org.rococoa.cocoa.qd
Class Pattern

java.lang.Object
  extended by com.sun.jna.Structure
      extended by com.ochafik.lang.jnaerator.runtime.Structure
          extended by org.rococoa.cocoa.qd.Pattern
Direct Known Subclasses:
Pattern.ByReference, Pattern.ByValue

public class Pattern
extends com.ochafik.lang.jnaerator.runtime.Structure

IMPORTANT NOTE REGARDING Pattern **************************************
Patterns were originally defined as:
C: typedef unsigned char Pattern[8];
Pascal: Pattern = PACKED ARRAY [0..7] OF 0..255;
The old array definition of Pattern would cause 68000 based CPU's to crash in certain circum-
stances. The new struct definition is safe, but may require source code changes to compile.
*******************************************************************************************
This file was autogenerated by JNAerator,
a tool written by Olivier Chafik that uses a few opensource projects..
For help, please visit NativeLibs4Java, Rococoa, or JNA.


Nested Class Summary
static class Pattern.ByReference
           
static class Pattern.ByValue
           
 
Field Summary
 byte[] pat
           
 
Fields inherited from class com.sun.jna.Structure
ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
 
Constructor Summary
Pattern()
           
Pattern(byte[] pat)
           
 
Method Summary
 Pattern.ByReference byReference()
           
 Pattern.ByValue byValue()
           
 Pattern clone()
           
 
Methods inherited from class com.ochafik.lang.jnaerator.runtime.Structure
setupClone
 
Methods inherited from class com.sun.jna.Structure
allocateMemory, allocateMemory, cacheTypeInfo, clear, ensureAllocated, equals, getAutoRead, getAutoWrite, getFieldOrder, getNativeAlignment, getPointer, getStructAlignment, hashCode, newInstance, read, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setFieldOrder, setTypeMapper, size, sortFields, toArray, toArray, toString, useMemory, useMemory, write, writeField, writeField
 
Methods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, wait
 

Field Detail

pat

public byte[] pat
Constructor Detail

Pattern

public Pattern()

Pattern

public Pattern(byte[] pat)
Method Detail

byReference

public Pattern.ByReference byReference()

byValue

public Pattern.ByValue byValue()

clone

public Pattern clone()
Overrides:
clone in class Object