : void glGetCombinerInputParameterfvNV(GLenum, GLenum, GLenum, GLenum, GLfloat*)


glGetCombinerInputParameterfvNV

void glGetCombinerInputParameterfvNV(int GLenum1,
                                     int GLenum2,
                                     int GLenum3,
                                     int GLenum4,
                                     FloatBuffer GLfloatPtr1)

glGetCombinerInputParameterivNV

@Deprecated
void glGetCombinerInputParameterivNV(int GLenum1,
                                                int GLenum2,
                                                int GLenum3,
                                                int GLenum4,
                                                IntByReference GLintPtr1)
Deprecated. use the safer method glGetCombinerInputParameterivNV(int, int, int, int, java.nio.IntBuffer) instead

Original signature : void glGetCombinerInputParameterivNV(GLenum, GLenum, GLenum, GLenum, GLint*)


glGetCombinerInputParameterivNV

void glGetCombinerInputParameterivNV(int GLenum1,
                                     int GLenum2,
                                     int GLenum3,
                                     int GLenum4,
                                     IntBuffer GLintPtr1)

glGetCombinerOutputParameterfvNV

@Deprecated
void glGetCombinerOutputParameterfvNV(int GLenum1,
                                                 int GLenum2,
                                                 int GLenum3,
                                                 FloatByReference GLfloatPtr1)
Deprecated. use the safer method glGetCombinerOutputParameterfvNV(int, int, int, java.nio.FloatBuffer) instead

Original signature : void glGetCombinerOutputParameterfvNV(GLenum, GLenum, GLenum, GLfloat*)


glGetCombinerOutputParameterfvNV

void glGetCombinerOutputParameterfvNV(int GLenum1,
                                      int GLenum2,
                                      int GLenum3,
                                      FloatBuffer GLfloatPtr1)

glGetCombinerOutputParameterivNV

@Deprecated
void glGetCombinerOutputParameterivNV(int GLenum1,
                                                 int GLenum2,
                                                 int GLenum3,
                                                 IntByReference GLintPtr1)
Deprecated. use the safer method glGetCombinerOutputParameterivNV(int, int, int, java.nio.IntBuffer) instead

Original signature : void glGetCombinerOutputParameterivNV(GLenum, GLenum, GLenum, GLint*)


glGetCombinerOutputParameterivNV

void glGetCombinerOutputParameterivNV(int GLenum1,
                                      int GLenum2,
                                      int GLenum3,
                                      IntBuffer GLintPtr1)

glGetFinalCombinerInputParameterfvNV

@Deprecated
void glGetFinalCombinerInputParameterfvNV(int GLenum1,
                                                     int GLenum2,
                                                     FloatByReference GLfloatPtr1)
Deprecated. use the safer method glGetFinalCombinerInputParameterfvNV(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetFinalCombinerInputParameterfvNV(GLenum, GLenum, GLfloat*)


glGetFinalCombinerInputParameterfvNV

void glGetFinalCombinerInputParameterfvNV(int GLenum1,
                                          int GLenum2,
                                          FloatBuffer GLfloatPtr1)

glGetFinalCombinerInputParameterivNV

@Deprecated
void glGetFinalCombinerInputParameterivNV(int GLenum1,
                                                     int GLenum2,
                                                     IntByReference GLintPtr1)
Deprecated. use the safer method glGetFinalCombinerInputParameterivNV(int, int, java.nio.IntBuffer) instead

Original signature : void glGetFinalCombinerInputParameterivNV(GLenum, GLenum, GLint*)


glGetFinalCombinerInputParameterivNV

void glGetFinalCombinerInputParameterivNV(int GLenum1,
                                          int GLenum2,
                                          IntBuffer GLintPtr1)

glCombinerStageParameterfvNV

@Deprecated
void glCombinerStageParameterfvNV(int GLenum1,
                                             int GLenum2,
                                             FloatByReference GLfloatPtr1)
Deprecated. use the safer method glCombinerStageParameterfvNV(int, int, java.nio.FloatBuffer) instead

Original signature : void glCombinerStageParameterfvNV(GLenum, GLenum, const GLfloat*)


glCombinerStageParameterfvNV

void glCombinerStageParameterfvNV(int GLenum1,
                                  int GLenum2,
                                  FloatBuffer GLfloatPtr1)

glGetCombinerStageParameterfvNV

@Deprecated
void glGetCombinerStageParameterfvNV(int GLenum1,
                                                int GLenum2,
                                                FloatByReference GLfloatPtr1)
Deprecated. use the safer method glGetCombinerStageParameterfvNV(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetCombinerStageParameterfvNV(GLenum, GLenum, GLfloat*)


glGetCombinerStageParameterfvNV

void glGetCombinerStageParameterfvNV(int GLenum1,
                                     int GLenum2,
                                     FloatBuffer GLfloatPtr1)

glPointParameteriNV

void glPointParameteriNV(int pname,
                         int param)

glPointParameterivNV

@Deprecated
void glPointParameterivNV(int pname,
                                     IntByReference params)
Deprecated. use the safer methods glPointParameterivNV(int, int[]) and glPointParameterivNV(int, java.nio.IntBuffer) instead

Original signature : void glPointParameterivNV(GLenum, const GLint*)


glPointParameterivNV

void glPointParameterivNV(int pname,
                          int[] params)

glPointParameterivNV

void glPointParameterivNV(int pname,
                          IntBuffer params)

glAccum

void glAccum(int op,
             float value)

glAlphaFunc

void glAlphaFunc(int func,
                 float ref)

glAreTexturesResident

@Deprecated
byte glAreTexturesResident(int n,
                                      IntByReference textures,
                                      ByteByReference residences)
Deprecated. use the safer methods glAreTexturesResident(int, int[], java.nio.ByteBuffer) and glAreTexturesResident(int, java.nio.IntBuffer, java.nio.ByteBuffer) instead

Original signature : GLboolean glAreTexturesResident(GLsizei, const GLuint*, GLboolean*)


glAreTexturesResident

byte glAreTexturesResident(int n,
                           int[] textures,
                           ByteBuffer residences)

glAreTexturesResident

byte glAreTexturesResident(int n,
                           IntBuffer textures,
                           ByteBuffer residences)

glArrayElement

void glArrayElement(int i)

glBegin

void glBegin(int mode)

glBindTexture

void glBindTexture(int target,
                   int texture)

glBitmap

@Deprecated
void glBitmap(int width,
                         int height,
                         float xorig,
                         float yorig,
                         float xmove,
                         float ymove,
                         ByteByReference bitmap)
Deprecated. use the safer method glBitmap(int, int, float, float, float, float, java.nio.ByteBuffer) instead

Original signature : void glBitmap(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte*)


glBitmap

void glBitmap(int width,
              int height,
              float xorig,
              float yorig,
              float xmove,
              float ymove,
              ByteBuffer bitmap)

glBlendColor

void glBlendColor(float red,
                  float green,
                  float blue,
                  float alpha)

glBlendEquation

void glBlendEquation(int mode)

glBlendEquationSeparate

void glBlendEquationSeparate(int modeRGB,
                             int modeAlpha)

glBlendFunc

void glBlendFunc(int sfactor,
                 int dfactor)

glCallList

void glCallList(int list)

glCallLists

void glCallLists(int n,
                 int type,
                 OpenGLLibrary.GLvoid lists)

glClear

void glClear(int mask)

glClearAccum

void glClearAccum(float red,
                  float green,
                  float blue,
                  float alpha)

glClearColor

void glClearColor(float red,
                  float green,
                  float blue,
                  float alpha)

glClearDepth

void glClearDepth(double depth)

glClearIndex

void glClearIndex(float c)

glClearStencil

void glClearStencil(int s)

glClipPlane

@Deprecated
void glClipPlane(int plane,
                            DoubleByReference equation)
Deprecated. use the safer method glClipPlane(int, java.nio.DoubleBuffer) instead

Original signature : void glClipPlane(GLenum, const GLdouble*)


glClipPlane

void glClipPlane(int plane,
                 DoubleBuffer equation)

glColor3b

void glColor3b(byte red,
               byte green,
               byte blue)

glColor3bv

@Deprecated
void glColor3bv(ByteByReference v)
Deprecated. use the safer method glColor3bv(java.nio.ByteBuffer) instead

Original signature : void glColor3bv(const GLbyte*)


glColor3bv

void glColor3bv(ByteBuffer v)

glColor3d

void glColor3d(double red,
               double green,
               double blue)

glColor3dv

@Deprecated
void glColor3dv(DoubleByReference v)
Deprecated. use the safer method glColor3dv(java.nio.DoubleBuffer) instead

Original signature : void glColor3dv(const GLdouble*)


glColor3dv

void glColor3dv(DoubleBuffer v)

glColor3f

void glColor3f(float red,
               float green,
               float blue)

glColor3fv

@Deprecated
void glColor3fv(FloatByReference v)
Deprecated. use the safer method glColor3fv(java.nio.FloatBuffer) instead

Original signature : void glColor3fv(const GLfloat*)


glColor3fv

void glColor3fv(FloatBuffer v)

glColor3i

void glColor3i(int red,
               int green,
               int blue)

glColor3iv

@Deprecated
void glColor3iv(IntByReference v)
Deprecated. use the safer methods glColor3iv(int[]) and glColor3iv(java.nio.IntBuffer) instead

Original signature : void glColor3iv(const GLint*)


glColor3iv

void glColor3iv(int[] v)

glColor3iv

void glColor3iv(IntBuffer v)

glColor3s

void glColor3s(short red,
               short green,
               short blue)

glColor3sv

@Deprecated
void glColor3sv(ShortByReference v)
Deprecated. use the safer method glColor3sv(java.nio.ShortBuffer) instead

Original signature : void glColor3sv(const GLshort*)


glColor3sv

void glColor3sv(ShortBuffer v)

glColor3ub

void glColor3ub(byte red,
                byte green,
                byte blue)

glColor3ubv

@Deprecated
void glColor3ubv(ByteByReference v)
Deprecated. use the safer method glColor3ubv(java.nio.ByteBuffer) instead

Original signature : void glColor3ubv(const GLubyte*)


glColor3ubv

void glColor3ubv(ByteBuffer v)

glColor3ui

void glColor3ui(int red,
                int green,
                int blue)

glColor3uiv

@Deprecated
void glColor3uiv(IntByReference v)
Deprecated. use the safer methods glColor3uiv(int[]) and glColor3uiv(java.nio.IntBuffer) instead

Original signature : void glColor3uiv(const GLuint*)


glColor3uiv

void glColor3uiv(int[] v)

glColor3uiv

void glColor3uiv(IntBuffer v)

glColor3us

void glColor3us(short red,
                short green,
                short blue)

glColor3usv

@Deprecated
void glColor3usv(ShortByReference v)
Deprecated. use the safer method glColor3usv(java.nio.ShortBuffer) instead

Original signature : void glColor3usv(const GLushort*)


glColor3usv

void glColor3usv(ShortBuffer v)

glColor4b

void glColor4b(byte red,
               byte green,
               byte blue,
               byte alpha)

glColor4bv

@Deprecated
void glColor4bv(ByteByReference v)
Deprecated. use the safer method glColor4bv(java.nio.ByteBuffer) instead

Original signature : void glColor4bv(const GLbyte*)


glColor4bv

void glColor4bv(ByteBuffer v)

glColor4d

void glColor4d(double red,
               double green,
               double blue,
               double alpha)

glColor4dv

@Deprecated
void glColor4dv(DoubleByReference v)
Deprecated. use the safer method glColor4dv(java.nio.DoubleBuffer) instead

Original signature : void glColor4dv(const GLdouble*)


glColor4dv

void glColor4dv(DoubleBuffer v)

glColor4f

void glColor4f(float red,
               float green,
               float blue,
               float alpha)

glColor4fv

@Deprecated
void glColor4fv(FloatByReference v)
Deprecated. use the safer method glColor4fv(java.nio.FloatBuffer) instead

Original signature : void glColor4fv(const GLfloat*)


glColor4fv

void glColor4fv(FloatBuffer v)

glColor4i

void glColor4i(int red,
               int green,
               int blue,
               int alpha)

glColor4iv

@Deprecated
void glColor4iv(IntByReference v)
Deprecated. use the safer methods glColor4iv(int[]) and glColor4iv(java.nio.IntBuffer) instead

Original signature : void glColor4iv(const GLint*)


glColor4iv

void glColor4iv(int[] v)

glColor4iv

void glColor4iv(IntBuffer v)

glColor4s

void glColor4s(short red,
               short green,
               short blue,
               short alpha)

glColor4sv

@Deprecated
void glColor4sv(ShortByReference v)
Deprecated. use the safer method glColor4sv(java.nio.ShortBuffer) instead

Original signature : void glColor4sv(const GLshort*)


glColor4sv

void glColor4sv(ShortBuffer v)

glColor4ub

void glColor4ub(byte red,
                byte green,
                byte blue,
                byte alpha)

glColor4ubv

@Deprecated
void glColor4ubv(ByteByReference v)
Deprecated. use the safer method glColor4ubv(java.nio.ByteBuffer) instead

Original signature : void glColor4ubv(const GLubyte*)


glColor4ubv

void glColor4ubv(ByteBuffer v)

glColor4ui

void glColor4ui(int red,
                int green,
                int blue,
                int alpha)

glColor4uiv

@Deprecated
void glColor4uiv(IntByReference v)
Deprecated. use the safer methods glColor4uiv(int[]) and glColor4uiv(java.nio.IntBuffer) instead

Original signature : void glColor4uiv(const GLuint*)


glColor4uiv

void glColor4uiv(int[] v)

glColor4uiv

void glColor4uiv(IntBuffer v)

glColor4us

void glColor4us(short red,
                short green,
                short blue,
                short alpha)

glColor4usv

@Deprecated
void glColor4usv(ShortByReference v)
Deprecated. use the safer method glColor4usv(java.nio.ShortBuffer) instead

Original signature : void glColor4usv(const GLushort*)


glColor4usv

void glColor4usv(ShortBuffer v)

glColorMask

void glColorMask(byte red,
                 byte green,
                 byte blue,
                 byte alpha)

glColorMaterial

void glColorMaterial(int face,
                     int mode)

glColorPointer

void glColorPointer(int size,
                    int type,
                    int stride,
                    OpenGLLibrary.GLvoid pointer)

glColorSubTable

void glColorSubTable(int target,
                     int start,
                     int count,
                     int format,
                     int type,
                     OpenGLLibrary.GLvoid data)

glColorTable

void glColorTable(int target,
                  int internalformat,
                  int width,
                  int format,
                  int type,
                  OpenGLLibrary.GLvoid table)

glColorTableParameterfv

@Deprecated
void glColorTableParameterfv(int target,
                                        int pname,
                                        FloatByReference params)
Deprecated. use the safer method glColorTableParameterfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glColorTableParameterfv(GLenum, GLenum, const GLfloat*)


glColorTableParameterfv

void glColorTableParameterfv(int target,
                             int pname,
                             FloatBuffer params)

glColorTableParameteriv

@Deprecated
void glColorTableParameteriv(int target,
                                        int pname,
                                        IntByReference params)
Deprecated. use the safer methods glColorTableParameteriv(int, int, int[]) and glColorTableParameteriv(int, int, java.nio.IntBuffer) instead

Original signature : void glColorTableParameteriv(GLenum, GLenum, const GLint*)


glColorTableParameteriv

void glColorTableParameteriv(int target,
                             int pname,
                             int[] params)

glColorTableParameteriv

void glColorTableParameteriv(int target,
                             int pname,
                             IntBuffer params)

glConvolutionFilter1D

void glConvolutionFilter1D(int target,
                           int internalformat,
                           int width,
                           int format,
                           int type,
                           OpenGLLibrary.GLvoid image)

glConvolutionFilter2D

void glConvolutionFilter2D(int target,
                           int internalformat,
                           int width,
                           int height,
                           int format,
                           int type,
                           OpenGLLibrary.GLvoid image)

glConvolutionParameterf

void glConvolutionParameterf(int target,
                             int pname,
                             float params)

glConvolutionParameterfv

@Deprecated
void glConvolutionParameterfv(int target,
                                         int pname,
                                         FloatByReference params)
Deprecated. use the safer method glConvolutionParameterfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glConvolutionParameterfv(GLenum, GLenum, const GLfloat*)


glConvolutionParameterfv

void glConvolutionParameterfv(int target,
                              int pname,
                              FloatBuffer params)

glConvolutionParameteri

void glConvolutionParameteri(int target,
                             int pname,
                             int params)

glConvolutionParameteriv

@Deprecated
void glConvolutionParameteriv(int target,
                                         int pname,
                                         IntByReference params)
Deprecated. use the safer methods glConvolutionParameteriv(int, int, int[]) and glConvolutionParameteriv(int, int, java.nio.IntBuffer) instead

Original signature : void glConvolutionParameteriv(GLenum, GLenum, const GLint*)


glConvolutionParameteriv

void glConvolutionParameteriv(int target,
                              int pname,
                              int[] params)

glConvolutionParameteriv

void glConvolutionParameteriv(int target,
                              int pname,
                              IntBuffer params)

glCopyColorSubTable

void glCopyColorSubTable(int target,
                         int start,
                         int x,
                         int y,
                         int width)

glCopyColorTable

void glCopyColorTable(int target,
                      int internalformat,
                      int x,
                      int y,
                      int width)

glCopyConvolutionFilter1D

void glCopyConvolutionFilter1D(int target,
                               int internalformat,
                               int x,
                               int y,
                               int width)

glCopyConvolutionFilter2D

void glCopyConvolutionFilter2D(int target,
                               int internalformat,
                               int x,
                               int y,
                               int width,
                               int height)

glCopyPixels

void glCopyPixels(int x,
                  int y,
                  int width,
                  int height,
                  int type)

glCopyTexImage1D

void glCopyTexImage1D(int target,
                      int level,
                      int internalformat,
                      int x,
                      int y,
                      int width,
                      int border)

glCopyTexImage2D

void glCopyTexImage2D(int target,
                      int level,
                      int internalformat,
                      int x,
                      int y,
                      int width,
                      int height,
                      int border)

glCopyTexSubImage1D

void glCopyTexSubImage1D(int target,
                         int level,
                         int xoffset,
                         int x,
                         int y,
                         int width)

glCopyTexSubImage2D

void glCopyTexSubImage2D(int target,
                         int level,
                         int xoffset,
                         int yoffset,
                         int x,
                         int y,
                         int width,
                         int height)

glCopyTexSubImage3D

void glCopyTexSubImage3D(int target,
                         int level,
                         int xoffset,
                         int yoffset,
                         int zoffset,
                         int x,
                         int y,
                         int width,
                         int height)

glCullFace

void glCullFace(int mode)

glDeleteLists

void glDeleteLists(int list,
                   int range)

glDeleteTextures

@Deprecated
void glDeleteTextures(int n,
                                 IntByReference textures)
Deprecated. use the safer methods glDeleteTextures(int, int[]) and glDeleteTextures(int, java.nio.IntBuffer) instead

Original signature : void glDeleteTextures(GLsizei, const GLuint*)


glDeleteTextures

void glDeleteTextures(int n,
                      int[] textures)

glDeleteTextures

void glDeleteTextures(int n,
                      IntBuffer textures)

glDepthFunc

void glDepthFunc(int func)

glDepthMask

void glDepthMask(byte flag)

glDepthRange

void glDepthRange(double zNear,
                  double zFar)

glDisable

void glDisable(int cap)

glDisableClientState

void glDisableClientState(int array)

glDrawArrays

void glDrawArrays(int mode,
                  int first,
                  int count)

glDrawBuffer

void glDrawBuffer(int mode)

glDrawElements

void glDrawElements(int mode,
                    int count,
                    int type,
                    OpenGLLibrary.GLvoid indices)

glDrawPixels

void glDrawPixels(int width,
                  int height,
                  int format,
                  int type,
                  OpenGLLibrary.GLvoid pixels)

glDrawRangeElements

void glDrawRangeElements(int mode,
                         int start,
                         int end,
                         int count,
                         int type,
                         OpenGLLibrary.GLvoid indices)

glEdgeFlag

void glEdgeFlag(byte flag)

glEdgeFlagPointer

void glEdgeFlagPointer(int stride,
                       OpenGLLibrary.GLvoid pointer)

glEdgeFlagv

@Deprecated
void glEdgeFlagv(ByteByReference flag)
Deprecated. use the safer method glEdgeFlagv(java.nio.ByteBuffer) instead

Original signature : void glEdgeFlagv(const GLboolean*)


glEdgeFlagv

void glEdgeFlagv(ByteBuffer flag)

glEnable

void glEnable(int cap)

glEnableClientState

void glEnableClientState(int array)

glEnd

void glEnd()

glEndList

void glEndList()

glEvalCoord1d

void glEvalCoord1d(double u)

glEvalCoord1dv

@Deprecated
void glEvalCoord1dv(DoubleByReference u)
Deprecated. use the safer method glEvalCoord1dv(java.nio.DoubleBuffer) instead

Original signature : void glEvalCoord1dv(const GLdouble*)


glEvalCoord1dv

void glEvalCoord1dv(DoubleBuffer u)

glEvalCoord1f

void glEvalCoord1f(float u)

glEvalCoord1fv

@Deprecated
void glEvalCoord1fv(FloatByReference u)
Deprecated. use the safer method glEvalCoord1fv(java.nio.FloatBuffer) instead

Original signature : void glEvalCoord1fv(const GLfloat*)


glEvalCoord1fv

void glEvalCoord1fv(FloatBuffer u)

glEvalCoord2d

void glEvalCoord2d(double u,
                   double v)

glEvalCoord2dv

@Deprecated
void glEvalCoord2dv(DoubleByReference u)
Deprecated. use the safer method glEvalCoord2dv(java.nio.DoubleBuffer) instead

Original signature : void glEvalCoord2dv(const GLdouble*)


glEvalCoord2dv

void glEvalCoord2dv(DoubleBuffer u)

glEvalCoord2f

void glEvalCoord2f(float u,
                   float v)

glEvalCoord2fv

@Deprecated
void glEvalCoord2fv(FloatByReference u)
Deprecated. use the safer method glEvalCoord2fv(java.nio.FloatBuffer) instead

Original signature : void glEvalCoord2fv(const GLfloat*)


glEvalCoord2fv

void glEvalCoord2fv(FloatBuffer u)

glEvalMesh1

void glEvalMesh1(int mode,
                 int i1,
                 int i2)

glEvalMesh2

void glEvalMesh2(int mode,
                 int i1,
                 int i2,
                 int j1,
                 int j2)

glEvalPoint1

void glEvalPoint1(int i)

glEvalPoint2

void glEvalPoint2(int i,
                  int j)

glFeedbackBuffer

@Deprecated
void glFeedbackBuffer(int size,
                                 int type,
                                 FloatByReference buffer)
Deprecated. use the safer method glFeedbackBuffer(int, int, java.nio.FloatBuffer) instead

Original signature : void glFeedbackBuffer(GLsizei, GLenum, GLfloat*)


glFeedbackBuffer

void glFeedbackBuffer(int size,
                      int type,
                      FloatBuffer buffer)

glFinish

void glFinish()

glFlush

void glFlush()

glFogf

void glFogf(int pname,
            float param)

glFogfv

@Deprecated
void glFogfv(int pname,
                        FloatByReference params)
Deprecated. use the safer method glFogfv(int, java.nio.FloatBuffer) instead

Original signature : void glFogfv(GLenum, const GLfloat*)


glFogfv

void glFogfv(int pname,
             FloatBuffer params)

glFogi

void glFogi(int pname,
            int param)

glFogiv

@Deprecated
void glFogiv(int pname,
                        IntByReference params)
Deprecated. use the safer methods glFogiv(int, int[]) and glFogiv(int, java.nio.IntBuffer) instead

Original signature : void glFogiv(GLenum, const GLint*)


glFogiv

void glFogiv(int pname,
             int[] params)

glFogiv

void glFogiv(int pname,
             IntBuffer params)

glFrontFace

void glFrontFace(int mode)

glFrustum

void glFrustum(double left,
               double right,
               double bottom,
               double top,
               double zNear,
               double zFar)

glGenLists

int glGenLists(int range)

glGenTextures

@Deprecated
void glGenTextures(int n,
                              IntByReference textures)
Deprecated. use the safer method glGenTextures(int, java.nio.IntBuffer) instead

Original signature : void glGenTextures(GLsizei, GLuint*)


glGenTextures

void glGenTextures(int n,
                   IntBuffer textures)

glGetBooleanv

@Deprecated
void glGetBooleanv(int pname,
                              ByteByReference params)
Deprecated. use the safer method glGetBooleanv(int, java.nio.ByteBuffer) instead

Original signature : void glGetBooleanv(GLenum, GLboolean*)


glGetBooleanv

void glGetBooleanv(int pname,
                   ByteBuffer params)

glGetClipPlane

@Deprecated
void glGetClipPlane(int plane,
                               DoubleByReference equation)
Deprecated. use the safer method glGetClipPlane(int, java.nio.DoubleBuffer) instead

Original signature : void glGetClipPlane(GLenum, GLdouble*)


glGetClipPlane

void glGetClipPlane(int plane,
                    DoubleBuffer equation)

glGetColorTable

void glGetColorTable(int target,
                     int format,
                     int type,
                     OpenGLLibrary.GLvoid table)

glGetColorTableParameterfv

@Deprecated
void glGetColorTableParameterfv(int target,
                                           int pname,
                                           FloatByReference params)
Deprecated. use the safer method glGetColorTableParameterfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetColorTableParameterfv(GLenum, GLenum, GLfloat*)


glGetColorTableParameterfv

void glGetColorTableParameterfv(int target,
                                int pname,
                                FloatBuffer params)

glGetColorTableParameteriv

@Deprecated
void glGetColorTableParameteriv(int target,
                                           int pname,
                                           IntByReference params)
Deprecated. use the safer method glGetColorTableParameteriv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetColorTableParameteriv(GLenum, GLenum, GLint*)


glGetColorTableParameteriv

void glGetColorTableParameteriv(int target,
                                int pname,
                                IntBuffer params)

glGetConvolutionFilter

void glGetConvolutionFilter(int target,
                            int format,
                            int type,
                            OpenGLLibrary.GLvoid image)

glGetConvolutionParameterfv

@Deprecated
void glGetConvolutionParameterfv(int target,
                                            int pname,
                                            FloatByReference params)
Deprecated. use the safer method glGetConvolutionParameterfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetConvolutionParameterfv(GLenum, GLenum, GLfloat*)


glGetConvolutionParameterfv

void glGetConvolutionParameterfv(int target,
                                 int pname,
                                 FloatBuffer params)

glGetConvolutionParameteriv

@Deprecated
void glGetConvolutionParameteriv(int target,
                                            int pname,
                                            IntByReference params)
Deprecated. use the safer method glGetConvolutionParameteriv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetConvolutionParameteriv(GLenum, GLenum, GLint*)


glGetConvolutionParameteriv

void glGetConvolutionParameteriv(int target,
                                 int pname,
                                 IntBuffer params)

glGetDoublev

@Deprecated
void glGetDoublev(int pname,
                             DoubleByReference params)
Deprecated. use the safer method glGetDoublev(int, java.nio.DoubleBuffer) instead

Original signature : void glGetDoublev(GLenum, GLdouble*)


glGetDoublev

void glGetDoublev(int pname,
                  DoubleBuffer params)

glGetError

int glGetError()

glGetFloatv

@Deprecated
void glGetFloatv(int pname,
                            FloatByReference params)
Deprecated. use the safer method glGetFloatv(int, java.nio.FloatBuffer) instead

Original signature : void glGetFloatv(GLenum, GLfloat*)


glGetFloatv

void glGetFloatv(int pname,
                 FloatBuffer params)

glGetHistogram

void glGetHistogram(int target,
                    byte reset,
                    int format,
                    int type,
                    OpenGLLibrary.GLvoid values)

glGetHistogramParameterfv

@Deprecated
void glGetHistogramParameterfv(int target,
                                          int pname,
                                          FloatByReference params)
Deprecated. use the safer method glGetHistogramParameterfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetHistogramParameterfv(GLenum, GLenum, GLfloat*)


glGetHistogramParameterfv

void glGetHistogramParameterfv(int target,
                               int pname,
                               FloatBuffer params)

glGetHistogramParameteriv

@Deprecated
void glGetHistogramParameteriv(int target,
                                          int pname,
                                          IntByReference params)
Deprecated. use the safer method glGetHistogramParameteriv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetHistogramParameteriv(GLenum, GLenum, GLint*)


glGetHistogramParameteriv

void glGetHistogramParameteriv(int target,
                               int pname,
                               IntBuffer params)

glGetIntegerv

@Deprecated
void glGetIntegerv(int pname,
                              IntByReference params)
Deprecated. use the safer method glGetIntegerv(int, java.nio.IntBuffer) instead

Original signature : void glGetIntegerv(GLenum, GLint*)


glGetIntegerv

void glGetIntegerv(int pname,
                   IntBuffer params)

glGetLightfv

@Deprecated
void glGetLightfv(int light,
                             int pname,
                             FloatByReference params)
Deprecated. use the safer method glGetLightfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetLightfv(GLenum, GLenum, GLfloat*)


glGetLightfv

void glGetLightfv(int light,
                  int pname,
                  FloatBuffer params)

glGetLightiv

@Deprecated
void glGetLightiv(int light,
                             int pname,
                             IntByReference params)
Deprecated. use the safer method glGetLightiv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetLightiv(GLenum, GLenum, GLint*)


glGetLightiv

void glGetLightiv(int light,
                  int pname,
                  IntBuffer params)

glGetMapdv

@Deprecated
void glGetMapdv(int target,
                           int query,
                           DoubleByReference v)
Deprecated. use the safer method glGetMapdv(int, int, java.nio.DoubleBuffer) instead

Original signature : void glGetMapdv(GLenum, GLenum, GLdouble*)


glGetMapdv

void glGetMapdv(int target,
                int query,
                DoubleBuffer v)

glGetMapfv

@Deprecated
void glGetMapfv(int target,
                           int query,
                           FloatByReference v)
Deprecated. use the safer method glGetMapfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetMapfv(GLenum, GLenum, GLfloat*)


glGetMapfv

void glGetMapfv(int target,
                int query,
                FloatBuffer v)

glGetMapiv

@Deprecated
void glGetMapiv(int target,
                           int query,
                           IntByReference v)
Deprecated. use the safer method glGetMapiv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetMapiv(GLenum, GLenum, GLint*)


glGetMapiv

void glGetMapiv(int target,
                int query,
                IntBuffer v)

glGetMaterialfv

@Deprecated
void glGetMaterialfv(int face,
                                int pname,
                                FloatByReference params)
Deprecated. use the safer method glGetMaterialfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetMaterialfv(GLenum, GLenum, GLfloat*)


glGetMaterialfv

void glGetMaterialfv(int face,
                     int pname,
                     FloatBuffer params)

glGetMaterialiv

@Deprecated
void glGetMaterialiv(int face,
                                int pname,
                                IntByReference params)
Deprecated. use the safer method glGetMaterialiv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetMaterialiv(GLenum, GLenum, GLint*)


glGetMaterialiv

void glGetMaterialiv(int face,
                     int pname,
                     IntBuffer params)

glGetMinmax

void glGetMinmax(int target,
                 byte reset,
                 int format,
                 int type,
                 OpenGLLibrary.GLvoid values)

glGetMinmaxParameterfv

@Deprecated
void glGetMinmaxParameterfv(int target,
                                       int pname,
                                       FloatByReference params)
Deprecated. use the safer method glGetMinmaxParameterfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetMinmaxParameterfv(GLenum, GLenum, GLfloat*)


glGetMinmaxParameterfv

void glGetMinmaxParameterfv(int target,
                            int pname,
                            FloatBuffer params)

glGetMinmaxParameteriv

@Deprecated
void glGetMinmaxParameteriv(int target,
                                       int pname,
                                       IntByReference params)
Deprecated. use the safer method glGetMinmaxParameteriv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetMinmaxParameteriv(GLenum, GLenum, GLint*)


glGetMinmaxParameteriv

void glGetMinmaxParameteriv(int target,
                            int pname,
                            IntBuffer params)

glGetPixelMapfv

@Deprecated
void glGetPixelMapfv(int map,
                                FloatByReference values)
Deprecated. use the safer method glGetPixelMapfv(int, java.nio.FloatBuffer) instead

Original signature : void glGetPixelMapfv(GLenum, GLfloat*)


glGetPixelMapfv

void glGetPixelMapfv(int map,
                     FloatBuffer values)

glGetPixelMapuiv

@Deprecated
void glGetPixelMapuiv(int map,
                                 IntByReference values)
Deprecated. use the safer method glGetPixelMapuiv(int, java.nio.IntBuffer) instead

Original signature : void glGetPixelMapuiv(GLenum, GLuint*)


glGetPixelMapuiv

void glGetPixelMapuiv(int map,
                      IntBuffer values)

glGetPixelMapusv

@Deprecated
void glGetPixelMapusv(int map,
                                 ShortByReference values)
Deprecated. use the safer method glGetPixelMapusv(int, java.nio.ShortBuffer) instead

Original signature : void glGetPixelMapusv(GLenum, GLushort*)


glGetPixelMapusv

void glGetPixelMapusv(int map,
                      ShortBuffer values)

glGetPointerv

void glGetPointerv(int pname,
                   PointerByReference params)

glGetPolygonStipple

@Deprecated
void glGetPolygonStipple(ByteByReference mask)
Deprecated. use the safer method glGetPolygonStipple(java.nio.ByteBuffer) instead

Original signature : void glGetPolygonStipple(GLubyte*)


glGetPolygonStipple

void glGetPolygonStipple(ByteBuffer mask)

glGetSeparableFilter

void glGetSeparableFilter(int target,
                          int format,
                          int type,
                          OpenGLLibrary.GLvoid row,
                          OpenGLLibrary.GLvoid column,
                          OpenGLLibrary.GLvoid span)

glGetString

ByteByReference glGetString(int name)

glGetTexEnvfv

@Deprecated
void glGetTexEnvfv(int target,
                              int pname,
                              FloatByReference params)
Deprecated. use the safer method glGetTexEnvfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetTexEnvfv(GLenum, GLenum, GLfloat*)


glGetTexEnvfv

void glGetTexEnvfv(int target,
                   int pname,
                   FloatBuffer params)

glGetTexEnviv

@Deprecated
void glGetTexEnviv(int target,
                              int pname,
                              IntByReference params)
Deprecated. use the safer method glGetTexEnviv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetTexEnviv(GLenum, GLenum, GLint*)


glGetTexEnviv

void glGetTexEnviv(int target,
                   int pname,
                   IntBuffer params)

glGetTexGendv

@Deprecated
void glGetTexGendv(int coord,
                              int pname,
                              DoubleByReference params)
Deprecated. use the safer method glGetTexGendv(int, int, java.nio.DoubleBuffer) instead

Original signature : void glGetTexGendv(GLenum, GLenum, GLdouble*)


glGetTexGendv

void glGetTexGendv(int coord,
                   int pname,
                   DoubleBuffer params)

glGetTexGenfv

@Deprecated
void glGetTexGenfv(int coord,
                              int pname,
                              FloatByReference params)
Deprecated. use the safer method glGetTexGenfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetTexGenfv(GLenum, GLenum, GLfloat*)


glGetTexGenfv

void glGetTexGenfv(int coord,
                   int pname,
                   FloatBuffer params)

glGetTexGeniv

@Deprecated
void glGetTexGeniv(int coord,
                              int pname,
                              IntByReference params)
Deprecated. use the safer method glGetTexGeniv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetTexGeniv(GLenum, GLenum, GLint*)


glGetTexGeniv

void glGetTexGeniv(int coord,
                   int pname,
                   IntBuffer params)

glGetTexImage

void glGetTexImage(int target,
                   int level,
                   int format,
                   int type,
                   OpenGLLibrary.GLvoid pixels)

glGetTexLevelParameterfv

@Deprecated
void glGetTexLevelParameterfv(int target,
                                         int level,
                                         int pname,
                                         FloatByReference params)
Deprecated. use the safer method glGetTexLevelParameterfv(int, int, int, java.nio.FloatBuffer) instead

Original signature : void glGetTexLevelParameterfv(GLenum, GLint, GLenum, GLfloat*)


glGetTexLevelParameterfv

void glGetTexLevelParameterfv(int target,
                              int level,
                              int pname,
                              FloatBuffer params)

glGetTexLevelParameteriv

@Deprecated
void glGetTexLevelParameteriv(int target,
                                         int level,
                                         int pname,
                                         IntByReference params)
Deprecated. use the safer method glGetTexLevelParameteriv(int, int, int, java.nio.IntBuffer) instead

Original signature : void glGetTexLevelParameteriv(GLenum, GLint, GLenum, GLint*)


glGetTexLevelParameteriv

void glGetTexLevelParameteriv(int target,
                              int level,
                              int pname,
                              IntBuffer params)

glGetTexParameterfv

@Deprecated
void glGetTexParameterfv(int target,
                                    int pname,
                                    FloatByReference params)
Deprecated. use the safer method glGetTexParameterfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetTexParameterfv(GLenum, GLenum, GLfloat*)


glGetTexParameterfv

void glGetTexParameterfv(int target,
                         int pname,
                         FloatBuffer params)

glGetTexParameteriv

@Deprecated
void glGetTexParameteriv(int target,
                                    int pname,
                                    IntByReference params)
Deprecated. use the safer method glGetTexParameteriv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetTexParameteriv(GLenum, GLenum, GLint*)


glGetTexParameteriv

void glGetTexParameteriv(int target,
                         int pname,
                         IntBuffer params)

glHint

void glHint(int target,
            int mode)

glHistogram

void glHistogram(int target,
                 int width,
                 int internalformat,
                 byte sink)

glIndexMask

void glIndexMask(int mask)

glIndexPointer

void glIndexPointer(int type,
                    int stride,
                    OpenGLLibrary.GLvoid pointer)

glIndexd

void glIndexd(double c)

glIndexdv

@Deprecated
void glIndexdv(DoubleByReference c)
Deprecated. use the safer method glIndexdv(java.nio.DoubleBuffer) instead

Original signature : void glIndexdv(const GLdouble*)


glIndexdv

void glIndexdv(DoubleBuffer c)

glIndexf

void glIndexf(float c)

glIndexfv

@Deprecated
void glIndexfv(FloatByReference c)
Deprecated. use the safer method glIndexfv(java.nio.FloatBuffer) instead

Original signature : void glIndexfv(const GLfloat*)


glIndexfv

void glIndexfv(FloatBuffer c)

glIndexi

void glIndexi(int c)

glIndexiv

@Deprecated
void glIndexiv(IntByReference c)
Deprecated. use the safer methods glIndexiv(int[]) and glIndexiv(java.nio.IntBuffer) instead

Original signature : void glIndexiv(const GLint*)


glIndexiv

void glIndexiv(int[] c)

glIndexiv

void glIndexiv(IntBuffer c)

glIndexs

void glIndexs(short c)

glIndexsv

@Deprecated
void glIndexsv(ShortByReference c)
Deprecated. use the safer method glIndexsv(java.nio.ShortBuffer) instead

Original signature : void glIndexsv(const GLshort*)


glIndexsv

void glIndexsv(ShortBuffer c)

glIndexub

void glIndexub(byte c)

glIndexubv

@Deprecated
void glIndexubv(ByteByReference c)
Deprecated. use the safer method glIndexubv(java.nio.ByteBuffer) instead

Original signature : void glIndexubv(const GLubyte*)


glIndexubv

void glIndexubv(ByteBuffer c)

glInitNames

void glInitNames()

glInterleavedArrays

void glInterleavedArrays(int format,
                         int stride,
                         OpenGLLibrary.GLvoid pointer)

glIsEnabled

byte glIsEnabled(int cap)

glIsList

byte glIsList(int list)

glIsTexture

byte glIsTexture(int texture)

glLightModelf

void glLightModelf(int pname,
                   float param)

glLightModelfv

@Deprecated
void glLightModelfv(int pname,
                               FloatByReference params)
Deprecated. use the safer method glLightModelfv(int, java.nio.FloatBuffer) instead

Original signature : void glLightModelfv(GLenum, const GLfloat*)


glLightModelfv

void glLightModelfv(int pname,
                    FloatBuffer params)

glLightModeli

void glLightModeli(int pname,
                   int param)

glLightModeliv

@Deprecated
void glLightModeliv(int pname,
                               IntByReference params)
Deprecated. use the safer methods glLightModeliv(int, int[]) and glLightModeliv(int, java.nio.IntBuffer) instead

Original signature : void glLightModeliv(GLenum, const GLint*)


glLightModeliv

void glLightModeliv(int pname,
                    int[] params)

glLightModeliv

void glLightModeliv(int pname,
                    IntBuffer params)

glLightf

void glLightf(int light,
              int pname,
              float param)

glLightfv

@Deprecated
void glLightfv(int light,
                          int pname,
                          FloatByReference params)
Deprecated. use the safer method glLightfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glLightfv(GLenum, GLenum, const GLfloat*)


glLightfv

void glLightfv(int light,
               int pname,
               FloatBuffer params)

glLighti

void glLighti(int light,
              int pname,
              int param)

glLightiv

@Deprecated
void glLightiv(int light,
                          int pname,
                          IntByReference params)
Deprecated. use the safer methods glLightiv(int, int, int[]) and glLightiv(int, int, java.nio.IntBuffer) instead

Original signature : void glLightiv(GLenum, GLenum, const GLint*)


glLightiv

void glLightiv(int light,
               int pname,
               int[] params)

glLightiv

void glLightiv(int light,
               int pname,
               IntBuffer params)

glLineStipple

void glLineStipple(int factor,
                   short pattern)

glLineWidth

void glLineWidth(float width)

glListBase

void glListBase(int base)

glLoadIdentity

void glLoadIdentity()

glLoadMatrixd

@Deprecated
void glLoadMatrixd(DoubleByReference m)
Deprecated. use the safer method glLoadMatrixd(java.nio.DoubleBuffer) instead

Original signature : void glLoadMatrixd(const GLdouble*)


glLoadMatrixd

void glLoadMatrixd(DoubleBuffer m)

glLoadMatrixf

@Deprecated
void glLoadMatrixf(FloatByReference m)
Deprecated. use the safer method glLoadMatrixf(java.nio.FloatBuffer) instead

Original signature : void glLoadMatrixf(const GLfloat*)


glLoadMatrixf

void glLoadMatrixf(FloatBuffer m)

glLoadName

void glLoadName(int name)

glLogicOp

void glLogicOp(int opcode)

glMap1d

@Deprecated
void glMap1d(int target,
                        double u1,
                        double u2,
                        int stride,
                        int order,
                        DoubleByReference points)
Deprecated. use the safer method glMap1d(int, double, double, int, int, java.nio.DoubleBuffer) instead

Original signature : void glMap1d(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble*)


glMap1d

void glMap1d(int target,
             double u1,
             double u2,
             int stride,
             int order,
             DoubleBuffer points)

glMap1f

@Deprecated
void glMap1f(int target,
                        float u1,
                        float u2,
                        int stride,
                        int order,
                        FloatByReference points)
Deprecated. use the safer method glMap1f(int, float, float, int, int, java.nio.FloatBuffer) instead

Original signature : void glMap1f(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat*)


glMap1f

void glMap1f(int target,
             float u1,
             float u2,
             int stride,
             int order,
             FloatBuffer points)

glMap2d

@Deprecated
void glMap2d(int target,
                        double u1,
                        double u2,
                        int ustride,
                        int uorder,
                        double v1,
                        double v2,
                        int vstride,
                        int vorder,
                        DoubleByReference points)
Deprecated. use the safer method glMap2d(int, double, double, int, int, double, double, int, int, java.nio.DoubleBuffer) instead

Original signature : void glMap2d(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble*)


glMap2d

void glMap2d(int target,
             double u1,
             double u2,
             int ustride,
             int uorder,
             double v1,
             double v2,
             int vstride,
             int vorder,
             DoubleBuffer points)

glMap2f

@Deprecated
void glMap2f(int target,
                        float u1,
                        float u2,
                        int ustride,
                        int uorder,
                        float v1,
                        float v2,
                        int vstride,
                        int vorder,
                        FloatByReference points)
Deprecated. use the safer method glMap2f(int, float, float, int, int, float, float, int, int, java.nio.FloatBuffer) instead

Original signature : void glMap2f(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat*)


glMap2f

void glMap2f(int target,
             float u1,
             float u2,
             int ustride,
             int uorder,
             float v1,
             float v2,
             int vstride,
             int vorder,
             FloatBuffer points)

glMapGrid1d

void glMapGrid1d(int un,
                 double u1,
                 double u2)

glMapGrid1f

void glMapGrid1f(int un,
                 float u1,
                 float u2)

glMapGrid2d

void glMapGrid2d(int un,
                 double u1,
                 double u2,
                 int vn,
                 double v1,
                 double v2)

glMapGrid2f

void glMapGrid2f(int un,
                 float u1,
                 float u2,
                 int vn,
                 float v1,
                 float v2)

glMaterialf

void glMaterialf(int face,
                 int pname,
                 float param)

glMaterialfv

@Deprecated
void glMaterialfv(int face,
                             int pname,
                             FloatByReference params)
Deprecated. use the safer method glMaterialfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glMaterialfv(GLenum, GLenum, const GLfloat*)


glMaterialfv

void glMaterialfv(int face,
                  int pname,
                  FloatBuffer params)

glMateriali

void glMateriali(int face,
                 int pname,
                 int param)

glMaterialiv

@Deprecated
void glMaterialiv(int face,
                             int pname,
                             IntByReference params)
Deprecated. use the safer methods glMaterialiv(int, int, int[]) and glMaterialiv(int, int, java.nio.IntBuffer) instead

Original signature : void glMaterialiv(GLenum, GLenum, const GLint*)


glMaterialiv

void glMaterialiv(int face,
                  int pname,
                  int[] params)

glMaterialiv

void glMaterialiv(int face,
                  int pname,
                  IntBuffer params)

glMatrixMode

void glMatrixMode(int mode)

glMinmax

void glMinmax(int target,
              int internalformat,
              byte sink)

glMultMatrixd

@Deprecated
void glMultMatrixd(DoubleByReference m)
Deprecated. use the safer method glMultMatrixd(java.nio.DoubleBuffer) instead

Original signature : void glMultMatrixd(const GLdouble*)


glMultMatrixd

void glMultMatrixd(DoubleBuffer m)

glMultMatrixf

@Deprecated
void glMultMatrixf(FloatByReference m)
Deprecated. use the safer method glMultMatrixf(java.nio.FloatBuffer) instead

Original signature : void glMultMatrixf(const GLfloat*)


glMultMatrixf

void glMultMatrixf(FloatBuffer m)

glNewList

void glNewList(int list,
               int mode)

glNormal3b

void glNormal3b(byte nx,
                byte ny,
                byte nz)

glNormal3bv

@Deprecated
void glNormal3bv(ByteByReference v)
Deprecated. use the safer method glNormal3bv(java.nio.ByteBuffer) instead

Original signature : void glNormal3bv(const GLbyte*)


glNormal3bv

void glNormal3bv(ByteBuffer v)

glNormal3d

void glNormal3d(double nx,
                double ny,
                double nz)

glNormal3dv

@Deprecated
void glNormal3dv(DoubleByReference v)
Deprecated. use the safer method glNormal3dv(java.nio.DoubleBuffer) instead

Original signature : void glNormal3dv(const GLdouble*)


glNormal3dv

void glNormal3dv(DoubleBuffer v)

glNormal3f

void glNormal3f(float nx,
                float ny,
                float nz)

glNormal3fv

@Deprecated
void glNormal3fv(FloatByReference v)
Deprecated. use the safer method glNormal3fv(java.nio.FloatBuffer) instead

Original signature : void glNormal3fv(const GLfloat*)


glNormal3fv

void glNormal3fv(FloatBuffer v)

glNormal3i

void glNormal3i(int nx,
                int ny,
                int nz)

glNormal3iv

@Deprecated
void glNormal3iv(IntByReference v)
Deprecated. use the safer methods glNormal3iv(int[]) and glNormal3iv(java.nio.IntBuffer) instead

Original signature : void glNormal3iv(const GLint*)


glNormal3iv

void glNormal3iv(int[] v)

glNormal3iv

void glNormal3iv(IntBuffer v)

glNormal3s

void glNormal3s(short nx,
                short ny,
                short nz)

glNormal3sv

@Deprecated
void glNormal3sv(ShortByReference v)
Deprecated. use the safer method glNormal3sv(java.nio.ShortBuffer) instead

Original signature : void glNormal3sv(const GLshort*)


glNormal3sv

void glNormal3sv(ShortBuffer v)

glNormalPointer

void glNormalPointer(int type,
                     int stride,
                     OpenGLLibrary.GLvoid pointer)

glOrtho

void glOrtho(double left,
             double right,
             double bottom,
             double top,
             double zNear,
             double zFar)

glPassThrough

void glPassThrough(float token)

glPixelMapfv

@Deprecated
void glPixelMapfv(int map,
                             int mapsize,
                             FloatByReference values)
Deprecated. use the safer method glPixelMapfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glPixelMapfv(GLenum, GLint, const GLfloat*)


glPixelMapfv

void glPixelMapfv(int map,
                  int mapsize,
                  FloatBuffer values)

glPixelMapuiv

@Deprecated
void glPixelMapuiv(int map,
                              int mapsize,
                              IntByReference values)
Deprecated. use the safer methods glPixelMapuiv(int, int, int[]) and glPixelMapuiv(int, int, java.nio.IntBuffer) instead

Original signature : void glPixelMapuiv(GLenum, GLint, const GLuint*)


glPixelMapuiv

void glPixelMapuiv(int map,
                   int mapsize,
                   int[] values)

glPixelMapuiv

void glPixelMapuiv(int map,
                   int mapsize,
                   IntBuffer values)

glPixelMapusv

@Deprecated
void glPixelMapusv(int map,
                              int mapsize,
                              ShortByReference values)
Deprecated. use the safer method glPixelMapusv(int, int, java.nio.ShortBuffer) instead

Original signature : void glPixelMapusv(GLenum, GLint, const GLushort*)


glPixelMapusv

void glPixelMapusv(int map,
                   int mapsize,
                   ShortBuffer values)

glPixelStoref

void glPixelStoref(int pname,
                   float param)

glPixelStorei

void glPixelStorei(int pname,
                   int param)

glPixelTransferf

void glPixelTransferf(int pname,
                      float param)

glPixelTransferi

void glPixelTransferi(int pname,
                      int param)

glPixelZoom

void glPixelZoom(float xfactor,
                 float yfactor)

glPointSize

void glPointSize(float size)

glPolygonMode

void glPolygonMode(int face,
                   int mode)

glPolygonOffset

void glPolygonOffset(float factor,
                     float units)

glPolygonStipple

@Deprecated
void glPolygonStipple(ByteByReference mask)
Deprecated. use the safer method glPolygonStipple(java.nio.ByteBuffer) instead

Original signature : void glPolygonStipple(const GLubyte*)


glPolygonStipple

void glPolygonStipple(ByteBuffer mask)

glPopAttrib

void glPopAttrib()

glPopClientAttrib

void glPopClientAttrib()

glPopMatrix

void glPopMatrix()

glPopName

void glPopName()

glPrioritizeTextures

@Deprecated
void glPrioritizeTextures(int n,
                                     IntByReference textures,
                                     FloatByReference priorities)
Deprecated. use the safer methods glPrioritizeTextures(int, int[], java.nio.FloatBuffer) and glPrioritizeTextures(int, java.nio.IntBuffer, java.nio.FloatBuffer) instead

Original signature : void glPrioritizeTextures(GLsizei, const GLuint*, const GLclampf*)


glPrioritizeTextures

void glPrioritizeTextures(int n,
                          int[] textures,
                          FloatBuffer priorities)

glPrioritizeTextures

void glPrioritizeTextures(int n,
                          IntBuffer textures,
                          FloatBuffer priorities)

glPushAttrib

void glPushAttrib(int mask)

glPushClientAttrib

void glPushClientAttrib(int mask)

glPushMatrix

void glPushMatrix()

glPushName

void glPushName(int name)

glRasterPos2d

void glRasterPos2d(double x,
                   double y)

glRasterPos2dv

@Deprecated
void glRasterPos2dv(DoubleByReference v)
Deprecated. use the safer method glRasterPos2dv(java.nio.DoubleBuffer) instead

Original signature : void glRasterPos2dv(const GLdouble*)


glRasterPos2dv

void glRasterPos2dv(DoubleBuffer v)

glRasterPos2f

void glRasterPos2f(float x,
                   float y)

glRasterPos2fv

@Deprecated
void glRasterPos2fv(FloatByReference v)
Deprecated. use the safer method glRasterPos2fv(java.nio.FloatBuffer) instead

Original signature : void glRasterPos2fv(const GLfloat*)


glRasterPos2fv

void glRasterPos2fv(FloatBuffer v)

glRasterPos2i

void glRasterPos2i(int x,
                   int y)

glRasterPos2iv

@Deprecated
void glRasterPos2iv(IntByReference v)
Deprecated. use the safer methods glRasterPos2iv(int[]) and glRasterPos2iv(java.nio.IntBuffer) instead

Original signature : void glRasterPos2iv(const GLint*)


glRasterPos2iv

void glRasterPos2iv(int[] v)

glRasterPos2iv

void glRasterPos2iv(IntBuffer v)

glRasterPos2s

void glRasterPos2s(short x,
                   short y)

glRasterPos2sv

@Deprecated
void glRasterPos2sv(ShortByReference v)
Deprecated. use the safer method glRasterPos2sv(java.nio.ShortBuffer) instead

Original signature : void glRasterPos2sv(const GLshort*)


glRasterPos2sv

void glRasterPos2sv(ShortBuffer v)

glRasterPos3d

void glRasterPos3d(double x,
                   double y,
                   double z)

glRasterPos3dv

@Deprecated
void glRasterPos3dv(DoubleByReference v)
Deprecated. use the safer method glRasterPos3dv(java.nio.DoubleBuffer) instead

Original signature : void glRasterPos3dv(const GLdouble*)


glRasterPos3dv

void glRasterPos3dv(DoubleBuffer v)

glRasterPos3f

void glRasterPos3f(float x,
                   float y,
                   float z)

glRasterPos3fv

@Deprecated
void glRasterPos3fv(FloatByReference v)
Deprecated. use the safer method glRasterPos3fv(java.nio.FloatBuffer) instead

Original signature : void glRasterPos3fv(const GLfloat*)


glRasterPos3fv

void glRasterPos3fv(FloatBuffer v)

glRasterPos3i

void glRasterPos3i(int x,
                   int y,
                   int z)

glRasterPos3iv

@Deprecated
void glRasterPos3iv(IntByReference v)
Deprecated. use the safer methods glRasterPos3iv(int[]) and glRasterPos3iv(java.nio.IntBuffer) instead

Original signature : void glRasterPos3iv(const GLint*)


glRasterPos3iv

void glRasterPos3iv(int[] v)

glRasterPos3iv

void glRasterPos3iv(IntBuffer v)

glRasterPos3s

void glRasterPos3s(short x,
                   short y,
                   short z)

glRasterPos3sv

@Deprecated
void glRasterPos3sv(ShortByReference v)
Deprecated. use the safer method glRasterPos3sv(java.nio.ShortBuffer) instead

Original signature : void glRasterPos3sv(const GLshort*)


glRasterPos3sv

void glRasterPos3sv(ShortBuffer v)

glRasterPos4d

void glRasterPos4d(double x,
                   double y,
                   double z,
                   double w)

glRasterPos4dv

@Deprecated
void glRasterPos4dv(DoubleByReference v)
Deprecated. use the safer method glRasterPos4dv(java.nio.DoubleBuffer) instead

Original signature : void glRasterPos4dv(const GLdouble*)


glRasterPos4dv

void glRasterPos4dv(DoubleBuffer v)

glRasterPos4f

void glRasterPos4f(float x,
                   float y,
                   float z,
                   float w)

glRasterPos4fv

@Deprecated
void glRasterPos4fv(FloatByReference v)
Deprecated. use the safer method glRasterPos4fv(java.nio.FloatBuffer) instead

Original signature : void glRasterPos4fv(const GLfloat*)


glRasterPos4fv

void glRasterPos4fv(FloatBuffer v)

glRasterPos4i

void glRasterPos4i(int x,
                   int y,
                   int z,
                   int w)

glRasterPos4iv

@Deprecated
void glRasterPos4iv(IntByReference v)
Deprecated. use the safer methods glRasterPos4iv(int[]) and glRasterPos4iv(java.nio.IntBuffer) instead

Original signature : void glRasterPos4iv(const GLint*)


glRasterPos4iv

void glRasterPos4iv(int[] v)

glRasterPos4iv

void glRasterPos4iv(IntBuffer v)

glRasterPos4s

void glRasterPos4s(short x,
                   short y,
                   short z,
                   short w)

glRasterPos4sv

@Deprecated
void glRasterPos4sv(ShortByReference v)
Deprecated. use the safer method glRasterPos4sv(java.nio.ShortBuffer) instead

Original signature : void glRasterPos4sv(const GLshort*)


glRasterPos4sv

void glRasterPos4sv(ShortBuffer v)

glReadBuffer

void glReadBuffer(int mode)

glReadPixels

void glReadPixels(int x,
                  int y,
                  int width,
                  int height,
                  int format,
                  int type,
                  OpenGLLibrary.GLvoid pixels)

glRectd

void glRectd(double x1,
             double y1,
             double x2,
             double y2)

glRectdv

@Deprecated
void glRectdv(DoubleByReference v1,
                         DoubleByReference v2)
Deprecated. use the safer method glRectdv(java.nio.DoubleBuffer, java.nio.DoubleBuffer) instead

Original signature : void glRectdv(const GLdouble*, const GLdouble*)


glRectdv

void glRectdv(DoubleBuffer v1,
              DoubleBuffer v2)

glRectf

void glRectf(float x1,
             float y1,
             float x2,
             float y2)

glRectfv

@Deprecated
void glRectfv(FloatByReference v1,
                         FloatByReference v2)
Deprecated. use the safer method glRectfv(java.nio.FloatBuffer, java.nio.FloatBuffer) instead

Original signature : void glRectfv(const GLfloat*, const GLfloat*)


glRectfv

void glRectfv(FloatBuffer v1,
              FloatBuffer v2)

glRecti

void glRecti(int x1,
             int y1,
             int x2,
             int y2)

glRectiv

@Deprecated
void glRectiv(IntByReference v1,
                         IntByReference v2)
Deprecated. use the safer methods glRectiv(int[], int[]) and glRectiv(java.nio.IntBuffer, java.nio.IntBuffer) instead

Original signature : void glRectiv(const GLint*, const GLint*)


glRectiv

void glRectiv(int[] v1,
              int[] v2)

glRectiv

void glRectiv(IntBuffer v1,
              IntBuffer v2)

glRects

void glRects(short x1,
             short y1,
             short x2,
             short y2)

glRectsv

@Deprecated
void glRectsv(ShortByReference v1,
                         ShortByReference v2)
Deprecated. use the safer method glRectsv(java.nio.ShortBuffer, java.nio.ShortBuffer) instead

Original signature : void glRectsv(const GLshort*, const GLshort*)


glRectsv

void glRectsv(ShortBuffer v1,
              ShortBuffer v2)

glRenderMode

int glRenderMode(int mode)

glResetHistogram

void glResetHistogram(int target)

glResetMinmax

void glResetMinmax(int target)

glRotated

void glRotated(double angle,
               double x,
               double y,
               double z)

glRotatef

void glRotatef(float angle,
               float x,
               float y,
               float z)

glScaled

void glScaled(double x,
              double y,
              double z)

glScalef

void glScalef(float x,
              float y,
              float z)

glScissor

void glScissor(int x,
               int y,
               int width,
               int height)

glSelectBuffer

@Deprecated
void glSelectBuffer(int size,
                               IntByReference buffer)
Deprecated. use the safer method glSelectBuffer(int, java.nio.IntBuffer) instead

Original signature : void glSelectBuffer(GLsizei, GLuint*)


glSelectBuffer

void glSelectBuffer(int size,
                    IntBuffer buffer)

glSeparableFilter2D

void glSeparableFilter2D(int target,
                         int internalformat,
                         int width,
                         int height,
                         int format,
                         int type,
                         OpenGLLibrary.GLvoid row,
                         OpenGLLibrary.GLvoid column)

glShadeModel

void glShadeModel(int mode)

glStencilFunc

void glStencilFunc(int func,
                   int ref,
                   int mask)

glStencilMask

void glStencilMask(int mask)

glStencilOp

void glStencilOp(int fail,
                 int zfail,
                 int zpass)

glTexCoord1d

void glTexCoord1d(double s)

glTexCoord1dv

@Deprecated
void glTexCoord1dv(DoubleByReference v)
Deprecated. use the safer method glTexCoord1dv(java.nio.DoubleBuffer) instead

Original signature : void glTexCoord1dv(const GLdouble*)


glTexCoord1dv

void glTexCoord1dv(DoubleBuffer v)

glTexCoord1f

void glTexCoord1f(float s)

glTexCoord1fv

@Deprecated
void glTexCoord1fv(FloatByReference v)
Deprecated. use the safer method glTexCoord1fv(java.nio.FloatBuffer) instead

Original signature : void glTexCoord1fv(const GLfloat*)


glTexCoord1fv

void glTexCoord1fv(FloatBuffer v)

glTexCoord1i

void glTexCoord1i(int s)

glTexCoord1iv

@Deprecated
void glTexCoord1iv(IntByReference v)
Deprecated. use the safer methods glTexCoord1iv(int[]) and glTexCoord1iv(java.nio.IntBuffer) instead

Original signature : void glTexCoord1iv(const GLint*)


glTexCoord1iv

void glTexCoord1iv(int[] v)

glTexCoord1iv

void glTexCoord1iv(IntBuffer v)

glTexCoord1s

void glTexCoord1s(short s)

glTexCoord1sv

@Deprecated
void glTexCoord1sv(ShortByReference v)
Deprecated. use the safer method glTexCoord1sv(java.nio.ShortBuffer) instead

Original signature : void glTexCoord1sv(const GLshort*)


glTexCoord1sv

void glTexCoord1sv(ShortBuffer v)

glTexCoord2d

void glTexCoord2d(double s,
                  double t)

glTexCoord2dv

@Deprecated
void glTexCoord2dv(DoubleByReference v)
Deprecated. use the safer method glTexCoord2dv(java.nio.DoubleBuffer) instead

Original signature : void glTexCoord2dv(const GLdouble*)


glTexCoord2dv

void glTexCoord2dv(DoubleBuffer v)

glTexCoord2f

void glTexCoord2f(float s,
                  float t)

glTexCoord2fv

@Deprecated
void glTexCoord2fv(FloatByReference v)
Deprecated. use the safer method glTexCoord2fv(java.nio.FloatBuffer) instead

Original signature : void glTexCoord2fv(const GLfloat*)


glTexCoord2fv

void glTexCoord2fv(FloatBuffer v)

glTexCoord2i

void glTexCoord2i(int s,
                  int t)

glTexCoord2iv

@Deprecated
void glTexCoord2iv(IntByReference v)
Deprecated. use the safer methods glTexCoord2iv(int[]) and glTexCoord2iv(java.nio.IntBuffer) instead

Original signature : void glTexCoord2iv(const GLint*)


glTexCoord2iv

void glTexCoord2iv(int[] v)

glTexCoord2iv

void glTexCoord2iv(IntBuffer v)

glTexCoord2s

void glTexCoord2s(short s,
                  short t)

glTexCoord2sv

@Deprecated
void glTexCoord2sv(ShortByReference v)
Deprecated. use the safer method glTexCoord2sv(java.nio.ShortBuffer) instead

Original signature : void glTexCoord2sv(const GLshort*)


glTexCoord2sv

void glTexCoord2sv(ShortBuffer v)

glTexCoord3d

void glTexCoord3d(double s,
                  double t,
                  double r)

glTexCoord3dv

@Deprecated
void glTexCoord3dv(DoubleByReference v)
Deprecated. use the safer method glTexCoord3dv(java.nio.DoubleBuffer) instead

Original signature : void glTexCoord3dv(const GLdouble*)


glTexCoord3dv

void glTexCoord3dv(DoubleBuffer v)

glTexCoord3f

void glTexCoord3f(float s,
                  float t,
                  float r)

glTexCoord3fv

@Deprecated
void glTexCoord3fv(FloatByReference v)
Deprecated. use the safer method glTexCoord3fv(java.nio.FloatBuffer) instead

Original signature : void glTexCoord3fv(const GLfloat*)


glTexCoord3fv

void glTexCoord3fv(FloatBuffer v)

glTexCoord3i

void glTexCoord3i(int s,
                  int t,
                  int r)

glTexCoord3iv

@Deprecated
void glTexCoord3iv(IntByReference v)
Deprecated. use the safer methods glTexCoord3iv(int[]) and glTexCoord3iv(java.nio.IntBuffer) instead

Original signature : void glTexCoord3iv(const GLint*)


glTexCoord3iv

void glTexCoord3iv(int[] v)

glTexCoord3iv

void glTexCoord3iv(IntBuffer v)

glTexCoord3s

void glTexCoord3s(short s,
                  short t,
                  short r)

glTexCoord3sv

@Deprecated
void glTexCoord3sv(ShortByReference v)
Deprecated. use the safer method glTexCoord3sv(java.nio.ShortBuffer) instead

Original signature : void glTexCoord3sv(const GLshort*)


glTexCoord3sv

void glTexCoord3sv(ShortBuffer v)

glTexCoord4d

void glTexCoord4d(double s,
                  double t,
                  double r,
                  double q)

glTexCoord4dv

@Deprecated
void glTexCoord4dv(DoubleByReference v)
Deprecated. use the safer method glTexCoord4dv(java.nio.DoubleBuffer) instead

Original signature : void glTexCoord4dv(const GLdouble*)


glTexCoord4dv

void glTexCoord4dv(DoubleBuffer v)

glTexCoord4f

void glTexCoord4f(float s,
                  float t,
                  float r,
                  float q)

glTexCoord4fv

@Deprecated
void glTexCoord4fv(FloatByReference v)
Deprecated. use the safer method glTexCoord4fv(java.nio.FloatBuffer) instead

Original signature : void glTexCoord4fv(const GLfloat*)


glTexCoord4fv

void glTexCoord4fv(FloatBuffer v)

glTexCoord4i

void glTexCoord4i(int s,
                  int t,
                  int r,
                  int q)

glTexCoord4iv

@Deprecated
void glTexCoord4iv(IntByReference v)
Deprecated. use the safer methods glTexCoord4iv(int[]) and glTexCoord4iv(java.nio.IntBuffer) instead

Original signature : void glTexCoord4iv(const GLint*)


glTexCoord4iv

void glTexCoord4iv(int[] v)

glTexCoord4iv

void glTexCoord4iv(IntBuffer v)

glTexCoord4s

void glTexCoord4s(short s,
                  short t,
                  short r,
                  short q)

glTexCoord4sv

@Deprecated
void glTexCoord4sv(ShortByReference v)
Deprecated. use the safer method glTexCoord4sv(java.nio.ShortBuffer) instead

Original signature : void glTexCoord4sv(const GLshort*)


glTexCoord4sv

void glTexCoord4sv(ShortBuffer v)

glTexCoordPointer

void glTexCoordPointer(int size,
                       int type,
                       int stride,
                       OpenGLLibrary.GLvoid pointer)

glTexEnvf

void glTexEnvf(int target,
               int pname,
               float param)

glTexEnvfv

@Deprecated
void glTexEnvfv(int target,
                           int pname,
                           FloatByReference params)
Deprecated. use the safer method glTexEnvfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glTexEnvfv(GLenum, GLenum, const GLfloat*)


glTexEnvfv

void glTexEnvfv(int target,
                int pname,
                FloatBuffer params)

glTexEnvi

void glTexEnvi(int target,
               int pname,
               int param)

glTexEnviv

@Deprecated
void glTexEnviv(int target,
                           int pname,
                           IntByReference params)
Deprecated. use the safer methods glTexEnviv(int, int, int[]) and glTexEnviv(int, int, java.nio.IntBuffer) instead

Original signature : void glTexEnviv(GLenum, GLenum, const GLint*)


glTexEnviv

void glTexEnviv(int target,
                int pname,
                int[] params)

glTexEnviv

void glTexEnviv(int target,
                int pname,
                IntBuffer params)

glTexGend

void glTexGend(int coord,
               int pname,
               double param)

glTexGendv

@Deprecated
void glTexGendv(int coord,
                           int pname,
                           DoubleByReference params)
Deprecated. use the safer method glTexGendv(int, int, java.nio.DoubleBuffer) instead

Original signature : void glTexGendv(GLenum, GLenum, const GLdouble*)


glTexGendv

void glTexGendv(int coord,
                int pname,
                DoubleBuffer params)

glTexGenf

void glTexGenf(int coord,
               int pname,
               float param)

glTexGenfv

@Deprecated
void glTexGenfv(int coord,
                           int pname,
                           FloatByReference params)
Deprecated. use the safer method glTexGenfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glTexGenfv(GLenum, GLenum, const GLfloat*)


glTexGenfv

void glTexGenfv(int coord,
                int pname,
                FloatBuffer params)

glTexGeni

void glTexGeni(int coord,
               int pname,
               int param)

glTexGeniv

@Deprecated
void glTexGeniv(int coord,
                           int pname,
                           IntByReference params)
Deprecated. use the safer methods glTexGeniv(int, int, int[]) and glTexGeniv(int, int, java.nio.IntBuffer) instead

Original signature : void glTexGeniv(GLenum, GLenum, const GLint*)


glTexGeniv

void glTexGeniv(int coord,
                int pname,
                int[] params)

glTexGeniv

void glTexGeniv(int coord,
                int pname,
                IntBuffer params)

glTexImage1D

void glTexImage1D(int target,
                  int level,
                  int internalformat,
                  int width,
                  int border,
                  int format,
                  int type,
                  OpenGLLibrary.GLvoid pixels)

glTexImage2D

void glTexImage2D(int target,
                  int level,
                  int internalformat,
                  int width,
                  int height,
                  int border,
                  int format,
                  int type,
                  OpenGLLibrary.GLvoid pixels)

glTexImage3D

void glTexImage3D(int target,
                  int level,
                  int internalformat,
                  int width,
                  int height,
                  int depth,
                  int border,
                  int format,
                  int type,
                  OpenGLLibrary.GLvoid pixels)

glTexParameterf

void glTexParameterf(int target,
                     int pname,
                     float param)

glTexParameterfv

@Deprecated
void glTexParameterfv(int target,
                                 int pname,
                                 FloatByReference params)
Deprecated. use the safer method glTexParameterfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glTexParameterfv(GLenum, GLenum, const GLfloat*)


glTexParameterfv

void glTexParameterfv(int target,
                      int pname,
                      FloatBuffer params)

glTexParameteri

void glTexParameteri(int target,
                     int pname,
                     int param)

glTexParameteriv

@Deprecated
void glTexParameteriv(int target,
                                 int pname,
                                 IntByReference params)
Deprecated. use the safer methods glTexParameteriv(int, int, int[]) and glTexParameteriv(int, int, java.nio.IntBuffer) instead

Original signature : void glTexParameteriv(GLenum, GLenum, const GLint*)


glTexParameteriv

void glTexParameteriv(int target,
                      int pname,
                      int[] params)

glTexParameteriv

void glTexParameteriv(int target,
                      int pname,
                      IntBuffer params)

glTexSubImage1D

void glTexSubImage1D(int target,
                     int level,
                     int xoffset,
                     int width,
                     int format,
                     int type,
                     OpenGLLibrary.GLvoid pixels)

glTexSubImage2D

void glTexSubImage2D(int target,
                     int level,
                     int xoffset,
                     int yoffset,
                     int width,
                     int height,
                     int format,
                     int type,
                     OpenGLLibrary.GLvoid pixels)

glTexSubImage3D

void glTexSubImage3D(int target,
                     int level,
                     int xoffset,
                     int yoffset,
                     int zoffset,
                     int width,
                     int height,
                     int depth,
                     int format,
                     int type,
                     OpenGLLibrary.GLvoid pixels)

glTranslated

void glTranslated(double x,
                  double y,
                  double z)

glTranslatef

void glTranslatef(float x,
                  float y,
                  float z)

glVertex2d

void glVertex2d(double x,
                double y)

glVertex2dv

@Deprecated
void glVertex2dv(DoubleByReference v)
Deprecated. use the safer method glVertex2dv(java.nio.DoubleBuffer) instead

Original signature : void glVertex2dv(const GLdouble*)


glVertex2dv

void glVertex2dv(DoubleBuffer v)

glVertex2f

void glVertex2f(float x,
                float y)

glVertex2fv

@Deprecated
void glVertex2fv(FloatByReference v)
Deprecated. use the safer method glVertex2fv(java.nio.FloatBuffer) instead

Original signature : void glVertex2fv(const GLfloat*)


glVertex2fv

void glVertex2fv(FloatBuffer v)

glVertex2i

void glVertex2i(int x,
                int y)

glVertex2iv

@Deprecated
void glVertex2iv(IntByReference v)
Deprecated. use the safer methods glVertex2iv(int[]) and glVertex2iv(java.nio.IntBuffer) instead

Original signature : void glVertex2iv(const GLint*)


glVertex2iv

void glVertex2iv(int[] v)

glVertex2iv

void glVertex2iv(IntBuffer v)

glVertex2s

void glVertex2s(short x,
                short y)

glVertex2sv

@Deprecated
void glVertex2sv(ShortByReference v)
Deprecated. use the safer method glVertex2sv(java.nio.ShortBuffer) instead

Original signature : void glVertex2sv(const GLshort*)


glVertex2sv

void glVertex2sv(ShortBuffer v)

glVertex3d

void glVertex3d(double x,
                double y,
                double z)

glVertex3dv

@Deprecated
void glVertex3dv(DoubleByReference v)
Deprecated. use the safer method glVertex3dv(java.nio.DoubleBuffer) instead

Original signature : void glVertex3dv(const GLdouble*)


glVertex3dv

void glVertex3dv(DoubleBuffer v)

glVertex3f

void glVertex3f(float x,
                float y,
                float z)

glVertex3fv

@Deprecated
void glVertex3fv(FloatByReference v)
Deprecated. use the safer method glVertex3fv(java.nio.FloatBuffer) instead

Original signature : void glVertex3fv(const GLfloat*)


glVertex3fv

void glVertex3fv(FloatBuffer v)

glVertex3i

void glVertex3i(int x,
                int y,
                int z)

glVertex3iv

@Deprecated
void glVertex3iv(IntByReference v)
Deprecated. use the safer methods glVertex3iv(int[]) and glVertex3iv(java.nio.IntBuffer) instead

Original signature : void glVertex3iv(const GLint*)


glVertex3iv

void glVertex3iv(int[] v)

glVertex3iv

void glVertex3iv(IntBuffer v)

glVertex3s

void glVertex3s(short x,
                short y,
                short z)

glVertex3sv

@Deprecated
void glVertex3sv(ShortByReference v)
Deprecated. use the safer method glVertex3sv(java.nio.ShortBuffer) instead

Original signature : void glVertex3sv(const GLshort*)


glVertex3sv

void glVertex3sv(ShortBuffer v)

glVertex4d

void glVertex4d(double x,
                double y,
                double z,
                double w)

glVertex4dv

@Deprecated
void glVertex4dv(DoubleByReference v)
Deprecated. use the safer method glVertex4dv(java.nio.DoubleBuffer) instead

Original signature : void glVertex4dv(const GLdouble*)


glVertex4dv

void glVertex4dv(DoubleBuffer v)

glVertex4f

void glVertex4f(float x,
                float y,
                float z,
                float w)

glVertex4fv

@Deprecated
void glVertex4fv(FloatByReference v)
Deprecated. use the safer method glVertex4fv(java.nio.FloatBuffer) instead

Original signature : void glVertex4fv(const GLfloat*)


glVertex4fv

void glVertex4fv(FloatBuffer v)

glVertex4i

void glVertex4i(int x,
                int y,
                int z,
                int w)

glVertex4iv

@Deprecated
void glVertex4iv(IntByReference v)
Deprecated. use the safer methods glVertex4iv(int[]) and glVertex4iv(java.nio.IntBuffer) instead

Original signature : void glVertex4iv(const GLint*)


glVertex4iv

void glVertex4iv(int[] v)

glVertex4iv

void glVertex4iv(IntBuffer v)

glVertex4s

void glVertex4s(short x,
                short y,
                short z,
                short w)

glVertex4sv

@Deprecated
void glVertex4sv(ShortByReference v)
Deprecated. use the safer method glVertex4sv(java.nio.ShortBuffer) instead

Original signature : void glVertex4sv(const GLshort*)


glVertex4sv

void glVertex4sv(ShortBuffer v)

glVertexPointer

void glVertexPointer(int size,
                     int type,
                     int stride,
                     OpenGLLibrary.GLvoid pointer)

glViewport

void glViewport(int x,
                int y,
                int width,
                int height)

glSampleCoverage

void glSampleCoverage(float value,
                      byte invert)

glSamplePass

void glSamplePass(int pass)

glLoadTransposeMatrixf

@Deprecated
void glLoadTransposeMatrixf(FloatByReference m)
Deprecated. use the safer method glLoadTransposeMatrixf(java.nio.FloatBuffer) instead

Original signature : void glLoadTransposeMatrixf(const GLfloat*)


glLoadTransposeMatrixf

void glLoadTransposeMatrixf(FloatBuffer m)

glLoadTransposeMatrixd

@Deprecated
void glLoadTransposeMatrixd(DoubleByReference m)
Deprecated. use the safer method glLoadTransposeMatrixd(java.nio.DoubleBuffer) instead

Original signature : void glLoadTransposeMatrixd(const GLdouble*)


glLoadTransposeMatrixd

void glLoadTransposeMatrixd(DoubleBuffer m)

glMultTransposeMatrixf

@Deprecated
void glMultTransposeMatrixf(FloatByReference m)
Deprecated. use the safer method glMultTransposeMatrixf(java.nio.FloatBuffer) instead

Original signature : void glMultTransposeMatrixf(const GLfloat*)


glMultTransposeMatrixf

void glMultTransposeMatrixf(FloatBuffer m)

glMultTransposeMatrixd

@Deprecated
void glMultTransposeMatrixd(DoubleByReference m)
Deprecated. use the safer method glMultTransposeMatrixd(java.nio.DoubleBuffer) instead

Original signature : void glMultTransposeMatrixd(const GLdouble*)


glMultTransposeMatrixd

void glMultTransposeMatrixd(DoubleBuffer m)

glCompressedTexImage3D

void glCompressedTexImage3D(int target,
                            int level,
                            int internalformat,
                            int width,
                            int height,
                            int depth,
                            int border,
                            int imageSize,
                            OpenGLLibrary.GLvoid data)

glCompressedTexImage2D

void glCompressedTexImage2D(int target,
                            int level,
                            int internalformat,
                            int width,
                            int height,
                            int border,
                            int imageSize,
                            OpenGLLibrary.GLvoid data)

glCompressedTexImage1D

void glCompressedTexImage1D(int target,
                            int level,
                            int internalformat,
                            int width,
                            int border,
                            int imageSize,
                            OpenGLLibrary.GLvoid data)

glCompressedTexSubImage3D

void glCompressedTexSubImage3D(int target,
                               int level,
                               int xoffset,
                               int yoffset,
                               int zoffset,
                               int width,
                               int height,
                               int depth,
                               int format,
                               int imageSize,
                               OpenGLLibrary.GLvoid data)

glCompressedTexSubImage2D

void glCompressedTexSubImage2D(int target,
                               int level,
                               int xoffset,
                               int yoffset,
                               int width,
                               int height,
                               int format,
                               int imageSize,
                               OpenGLLibrary.GLvoid data)

glCompressedTexSubImage1D

void glCompressedTexSubImage1D(int target,
                               int level,
                               int xoffset,
                               int width,
                               int format,
                               int imageSize,
                               OpenGLLibrary.GLvoid data)

glGetCompressedTexImage

void glGetCompressedTexImage(int target,
                             int lod,
                             OpenGLLibrary.GLvoid img)

glActiveTexture

void glActiveTexture(int texture)

glClientActiveTexture

void glClientActiveTexture(int texture)

glMultiTexCoord1d

void glMultiTexCoord1d(int target,
                       double s)

glMultiTexCoord1dv

@Deprecated
void glMultiTexCoord1dv(int target,
                                   DoubleByReference v)
Deprecated. use the safer method glMultiTexCoord1dv(int, java.nio.DoubleBuffer) instead

Original signature : void glMultiTexCoord1dv(GLenum, const GLdouble*)


glMultiTexCoord1dv

void glMultiTexCoord1dv(int target,
                        DoubleBuffer v)

glMultiTexCoord1f

void glMultiTexCoord1f(int target,
                       float s)

glMultiTexCoord1fv

@Deprecated
void glMultiTexCoord1fv(int target,
                                   FloatByReference v)
Deprecated. use the safer method glMultiTexCoord1fv(int, java.nio.FloatBuffer) instead

Original signature : void glMultiTexCoord1fv(GLenum, const GLfloat*)


glMultiTexCoord1fv

void glMultiTexCoord1fv(int target,
                        FloatBuffer v)

glMultiTexCoord1i

void glMultiTexCoord1i(int target,
                       int s)

glMultiTexCoord1iv

@Deprecated
void glMultiTexCoord1iv(int target,
                                   IntByReference v)
Deprecated. use the safer methods glMultiTexCoord1iv(int, int[]) and glMultiTexCoord1iv(int, java.nio.IntBuffer) instead

Original signature : void glMultiTexCoord1iv(GLenum, const GLint*)


glMultiTexCoord1iv

void glMultiTexCoord1iv(int target,
                        int[] v)

glMultiTexCoord1iv

void glMultiTexCoord1iv(int target,
                        IntBuffer v)

glMultiTexCoord1s

void glMultiTexCoord1s(int target,
                       short s)

glMultiTexCoord1sv

@Deprecated
void glMultiTexCoord1sv(int target,
                                   ShortByReference v)
Deprecated. use the safer method glMultiTexCoord1sv(int, java.nio.ShortBuffer) instead

Original signature : void glMultiTexCoord1sv(GLenum, const GLshort*)


glMultiTexCoord1sv

void glMultiTexCoord1sv(int target,
                        ShortBuffer v)

glMultiTexCoord2d

void glMultiTexCoord2d(int target,
                       double s,
                       double t)

glMultiTexCoord2dv

@Deprecated
void glMultiTexCoord2dv(int target,
                                   DoubleByReference v)
Deprecated. use the safer method glMultiTexCoord2dv(int, java.nio.DoubleBuffer) instead

Original signature : void glMultiTexCoord2dv(GLenum, const GLdouble*)


glMultiTexCoord2dv

void glMultiTexCoord2dv(int target,
                        DoubleBuffer v)

glMultiTexCoord2f

void glMultiTexCoord2f(int target,
                       float s,
                       float t)

glMultiTexCoord2fv

@Deprecated
void glMultiTexCoord2fv(int target,
                                   FloatByReference v)
Deprecated. use the safer method glMultiTexCoord2fv(int, java.nio.FloatBuffer) instead

Original signature : void glMultiTexCoord2fv(GLenum, const GLfloat*)


glMultiTexCoord2fv

void glMultiTexCoord2fv(int target,
                        FloatBuffer v)

glMultiTexCoord2i

void glMultiTexCoord2i(int target,
                       int s,
                       int t)

glMultiTexCoord2iv

@Deprecated
void glMultiTexCoord2iv(int target,
                                   IntByReference v)
Deprecated. use the safer methods glMultiTexCoord2iv(int, int[]) and glMultiTexCoord2iv(int, java.nio.IntBuffer) instead

Original signature : void glMultiTexCoord2iv(GLenum, const GLint*)


glMultiTexCoord2iv

void glMultiTexCoord2iv(int target,
                        int[] v)

glMultiTexCoord2iv

void glMultiTexCoord2iv(int target,
                        IntBuffer v)

glMultiTexCoord2s

void glMultiTexCoord2s(int target,
                       short s,
                       short t)

glMultiTexCoord2sv

@Deprecated
void glMultiTexCoord2sv(int target,
                                   ShortByReference v)
Deprecated. use the safer method glMultiTexCoord2sv(int, java.nio.ShortBuffer) instead

Original signature : void glMultiTexCoord2sv(GLenum, const GLshort*)


glMultiTexCoord2sv

void glMultiTexCoord2sv(int target,
                        ShortBuffer v)

glMultiTexCoord3d

void glMultiTexCoord3d(int target,
                       double s,
                       double t,
                       double r)

glMultiTexCoord3dv

@Deprecated
void glMultiTexCoord3dv(int target,
                                   DoubleByReference v)
Deprecated. use the safer method glMultiTexCoord3dv(int, java.nio.DoubleBuffer) instead

Original signature : void glMultiTexCoord3dv(GLenum, const GLdouble*)


glMultiTexCoord3dv

void glMultiTexCoord3dv(int target,
                        DoubleBuffer v)

glMultiTexCoord3f

void glMultiTexCoord3f(int target,
                       float s,
                       float t,
                       float r)

glMultiTexCoord3fv

@Deprecated
void glMultiTexCoord3fv(int target,
                                   FloatByReference v)
Deprecated. use the safer method glMultiTexCoord3fv(int, java.nio.FloatBuffer) instead

Original signature : void glMultiTexCoord3fv(GLenum, const GLfloat*)


glMultiTexCoord3fv

void glMultiTexCoord3fv(int target,
                        FloatBuffer v)

glMultiTexCoord3i

void glMultiTexCoord3i(int target,
                       int s,
                       int t,
                       int r)

glMultiTexCoord3iv

@Deprecated
void glMultiTexCoord3iv(int target,
                                   IntByReference v)
Deprecated. use the safer methods glMultiTexCoord3iv(int, int[]) and glMultiTexCoord3iv(int, java.nio.IntBuffer) instead

Original signature : void glMultiTexCoord3iv(GLenum, const GLint*)


glMultiTexCoord3iv

void glMultiTexCoord3iv(int target,
                        int[] v)

glMultiTexCoord3iv

void glMultiTexCoord3iv(int target,
                        IntBuffer v)

glMultiTexCoord3s

void glMultiTexCoord3s(int target,
                       short s,
                       short t,
                       short r)

glMultiTexCoord3sv

@Deprecated
void glMultiTexCoord3sv(int target,
                                   ShortByReference v)
Deprecated. use the safer method glMultiTexCoord3sv(int, java.nio.ShortBuffer) instead

Original signature : void glMultiTexCoord3sv(GLenum, const GLshort*)


glMultiTexCoord3sv

void glMultiTexCoord3sv(int target,
                        ShortBuffer v)

glMultiTexCoord4d

void glMultiTexCoord4d(int target,
                       double s,
                       double t,
                       double r,
                       double q)

glMultiTexCoord4dv

@Deprecated
void glMultiTexCoord4dv(int target,
                                   DoubleByReference v)
Deprecated. use the safer method glMultiTexCoord4dv(int, java.nio.DoubleBuffer) instead

Original signature : void glMultiTexCoord4dv(GLenum, const GLdouble*)


glMultiTexCoord4dv

void glMultiTexCoord4dv(int target,
                        DoubleBuffer v)

glMultiTexCoord4f

void glMultiTexCoord4f(int target,
                       float s,
                       float t,
                       float r,
                       float q)

glMultiTexCoord4fv

@Deprecated
void glMultiTexCoord4fv(int target,
                                   FloatByReference v)
Deprecated. use the safer method glMultiTexCoord4fv(int, java.nio.FloatBuffer) instead

Original signature : void glMultiTexCoord4fv(GLenum, const GLfloat*)


glMultiTexCoord4fv

void glMultiTexCoord4fv(int target,
                        FloatBuffer v)

glMultiTexCoord4i

void glMultiTexCoord4i(int target,
                       int GLint1,
                       int s,
                       int t,
                       int r)

glMultiTexCoord4iv

@Deprecated
void glMultiTexCoord4iv(int target,
                                   IntByReference v)
Deprecated. use the safer methods glMultiTexCoord4iv(int, int[]) and glMultiTexCoord4iv(int, java.nio.IntBuffer) instead

Original signature : void glMultiTexCoord4iv(GLenum, const GLint*)


glMultiTexCoord4iv

void glMultiTexCoord4iv(int target,
                        int[] v)

glMultiTexCoord4iv

void glMultiTexCoord4iv(int target,
                        IntBuffer v)

glMultiTexCoord4s

void glMultiTexCoord4s(int target,
                       short s,
                       short t,
                       short r,
                       short q)

glMultiTexCoord4sv

@Deprecated
void glMultiTexCoord4sv(int target,
                                   ShortByReference v)
Deprecated. use the safer method glMultiTexCoord4sv(int, java.nio.ShortBuffer) instead

Original signature : void glMultiTexCoord4sv(GLenum, const GLshort*)


glMultiTexCoord4sv

void glMultiTexCoord4sv(int target,
                        ShortBuffer v)

glFogCoordf

void glFogCoordf(float coord)

glFogCoordfv

@Deprecated
void glFogCoordfv(FloatByReference coord)
Deprecated. use the safer method glFogCoordfv(java.nio.FloatBuffer) instead

Original signature : void glFogCoordfv(const GLfloat*)


glFogCoordfv

void glFogCoordfv(FloatBuffer coord)

glFogCoordd

void glFogCoordd(double coord)

glFogCoorddv

@Deprecated
void glFogCoorddv(DoubleByReference coord)
Deprecated. use the safer method glFogCoorddv(java.nio.DoubleBuffer) instead

Original signature : void glFogCoorddv(const GLdouble*)


glFogCoorddv

void glFogCoorddv(DoubleBuffer coord)

glFogCoordPointer

void glFogCoordPointer(int type,
                       int stride,
                       OpenGLLibrary.GLvoid pointer)

glSecondaryColor3b

void glSecondaryColor3b(byte red,
                        byte green,
                        byte blue)

glSecondaryColor3bv

@Deprecated
void glSecondaryColor3bv(ByteByReference v)
Deprecated. use the safer method glSecondaryColor3bv(java.nio.ByteBuffer) instead

Original signature : void glSecondaryColor3bv(const GLbyte*)


glSecondaryColor3bv

void glSecondaryColor3bv(ByteBuffer v)

glSecondaryColor3d

void glSecondaryColor3d(double red,
                        double green,
                        double blue)

glSecondaryColor3dv

@Deprecated
void glSecondaryColor3dv(DoubleByReference v)
Deprecated. use the safer method glSecondaryColor3dv(java.nio.DoubleBuffer) instead

Original signature : void glSecondaryColor3dv(const GLdouble*)


glSecondaryColor3dv

void glSecondaryColor3dv(DoubleBuffer v)

glSecondaryColor3f

void glSecondaryColor3f(float red,
                        float green,
                        float blue)

glSecondaryColor3fv

@Deprecated
void glSecondaryColor3fv(FloatByReference v)
Deprecated. use the safer method glSecondaryColor3fv(java.nio.FloatBuffer) instead

Original signature : void glSecondaryColor3fv(const GLfloat*)


glSecondaryColor3fv

void glSecondaryColor3fv(FloatBuffer v)

glSecondaryColor3i

void glSecondaryColor3i(int red,
                        int green,
                        int blue)

glSecondaryColor3iv

@Deprecated
void glSecondaryColor3iv(IntByReference v)
Deprecated. use the safer methods glSecondaryColor3iv(int[]) and glSecondaryColor3iv(java.nio.IntBuffer) instead

Original signature : void glSecondaryColor3iv(const GLint*)


glSecondaryColor3iv

void glSecondaryColor3iv(int[] v)

glSecondaryColor3iv

void glSecondaryColor3iv(IntBuffer v)

glSecondaryColor3s

void glSecondaryColor3s(short red,
                        short green,
                        short blue)

glSecondaryColor3sv

@Deprecated
void glSecondaryColor3sv(ShortByReference v)
Deprecated. use the safer method glSecondaryColor3sv(java.nio.ShortBuffer) instead

Original signature : void glSecondaryColor3sv(const GLshort*)


glSecondaryColor3sv

void glSecondaryColor3sv(ShortBuffer v)

glSecondaryColor3ub

void glSecondaryColor3ub(byte red,
                         byte green,
                         byte blue)

glSecondaryColor3ubv

@Deprecated
void glSecondaryColor3ubv(ByteByReference v)
Deprecated. use the safer method glSecondaryColor3ubv(java.nio.ByteBuffer) instead

Original signature : void glSecondaryColor3ubv(const GLubyte*)


glSecondaryColor3ubv

void glSecondaryColor3ubv(ByteBuffer v)

glSecondaryColor3ui

void glSecondaryColor3ui(int red,
                         int green,
                         int blue)

glSecondaryColor3uiv

@Deprecated
void glSecondaryColor3uiv(IntByReference v)
Deprecated. use the safer methods glSecondaryColor3uiv(int[]) and glSecondaryColor3uiv(java.nio.IntBuffer) instead

Original signature : void glSecondaryColor3uiv(const GLuint*)


glSecondaryColor3uiv

void glSecondaryColor3uiv(int[] v)

glSecondaryColor3uiv

void glSecondaryColor3uiv(IntBuffer v)

glSecondaryColor3us

void glSecondaryColor3us(short red,
                         short green,
                         short blue)

glSecondaryColor3usv

@Deprecated
void glSecondaryColor3usv(ShortByReference v)
Deprecated. use the safer method glSecondaryColor3usv(java.nio.ShortBuffer) instead

Original signature : void glSecondaryColor3usv(const GLushort*)


glSecondaryColor3usv

void glSecondaryColor3usv(ShortBuffer v)

glSecondaryColorPointer

void glSecondaryColorPointer(int size,
                             int type,
                             int stride,
                             OpenGLLibrary.GLvoid pointer)

glPointParameterf

void glPointParameterf(int pname,
                       float param)

glPointParameterfv

@Deprecated
void glPointParameterfv(int pname,
                                   FloatByReference params)
Deprecated. use the safer method glPointParameterfv(int, java.nio.FloatBuffer) instead

Original signature : void glPointParameterfv(GLenum, const GLfloat*)


glPointParameterfv

void glPointParameterfv(int pname,
                        FloatBuffer params)

glPointParameteri

void glPointParameteri(int pname,
                       int param)

glPointParameteriv

@Deprecated
void glPointParameteriv(int pname,
                                   IntByReference params)
Deprecated. use the safer methods glPointParameteriv(int, int[]) and glPointParameteriv(int, java.nio.IntBuffer) instead

Original signature : void glPointParameteriv(GLenum, const GLint*)


glPointParameteriv

void glPointParameteriv(int pname,
                        int[] params)

glPointParameteriv

void glPointParameteriv(int pname,
                        IntBuffer params)

glBlendFuncSeparate

void glBlendFuncSeparate(int srcRGB,
                         int dstRGB,
                         int srcAlpha,
                         int dstAlpha)

glMultiDrawArrays

@Deprecated
void glMultiDrawArrays(int mode,
                                  IntByReference first,
                                  IntByReference count,
                                  int primcount)
Deprecated. use the safer methods glMultiDrawArrays(int, int[], int[], int) and glMultiDrawArrays(int, java.nio.IntBuffer, java.nio.IntBuffer, int) instead

Original signature : void glMultiDrawArrays(GLenum, const GLint*, const GLsizei*, GLsizei)


glMultiDrawArrays

void glMultiDrawArrays(int mode,
                       int[] first,
                       int[] count,
                       int primcount)

glMultiDrawArrays

void glMultiDrawArrays(int mode,
                       IntBuffer first,
                       IntBuffer count,
                       int primcount)

glMultiDrawElements

@Deprecated
void glMultiDrawElements(int mode,
                                    IntByReference count,
                                    int type,
                                    PointerByReference indices,
                                    int primcount)
Deprecated. use the safer methods glMultiDrawElements(int, int[], int, com.sun.jna.ptr.PointerByReference, int) and glMultiDrawElements(int, java.nio.IntBuffer, int, com.sun.jna.ptr.PointerByReference, int) instead

Original signature : void glMultiDrawElements(GLenum, const GLsizei*, GLenum, const GLvoid**, GLsizei)


glMultiDrawElements

void glMultiDrawElements(int mode,
                         int[] count,
                         int type,
                         PointerByReference indices,
                         int primcount)

glMultiDrawElements

void glMultiDrawElements(int mode,
                         IntBuffer count,
                         int type,
                         PointerByReference indices,
                         int primcount)

glWindowPos2d

void glWindowPos2d(double x,
                   double y)

glWindowPos2dv

@Deprecated
void glWindowPos2dv(DoubleByReference v)
Deprecated. use the safer method glWindowPos2dv(java.nio.DoubleBuffer) instead

Original signature : void glWindowPos2dv(const GLdouble*)


glWindowPos2dv

void glWindowPos2dv(DoubleBuffer v)

glWindowPos2f

void glWindowPos2f(float x,
                   float y)

glWindowPos2fv

@Deprecated
void glWindowPos2fv(FloatByReference v)
Deprecated. use the safer method glWindowPos2fv(java.nio.FloatBuffer) instead

Original signature : void glWindowPos2fv(const GLfloat*)


glWindowPos2fv

void glWindowPos2fv(FloatBuffer v)

glWindowPos2i

void glWindowPos2i(int x,
                   int y)

glWindowPos2iv

@Deprecated
void glWindowPos2iv(IntByReference v)
Deprecated. use the safer methods glWindowPos2iv(int[]) and glWindowPos2iv(java.nio.IntBuffer) instead

Original signature : void glWindowPos2iv(const GLint*)


glWindowPos2iv

void glWindowPos2iv(int[] v)

glWindowPos2iv

void glWindowPos2iv(IntBuffer v)

glWindowPos2s

void glWindowPos2s(short x,
                   short y)

glWindowPos2sv

@Deprecated
void glWindowPos2sv(ShortByReference v)
Deprecated. use the safer method glWindowPos2sv(java.nio.ShortBuffer) instead

Original signature : void glWindowPos2sv(const GLshort*)


glWindowPos2sv

void glWindowPos2sv(ShortBuffer v)

glWindowPos3d

void glWindowPos3d(double x,
                   double y,
                   double z)

glWindowPos3dv

@Deprecated
void glWindowPos3dv(DoubleByReference v)
Deprecated. use the safer method glWindowPos3dv(java.nio.DoubleBuffer) instead

Original signature : void glWindowPos3dv(const GLdouble*)


glWindowPos3dv

void glWindowPos3dv(DoubleBuffer v)

glWindowPos3f

void glWindowPos3f(float x,
                   float y,
                   float z)

glWindowPos3fv

@Deprecated
void glWindowPos3fv(FloatByReference v)
Deprecated. use the safer method glWindowPos3fv(java.nio.FloatBuffer) instead

Original signature : void glWindowPos3fv(const GLfloat*)


glWindowPos3fv

void glWindowPos3fv(FloatBuffer v)

glWindowPos3i

void glWindowPos3i(int x,
                   int y,
                   int z)

glWindowPos3iv

@Deprecated
void glWindowPos3iv(IntByReference v)
Deprecated. use the safer methods glWindowPos3iv(int[]) and glWindowPos3iv(java.nio.IntBuffer) instead

Original signature : void glWindowPos3iv(const GLint*)


glWindowPos3iv

void glWindowPos3iv(int[] v)

glWindowPos3iv

void glWindowPos3iv(IntBuffer v)

glWindowPos3s

void glWindowPos3s(short x,
                   short y,
                   short z)

glWindowPos3sv

@Deprecated
void glWindowPos3sv(ShortByReference v)
Deprecated. use the safer method glWindowPos3sv(java.nio.ShortBuffer) instead

Original signature : void glWindowPos3sv(const GLshort*)


glWindowPos3sv

void glWindowPos3sv(ShortBuffer v)

glGenQueries

@Deprecated
void glGenQueries(int n,
                             IntByReference ids)
Deprecated. use the safer method glGenQueries(int, java.nio.IntBuffer) instead

Original signature : void glGenQueries(GLsizei, GLuint*)


glGenQueries

void glGenQueries(int n,
                  IntBuffer ids)

glDeleteQueries

@Deprecated
void glDeleteQueries(int n,
                                IntByReference ids)
Deprecated. use the safer methods glDeleteQueries(int, int[]) and glDeleteQueries(int, java.nio.IntBuffer) instead

Original signature : void glDeleteQueries(GLsizei, const GLuint*)


glDeleteQueries

void glDeleteQueries(int n,
                     int[] ids)

glDeleteQueries

void glDeleteQueries(int n,
                     IntBuffer ids)

glIsQuery

byte glIsQuery(int id)

glBeginQuery

void glBeginQuery(int target,
                  int id)

glEndQuery

void glEndQuery(int target)

glGetQueryiv

@Deprecated
void glGetQueryiv(int target,
                             int pname,
                             IntByReference params)
Deprecated. use the safer method glGetQueryiv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetQueryiv(GLenum, GLenum, GLint*)


glGetQueryiv

void glGetQueryiv(int target,
                  int pname,
                  IntBuffer params)

glGetQueryObjectiv

@Deprecated
void glGetQueryObjectiv(int id,
                                   int pname,
                                   IntByReference params)
Deprecated. use the safer method glGetQueryObjectiv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetQueryObjectiv(GLuint, GLenum, GLint*)


glGetQueryObjectiv

void glGetQueryObjectiv(int id,
                        int pname,
                        IntBuffer params)

glGetQueryObjectuiv

@Deprecated
void glGetQueryObjectuiv(int id,
                                    int pname,
                                    IntByReference params)
Deprecated. use the safer method glGetQueryObjectuiv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetQueryObjectuiv(GLuint, GLenum, GLuint*)


glGetQueryObjectuiv

void glGetQueryObjectuiv(int id,
                         int pname,
                         IntBuffer params)

glBindBuffer

void glBindBuffer(int target,
                  int buffer)

glDeleteBuffers

@Deprecated
void glDeleteBuffers(int n,
                                IntByReference buffers)
Deprecated. use the safer methods glDeleteBuffers(int, int[]) and glDeleteBuffers(int, java.nio.IntBuffer) instead

Original signature : void glDeleteBuffers(GLsizei, const GLuint*)


glDeleteBuffers

void glDeleteBuffers(int n,
                     int[] buffers)

glDeleteBuffers

void glDeleteBuffers(int n,
                     IntBuffer buffers)

glGenBuffers

@Deprecated
void glGenBuffers(int n,
                             IntByReference buffers)
Deprecated. use the safer method glGenBuffers(int, java.nio.IntBuffer) instead

Original signature : void glGenBuffers(GLsizei, GLuint*)


glGenBuffers

void glGenBuffers(int n,
                  IntBuffer buffers)

glIsBuffer

byte glIsBuffer(int buffer)

glBufferData

void glBufferData(int target,
                  NativeLong size,
                  OpenGLLibrary.GLvoid data,
                  int usage)

glBufferSubData

void glBufferSubData(int target,
                     NativeLong offset,
                     NativeLong size,
                     OpenGLLibrary.GLvoid data)

glGetBufferSubData

void glGetBufferSubData(int target,
                        NativeLong offset,
                        NativeLong size,
                        OpenGLLibrary.GLvoid data)

glMapBuffer

OpenGLLibrary.GLvoid glMapBuffer(int target,
                                 int access)

glUnmapBuffer

byte glUnmapBuffer(int target)

glGetBufferParameteriv

@Deprecated
void glGetBufferParameteriv(int target,
                                       int pname,
                                       IntByReference params)
Deprecated. use the safer method glGetBufferParameteriv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetBufferParameteriv(GLenum, GLenum, GLint*)


glGetBufferParameteriv

void glGetBufferParameteriv(int target,
                            int pname,
                            IntBuffer params)

glGetBufferPointerv

void glGetBufferPointerv(int target,
                         int pname,
                         PointerByReference params)

glDrawBuffers

@Deprecated
void glDrawBuffers(int n,
                              IntByReference bufs)
Deprecated. use the safer methods glDrawBuffers(int, int[]) and glDrawBuffers(int, java.nio.IntBuffer) instead

Original signature : void glDrawBuffers(GLsizei, const GLenum*)


glDrawBuffers

void glDrawBuffers(int n,
                   int[] bufs)

glDrawBuffers

void glDrawBuffers(int n,
                   IntBuffer bufs)

glVertexAttrib1d

void glVertexAttrib1d(int index,
                      double x)

glVertexAttrib1dv

@Deprecated
void glVertexAttrib1dv(int index,
                                  DoubleByReference v)
Deprecated. use the safer method glVertexAttrib1dv(int, java.nio.DoubleBuffer) instead

Original signature : void glVertexAttrib1dv(GLuint, const GLdouble*)


glVertexAttrib1dv

void glVertexAttrib1dv(int index,
                       DoubleBuffer v)

glVertexAttrib1f

void glVertexAttrib1f(int index,
                      float x)

glVertexAttrib1fv

@Deprecated
void glVertexAttrib1fv(int index,
                                  FloatByReference v)
Deprecated. use the safer method glVertexAttrib1fv(int, java.nio.FloatBuffer) instead

Original signature : void glVertexAttrib1fv(GLuint, const GLfloat*)


glVertexAttrib1fv

void glVertexAttrib1fv(int index,
                       FloatBuffer v)

glVertexAttrib1s

void glVertexAttrib1s(int index,
                      short x)

glVertexAttrib1sv

@Deprecated
void glVertexAttrib1sv(int index,
                                  ShortByReference v)
Deprecated. use the safer method glVertexAttrib1sv(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib1sv(GLuint, const GLshort*)


glVertexAttrib1sv

void glVertexAttrib1sv(int index,
                       ShortBuffer v)

glVertexAttrib2d

void glVertexAttrib2d(int index,
                      double x,
                      double y)

glVertexAttrib2dv

@Deprecated
void glVertexAttrib2dv(int index,
                                  DoubleByReference v)
Deprecated. use the safer method glVertexAttrib2dv(int, java.nio.DoubleBuffer) instead

Original signature : void glVertexAttrib2dv(GLuint, const GLdouble*)


glVertexAttrib2dv

void glVertexAttrib2dv(int index,
                       DoubleBuffer v)

glVertexAttrib2f

void glVertexAttrib2f(int index,
                      float x,
                      float y)

glVertexAttrib2fv

@Deprecated
void glVertexAttrib2fv(int index,
                                  FloatByReference v)
Deprecated. use the safer method glVertexAttrib2fv(int, java.nio.FloatBuffer) instead

Original signature : void glVertexAttrib2fv(GLuint, const GLfloat*)


glVertexAttrib2fv

void glVertexAttrib2fv(int index,
                       FloatBuffer v)

glVertexAttrib2s

void glVertexAttrib2s(int index,
                      short x,
                      short y)

glVertexAttrib2sv

@Deprecated
void glVertexAttrib2sv(int index,
                                  ShortByReference v)
Deprecated. use the safer method glVertexAttrib2sv(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib2sv(GLuint, const GLshort*)


glVertexAttrib2sv

void glVertexAttrib2sv(int index,
                       ShortBuffer v)

glVertexAttrib3d

void glVertexAttrib3d(int index,
                      double x,
                      double y,
                      double z)

glVertexAttrib3dv

@Deprecated
void glVertexAttrib3dv(int index,
                                  DoubleByReference v)
Deprecated. use the safer method glVertexAttrib3dv(int, java.nio.DoubleBuffer) instead

Original signature : void glVertexAttrib3dv(GLuint, const GLdouble*)


glVertexAttrib3dv

void glVertexAttrib3dv(int index,
                       DoubleBuffer v)

glVertexAttrib3f

void glVertexAttrib3f(int index,
                      float x,
                      float y,
                      float z)

glVertexAttrib3fv

@Deprecated
void glVertexAttrib3fv(int index,
                                  FloatByReference v)
Deprecated. use the safer method glVertexAttrib3fv(int, java.nio.FloatBuffer) instead

Original signature : void glVertexAttrib3fv(GLuint, const GLfloat*)


glVertexAttrib3fv

void glVertexAttrib3fv(int index,
                       FloatBuffer v)

glVertexAttrib3s

void glVertexAttrib3s(int index,
                      short x,
                      short y,
                      short z)

glVertexAttrib3sv

@Deprecated
void glVertexAttrib3sv(int index,
                                  ShortByReference v)
Deprecated. use the safer method glVertexAttrib3sv(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib3sv(GLuint, const GLshort*)


glVertexAttrib3sv

void glVertexAttrib3sv(int index,
                       ShortBuffer v)

glVertexAttrib4Nbv

@Deprecated
void glVertexAttrib4Nbv(int index,
                                   ByteByReference v)
Deprecated. use the safer method glVertexAttrib4Nbv(int, java.nio.ByteBuffer) instead

Original signature : void glVertexAttrib4Nbv(GLuint, const GLbyte*)


glVertexAttrib4Nbv

void glVertexAttrib4Nbv(int index,
                        ByteBuffer v)

glVertexAttrib4Niv

@Deprecated
void glVertexAttrib4Niv(int index,
                                   IntByReference v)
Deprecated. use the safer methods glVertexAttrib4Niv(int, int[]) and glVertexAttrib4Niv(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttrib4Niv(GLuint, const GLint*)


glVertexAttrib4Niv

void glVertexAttrib4Niv(int index,
                        int[] v)

glVertexAttrib4Niv

void glVertexAttrib4Niv(int index,
                        IntBuffer v)

glVertexAttrib4Nsv

@Deprecated
void glVertexAttrib4Nsv(int index,
                                   ShortByReference v)
Deprecated. use the safer method glVertexAttrib4Nsv(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib4Nsv(GLuint, const GLshort*)


glVertexAttrib4Nsv

void glVertexAttrib4Nsv(int index,
                        ShortBuffer v)

glVertexAttrib4Nub

void glVertexAttrib4Nub(int index,
                        byte x,
                        byte y,
                        byte z,
                        byte w)

glVertexAttrib4Nubv

@Deprecated
void glVertexAttrib4Nubv(int index,
                                    ByteByReference v)
Deprecated. use the safer method glVertexAttrib4Nubv(int, java.nio.ByteBuffer) instead

Original signature : void glVertexAttrib4Nubv(GLuint, const GLubyte*)


glVertexAttrib4Nubv

void glVertexAttrib4Nubv(int index,
                         ByteBuffer v)

glVertexAttrib4Nuiv

@Deprecated
void glVertexAttrib4Nuiv(int index,
                                    IntByReference v)
Deprecated. use the safer methods glVertexAttrib4Nuiv(int, int[]) and glVertexAttrib4Nuiv(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttrib4Nuiv(GLuint, const GLuint*)


glVertexAttrib4Nuiv

void glVertexAttrib4Nuiv(int index,
                         int[] v)

glVertexAttrib4Nuiv

void glVertexAttrib4Nuiv(int index,
                         IntBuffer v)

glVertexAttrib4Nusv

@Deprecated
void glVertexAttrib4Nusv(int index,
                                    ShortByReference v)
Deprecated. use the safer method glVertexAttrib4Nusv(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib4Nusv(GLuint, const GLushort*)


glVertexAttrib4Nusv

void glVertexAttrib4Nusv(int index,
                         ShortBuffer v)

glVertexAttrib4bv

@Deprecated
void glVertexAttrib4bv(int index,
                                  ByteByReference v)
Deprecated. use the safer method glVertexAttrib4bv(int, java.nio.ByteBuffer) instead

Original signature : void glVertexAttrib4bv(GLuint, const GLbyte*)


glVertexAttrib4bv

void glVertexAttrib4bv(int index,
                       ByteBuffer v)

glVertexAttrib4d

void glVertexAttrib4d(int index,
                      double x,
                      double y,
                      double z,
                      double w)

glVertexAttrib4dv

@Deprecated
void glVertexAttrib4dv(int index,
                                  DoubleByReference v)
Deprecated. use the safer method glVertexAttrib4dv(int, java.nio.DoubleBuffer) instead

Original signature : void glVertexAttrib4dv(GLuint, const GLdouble*)


glVertexAttrib4dv

void glVertexAttrib4dv(int index,
                       DoubleBuffer v)

glVertexAttrib4f

void glVertexAttrib4f(int index,
                      float x,
                      float y,
                      float z,
                      float w)

glVertexAttrib4fv

@Deprecated
void glVertexAttrib4fv(int index,
                                  FloatByReference v)
Deprecated. use the safer method glVertexAttrib4fv(int, java.nio.FloatBuffer) instead

Original signature : void glVertexAttrib4fv(GLuint, const GLfloat*)


glVertexAttrib4fv

void glVertexAttrib4fv(int index,
                       FloatBuffer v)

glVertexAttrib4iv

@Deprecated
void glVertexAttrib4iv(int index,
                                  IntByReference v)
Deprecated. use the safer methods glVertexAttrib4iv(int, int[]) and glVertexAttrib4iv(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttrib4iv(GLuint, const GLint*)


glVertexAttrib4iv

void glVertexAttrib4iv(int index,
                       int[] v)

glVertexAttrib4iv

void glVertexAttrib4iv(int index,
                       IntBuffer v)

glVertexAttrib4s

void glVertexAttrib4s(int index,
                      short x,
                      short y,
                      short z,
                      short w)

glVertexAttrib4sv

@Deprecated
void glVertexAttrib4sv(int index,
                                  ShortByReference v)
Deprecated. use the safer method glVertexAttrib4sv(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib4sv(GLuint, const GLshort*)


glVertexAttrib4sv

void glVertexAttrib4sv(int index,
                       ShortBuffer v)

glVertexAttrib4ubv

@Deprecated
void glVertexAttrib4ubv(int index,
                                   ByteByReference v)
Deprecated. use the safer method glVertexAttrib4ubv(int, java.nio.ByteBuffer) instead

Original signature : void glVertexAttrib4ubv(GLuint, const GLubyte*)


glVertexAttrib4ubv

void glVertexAttrib4ubv(int index,
                        ByteBuffer v)

glVertexAttrib4uiv

@Deprecated
void glVertexAttrib4uiv(int index,
                                   IntByReference v)
Deprecated. use the safer methods glVertexAttrib4uiv(int, int[]) and glVertexAttrib4uiv(int, java.nio.IntBuffer) instead

Original signature : void glVertexAttrib4uiv(GLuint, const GLuint*)


glVertexAttrib4uiv

void glVertexAttrib4uiv(int index,
                        int[] v)

glVertexAttrib4uiv

void glVertexAttrib4uiv(int index,
                        IntBuffer v)

glVertexAttrib4usv

@Deprecated
void glVertexAttrib4usv(int index,
                                   ShortByReference v)
Deprecated. use the safer method glVertexAttrib4usv(int, java.nio.ShortBuffer) instead

Original signature : void glVertexAttrib4usv(GLuint, const GLushort*)


glVertexAttrib4usv

void glVertexAttrib4usv(int index,
                        ShortBuffer v)

glVertexAttribPointer

void glVertexAttribPointer(int index,
                           int size,
                           int type,
                           byte normalized,
                           int stride,
                           OpenGLLibrary.GLvoid pointer)

glEnableVertexAttribArray

void glEnableVertexAttribArray(int index)

glDisableVertexAttribArray

void glDisableVertexAttribArray(int index)

glGetVertexAttribdv

@Deprecated
void glGetVertexAttribdv(int index,
                                    int pname,
                                    DoubleByReference params)
Deprecated. use the safer method glGetVertexAttribdv(int, int, java.nio.DoubleBuffer) instead

Original signature : void glGetVertexAttribdv(GLuint, GLenum, GLdouble*)


glGetVertexAttribdv

void glGetVertexAttribdv(int index,
                         int pname,
                         DoubleBuffer params)

glGetVertexAttribfv

@Deprecated
void glGetVertexAttribfv(int index,
                                    int pname,
                                    FloatByReference params)
Deprecated. use the safer method glGetVertexAttribfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetVertexAttribfv(GLuint, GLenum, GLfloat*)


glGetVertexAttribfv

void glGetVertexAttribfv(int index,
                         int pname,
                         FloatBuffer params)

glGetVertexAttribiv

@Deprecated
void glGetVertexAttribiv(int index,
                                    int pname,
                                    IntByReference params)
Deprecated. use the safer method glGetVertexAttribiv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetVertexAttribiv(GLuint, GLenum, GLint*)


glGetVertexAttribiv

void glGetVertexAttribiv(int index,
                         int pname,
                         IntBuffer params)

glGetVertexAttribPointerv

void glGetVertexAttribPointerv(int index,
                               int pname,
                               PointerByReference pointer)

glDeleteShader

void glDeleteShader(int shader)

glDetachShader

void glDetachShader(int program,
                    int shader)

glCreateShader

int glCreateShader(int type)

glShaderSource

@Deprecated
void glShaderSource(int shader,
                               int count,
                               PointerByReference string,
                               IntByReference length)
Deprecated. use the safer methods glShaderSource(int, int, com.sun.jna.ptr.PointerByReference, int[]) and glShaderSource(int, int, com.sun.jna.ptr.PointerByReference, java.nio.IntBuffer) instead

Original signature : void glShaderSource(GLuint, GLsizei, const GLchar**, const GLint*)


glShaderSource

void glShaderSource(int shader,
                    int count,
                    PointerByReference string,
                    int[] length)

glShaderSource

void glShaderSource(int shader,
                    int count,
                    PointerByReference string,
                    IntBuffer length)

glCompileShader

void glCompileShader(int shader)

glCreateProgram

int glCreateProgram()

glAttachShader

void glAttachShader(int program,
                    int shader)

glLinkProgram

void glLinkProgram(int program)

glUseProgram

void glUseProgram(int program)

glDeleteProgram

void glDeleteProgram(int program)

glValidateProgram

void glValidateProgram(int program)

glUniform1f

void glUniform1f(int location,
                 float v0)

glUniform2f

void glUniform2f(int location,
                 float v0,
                 float v1)

glUniform3f

void glUniform3f(int location,
                 float v0,
                 float v1,
                 float v2)

glUniform4f

void glUniform4f(int location,
                 float v0,
                 float v1,
                 float v2,
                 float v3)

glUniform1i

void glUniform1i(int location,
                 int v0)

glUniform2i

void glUniform2i(int location,
                 int v0,
                 int v1)

glUniform3i

void glUniform3i(int location,
                 int v0,
                 int v1,
                 int v2)

glUniform4i

void glUniform4i(int location,
                 int v0,
                 int v1,
                 int v2,
                 int v3)

glUniform1fv

@Deprecated
void glUniform1fv(int location,
                             int count,
                             FloatByReference value)
Deprecated. use the safer method glUniform1fv(int, int, java.nio.FloatBuffer) instead

Original signature : void glUniform1fv(GLint, GLsizei, const GLfloat*)


glUniform1fv

void glUniform1fv(int location,
                  int count,
                  FloatBuffer value)

glUniform2fv

@Deprecated
void glUniform2fv(int location,
                             int count,
                             FloatByReference value)
Deprecated. use the safer method glUniform2fv(int, int, java.nio.FloatBuffer) instead

Original signature : void glUniform2fv(GLint, GLsizei, const GLfloat*)


glUniform2fv

void glUniform2fv(int location,
                  int count,
                  FloatBuffer value)

glUniform3fv

@Deprecated
void glUniform3fv(int location,
                             int count,
                             FloatByReference value)
Deprecated. use the safer method glUniform3fv(int, int, java.nio.FloatBuffer) instead

Original signature : void glUniform3fv(GLint, GLsizei, const GLfloat*)


glUniform3fv

void glUniform3fv(int location,
                  int count,
                  FloatBuffer value)

glUniform4fv

@Deprecated
void glUniform4fv(int location,
                             int count,
                             FloatByReference value)
Deprecated. use the safer method glUniform4fv(int, int, java.nio.FloatBuffer) instead

Original signature : void glUniform4fv(GLint, GLsizei, const GLfloat*)


glUniform4fv

void glUniform4fv(int location,
                  int count,
                  FloatBuffer value)

glUniform1iv

@Deprecated
void glUniform1iv(int location,
                             int count,
                             IntByReference value)
Deprecated. use the safer methods glUniform1iv(int, int, int[]) and glUniform1iv(int, int, java.nio.IntBuffer) instead

Original signature : void glUniform1iv(GLint, GLsizei, const GLint*)


glUniform1iv

void glUniform1iv(int location,
                  int count,
                  int[] value)

glUniform1iv

void glUniform1iv(int location,
                  int count,
                  IntBuffer value)

glUniform2iv

@Deprecated
void glUniform2iv(int location,
                             int count,
                             IntByReference value)
Deprecated. use the safer methods glUniform2iv(int, int, int[]) and glUniform2iv(int, int, java.nio.IntBuffer) instead

Original signature : void glUniform2iv(GLint, GLsizei, const GLint*)


glUniform2iv

void glUniform2iv(int location,
                  int count,
                  int[] value)

glUniform2iv

void glUniform2iv(int location,
                  int count,
                  IntBuffer value)

glUniform3iv

@Deprecated
void glUniform3iv(int location,
                             int count,
                             IntByReference value)
Deprecated. use the safer methods glUniform3iv(int, int, int[]) and glUniform3iv(int, int, java.nio.IntBuffer) instead

Original signature : void glUniform3iv(GLint, GLsizei, const GLint*)


glUniform3iv

void glUniform3iv(int location,
                  int count,
                  int[] value)

glUniform3iv

void glUniform3iv(int location,
                  int count,
                  IntBuffer value)

glUniform4iv

@Deprecated
void glUniform4iv(int location,
                             int count,
                             IntByReference value)
Deprecated. use the safer methods glUniform4iv(int, int, int[]) and glUniform4iv(int, int, java.nio.IntBuffer) instead

Original signature : void glUniform4iv(GLint, GLsizei, const GLint*)


glUniform4iv

void glUniform4iv(int location,
                  int count,
                  int[] value)

glUniform4iv

void glUniform4iv(int location,
                  int count,
                  IntBuffer value)

glUniformMatrix2fv

@Deprecated
void glUniformMatrix2fv(int location,
                                   int count,
                                   byte transpose,
                                   FloatByReference value)
Deprecated. use the safer method glUniformMatrix2fv(int, int, byte, java.nio.FloatBuffer) instead

Original signature : void glUniformMatrix2fv(GLint, GLsizei, GLboolean, const GLfloat*)


glUniformMatrix2fv

void glUniformMatrix2fv(int location,
                        int count,
                        byte transpose,
                        FloatBuffer value)

glUniformMatrix3fv

@Deprecated
void glUniformMatrix3fv(int location,
                                   int count,
                                   byte transpose,
                                   FloatByReference value)
Deprecated. use the safer method glUniformMatrix3fv(int, int, byte, java.nio.FloatBuffer) instead

Original signature : void glUniformMatrix3fv(GLint, GLsizei, GLboolean, const GLfloat*)


glUniformMatrix3fv

void glUniformMatrix3fv(int location,
                        int count,
                        byte transpose,
                        FloatBuffer value)

glUniformMatrix4fv

@Deprecated
void glUniformMatrix4fv(int location,
                                   int count,
                                   byte transpose,
                                   FloatByReference value)
Deprecated. use the safer method glUniformMatrix4fv(int, int, byte, java.nio.FloatBuffer) instead

Original signature : void glUniformMatrix4fv(GLint, GLsizei, GLboolean, const GLfloat*)


glUniformMatrix4fv

void glUniformMatrix4fv(int location,
                        int count,
                        byte transpose,
                        FloatBuffer value)

glIsShader

byte glIsShader(int shader)

glIsProgram

byte glIsProgram(int program)

glGetShaderiv

@Deprecated
void glGetShaderiv(int shader,
                              int pname,
                              IntByReference params)
Deprecated. use the safer method glGetShaderiv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetShaderiv(GLuint, GLenum, GLint*)


glGetShaderiv

void glGetShaderiv(int shader,
                   int pname,
                   IntBuffer params)

glGetProgramiv

@Deprecated
void glGetProgramiv(int program,
                               int pname,
                               IntByReference params)
Deprecated. use the safer method glGetProgramiv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetProgramiv(GLuint, GLenum, GLint*)


glGetProgramiv

void glGetProgramiv(int program,
                    int pname,
                    IntBuffer params)

glGetAttachedShaders

@Deprecated
void glGetAttachedShaders(int program,
                                     int maxCount,
                                     IntByReference count,
                                     IntByReference shaders)
Deprecated. use the safer method glGetAttachedShaders(int, int, java.nio.IntBuffer, java.nio.IntBuffer) instead

Original signature : void glGetAttachedShaders(GLuint, GLsizei, GLsizei*, GLuint*)


glGetAttachedShaders

void glGetAttachedShaders(int program,
                          int maxCount,
                          IntBuffer count,
                          IntBuffer shaders)

glGetShaderInfoLog

@Deprecated
void glGetShaderInfoLog(int shader,
                                   int bufSize,
                                   IntByReference length,
                                   ByteByReference infoLog)
Deprecated. use the safer method glGetShaderInfoLog(int, int, java.nio.IntBuffer, java.nio.ByteBuffer) instead

Original signature : void glGetShaderInfoLog(GLuint, GLsizei, GLsizei*, GLchar*)


glGetShaderInfoLog

void glGetShaderInfoLog(int shader,
                        int bufSize,
                        IntBuffer length,
                        ByteBuffer infoLog)

glGetProgramInfoLog

@Deprecated
void glGetProgramInfoLog(int program,
                                    int bufSize,
                                    IntByReference length,
                                    ByteByReference infoLog)
Deprecated. use the safer method glGetProgramInfoLog(int, int, java.nio.IntBuffer, java.nio.ByteBuffer) instead

Original signature : void glGetProgramInfoLog(GLuint, GLsizei, GLsizei*, GLchar*)


glGetProgramInfoLog

void glGetProgramInfoLog(int program,
                         int bufSize,
                         IntBuffer length,
                         ByteBuffer infoLog)

glGetUniformLocation

@Deprecated
int glGetUniformLocation(int program,
                                    ByteByReference name)
Deprecated. use the safer method glGetUniformLocation(int, java.nio.ByteBuffer) instead

Original signature : GLint glGetUniformLocation(GLuint, const GLchar*)


glGetUniformLocation

int glGetUniformLocation(int program,
                         ByteBuffer name)

glGetActiveUniform

@Deprecated
void glGetActiveUniform(int program,
                                   int index,
                                   int bufSize,
                                   IntByReference length,
                                   IntByReference size,
                                   IntByReference type,
                                   ByteByReference name)
Deprecated. use the safer method glGetActiveUniform(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) instead

Original signature : void glGetActiveUniform(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*)


glGetActiveUniform

void glGetActiveUniform(int program,
                        int index,
                        int bufSize,
                        IntBuffer length,
                        IntBuffer size,
                        IntBuffer type,
                        ByteBuffer name)

glGetUniformfv

@Deprecated
void glGetUniformfv(int program,
                               int location,
                               FloatByReference params)
Deprecated. use the safer method glGetUniformfv(int, int, java.nio.FloatBuffer) instead

Original signature : void glGetUniformfv(GLuint, GLint, GLfloat*)


glGetUniformfv

void glGetUniformfv(int program,
                    int location,
                    FloatBuffer params)

glGetUniformiv

@Deprecated
void glGetUniformiv(int program,
                               int location,
                               IntByReference params)
Deprecated. use the safer method glGetUniformiv(int, int, java.nio.IntBuffer) instead

Original signature : void glGetUniformiv(GLuint, GLint, GLint*)


glGetUniformiv

void glGetUniformiv(int program,
                    int location,
                    IntBuffer params)

glGetShaderSource

@Deprecated
void glGetShaderSource(int shader,
                                  int bufSize,
                                  IntByReference length,
                                  ByteByReference source)
Deprecated. use the safer method glGetShaderSource(int, int, java.nio.IntBuffer, java.nio.ByteBuffer) instead

Original signature : void glGetShaderSource(GLuint, GLsizei, GLsizei*, GLchar*)


glGetShaderSource

void glGetShaderSource(int shader,
                       int bufSize,
                       IntBuffer length,
                       ByteBuffer source)

glBindAttribLocation

@Deprecated
void glBindAttribLocation(int program,
                                     int index,
                                     ByteByReference name)
Deprecated. use the safer method glBindAttribLocation(int, int, java.nio.ByteBuffer) instead

Original signature : void glBindAttribLocation(GLuint, GLuint, const GLchar*)


glBindAttribLocation

void glBindAttribLocation(int program,
                          int index,
                          ByteBuffer name)

glGetActiveAttrib

@Deprecated
void glGetActiveAttrib(int program,
                                  int index,
                                  int bufSize,
                                  IntByReference length,
                                  IntByReference size,
                                  IntByReference type,
                                  ByteByReference name)
Deprecated. use the safer method glGetActiveAttrib(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.ByteBuffer) instead

Original signature : void glGetActiveAttrib(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*)


glGetActiveAttrib

void glGetActiveAttrib(int program,
                       int index,
                       int bufSize,
                       IntBuffer length,
                       IntBuffer size,
                       IntBuffer type,
                       ByteBuffer name)

glGetAttribLocation

@Deprecated
int glGetAttribLocation(int program,
                                   ByteByReference name)
Deprecated. use the safer method glGetAttribLocation(int, java.nio.ByteBuffer) instead

Original signature : GLint glGetAttribLocation(GLuint, const GLchar*)


glGetAttribLocation

int glGetAttribLocation(int program,
                        ByteBuffer name)

glStencilFuncSeparate

void glStencilFuncSeparate(int face,
                           int func,
                           int ref,
                           int mask)

glStencilOpSeparate

void glStencilOpSeparate(int face,
                         int fail,
                         int zfail,
                         int zpass)

glStencilMaskSeparate

void glStencilMaskSeparate(int face,
                           int mask)

glUniformMatrix2x3fv

@Deprecated
void glUniformMatrix2x3fv(int location,
                                     int count,
                                     byte transpose,
                                     FloatByReference value)
Deprecated. use the safer method glUniformMatrix2x3fv(int, int, byte, java.nio.FloatBuffer) instead

Original signature : void glUniformMatrix2x3fv(GLint, GLsizei, GLboolean, const GLfloat*)


glUniformMatrix2x3fv

void glUniformMatrix2x3fv(int location,
                          int count,
                          byte transpose,
                          FloatBuffer value)

glUniformMatrix3x2fv

@Deprecated
void glUniformMatrix3x2fv(int location,
                                     int count,
                                     byte transpose,
                                     FloatByReference value)
Deprecated. use the safer method glUniformMatrix3x2fv(int, int, byte, java.nio.FloatBuffer) instead

Original signature : void glUniformMatrix3x2fv(GLint, GLsizei, GLboolean, const GLfloat*)


glUniformMatrix3x2fv

void glUniformMatrix3x2fv(int location,
                          int count,
                          byte transpose,
                          FloatBuffer value)

glUniformMatrix2x4fv

@Deprecated
void glUniformMatrix2x4fv(int location,
                                     int count,
                                     byte transpose,
                                     FloatByReference value)
Deprecated. use the safer method glUniformMatrix2x4fv(int, int, byte, java.nio.FloatBuffer) instead

Original signature : void glUniformMatrix2x4fv(GLint, GLsizei, GLboolean, const GLfloat*)


glUniformMatrix2x4fv

void glUniformMatrix2x4fv(int location,
                          int count,
                          byte transpose,
                          FloatBuffer value)

glUniformMatrix4x2fv

@Deprecated
void glUniformMatrix4x2fv(int location,
                                     int count,
                                     byte transpose,
                                     FloatByReference value)
Deprecated. use the safer method glUniformMatrix4x2fv(int, int, byte, java.nio.FloatBuffer) instead

Original signature : void glUniformMatrix4x2fv(GLint, GLsizei, GLboolean, const GLfloat*)


glUniformMatrix4x2fv

void glUniformMatrix4x2fv(int location,
                          int count,
                          byte transpose,
                          FloatBuffer value)

glUniformMatrix3x4fv

@Deprecated
void glUniformMatrix3x4fv(int location,
                                     int count,
                                     byte transpose,
                                     FloatByReference value)
Deprecated. use the safer method glUniformMatrix3x4fv(int, int, byte, java.nio.FloatBuffer) instead

Original signature : void glUniformMatrix3x4fv(GLint, GLsizei, GLboolean, const GLfloat*)


glUniformMatrix3x4fv

void glUniformMatrix3x4fv(int location,
                          int count,
                          byte transpose,
                          FloatBuffer value)

glUniformMatrix4x3fv

@Deprecated
void glUniformMatrix4x3fv(int location,
                                     int count,
                                     byte transpose,
                                     FloatByReference value)
Deprecated. use the safer method glUniformMatrix4x3fv(int, int, byte, java.nio.FloatBuffer) instead

Original signature : void glUniformMatrix4x3fv(GLint, GLsizei, GLboolean, const GLfloat*)


glUniformMatrix4x3fv

void glUniformMatrix4x3fv(int location,
                          int count,
                          byte transpose,
                          FloatBuffer value)

CGLSetCurrentContext

int CGLSetCurrentContext(_CGLContextObject ctx)
See Also:
OpenGLLibrary.CGLError

CGLGetCurrentContext

_CGLContextObject CGLGetCurrentContext()

CGLChoosePixelFormat

@Deprecated
int CGLChoosePixelFormat(int attribs,
                                    PointerByReference pix,
                                    IntByReference npix)
Deprecated. use the safer method CGLChoosePixelFormat(int, com.sun.jna.ptr.PointerByReference, java.nio.IntBuffer) instead

* Pixel format functions
Original signature : CGLError CGLChoosePixelFormat(const CGLPixelFormatAttribute*, CGLPixelFormatObj*, GLint*)

Parameters:
attribs - @see CGLPixelFormatAttribute

CGLChoosePixelFormat

int CGLChoosePixelFormat(int attribs,
                         PointerByReference pix,
                         IntBuffer npix)
See Also:
OpenGLLibrary.CGLError

CGLDestroyPixelFormat

int CGLDestroyPixelFormat(OpenGLLibrary._CGLPixelFormatObject pix)
See Also:
OpenGLLibrary.CGLError

CGLDescribePixelFormat

@Deprecated
int CGLDescribePixelFormat(OpenGLLibrary._CGLPixelFormatObject pix,
                                      int pix_num,
                                      int attrib,
                                      IntByReference value)
Deprecated. use the safer method CGLDescribePixelFormat(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPixelFormatObject, int, int, java.nio.IntBuffer) instead

Original signature : CGLError CGLDescribePixelFormat(CGLPixelFormatObj, GLint, CGLPixelFormatAttribute, GLint*)

Parameters:
attrib - @see CGLPixelFormatAttribute

CGLDescribePixelFormat

int CGLDescribePixelFormat(OpenGLLibrary._CGLPixelFormatObject pix,
                           int pix_num,
                           int attrib,
                           IntBuffer value)
See Also:
OpenGLLibrary.CGLError

CGLReleasePixelFormat

void CGLReleasePixelFormat(OpenGLLibrary._CGLPixelFormatObject pix)

CGLRetainPixelFormat

OpenGLLibrary._CGLPixelFormatObject CGLRetainPixelFormat(OpenGLLibrary._CGLPixelFormatObject pix)

CGLGetPixelFormatRetainCount

int CGLGetPixelFormatRetainCount(OpenGLLibrary._CGLPixelFormatObject pix)

CGLQueryRendererInfo

@Deprecated
int CGLQueryRendererInfo(int display_mask,
                                    PointerByReference rend,
                                    IntByReference nrend)
Deprecated. use the safer method CGLQueryRendererInfo(int, com.sun.jna.ptr.PointerByReference, java.nio.IntBuffer) instead

* Renderer information functions
Original signature : CGLError CGLQueryRendererInfo(GLuint, CGLRendererInfoObj*, GLint*)


CGLQueryRendererInfo

int CGLQueryRendererInfo(int display_mask,
                         PointerByReference rend,
                         IntBuffer nrend)
See Also:
OpenGLLibrary.CGLError

CGLDestroyRendererInfo

int CGLDestroyRendererInfo(OpenGLLibrary._CGLRendererInfoObject rend)
See Also:
OpenGLLibrary.CGLError

CGLDescribeRenderer

@Deprecated
int CGLDescribeRenderer(OpenGLLibrary._CGLRendererInfoObject rend,
                                   int rend_num,
                                   int prop,
                                   IntByReference value)
Deprecated. use the safer method CGLDescribeRenderer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLRendererInfoObject, int, int, java.nio.IntBuffer) instead

Original signature : CGLError CGLDescribeRenderer(CGLRendererInfoObj, GLint, CGLRendererProperty, GLint*)

Parameters:
prop - @see CGLRendererProperty

CGLDescribeRenderer

int CGLDescribeRenderer(OpenGLLibrary._CGLRendererInfoObject rend,
                        int rend_num,
                        int prop,
                        IntBuffer value)
See Also:
OpenGLLibrary.CGLError

CGLCreateContext

int CGLCreateContext(OpenGLLibrary._CGLPixelFormatObject pix,
                     _CGLContextObject share,
                     PointerByReference ctx)
See Also:
OpenGLLibrary.CGLError

CGLDestroyContext

int CGLDestroyContext(_CGLContextObject ctx)
See Also:
OpenGLLibrary.CGLError

CGLCopyContext

int CGLCopyContext(_CGLContextObject src,
                   _CGLContextObject dst,
                   int mask)
See Also:
OpenGLLibrary.CGLError

CGLRetainContext

_CGLContextObject CGLRetainContext(_CGLContextObject ctx)

CGLReleaseContext

void CGLReleaseContext(_CGLContextObject ctx)

CGLGetContextRetainCount

int CGLGetContextRetainCount(_CGLContextObject ctx)

CGLGetPixelFormat

OpenGLLibrary._CGLPixelFormatObject CGLGetPixelFormat(_CGLContextObject ctx)

CGLCreatePBuffer

int CGLCreatePBuffer(int width,
                     int height,
                     int target,
                     int internalFormat,
                     int max_level,
                     PointerByReference pbuffer)
See Also:
OpenGLLibrary.CGLError

CGLDestroyPBuffer

int CGLDestroyPBuffer(OpenGLLibrary._CGLPBufferObject pbuffer)
See Also:
OpenGLLibrary.CGLError

CGLDescribePBuffer

@Deprecated
int CGLDescribePBuffer(OpenGLLibrary._CGLPBufferObject obj,
                                  IntByReference width,
                                  IntByReference height,
                                  IntByReference target,
                                  IntByReference internalFormat,
                                  IntByReference mipmap)
Deprecated. use the safer method CGLDescribePBuffer(org.rococoa.cocoa.opengl.OpenGLLibrary._CGLPBufferObject, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer) instead

Original signature : CGLError CGLDescribePBuffer(CGLPBufferObj, GLsizei*, GLsizei*, GLenum*, GLenum*, GLint*)


CGLDescribePBuffer

int CGLDescribePBuffer(OpenGLLibrary._CGLPBufferObject obj,
                       IntBuffer width,
                       IntBuffer height,
                       IntBuffer target,
                       IntBuffer internalFormat,
                       IntBuffer mipmap)
See Also:
OpenGLLibrary.CGLError

CGLTexImagePBuffer

int CGLTexImagePBuffer(_CGLContextObject ctx,
                       OpenGLLibrary._CGLPBufferObject pbuffer,
                       int source)
See Also:
OpenGLLibrary.CGLError

CGLRetainPBuffer

OpenGLLibrary._CGLPBufferObject CGLRetainPBuffer(OpenGLLibrary._CGLPBufferObject pbuffer)

CGLReleasePBuffer

void CGLReleasePBuffer(OpenGLLibrary._CGLPBufferObject pbuffer)

CGLGetPBufferRetainCount

int CGLGetPBufferRetainCount(OpenGLLibrary._CGLPBufferObject pbuffer)

CGLSetOffScreen

int CGLSetOffScreen(_CGLContextObject ctx,
                    int width,
                    int height,
                    int rowbytes,
                    Pointer baseaddr)
See Also:
OpenGLLibrary.CGLError

CGLGetOffScreen

@Deprecated
int CGLGetOffScreen(_CGLContextObject ctx,
                               IntByReference width,
                               IntByReference height,
                               IntByReference rowbytes,
                               PointerByReference baseaddr)
Deprecated. use the safer method CGLGetOffScreen(org.rococoa.cocoa.opengl._CGLContextObject, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, com.sun.jna.ptr.PointerByReference) instead

Original signature : CGLError CGLGetOffScreen(CGLContextObj, GLsizei*, GLsizei*, GLint*, void**)


CGLGetOffScreen

int CGLGetOffScreen(_CGLContextObject ctx,
                    IntBuffer width,
                    IntBuffer height,
                    IntBuffer rowbytes,
                    PointerByReference baseaddr)
See Also:
OpenGLLibrary.CGLError

CGLSetFullScreen

int CGLSetFullScreen(_CGLContextObject ctx)
See Also:
OpenGLLibrary.CGLError

CGLSetPBuffer

int CGLSetPBuffer(_CGLContextObject ctx,
                  OpenGLLibrary._CGLPBufferObject pbuffer,
                  int face,
                  int level,
                  int screen)
See Also:
OpenGLLibrary.CGLError

CGLGetPBuffer

@Deprecated
int CGLGetPBuffer(_CGLContextObject ctx,
                             PointerByReference pbuffer,
                             IntByReference face,
                             IntByReference level,
                             IntByReference screen)
Deprecated. use the safer method CGLGetPBuffer(org.rococoa.cocoa.opengl._CGLContextObject, com.sun.jna.ptr.PointerByReference, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer) instead

Original signature : CGLError CGLGetPBuffer(CGLContextObj, CGLPBufferObj*, GLenum*, GLint*, GLint*)


CGLGetPBuffer

int CGLGetPBuffer(_CGLContextObject ctx,
                  PointerByReference pbuffer,
                  IntBuffer face,
                  IntBuffer level,
                  IntBuffer screen)
See Also:
OpenGLLibrary.CGLError

CGLClearDrawable

int CGLClearDrawable(_CGLContextObject ctx)
See Also:
OpenGLLibrary.CGLError

CGLFlushDrawable

int CGLFlushDrawable(_CGLContextObject ctx)
See Also:
OpenGLLibrary.CGLError

CGLEnable

int CGLEnable(_CGLContextObject ctx,
              int pname)
See Also:
OpenGLLibrary.CGLError

CGLDisable

int CGLDisable(_CGLContextObject ctx,
               int pname)
See Also:
OpenGLLibrary.CGLError

CGLIsEnabled

@Deprecated
int CGLIsEnabled(_CGLContextObject ctx,
                            int pname,
                            IntByReference enable)
Deprecated. use the safer method CGLIsEnabled(org.rococoa.cocoa.opengl._CGLContextObject, int, java.nio.IntBuffer) instead

Original signature : CGLError CGLIsEnabled(CGLContextObj, CGLContextEnable, GLint*)

Parameters:
pname - @see CGLContextEnable

CGLIsEnabled

int CGLIsEnabled(_CGLContextObject ctx,
                 int pname,
                 IntBuffer enable)
See Also:
OpenGLLibrary.CGLError

CGLSetParameter

@Deprecated
int CGLSetParameter(_CGLContextObject ctx,
                               int pname,
                               IntByReference params)
Deprecated. use the safer methods CGLSetParameter(org.rococoa.cocoa.opengl._CGLContextObject, int, int[]) and CGLSetParameter(org.rococoa.cocoa.opengl._CGLContextObject, int, java.nio.IntBuffer) instead

Original signature : CGLError CGLSetParameter(CGLContextObj, CGLContextParameter, const GLint*)

Parameters:
pname - @see CGLContextParameter

CGLSetParameter

int CGLSetParameter(_CGLContextObject ctx,
                    int pname,
                    int[] params)
See Also:
OpenGLLibrary.CGLError

CGLSetParameter

int CGLSetParameter(_CGLContextObject ctx,
                    int pname,
                    IntBuffer params)
See Also:
OpenGLLibrary.CGLError

CGLGetParameter

@Deprecated
int CGLGetParameter(_CGLContextObject ctx,
                               int pname,
                               IntByReference params)
Deprecated. use the safer method CGLGetParameter(org.rococoa.cocoa.opengl._CGLContextObject, int, java.nio.IntBuffer) instead

Original signature : CGLError CGLGetParameter(CGLContextObj, CGLContextParameter, GLint*)

Parameters:
pname - @see CGLContextParameter

CGLGetParameter

int CGLGetParameter(_CGLContextObject ctx,
                    int pname,
                    IntBuffer params)
See Also:
OpenGLLibrary.CGLError

CGLSetVirtualScreen

int CGLSetVirtualScreen(_CGLContextObject ctx,
                        int screen)
See Also:
OpenGLLibrary.CGLError

CGLGetVirtualScreen

@Deprecated
int CGLGetVirtualScreen(_CGLContextObject ctx,
                                   IntByReference screen)
Deprecated. use the safer method CGLGetVirtualScreen(org.rococoa.cocoa.opengl._CGLContextObject, java.nio.IntBuffer) instead

Original signature : CGLError CGLGetVirtualScreen(CGLContextObj, GLint*)


CGLGetVirtualScreen

int CGLGetVirtualScreen(_CGLContextObject ctx,
                        IntBuffer screen)
See Also:
OpenGLLibrary.CGLError

CGLSetOption

int CGLSetOption(int pname,
                 int param)
See Also:
OpenGLLibrary.CGLError

CGLGetOption

@Deprecated
int CGLGetOption(int pname,
                            IntByReference param)
Deprecated. use the safer method CGLGetOption(int, java.nio.IntBuffer) instead

Original signature : CGLError CGLGetOption(CGLGlobalOption, GLint*)

Parameters:
pname - @see CGLGlobalOption

CGLGetOption

int CGLGetOption(int pname,
                 IntBuffer param)
See Also:
OpenGLLibrary.CGLError

CGLLockContext

int CGLLockContext(_CGLContextObject ctx)
See Also:
OpenGLLibrary.CGLError

CGLUnlockContext

int CGLUnlockContext(_CGLContextObject ctx)
See Also:
OpenGLLibrary.CGLError

CGLGetVersion

@Deprecated
void CGLGetVersion(IntByReference majorvers,
                              IntByReference minorvers)
Deprecated. use the safer method CGLGetVersion(java.nio.IntBuffer, java.nio.IntBuffer) instead

* Version numbers
Original signature : void CGLGetVersion(GLint*, GLint*)


CGLGetVersion

void CGLGetVersion(IntBuffer majorvers,
                   IntBuffer minorvers)
* Version numbers
Original signature : void CGLGetVersion(GLint*, GLint*)


CGLErrorString

ByteByReference CGLErrorString(int error)
* Convert an error code to a string
Original signature : char* CGLErrorString(CGLError)

Parameters:
error - @see CGLError

gluBeginCurve

void gluBeginCurve(OpenGLLibrary.GLUnurbs nurb)

gluBeginPolygon

void gluBeginPolygon(OpenGLLibrary.GLUtesselator tess)

gluBeginSurface

void gluBeginSurface(OpenGLLibrary.GLUnurbs nurb)

gluBeginTrim

void gluBeginTrim(OpenGLLibrary.GLUnurbs nurb)

gluBuild1DMipmapLevels

int gluBuild1DMipmapLevels(int target,
                           int internalFormat,
                           int width,
                           int format,
                           int type,
                           int level,
                           int base,
                           int max,
                           Pointer data)

gluBuild1DMipmaps

int gluBuild1DMipmaps(int target,
                      int internalFormat,
                      int width,
                      int format,
                      int type,
                      Pointer data)

gluBuild2DMipmapLevels

int gluBuild2DMipmapLevels(int target,
                           int internalFormat,
                           int width,
                           int height,
                           int format,
                           int type,
                           int level,
                           int base,
                           int max,
                           Pointer data)

gluBuild2DMipmaps

int gluBuild2DMipmaps(int target,
                      int internalFormat,
                      int width,
                      int height,
                      int format,
                      int type,
                      Pointer data)

gluBuild3DMipmapLevels

int gluBuild3DMipmapLevels(int target,
                           int internalFormat,
                           int width,
                           int height,
                           int depth,
                           int format,
                           int type,
                           int level,
                           int base,
                           int max,
                           Pointer data)

gluBuild3DMipmaps

int gluBuild3DMipmaps(int target,
                      int internalFormat,
                      int width,
                      int height,
                      int depth,
                      int format,
                      int type,
                      Pointer data)

gluCheckExtension

@Deprecated
byte gluCheckExtension(ByteByReference extName,
                                  ByteByReference extString)
Deprecated. use the safer method gluCheckExtension(java.nio.ByteBuffer, java.nio.ByteBuffer) instead

Original signature : GLboolean gluCheckExtension(const GLubyte*, const GLubyte*)


gluCheckExtension

byte gluCheckExtension(ByteBuffer extName,
                       ByteBuffer extString)

gluCylinder

void gluCylinder(OpenGLLibrary.GLUquadric quad,
                 double base,
                 double top,
                 double height,
                 int slices,
                 int stacks)

gluDeleteNurbsRenderer

void gluDeleteNurbsRenderer(OpenGLLibrary.GLUnurbs nurb)

gluDeleteQuadric

void gluDeleteQuadric(OpenGLLibrary.GLUquadric quad)

gluDeleteTess

void gluDeleteTess(OpenGLLibrary.GLUtesselator tess)

gluDisk

void gluDisk(OpenGLLibrary.GLUquadric quad,
             double inner,
             double outer,
             int slices,
             int loops)

gluEndCurve

void gluEndCurve(OpenGLLibrary.GLUnurbs nurb)

gluEndPolygon

void gluEndPolygon(OpenGLLibrary.GLUtesselator tess)

gluEndSurface

void gluEndSurface(OpenGLLibrary.GLUnurbs nurb)

gluEndTrim

void gluEndTrim(OpenGLLibrary.GLUnurbs nurb)

gluErrorString

ByteByReference gluErrorString(int error)

gluGetNurbsProperty

@Deprecated
void gluGetNurbsProperty(OpenGLLibrary.GLUnurbs nurb,
                                    int property,
                                    FloatByReference data)
Deprecated. use the safer method gluGetNurbsProperty(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUnurbs, int, java.nio.FloatBuffer) instead

Original signature : void gluGetNurbsProperty(GLUnurbs*, GLenum, GLfloat*)


gluGetNurbsProperty

void gluGetNurbsProperty(OpenGLLibrary.GLUnurbs nurb,
                         int property,
                         FloatBuffer data)

gluGetString

ByteByReference gluGetString(int name)

gluGetTessProperty

@Deprecated
void gluGetTessProperty(OpenGLLibrary.GLUtesselator tess,
                                   int which,
                                   DoubleByReference data)
Deprecated. use the safer method gluGetTessProperty(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUtesselator, int, java.nio.DoubleBuffer) instead

Original signature : void gluGetTessProperty(GLUtesselator*, GLenum, GLdouble*)


gluGetTessProperty

void gluGetTessProperty(OpenGLLibrary.GLUtesselator tess,
                        int which,
                        DoubleBuffer data)

gluLoadSamplingMatrices

@Deprecated
void gluLoadSamplingMatrices(OpenGLLibrary.GLUnurbs nurb,
                                        FloatByReference model,
                                        FloatByReference perspective,
                                        IntByReference view)
Deprecated. use the safer methods gluLoadSamplingMatrices(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUnurbs, java.nio.FloatBuffer, java.nio.FloatBuffer, int[]) and gluLoadSamplingMatrices(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUnurbs, java.nio.FloatBuffer, java.nio.FloatBuffer, java.nio.IntBuffer) instead

Original signature : void gluLoadSamplingMatrices(GLUnurbs*, const GLfloat*, const GLfloat*, const GLint*)


gluLoadSamplingMatrices

void gluLoadSamplingMatrices(OpenGLLibrary.GLUnurbs nurb,
                             FloatBuffer model,
                             FloatBuffer perspective,
                             int[] view)

gluLoadSamplingMatrices

void gluLoadSamplingMatrices(OpenGLLibrary.GLUnurbs nurb,
                             FloatBuffer model,
                             FloatBuffer perspective,
                             IntBuffer view)

gluLookAt

void gluLookAt(double eyeX,
               double eyeY,
               double eyeZ,
               double centerX,
               double centerY,
               double centerZ,
               double upX,
               double upY,
               double upZ)

gluNewNurbsRenderer

OpenGLLibrary.GLUnurbs gluNewNurbsRenderer()

gluNewQuadric

OpenGLLibrary.GLUquadric gluNewQuadric()

gluNewTess

OpenGLLibrary.GLUtesselator gluNewTess()

gluNextContour

void gluNextContour(OpenGLLibrary.GLUtesselator tess,
                    int type)

gluNurbsCallback

void gluNurbsCallback(OpenGLLibrary.GLUnurbs nurb,
                      int which)

gluNurbsCallbackData

void gluNurbsCallbackData(OpenGLLibrary.GLUnurbs nurb,
                          OpenGLLibrary.GLvoid userData)

gluNurbsCallbackDataEXT

void gluNurbsCallbackDataEXT(OpenGLLibrary.GLUnurbs nurb,
                             OpenGLLibrary.GLvoid userData)

gluNurbsCurve

@Deprecated
void gluNurbsCurve(OpenGLLibrary.GLUnurbs nurb,
                              int knotCount,
                              FloatByReference knots,
                              int stride,
                              FloatByReference control,
                              int order,
                              int type)
Deprecated. use the safer method gluNurbsCurve(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUnurbs, int, java.nio.FloatBuffer, int, java.nio.FloatBuffer, int, int) instead

Original signature : void gluNurbsCurve(GLUnurbs*, GLint, GLfloat*, GLint, GLfloat*, GLint, GLenum)


gluNurbsCurve

void gluNurbsCurve(OpenGLLibrary.GLUnurbs nurb,
                   int knotCount,
                   FloatBuffer knots,
                   int stride,
                   FloatBuffer control,
                   int order,
                   int type)

gluNurbsProperty

void gluNurbsProperty(OpenGLLibrary.GLUnurbs nurb,
                      int property,
                      float value)

gluNurbsSurface

@Deprecated
void gluNurbsSurface(OpenGLLibrary.GLUnurbs nurb,
                                int sKnotCount,
                                FloatByReference sKnots,
                                int tKnotCount,
                                FloatByReference tKnots,
                                int sStride,
                                int tStride,
                                FloatByReference control,
                                int sOrder,
                                int tOrder,
                                int type)
Deprecated. use the safer method gluNurbsSurface(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUnurbs, int, java.nio.FloatBuffer, int, java.nio.FloatBuffer, int, int, java.nio.FloatBuffer, int, int, int) instead

Original signature : void gluNurbsSurface(GLUnurbs*, GLint, GLfloat*, GLint, GLfloat*, GLint, GLint, GLfloat*, GLint, GLint, GLenum)


gluNurbsSurface

void gluNurbsSurface(OpenGLLibrary.GLUnurbs nurb,
                     int sKnotCount,
                     FloatBuffer sKnots,
                     int tKnotCount,
                     FloatBuffer tKnots,
                     int sStride,
                     int tStride,
                     FloatBuffer control,
                     int sOrder,
                     int tOrder,
                     int type)

gluOrtho2D

void gluOrtho2D(double left,
                double right,
                double bottom,
                double top)

gluPartialDisk

void gluPartialDisk(OpenGLLibrary.GLUquadric quad,
                    double inner,
                    double outer,
                    int slices,
                    int loops,
                    double start,
                    double sweep)

gluPerspective

void gluPerspective(double fovy,
                    double aspect,
                    double zNear,
                    double zFar)

gluPickMatrix

@Deprecated
void gluPickMatrix(double x,
                              double y,
                              double delX,
                              double delY,
                              IntByReference viewport)
Deprecated. use the safer method gluPickMatrix(double, double, double, double, java.nio.IntBuffer) instead

Original signature : void gluPickMatrix(GLdouble, GLdouble, GLdouble, GLdouble, GLint*)


gluPickMatrix

void gluPickMatrix(double x,
                   double y,
                   double delX,
                   double delY,
                   IntBuffer viewport)

gluProject

@Deprecated
int gluProject(double objX,
                          double objY,
                          double objZ,
                          DoubleByReference model,
                          DoubleByReference proj,
                          IntByReference view,
                          DoubleByReference winX,
                          DoubleByReference winY,
                          DoubleByReference winZ)
Deprecated. use the safer methods gluProject(double, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, int[], java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer) and gluProject(double, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.IntBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer) instead

Original signature : GLint gluProject(GLdouble, GLdouble, GLdouble, const GLdouble*, const GLdouble*, const GLint*, GLdouble*, GLdouble*, GLdouble*)


gluProject

int gluProject(double objX,
               double objY,
               double objZ,
               DoubleBuffer model,
               DoubleBuffer proj,
               int[] view,
               DoubleBuffer winX,
               DoubleBuffer winY,
               DoubleBuffer winZ)

gluProject

int gluProject(double objX,
               double objY,
               double objZ,
               DoubleBuffer model,
               DoubleBuffer proj,
               IntBuffer view,
               DoubleBuffer winX,
               DoubleBuffer winY,
               DoubleBuffer winZ)

gluPwlCurve

@Deprecated
void gluPwlCurve(OpenGLLibrary.GLUnurbs nurb,
                            int count,
                            FloatByReference data,
                            int stride,
                            int type)
Deprecated. use the safer method gluPwlCurve(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUnurbs, int, java.nio.FloatBuffer, int, int) instead

Original signature : void gluPwlCurve(GLUnurbs*, GLint, GLfloat*, GLint, GLenum)


gluPwlCurve

void gluPwlCurve(OpenGLLibrary.GLUnurbs nurb,
                 int count,
                 FloatBuffer data,
                 int stride,
                 int type)

gluQuadricCallback

void gluQuadricCallback(OpenGLLibrary.GLUquadric quad,
                        int which)

gluQuadricDrawStyle

void gluQuadricDrawStyle(OpenGLLibrary.GLUquadric quad,
                         int draw)

gluQuadricNormals

void gluQuadricNormals(OpenGLLibrary.GLUquadric quad,
                       int normal)

gluQuadricOrientation

void gluQuadricOrientation(OpenGLLibrary.GLUquadric quad,
                           int orientation)

gluQuadricTexture

void gluQuadricTexture(OpenGLLibrary.GLUquadric quad,
                       byte texture)

gluScaleImage

int gluScaleImage(int format,
                  int wIn,
                  int hIn,
                  int typeIn,
                  Pointer dataIn,
                  int wOut,
                  int hOut,
                  int typeOut,
                  OpenGLLibrary.GLvoid dataOut)

gluSphere

void gluSphere(OpenGLLibrary.GLUquadric quad,
               double radius,
               int slices,
               int stacks)

gluTessBeginContour

void gluTessBeginContour(OpenGLLibrary.GLUtesselator tess)

gluTessBeginPolygon

void gluTessBeginPolygon(OpenGLLibrary.GLUtesselator tess,
                         OpenGLLibrary.GLvoid data)

gluTessCallback

void gluTessCallback(OpenGLLibrary.GLUtesselator tess,
                     int which)

gluTessEndContour

void gluTessEndContour(OpenGLLibrary.GLUtesselator tess)

gluTessEndPolygon

void gluTessEndPolygon(OpenGLLibrary.GLUtesselator tess)

gluTessNormal

void gluTessNormal(OpenGLLibrary.GLUtesselator tess,
                   double valueX,
                   double valueY,
                   double valueZ)

gluTessProperty

void gluTessProperty(OpenGLLibrary.GLUtesselator tess,
                     int which,
                     double data)

gluTessVertex

@Deprecated
void gluTessVertex(OpenGLLibrary.GLUtesselator tess,
                              DoubleByReference location,
                              OpenGLLibrary.GLvoid data)
Deprecated. use the safer method gluTessVertex(org.rococoa.cocoa.opengl.OpenGLLibrary.GLUtesselator, java.nio.DoubleBuffer, org.rococoa.cocoa.opengl.OpenGLLibrary.GLvoid) instead

Original signature : void gluTessVertex(GLUtesselator*, GLdouble*, GLvoid*)


gluTessVertex

void gluTessVertex(OpenGLLibrary.GLUtesselator tess,
                   DoubleBuffer location,
                   OpenGLLibrary.GLvoid data)

gluUnProject

@Deprecated
int gluUnProject(double winX,
                            double winY,
                            double winZ,
                            DoubleByReference model,
                            DoubleByReference proj,
                            IntByReference view,
                            DoubleByReference objX,
                            DoubleByReference objY,
                            DoubleByReference objZ)
Deprecated. use the safer methods gluUnProject(double, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, int[], java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer) and gluUnProject(double, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.IntBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer) instead

Original signature : GLint gluUnProject(GLdouble, GLdouble, GLdouble, const GLdouble*, const GLdouble*, const GLint*, GLdouble*, GLdouble*, GLdouble*)


gluUnProject

int gluUnProject(double winX,
                 double winY,
                 double winZ,
                 DoubleBuffer model,
                 DoubleBuffer proj,
                 int[] view,
                 DoubleBuffer objX,
                 DoubleBuffer objY,
                 DoubleBuffer objZ)

gluUnProject

int gluUnProject(double winX,
                 double winY,
                 double winZ,
                 DoubleBuffer model,
                 DoubleBuffer proj,
                 IntBuffer view,
                 DoubleBuffer objX,
                 DoubleBuffer objY,
                 DoubleBuffer objZ)

gluUnProject4

@Deprecated
int gluUnProject4(double winX,
                             double winY,
                             double winZ,
                             double clipW,
                             DoubleByReference model,
                             DoubleByReference proj,
                             IntByReference view,
                             double nearPlane,
                             double farPlane,
                             DoubleByReference objX,
                             DoubleByReference objY,
                             DoubleByReference objZ,
                             DoubleByReference objW)
Deprecated. use the safer methods gluUnProject4(double, double, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, int[], double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer) and gluUnProject4(double, double, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.IntBuffer, double, double, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer, java.nio.DoubleBuffer) instead

Original signature : GLint gluUnProject4(GLdouble, GLdouble, GLdouble, GLdouble, const GLdouble*, const GLdouble*, const GLint*, GLdouble, GLdouble, GLdouble*, GLdouble*, GLdouble*, GLdouble*)


gluUnProject4

int gluUnProject4(double winX,
                  double winY,
                  double winZ,
                  double clipW,
                  DoubleBuffer model,
                  DoubleBuffer proj,
                  int[] view,
                  double nearPlane,
                  double farPlane,
                  DoubleBuffer objX,
                  DoubleBuffer objY,
                  DoubleBuffer objZ,
                  DoubleBuffer objW)

gluUnProject4

int gluUnProject4(double winX,
                  double winY,
                  double winZ,
                  double clipW,
                  DoubleBuffer model,
                  DoubleBuffer proj,
                  IntBuffer view,
                  double nearPlane,
                  double farPlane,
                  DoubleBuffer objX,
                  DoubleBuffer objY,
                  DoubleBuffer objZ,
                  DoubleBuffer objW)

gluBuild1DMipmapsCTX

int gluBuild1DMipmapsCTX(_CGLContextObject ctx,
                         int target,
                         int internalFormat,
                         int width,
                         int format,
                         int type,
                         Pointer data)
* GLU Context routines
Original signature : GLint gluBuild1DMipmapsCTX(_CGLContextObject*, GLenum, GLint, GLsizei, GLenum, GLenum, const void*)


gluBuild2DMipmapsCTX

int gluBuild2DMipmapsCTX(_CGLContextObject ctx,
                         int target,
                         int internalFormat,
                         int width,
                         int height,
                         int format,
                         int type,
                         Pointer data)

gluBuild3DMipmapsCTX

int gluBuild3DMipmapsCTX(_CGLContextObject ctx,
                         int target,
                         int internalFormat,
                         int width,
                         int height,
                         int depth,
                         int format,
                         int type,
                         Pointer data)

gluBuild1DMipmapLevelsCTX

int gluBuild1DMipmapLevelsCTX(_CGLContextObject ctx,
                              int target,
                              int internalFormat,
                              int width,
                              int format,
                              int type,
                              int level,
                              int base,
                              int max,
                              Pointer data)

gluBuild2DMipmapLevelsCTX

int gluBuild2DMipmapLevelsCTX(_CGLContextObject ctx,
                              int target,
                              int internalFormat,
                              int width,
                              int height,
                              int format,
                              int type,
                              int level,
                              int base,
                              int max,
                              Pointer data)

gluBuild3DMipmapLevelsCTX

int gluBuild3DMipmapLevelsCTX(_CGLContextObject ctx,
                              int target,
                              int internalFormat,
                              int width,
                              int height,
                              int depth,
                              int format,
                              int type,
                              int level,
                              int base,
                              int max,
                              Pointer data)

gluLookAtCTX

void gluLookAtCTX(_CGLContextObject ctx,
                  double eyeX,
                  double eyeY,
                  double eyeZ,
                  double centerX,
                  double centerY,
                  double centerZ,
                  double upX,
                  double upY,
                  double upZ)

gluNewNurbsRendererCTX

OpenGLLibrary.GLUnurbs gluNewNurbsRendererCTX(_CGLContextObject ctx)

gluNewQuadricCTX

OpenGLLibrary.GLUquadric gluNewQuadricCTX(_CGLContextObject ctx)

gluNewTessCTX

OpenGLLibrary.GLUtesselator gluNewTessCTX(_CGLContextObject ctx)

gluOrtho2DCTX

void gluOrtho2DCTX(_CGLContextObject ctx,
                   double left,
                   double right,
                   double bottom,
                   double top)

gluPerspectiveCTX

void gluPerspectiveCTX(_CGLContextObject ctx,
                       double fovy,
                       double aspect,
                       double zNear,
                       double zFar)

gluPickMatrixCTX

@Deprecated
void gluPickMatrixCTX(_CGLContextObject ctx,
                                 double x,
                                 double y,
                                 double delX,
                                 double delY,
                                 IntByReference viewport)
Deprecated. use the safer method gluPickMatrixCTX(org.rococoa.cocoa.opengl._CGLContextObject, double, double, double, double, java.nio.IntBuffer) instead

Original signature : void gluPickMatrixCTX(_CGLContextObject*, GLdouble, GLdouble, GLdouble, GLdouble, GLint*)


gluPickMatrixCTX

void gluPickMatrixCTX(_CGLContextObject ctx,
                      double x,
                      double y,
                      double delX,
                      double delY,
                      IntBuffer viewport)

gluScaleImageCTX

int gluScaleImageCTX(_CGLContextObject ctx,
                     int format,
                     int wIn,
                     int hIn,
                     int typeIn,
                     Pointer dataIn,
                     int wOut,
                     int hOut,
                     int typeOut,
                     Pointer dataOut)